Steinberg WaveLab 7 Operation Manual
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Chapter 14 How do I... The following is a list of common tasks and brief instructions on how to achieve them using WaveLab. ... import songs from an audio CD into WaveLab? ... use VST Plug-ins? ... edit an existing Audio File? ... compile and edit several Audio Files on multiple tracks? ... apply processing to an Audio File? ... convert an Audio File into another audio format? ... play back with real-time effects? ... record new Audio File? ... convert the sample rate of an Audio File? ... create a Podcast? ... open an aac, m4a or m4p Audio File from Apple iTunes? 14.1 ... import songs from an audio CD into WaveLab? From the Audio File Workspace, select Utilities>Import Audio CD tracks... This opens the Import Audio CD dialog window where you can specify the tracks to import or the specific time ranges to import for each track. You can also specify where the output Audio Files are stored and the format in which to save them. See Import Audio CD for more information. 14.2 ... use VST Plug-ins? You use the Master Section to apply effects to a file (or a selection), using the built in and/or third party VST plug-ins. See the Master Section for more details on using VST plug-ins.
388 How do I... The VST plug-ins are described individually in Audio Plug-ins . 14.3 ... edit an existing Audio File? You can open Audio Files from within the Audio File Workspace by: ˆ opening the file directly using the File>Open command ˆ using WaveLab's File Browser to locate your file and open it (you may need to change the file type filter so that the file type matches the Audio File) ˆ dragging a file directly from the operating system's file browser When you open the Audio File, it appears in a Wave edit window for you to begin editing. In the Audio Montage Workspace you can only drag Audio Files into an existing montage; you can't open an Audio File directly. 14.4 ... compile and edit several Audio Files on multiple tracks? To accomplish this you need to create an Audio Montage. First create a new Audio Montage file from File>New in the Audio Montage Workspace, or if you are working within the Audio File Workspace from Edit>Create Audio Montage from Audio File... To add more Audio Files you can use drag them directly from: ˆ the File Browser ˆ the Operating System's file browser ˆ the document button in the status bar from within the Audio File Workspace. See Status Bar for more information. ˆ the document tab. To add further tracks to your montage, right-click on the [1]button on the left side of the window and choose "Add stereo track/Add mono track". See Audio Montages for more information. 14.5 ... apply processing to an Audio File? The Audio File Workspace Process menu contains a number of options for manipulating Audio Files, including fade-in, fade-out and normalize. Use these functions to process a complete Audio File (or a selected region) that you have open in the main editing window. WaveLab 7
14.6 ... convert an Audio File into another audio format? 389 You can also use the "Process in place" rendering function in the Master Section. This applies effects to a file (or a selection) using the built in and/or third party VST plug-ins. You can use the unlimited "Undo" function to reverse any bad editing decisions. See Render Wave window for more information. Power users may wish to use the facilities available in the Batch Processor Workspace. This allows complex processing to be applied to a list of Audio Files. See Batch Processing for more information. 14.6 ... convert an Audio File into another audio for- mat? There are two ways: ˆ From the Audio File Workspace you can either use the "Save as" or the "Save Special" commands in the File menu. See Save Audio File dialog and Audio File Format Dialog for more information. ˆ You can also use the Render function within the Master Section. See Render Wave window for more information. Power users may wish to use the facilities available in the Batch Processor Workspace. This allows complex processing to be applied to a list of Audio Files. See Batch Processing for more information. 14.7 ... play back with real-time effects? You can play back Audio Files with real-time effects using the Master Section. Plug-in effects (supplied with WaveLab or available from third parties) are inserted into the audio signal path via the Master Section effects slots. See Master Section and Audio Plug-ins for more information. 14.8 ... record new Audio File? Use the Record button on the Transport toolbar, or select Recordfrom the Transport menu. This opens the Record dialog where you can set up a new Audio File and begin to record. Once recorded, the new file appears in a Wave window where you can edit it or add it to a Montage using Edit>Create Montage from Audio File... See Recording Dialog for more information. 14.9 ... convert the sample rate of an Audio File? There are two ways to do this. WaveLab 7
390 How do I... ˆ From within the Audio File Workspace choose Process>Convert Sample Rate... ˆ You can also convert the sample rate in real-time using a resampler plug-in such as Crystal Resampler, which is included in WaveLab. See Crystal Resampler . See Render Wave window for more information on applying VST effects. Power users may wish to use the facilities available in the Batch Processor Workspace. This allows complex processing to be applied to a list of Audio Files. See Batch Processing for more information. 14.10 ... create a Podcast? To create a Podcast you use the Podcast Workspace. First you need to create a new Podcast, there are several ways to do this. ˆ From within the Podcast Workspace choose File>New , or ˆ From the Audio File Workspace add Audio Files to a podcast by choosing File>Spe- cial >Add to Podcast... , or ˆ SelectEdit>Create Podcast from Audio File... The Podcast Workspace is where you assemble, define and publish your Podcast to the Internet. See Podcasts for more information. 14.11 ... open an aac, m4a or m4p Audio File from Apple iTunes? Apple OS X and iTunes uses a number of proprietary audio codecs. These can be found natively on Apple OS X but on Windows platforms you need to install QuickTime (this is normally installed with iTunes on a PC). QuickTime provides WaveLab with the necessary codecs to open these file formats. Other file formats that are available using QuickTime include .caf, .m4v, .qt, .dv and others. WaveLab 7
Chapter 15 Glossary A B C D E F G H I J K L M N O P Q R S T U V W X Y Z A ADPCM AES31 AIFF files Apple Lossless files ALAW files Aliasing Amplitude ASIO Attack Audio montage B Bandwidth Bit depth Blu-ray Disk C CD Frame CD Pre-emphasis CD Text Chorus Clip Clipping Compression Cross fade D DAW DC Offset DDP files Decibel (dB) Dithering DVD-A E ECMAScript Ensoniq Paris files Equalization
392 Glossary F FFT Focused Clip Formant FTP Site G No entries available. H Headroom I ISO image ISRC J No entries available. K No entries available. L Loops Loudness M Markers Media Catalog Number MIDI MIDI Channels Mixing Mobile phone Audio Files MP2 files MP3 files N Non-destructive editing Normalize NTSC WaveLab 7
393 O Ogg Vorbis files OSQ files P PAL/SECAM Pan Peak level Plug-ins Pre-roll and Post-roll Preset system Processor cores Q Quantization R Raw PCM files Red Book CD-DA Regular Expressions RF64 files RMS S Sample rate SMPTE timecode Sound Designer II files Spectrogram Sun/Java files T Tempo Text/Excel files U ULAW files UPC/EAN V No entries available. W WAV files WAV64 files Waveform Wet/Dry WMA files WaveLab 7
394 Glossary X No entries available. Y No entries available. Z Zero crossing 15.1 ADPCM ADPCM – Microsoft/Dialogic is an audio file format commonly used for games and tele- phony applications that offers a lower bit rate than linear PCM and thus requires less storage space/bandwidth. The file extension is .vox or .adpcm Glossary contents 15.2 AES31 The AES31 Standard is a non-proprietary audio file format developed by the Audio Engi- neering Society Standards Committee (AESSC). Its aim is to allow a project to be moved to another audio editing system with a minimum of fuss, and to reproduce the project (including Edit Decision Lists and other assets) as accurately as possible. AES31 does not have a 2GB file-size limit and can be read by PC and Mac platforms. The standard uses a form of universal resource locator for accessing files on any platform or net- work, together with a sample-accurate Audio Decision List: in/out points of the component audio fies are defined in terms of hours:minutes:seconds:frames andsample count. The file extension is .adl Glossary contents 15.3 AIFF files AIFF (Audio Interchange File Format) is the default uncompressed audio file format used on the Macintosh. AIFF was developed by Apple Inc. from IFF (Interchange File Format) which was in turn developed by Electronic Arts. The audio data in AIFF is uncompressed PCM (Pulse Code Modulation). A compressed variant, AIFF-C or AIFC, supports a number of compression codecs. 8-, 16-, 20- or 24-bit resolutions are supported. WaveLab 7
15.4 Apple Lossless files 395 Typical filename extensions are .aiff, .aif, .aifc, .snd. Glossary contents 15.4 Apple Lossless files ALAC (Apple Lossless Audio Codec) is an audio codec developed by Apple Inc. for loss- less data compression of digital audio. Also known as Apple Lossless and Apple Lossless Encoder (ALE), ALAC audio data is stored within the MP4 container and uses the mathe- matical technique of linear prediction to achieve a file size reduction between 60% to 40%, depending on the audio content. The Apple Lossless Encoder is part of Quicktime. Typical filename extensions are .m4a and .alac. Glossary contents 15.5 ALAW files ALAW is an audio encoding and compression technique for telephony, using 8-bit resolution. The EU telephone system uses A-law encoding for digitization. Typical file extensions are .alaw, .vox Glossary contents 15.6 Aliasing Aliasing is a type of distortion caused during the analog-to-digital conversion process. If the sampling rate is not at least double the frequency of the analog signal, spurious harmonics and other artifacts may be created. Careful filtering before the sampling stage can reduce this aliasing to a minimum. Glossary contents 15.7 Amplitude Amplitude is the height of a waveform above or below the zero line. Glossary contents 15.8 ASIO Audio Stream Input/Output (ASIO) is a computer device driver protocol for digital audio specified by Steinberg, providing a low-latency and high fidelity interface between a software application and a computer's soundcard. WaveLab 7
396 Glossary Glossary contents 15.9 Attack Attack is the initial part of the sound. An attack is said to be fast when the maximum am- plitude is reached very quickly (with percussive sounds from drums, guitar or piano, for ex- ample). Orchestral strings generally have slow attack, where the volume increases more slowly. Glossary contents 15.10 Audio montage An Audio Montage is a compilation of audio Clips composited together. In WaveLab the Audio Montage Workspace allows you to compile and edit multiple Clips (references to Audio Files on disk) on one or more tracks. The resulting Audio Montage can include both track and Clip-based effects, volume and pan automation, wide-ranging fade and cross fade functions. Multichannel support makes it possible to create surround mixes that can be burned to DVD- Audio compatible disks. Glossary contents 15.11 Bandwidth Bandwidth is the group of frequencies (expressed in Hertz or in musical octaves) that pass through a device with a loss of less than 3dB. Glossary contents 15.12 Bit depth Bit depth is the number of bits used to represent a single sample. 8-, 16- and 24-bits are common bit depths. Larger bit depths represent the sample more accurately and are less noisy, but take up more space on the disk. Bit Meter Glossary contents 15.13 Blu-ray Disk Blu-ray Disk (BD or Blu-ray) is an optical disk storage medium designed to replace the standard DVD format. The disk has the same physical dimensions as standard CDs and DVDs, but the standard data storage capacity is 25GB (single layered), and 50GB (dual layered disk). WaveLab 7