Telrad Digital Attendant Console User Guide
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16 Attendant console WAITING FOR AN AVAILABLE OUTSIDE LINE When you try to select an outside line and receive busy tone: 1. Press {TK QUE}. When an outside line becomes available, if your Private Recall queue is empty, you hear ringing and TK QUE appears in the display. 2. Press [PRIVATE RCL] . 3. Listen for outside dial tone and dial the desired number. To cancel trunk queue • Press {CNCL TKQUE}. FLASH (DISCONNECT) When connected to an outside line, you may disconnect the call or cancel the dialing, without losing the outside line. •Press [FLASH] . You may now dial any outside number. FLASH (SIGNAL) If your system is connected to a private switch or to Cen- trex, you may obtain special services on lines defined accordingly. To obtain special services via a line defined as behind an exchange •Press {FLASH SIG} while connected to the line. TO SWITCH TO TONE DIALING •Press {TONE DIAL}. The dialing method is changed to DTMF.
Attendant console 17 ACCOUNT CODES Account codes are assigned to extension users and cli- ents, to record telephone call duration and costs. The account codes entered are printed out on the Station Message Detail Recording printer. Account codes may be entered before seizing an outside line or during an outside call, after the elapsed call time appears in the display. Account code entry may be voluntary, prompted or forced. Prompted account code You hear a periodic tone during outside conversations as a reminder to enter an account code. Forced account code You must enter an account code in order to seize an out- side line. Account code entry Before seizing an outside line or after the elapsed call time appears: 1. Press {ACCOUNT}. 2. Dial the account code (up to 11 digits). 3. Press {SAVE}. NOTE Several account codes may be entered during the conversation.
18 Attendant console PICK UP You may pick up calls ringing or on hold at other exten- sions. 1. Press {PICK UP}. 2. Dial the number of the extension or outside line that is ringing or on hold.
Attendant console 19 MESSAGES If after dialing an extension, there is no answer or you hear busy tone, you can send a basic message or a message from a predefined list, which appears on the display of the extension you called. When you send a basic message, display telephones show CALL followed by your extension name or number (e.g. CALL STEVE). When you send a predefined message, display telephones show the text of the message, followed by your extension name or number (e.g. GONE OUT STEVE). SENDING MESSAGES To send a basic message After dialing an extension: 1. Press {MESSAGE}. 2. Press [RELEASE] . The message ( CALL ATT) is sent to the called exten- sion. To select and send a predefined message After dialing an extension: 1. Press {MESSAGE}. The first five of the available messages are displayed. To view more messages: 2. Press {NXT SCREEN}. See also Answering messages, below. To select a message: 3. Press the softkey adjacent to the desired message. If the message includes asterisks (*), you may edit the message using the dialpad.
20 Attendant console To send the message to the called extension: 4. Press {SEND MSG}. The message enters the called stations message memory. To send a message with confirmation When you dial a display telephone and hear busy tone, you can send a message which appears on the display of the telephone called. 1. Select a message, as explained above. Then: 2. Press {SEND MSG}. WAIT.., followed by the message text, appears on your display. You see either MSG ACCEPTED or MSG REJECTED on your display. If your message is rejected: To send the message to the called stations memory • Press {SEND MSG}. To disconnect without sending a message •Press [DROP] . RECEIVING MESSAGES To read your messages •Press {MESSAGE}. All your messages are displayed. To call the message sender • Press the softkey to the left of the message. To delete a message • Press the softkey to the right of the message you wish to delete. To cancel all messages You may erase all messages sent throughout the system. 1. Press {CANCEL}. 2. Press {MESSAGE}. 3. Press {ALL}.
Attendant console 21 ABBREVIATED DIALING PROGRAMMING SPEED DIAL You may program SPEED DIAL buttons or SPEED DIAL bin codes to enable you to dial outside numbers quickly. NOTE Pauses may be entered, where needed, in a speed dial sequence, by pressing {PAUSE}. To program a speed dial bin code or button 1. Press {PROGRAM}. 2. Do one of the following: Press {SPEED DIAL} and dial a speed dial bin code (see your System Administrator for a list of code num- bers). or Press the SPEED DIAL button to be programmed. The number previously entered is displayed. 3. Dial an outside line access code followed by the num- ber you want to store. 4. Press {SAVE}. MEMORY BUTTONS Memory buttons are used for one-press dialing of exten- sions, page zones and feature access codes. To program a MEMORY button 1. Press {PROGRAM}. 2. Press the MEMORY button to be programmed. The number previously programmed is displayed. 3. Dial the desired extension number or feature access code (up to four digits, not including the FEATURE code). See the Feature codes table at the end of this guide. 4. Press {SAVE}.
22 Attendant console CONFERENCE CALLS A total of eight parties, any of which may be on outside lines, can participate in a conference. Once a conference is established, you may leave the con- ference to handle other calls or perform any other activity and later rejoin the conference. You may also split the conference to consult privately with one party without the other conference parties hearing the conversation. To establish a conference call 1. Call the first party. If the first party is on an outside line: •Press [DIAL CONT] to deactivate dial continuation. 2. Call the next party. This puts the first party on hold. If the party is on an outside line: • Press [DIAL CONT] . After the call is answered: 3. Press {JOIN} to complete the three-way conference. 4. Repeat steps 2 and 3 to add up to five more parties to the conference. While in a conference, the display shows SPLT, the line, and the names or numbers of the parties to the confer- ence. When there are more than four other parties, use {PREVIOUS} and {NEXT} to access the various SPLT buttons.
Attendant console 23 To consult with a particular conference member • Press the softkey of the required party {SPLT XXXX} (where XXXX indicates the name or number of the party). To return to the conference call •Press {JOIN}. You are connected with all the conference members. To exit a conference call temporarily • Press digit on the dialpad. At least one of the parties to the conference must be inter- nal for the conference to continue. If not, the parties are placed on hold. You must return to the conference within a predefined time. Otherwise, the parties are disconnected. Once you have exited the conference call temporarily, you must disconnect subsequent calls using the [DROP] but- ton. To return to a conference call which you exited temporarily •Press {CONF RET}. To exit a conference call permanently •Press {CONF EXIT}. To cancel a conference call While connected to the conference call: • Press [DROP] . All parties to the conference are disconnected.
24 Attendant console CONNECTING TWO LINES TOGETHER You may connect two outside lines to enable a private con- versation between two parties outside the system. 1. Establish a three-way conference with the two outside parties (see previous feature, Conference calls). 2. Notify the parties that whenever the periodic tone is heard, one of them must press a dialpad digit in order to continue the conversation. Then: 3. Press [FEAT] . 4. Dial the TRUNK PATCH access code ([8][7] ). NOTE If no digit is pressed after the tone is heard, the call is disconnected after a defined timeout. To return to the patch call 1. Press {PICK UP}. 2. Dial the number of one of the outside lines taking part in the patch. You are rejoined in a three-way conference call. To rejoin a recalling patch call When you hear the recall ring: •Press [PRIVATE RCL] . NOTE You may have to answer more than one call from the Private Recall queue before retrieving the out- side line patch call.
Attendant console 25 CANCEL CALL FORWARD TO THE ATTENDANT If other extensions have programmed the attendant exten- sion number as their Call Forward destination, you can cancel their Call Forward programming. 1. Press {CANCEL}. 2. Press {CFWD TO ME}. Then: To cancel all Call Forward programming • Press {ALL}. or To cancel an individual extensions Call Forward programming Dial the extension number.