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Tascam Digital Mixing Console TM-D4000 Owners Manual

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    7–1 
    7 - Internal effect processor 
    The internal effect processor of the TM-D4000 
    allows a variety of high-quality effects to be added to 
    the mix, while keeping the signal in the digital 
    domain.
    The processor can be used either while recording, or 
    on mixdown, as explained here. 
    7.1 Routing the processor 
    The processor signal path is not limited to a single 
    setting. The send to the processor may be routed to 
    suit the current purposes of the project.
    These settings are made using the  
    I/O SETUP 
     
    screen, accessed through the  
    DIGITAL I/O 
     key (see 
    3.1, “I/O setup”). 
    7.1.1 Effect processor feed 
    The  
    EFFECT 
     selection at the bottom of this 
    screen allows the internal effector to be fed by either 
    the Aux 1 and 2 send pair, or by the Aux 5 and 6 send 
    pair.
    Remember that Aux 1 and 2 can be set to be pre- or 
    post-fader, unlike any other Aux send pair. For this 
    reason you may be using them as a foldback mix in a 
    recording session, and you may want to use Aux 
    sends 5 and 6 to drive the internal processor.
    Remember that the feed to the processor can be mon-
    itored using the appropriate  
    MONITOR SELECT 
     
    keys  
    [22] 
    . 
    NOTE  
    Regardless of the Aux busses which are 
    selected as the inputs to the internal effector, 
    the Aux buss signals are also output at the 
    appropriate  
    AUX OUTPUT 
     jacks  
    [56] 
     in parallel  
    with the feeds to the internal processor. 
    7.1.2 Processor input mode 
    The feed to the processor can be mono (from either 
    or both of the Aux sends) or stereo. This is set from 
    the  
    EFFECT 
     screen, accessed through the  
    EFFECT 
     key in the Mixing section  
    [13] 
     (not the  
    EFFECT 
     key in the Library section).
    The knob of POD 2 in the second row is used as an 
    rotary switch to change the input to the internal pro-
    cessor between the following four modes:  
    STEREO 
     (both Aux sends are input to the proces-
    sor separately),  
    L Mono 
     (the odd-numbered Aux 
    send only is input in mono,  
    R Mono 
     (the even-
    numbered Aux send only is input in mono,  
    L+R 
    Mono 
     (the two Aux sends are summed and pre-
    sented as a mono signal to the processor). 
    7.1.3 Effect processor input level 
    The Aux sends control the level of the signals sent to 
    the effect processor, which also has its own digital 
    input level control (POD 1 in the screen above).
    This ranges from  
    -¢ 
     (full cut of the input signal) to  
    +0dB 
     (relative to nominal), in 128 steps using the 
    POD 1 knob. This level is applied after the appropri-
    ate level selected using the Aux send master. 
    7.1.4 Effect processor return 
    The  
    I/O SETUP 
     screen shown above is also 
    used to use the effect processor return.
    There is only one module that can take the effect out-
    put as a return; the ST IN 2 output.
    Select  
    INT EFFECT 
     on the  
    ST-IN 2 
     
    selection on this screen. If this setting is not made, 
    you will not be able to hear the effects produced by 
    the processor.
    The ST IN 2 module can be routed to busses, etc., 
    and can also be sent to Aux sends 1 and 2 (if these are 
    being used as the foldback sends). 
    						
    							 
    7 - Internal effect processor—Effect types 
    7–2  
    NOTE 
    Turn off the Aux sends from this module to the 
    Aux busses that feed the processor. If you 
    send from the effect return module back into 
    the effect processor, feedback will result. This 
    applies, of course, to all effect returns, but it is 
    particularly easy to overlook on an internal  
    effect processor. 
    7.2 Effect types 
    The effect processor provides a number of different 
    major effect types (some of which have sub-types), 
    as listed here:
    • Reverb (Hall, Room, Live and Studio sub-types)
    • Gated Reverb
    • Delay (Stereo, Ping-pong and Multi-tap)
    • Chorus
    • Flanger
    • Phaser
    • Pitch shifter
    • Exciter
    • Dynamics (Compressor/Limiter/Expander)
    • De-esser
    The Compressor/Expander/Limiter available as an 
    effect here is different from the dynamics processors 
    available for each module. Settings made and stored 
    for the effect processor in this setting cannot be 
    recalled for channel dynamic effects, and  
    vice versa 
    .
    Likewise, the gated reverb effect uses a gate which is 
    independent of any channel dynamics processor gate 
    settings. 
    7.2.1 Selecting a basic effect type 
    The way in which an effect is selected is from the 
    library. The library contains a number of different 
    preset effects, which may be used “as is” or used as 
    starting points for experimentation and creation of 
    new effect settings, which may be stored in the 
    library. 
    1 
    Press the  
    EFFECT 
     key in the Library section  
    [4] 
    .
    Notice that the current settings for the effect 
    send and return, as well as the currently-
    selected effect, are shown at the top right of 
    this screen. 
    2 
    Make sure that the central lower part of the 
    screen is pointing towards the right (as 
    shown above). If it is not, turn the  
    SHUTTLE 
     
    wheel clockwise, so that it reads  
    LIST 
    SCROLL 
     (not  
    CHAR SELECT 
    ). 
    3 
    Turn the  
    JOG 
     dial to scroll through the list of 
    available effects. As the effects are high-
    lighted, the effect type is shown in large char-
    acters on the screen.
    Effects which are preset library effects are 
    shown with an inverse  
    R 
     ( 
    R 
    ead-only). 
    4 
    When the effect to be recalled has been high-
    lighted, move the cursor to the on-screen  
    RECALL 
     button, and press  
    ENTER 
    . 
    7.2.2 Editing a recalled effect 
    The  
    EFFECT 
     key in the Mixer section (not the  
    EFFECT 
     key in the Library section) is used to bring 
    up the  
    EFFECT 
     screen,
    Up to four POD knobs in the top row may be used to 
    set parameters for the effect, as follows. 
    Effect type POD1 POD2 POD3 POD4
     
    Reverb
     
    Room typeReverb timePre-delayDiffusion
    ValuesHall, Room, Live, Studio 0.1 – 37 (s) 0 – 250 (ms) 0 – 127
     
    Gated reverb
     
    Gate modeGate
    thresholdGate timeDensity
    ValuesNoise gate, Gate reverb, 
    reverse–60 – 0 (dB) 10 – 400 (ms) 0 – 127 
    						
    							 
    7 - Internal effect processor—Effect types 
     7–3 
    7.2.3 Storing an edited effect 
    1 
    Press the  
    EFFECT 
     key in the Library section 
    (not the  
    EFFECT 
     key in the Mixer section). 
    2 
    Make sure that the central lower part of the 
    screen is pointing towards the right. If it is 
    not, turn the  
    SHUTTLE 
     wheel clockwise, so 
    that it reads  
    LIST SCROLL 
     (not  
    CHAR SELECT 
    ). 
    3 
    Use the  
    JOG 
     dial to select an unused effect 
    memory location, or a memory location 
    which can be overwritten with the new edited 
    values. 
    4 
    Move the cursor to the on-screen  
    STORE 
     
    button, and press  
    ENTER 
    .
    If the memory location in which you are stor-
    ing the new effect already contains an effect, 
    a popup window will ask you for confirma-
    tion that you want to overwrite the existing 
    data.
    You cannot overwrite any of the preset read-
    only memories. 
    5 
    Naming of effects is done using the library 
    screen, as described in the section on library 
    functions. 
    Delay
     
    Delay typeDelay timeFeedback levelFeedback delay time
    ValuesStereo, Ping-pong, Multi-
    tap0 –1000 (ms) 0 – 100 (%) 0 – 1000 (ms)
     
    Chorus
     
    RateDepthPre-delayFeedback level
    Values0.1– 12.0 (Hz) 0 – 127 0 – 100 (ms) 0 – 100 (%)
     
    Flanger
     
    RateDepthResonanceDelay time
    Values0.1 – 12.0 (Hz) 0 – 127 0 – 127 0 – 1000 (ms)
     
    Phaser
     
    StepRateDepthResonance
    Values4, 8, 12, 16 0.1 – 12.0 (Hz) 0 – 127 0 – 127
     
    Pitch Shifter
     
    PitchFine pitchPre-delayFeedback level
    Values–12 – +12 (semitone) –50 – +50 (cent) 0 – 500 (ms) 0 – 100 (%)
     
    Exciter
     
    SensitivityFrequency——
    Values0 – 127 1.0 – 10.0 (kHz) — —
     
    De-esser
     
    SensitivityFrequency——
    Values0 – 127 1.0 – 10.0 (kHz) — —
    Compressor/limiterThresholdAttack TimeRelease timeRatio
    Values–60 – 0 (dB) 0 – 125 (ms) 5 – 5000 (ms) 1:64 – 64:1
    Effect type POD1 POD2 POD3 POD4 
    						
    							7 - Internal effect processor—Preset effects
    7–4 
    7.3 Preset effects
    The following effects are provided as standard. They 
    are read-only memories, and cannot be overwritten (though they can be recalled, the parameters edited, 
    and stored in user memory locations).
    Effect Type Number Title Comment
    ReverbHall00
    Concert HallHall-type reverb setting
    01
    Bright ReverbReverb with a brighter sound than the previous 
    setting
    02
    ChurchSimulates a building with a a high ceiling
    03
    OrchestraA “thick” reverb to provide an orchestral reverb 
    sound
    04
    Woody HallSimulates a hall of wooden construction
    05
    Thin HallSimulates the reverb in a narrow, corridor-like 
    structure
    Room06
    AmbienceGives a three-dimensional, “off-mic” feeling
    07
    GarageGarage-type reverberation pattern
    08
    Big DrumsDesigned to enhance drum and percussion 
    sounds
    09
    Concrete RoomReverberation pattern of a concrete-walled room
    10
    Live HouseMimics the feel of a live venue
    11
    Plate ReverbClassic warm plate reverb sound
    Live12
    StadiumSimilar to the sound close to the stage in a large 
    stadium
    13
    ArenaSimilar to an arena, with the amount of pre-delay 
    determining the “seating position”
    14
    SpaceyGives the impression of a wide space
    15
    EndlessContinuing “magical” reverb with a very long decay 
    time
    Studio16
    Vocal PlateA “plate” type reverb suitable for vocals
    17
    Instrument BoothA natural-sounding reverb for rhythm instruments
    18
    Strings ReverbThis smooth setting is suitable for strings
    19
    SessionA tight reverb, suitable for the small-scale band 
    sound 
    						
    							7 - Internal effect processor—Preset effects
     7–5
    Gated reverb20
    Noise GateA “heavy” gated reverb
    21
    Short GateGated reverb with a short hold time
    22
    Wild GateA slightly unusual-sounding gate
    23
    Long GateA gated reverb with a longer hold
    24
    Slow AttackGated reverb with a slower attack
    25
    Ambience GateSuitable for an “ambient” feel
    DelayStereo26
    Stereo EchoBasic setting with the repeat rate set at 120 bpm
    27
    Enhance CombUses a comb filter for enhancement
    Ping-Pong28
    Cross FeedbackEcho feedback alternates between the left and 
    right channels, (in mono, this is the same as the 
    Stereo Echo setting)
    29
    Delay LROne delay moving between left and right
    Multi-tap30
    80bpmRhythmic sound for pieces with a tempo of 
    80 bpm. The ratio of delay time to feedback time 
    (4:3) is particularly effective.
    31
    120bpmAs above, but for pieces with a tempo of 120 bpm
    32
    150bpmAs above, but for pieces with a tempo of 150 bpm
    Chorus33
    EnsembleA thick chorus sound, with a continuous feel
    34
    Chorus FlangeFeedback is added to the chorus algorithm, pro-
    ducing resonance
    Flanger35
    Sweet FlangerSoft flange effect
    36
    Tremolo FlangeTremolo sound produced using flanger
    Phaser37
    Mellow PhaserSweet, “polished” phaser sound
    38
    Wah PhaserPhaser using resonance to mimic a wah-wah 
    pedal
    Pitch Shifter39
    OctaverPitch shift by one octave, suitable for chords
    40
    5th HarmonyPitch shift by an interval of a fifth. Suitable for 
    monophonic signals
    41
    DoublerChorus sound produced by detuning. Fine control 
    alters the amount of effect.
    42
    Glow up!Repeating ever-increasing pitch shift, depending 
    on feedback
    Exciter43
    EdgeHelps to emphasize higher-frequency sounds
    Effect Type Number Title Comment 
    						
    							7 - Internal effect processor—Preset effects
    7–6 
    Dynamics
    Limiter
    44LimiterA limiter limiting signals to the 0 dB level
    Comp45
    PercussiveA compressor for percussive signals
    46
    SustainA compressor providing a sustained signal
    47
    Fat CompA “fat”-sounding compressor setting
    Expander48
    Light ExpA light expansion setting
    49
    Violin GateAnother type of expansion
    De-esser50
    Vocal De-esserHiss eliminator
    Effect Type Number Title Comment 
    						
    							 
      
    8–1 
    8 - Library functions 
    This section introduces the principles of operating 
    the library functions for the following settings which 
    can be edited, stored and recalled:
    • snapshots
    • dynamics processor settings
    • equalization settings
    • effect processor settings 
    The way in which these library functions are carried 
    out are similar for all of these, except for the snap-
    shot functions, which are slightly different, and are 
    explained separately. 
    Each library has a number of preset memory loca-
    tions, and a number of user memories:
    The preset memory locations in each library are 
    “read-only” and cannot be overwritten by user set-
    tings. However, they may be recalled, and used as 
    starting points for user settings, with the edited 
    parameters being stored in a user location.
    Each library is independent of the other libraries; 
    entries allocated for one library cannot be used by 
    another library.
    Library settings can be stored “offline” using MIDI 
    System Exclusive data dumps to MIDI data filing 
    devices or suitably-equipped personal computers. 
    8.1 Snapshot memories 
    Snapshot memories may be stored and recalled from 
    almost any display screen. There are two dedicated 
    keys for the store and recall of snapshots ( 
    STORE 
      
    and  
    RECALL 
    ) in addition to the  
    + 
     and  
    – 
     keys which 
    are used to step through the snapshot memories.
    All digital audio parameters are stored as part of a 
    snapshot library entry. However, I/O setup parame-
    ters, including clock source, analog audio settings 
    (analog trim, phantom power, mic/line switching, 
    etc.) are not stored as part of a snapshot library entry.
    The  
    SNAPSHOT 
     key is used to display the snapshot 
    library screen, allowing renaming, etc. of snapshot 
    library entries, as explained below. 
    8.1.1 Snapshot 00 
    This snapshot is a special case. It resets all settings to 
    a “neutral” snapshot. 
    All faders are set to nominal levels, and pan controls 
    are set to center, etc.
    Specifically: 
    Snapshots (all digital 
    settings)1 pre-set “neutral” setting; 60 user 
    settings
    Effector (internal effect 
    processor)51 pre-set settings, 77 user settings
    EQ (channel equalization 
    settings)20 preset settings, 80 user settings
    Dynamics (channel 
    compression and gating)20 pre-set settings, 80 user settings
     
    Item Value
     
    EQ  switch ON                                                                            
    EQ  gain  (all  bands) 0dB                                                                           
    EQ frequency (LO/LM/LH/HI) 99 Hz/1 kHz/4 kHz/10.1 kHz
    EQ Q (LO/LM/LH/HI) L.SHELF/8.65/8.65/H.SHELF
    Fader  level 0dB                                                                           
    Cut OFF                                                                           
    Aux send levels (all)
    –
     
    ¥ 
    Aux pre/post (Aux 1,2 only ) POST
    Aux  ON/OFF ON                                                                            
    Pan/BAL CENTER                                                                        
    Image  width STEREO100%                                                                    
    MONO  switch STEREO                                                                        
    Surround  L-R  CENTER                                                                        
    Surround  F-R  F45                                                                           
    Surround  L-R  Div 100%                                                                          
    Surround  F-R  Div 100%                                                                          
    SUB  level  0dB                                                                           
    Aux  master  levels 0dB                                                                           
    Aux  master  link OFF                                                                           
    Aux  master  cut OFF                                                                           
    Buss  level 0dB                                                                           
    Buss  links OFF                                                                           
    Buss  cuts OFF                                                                           
    Dynamics  on/off OFF                                                                           
    Dynamics  type COMP                                                                          
    Dynamics parameters 
    THRESH/RATIO/ATTACK/
    RELEASE/OUTGAIN/AUTO-
    MAKEUP 0dB/ –
     
    ¥: 
    1 /5ms/5ms/0dB/OFF
    Dynamics links OFF (except for ST IN 1 and 2)
    Dynamics trigger (not shown 
    as link is off)BOTH
    Effect  in 0dB                                                                           
    Effect  type REVERB                                                                        
    Effect (as Library 1) ROOM 
    TYPE/REV TIME/PRE 
    DELAY/DIFFUSION HALL/3.4sec/52ms/125 
    Link OFF                                                                           
    Pad  level 0dB                                                                           
    Phase  switch Normal                                                                        
    Pan  gang OFF                                                                           
    Sample  delay 0sample                                                                       
    Delay  switch OFF                                                                           
    Buss  assignments No Assign                                                                      
    						
    							 
    8 - Library functions—Snapshot memories 
    8–2  
    This snapshot is read-only; it cannot be overwritten 
    with user snapshot data.  
    8.1.2 Recalling a snapshot  
    The current snapshot entry is displayed at the top  left 
    of the display screen.
    An inverse  
    E 
     to the right of the snapshot number 
    indicates that the current settings differ from those 
    stored in the snapshot library memory. 
    1 
    Press the  
    + 
     or  
    – 
     key to change the snapshot 
    entry displayed at the top left of the screen.
    The library entry number is displayed in 
    inverse video, showing that the library entry 
    is selected for recall, but as not yet actually 
    been recalled. 
    2 
    Press the  
    RECALL 
     key to recall the library 
    entry. 
    NOTE  
    When a library entry is recalled, there may be 
    sudden jumps in level. You are advised to turn 
    down the level of the monitoring systems  
    before recalling a snapshot library entry. 
    Snapshots can also be recalled from the snapshot 
    library screen, using the on-screen  
    RECALL 
     but-
    ton, as mentioned in the section below (8.1.5, “Nam-
    ing a snapshot”).
    The on-screen  
    UNDO 
     key can be used to reverse the 
    effects of the last snapshot recall. If no snapshot has 
    been recalled before the  
    UNDO 
     key is pressed, an 
    appropriate error message is displayed.
    Pressing and holding the  
    SHIFT 
     key and pressing the  
    RECALL 
     key will have the same effect as using the  
    UNDO 
     button. 
    8.1.3 Storing a snapshot 
    As mentioned above, an inverse  
    E 
     following the 
    snapshot number at the top right of the screen indi-
    cates that the current settings differ from the values 
    stored in the library entry.
    To store these current settings into a library entry: 
    1 
    Press the  
    + 
     or  
    – 
     key to change the snapshot 
    entry displayed at the top left of the screen.  
    2 
    Press the  
    STORE 
     key to store the settings to 
    the library entry. 
    If the  library entry already contains data, an 
    appropriate message appears asking if the 
    existing data is to be overwritten.
    The current settings may, of course, be 
    stored in the currently-selected library entry, 
    overwriting the settings already stored there.
    If the “neutral” setting ( 
    00 
    ) is selected, a 
    message appears on the display screen 
    reminding you that this memory area is read-
    only and cannot be overwritten with other 
    data.  
    Snapshots can also be stored from the snapshot 
    library screen, using the on-screen  
    STORE 
     button, 
    as mentioned in the section below (8.1.5, “Naming a 
    snapshot”). 
    8.1.4 Copying a snapshot 
    Although there is no dedicated function which allows 
    the copying of the snapshot data stored in one library 
    entry to another library entry, it is easy to use the 
    recall and store facilities to recall a snapshot, select 
    another library entry, and store the recalled snapshot 
    into the newly-selected library entry. 
    8.1.5 Naming a snapshot 
    To help you remember the function of a snapshot, 
    snapshot library entries can be named with up to 16 
    alphanumeric characters (and punctuation).
    The names of existing snapshot library entries can be 
    used as starting points for entering new names, 
    reducing the time and effort needed to enter names. 
    1 
    Press the  
    SNAPSHOT 
     key: 
    Stereo/direct  assignments (St:ON)/(Dout:OFF)                                                            
    Surround  assignments (Srnd:ON)/(Sub:OFF)                                                           
    Cut  group No Assign                                                                     
    Fader  group No Assign                                                                     
    Snapshot name INITIAL-DATA     
     
    Item Value 
    						
    							 
    8 - Library functions—Snapshot memories 
     8–3
    2
     
    The  
    SHUTTLE 
     wheel is used to change the 
    function of the center lower portion of the 
    screen. In the screen shown above, this por-
    tion of the screen is used to manage the list of 
    library entries. 
    3 
    The  
    JOG 
     dial is used to scroll through the list 
    of entries. note that as the entries in the list 
    are highlighted, a graphical representation of 
    the faders is shown above the list.
    The fader map to the left of the screen repre-
    sents the current fader position, allowing 
    comparison of a library entry with the cur-
    rent fader positions. 
    4 
    When the name of an entry which is to be 
    used as the basis for a new library entry 
    name is highlighted, the cursor keys are used 
    to move the cursor to the on-screen  
    · NAME 
     
    button. 
    5 
    Press the  
    ENTER 
     key to transfer the name of 
    the currently-selected list entry to the name 
    editing area on the right of the screen. 
    NOTE 
    This procedure does not transfer the snap-
    shot itself; only the name of the snapshot 
    library entry. To recall the snapshot of the cur-
    rently-selected list entry, use the on-screen  
    RECALL 
     button, or the hardware  
    RECALL 
      
    key. 
    6 
    Turn the  
    SHUTTLE 
     wheel counterclockwise 
    to change the function of the center lower 
    portion of the screen to name editing:  
    7 
    Use the  
    JOG 
     dial to move the cursor inside 
    the name of the snapshot entry to be edited. 
    8 
    Use the cursor keys to move the cursor 
    through the list of available characters, and 
    the  
    ENTER 
     key to insert the highlighted 
    character at the cursor position in the name. 
    There are two special  buttons below the list 
    of characters: the  
    INSERT 
     button inserts 
    a character at the cursor position, and the  
    DELETE 
     button deletes the character at 
    the cursor position.
    The number keypad can also be used for 
    direct entry of numeric characters in the 
    name. 
    9 
    When the name has been edited, turn the  
    SHUTTLE 
     wheel clockwise so that the center 
    portion of the screen controls the list scroll-
    ing functions. 
    10 
    Use the  
    JOG 
     dial to select the library entry 
    into which the edited name will be stored. 
    11 
    Move the cursor to the on-screen  
    NAME¸ 
     
    button, and press  
    ENTER 
    . The edited name 
    will now overwrite the current name (if any) 
    of the highlighted library entry. 
    NOTE  
    This does not overwrite the snapshot data in 
    the library entry, only the name of the library 
    entry. Use the on-screen  
    STORE 
     button or 
    the hardware  
    STORE 
     key to store snapshot  
    data. 
    8.1.6 MIDI dumping and loading of 
    snapshot library entries 
    Snapshot data (except for snapshot 00) can be trans-
    mitted to MIDI devices such as sequencers, data fil-
    ers, etc. allowing mixer settings to be stored 
    alongside MIDI sequences, or simply as a convenient 
    offline storage method. 
    						
    							 
    8 - Library functions—Other libraries 
    8–4 
    1
     
    Press the  
    MIDI/MC 
     key  
    [5] 
     until the  
    BULK 
     
    screen appears: 
    2
    Move the cursor to the SNAPSHOT 
    checkbox, and press 
    ENTER. Note that the 
    other libraries can also have their data 
    dumped and loaded together with the snap-
    shot library entries (i.e. more than one 
    checkbox can be checked at the same time).
    3Move the cursor to the box at the right of the 
    checkbox. Use the 
    JOG dial to scroll through 
    the list of options: 
    ALL snapshot library 
    entries, the current settings (
    Current 
    Data
    ), or an individual snapshot library 
    entry, from 01 to 60 (
    Library01 – 
    Library60). 
    4Make any preparations on the receiving 
    device so that the bulk dump data can be 
    received successfully.
    5Move the cursor to the BULK DUMP but-
    ton, and press 
    ENTER to start the bulk dump. 
    As the data is being transmitted, the follow-
    ing popup “bargraph” appears, to indicate 
    the progress of the operation:
    Note that pressing a cursor key will stop the 
    operation. After the MIDI data has been transmitted, the popup message changes to 
    the following:
    Restoring snapshot data from a MIDI bulk data trans-
    fer is carried out in the following way:
    1Make sure that MIDI is selected as the 
    Communication Speed in the 
    Automation Setup screen.
    2Make sure that the MIDI channel is set to be 
    the same as the MIDI channel when the 
    dump was made from the TM-D4000 (if this 
    is not known, the 
    OMNI ON function can 
    be turned on).
    3Start the transfer of the System Exclusive 
    data from the MIDI device.
    NOTE
    If the transfer is interrupted, the TM-D4000 
    may be left in a “random” state. Either make 
    the data transfer again, allowing it to com-
    plete, or turn the TM-D4000 off, wait a few 
    seconds, and turn it on again.
    It is strongly advised that the TM-D4000 con-
    trols are not moved during a dump process, 
    either in or out), as this may affect the suc-
    cessful trasnmission of data. Also note that 
    after a dump transmission, if the faders have 
    accidentally been moved during the transmis-
    sion, they will return to their original (pre-
    dump) position as soon as the dump is 
    ended.
    The format of the MIDI System Exclusive 
    bulk dump data is given in the section on 
    MIDI.
    8.2 Other libraries
    The other libraries: EQ, dynamics processor and 
    effect processor, are very similar to each other in the 
    methods used for storing and recall of library entries.  
    						
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