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Steinberg WaveLab 7 Operation Manual

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    							11.3 Specific tool windows 317
    Note that WaveLab automatically creates some basic DVD menus to access the audio tracks
    from the DVD-Player.
    For more information on authoring DVD-Audio disk see
    Authoring CDs and DVDs .
    You can access this dialog in the Audio Montage Workspace via Workspace>Specific
    tool windows >DVD-Audio .
    For an explanation of each parameter and interface feature, click on , or the 'What's this?'
    question mark icon. For more information see
    Getting Help
    Related topics
    Audio Montages
    DVD-Audio Creation
    DVD-Audio options
    Write Data CD/DVD
    11.3.19 Scripting window (Audio Montage Workspace)
    This window allows you to write and execute scripts in the Audio Montage Workspace.
    The inbuilt text editor helps you when writing scripts by highlighting the different parts of
    the script with colors, making it more readable. A script can also be written in another text
    editor, and loaded via the File menu. To run a script, from within the script window choose
    Functions >Execute script .
    For a general description of scripting, see
    Scripting . For an overview of the scripting lan-
    guage, see
    ECMAScript Reference .
    You can access this dialog from the Audio Montage Workspace via Workspace>Specific
    tool windows >Script .
    Note: To view trace or log messages when executing scripts that contain the logWin-
    dow() function, ensure that the
    Log window is visible and that it's warning filter buttons -
    are selected.
    For an explanation of each parameter and interface feature, click on , or the 'What's this?'
    question mark icon. For more information see
    Getting Help
    Related topics
    Scripting
    ECMAScript Reference
    Log window
    11.3.20 History
    This specific tool window allows you to view a history of all your recent editing operations.
    You can revert the current montage to a previous state by selecting the operation you want
    to return to and double clicking on it. You can then use the redo command ( Edit>Redo ) to
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    							318 Interface Elements
    return to any state. Use the history menu options ( Edit>History >) to undo all operations,
    redo all operations, or clear the history.
    There are a couple of history options available in the
    Audio Montage preferences window.
    You can choose to empty the history each time you save a montage file and also to group
    similar types of sequential operations into a single operation. Both of these options enable
    you to use less memory when storing the operation history.
    You can access this window in the Audio Montage Workspace via Workspace>Specific
    tool windows >History .
    For an explanation of each parameter and interface feature, click on , or the 'What's this?'
    question mark icon. For more information see
    Getting Help
    Related topics
    Audio Montage Preferences
    11.3.21 Navigator
    This specific tool window displays a representative view of the entire active montage and
    enables you to quickly navigate around it.
    Each track is represented by a horizontal colored block. By default, stereo tracks are dark
    blue and monotracks are purple or pink (any custom colors you set for a track or via the
    Groups window are also displayed).
    The visible Workspace is shown by a surrounding black rectangle. Dragging this rectangle
    scrolls the main montage window, enabling you to easily navigate to a location in your mon-
    tage. You can also resize the rectangle vertically and horizontally to adjust the zoom setting
    of the active window. This window can be useful when you have a large montage with many
    Clips and tracks.
    ˆ Left click on a Clip block to zoom on it
    ˆ Right click anywhere to completely zoom out
    You can access this window in the Audio Montage Workspace by choosing Workspace>
    Specific tool windows >Navigator .
    For an explanation of each parameter and interface feature, click on , or the 'What's this?'
    question mark icon. For more information see
    Getting Help
    Related topics
    Audio Montages
    Groups
    11.3.22 Groups
    This specific tool window displays a list of Groups within the current Audio Montage. Groups
    are a selection of Clips that you can quickly re-select via the Groups window. You can group
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    							11.3 Specific tool windows 319
    a number of Clips and nest Groups inside each other. It is also possible to disable individual
    Groups and color Groups so you can identify them easily.
    Grouping Clips
    To create a Group from a number of Clips:
    1. Select the Clips you want to group.
    2. Make sure you have the Groups window displayed.
    3. Select "Group selected clips" from the drop down menu or click the Group icon.
    4. Enter a name for the Group in the dialog that appears and click OK.
    The new Group appears in the Group list. All Clips included in the Group will also have the
    name of the Group prepended to the Clip names in each track. Clicking on a Group in the
    Groups window will select all the Clips in your Montage so you can edit them together.
    Adding Clips to an existing Group
    If you already have a Group, and want to add one or several more Clips to it:
    1. Select the Clips you want to add.
    2. In the Groups view, select "Group selected clips", or click the corresponding icon.
    3. In the dialog that appears, select the Group to which you want to add the Clips.
    4. Click OK.
    Removing Groups
    1. Select the Group by clicking on its name in the Groups view list.
    2. Pull down the Grouping menu and select "Remove selected group". The Group is
    removed (the Clips are not affected).
    Using Groups
    There are some important things to remember when using Groups:
    ˆ A Clip cannot be part of more than one Group. If you add a Clip to a Group, it is
    automatically removed from any other Group it is part of.
    ˆ It is possible to create nested Groups, by adding a Group to another Group.
    ˆ You can temporarily "turn off" a Group by deactivating the checkbox to the left of a
    Group in the list. When a Group is deactivated, you can move individual Clips in the
    Group, as if they were not grouped.
    ˆ You can select a specific color for a Group to make it easy to discern it in the track view.
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    							320 Interface Elements
    ˆ Double-click to rename a Group
    ˆ You can nest a Group inside another Group by dragging it
    ˆ The Render option is available to render all Groups as individual files (Render dialog)
    You can access this window in the Audio Montage Workspace via Workspace>Specific
    tool windows >Groups .
    For an explanation of each parameter and interface feature, click on , or the 'What's this?'
    question mark icon. For more information see
    Getting Help
    Related topics
    Specific tool windows
    Render Montage window
    WaveLab 7 
    						
    							Chapter 12
    Audio Plug-ins
    Steinberg created Virtual Studio Technology (VST) to allow effect plug-ins to be integrated
    with audio editors (such as WaveLab). VST uses Digital Signal Processing (DSP) to closely
    simulate in software the effects of familiar recording studio hardware. A vast number of plug-
    ins are available - from freeware to high-end commercial products - and can greatly extend
    the functionality of programs such as WaveLab.
    The order of processing is significant. You can change the order in which effects are pro-
    cessed by moving the effects icons
    by dragging them between slots. See Dragging
    operations
    for more information.
    WaveLab provides slots for up to ten plug-ins.
    The more complex plug-ins provide a custom GUI, often displaying controls similar to the
    physical switches and knobs on audio hardware; other plug-ins rely on the host application
    for their UI.
    The following plug-ins are supplied with WaveLab:
    ASIO plug-ins
    Audio Input
    Using External effects
    Legacy plug-ins
    Under Windows, a set of plug-ins is provided for compatibility with audio projects that ref-
    erenced these effects when using earlier versions of WaveLab. An Audio Montage which
    referenced these plug-ins would otherwise require cumbersome user intervention to open,
    for instance. Their use with new audio projects is not recommended and they are not docu-
    mented.
    Sonnox Ltd VST-3 plug-ins
    Sonnox DeClicker
    Sonnox DeNoiser 
    						
    							322 Audio Plug-ins
    Sonnox DeBuzzer
    Steinberg VST-3 plug-ins
    Steinberg Autopan
    Steinberg Chorus
    Steinberg Compressor
    Steinberg DeEsser
    Steinberg Mono Delay
    Steinberg Distortion
    Steinberg Dual Filter
    Steinberg Envelope Shaper
    Steinberg Expander
    Steinberg Gate
    Steinberg GEQ-10/GEQ-30
    Steinberg Limiter
    Steinberg Maximizer
    Steinberg Mix 6 to 2
    Steinberg Mix 8 to 2
    Steinberg Mono to Stereo
    Steinberg Multiband Compressor
    Steinberg Octaver
    Steinberg Pingpong Delay
    Steinberg PostFilter
    Steinberg Roomworks
    Steinberg Roomworks SE
    Stereo Delay
    Steinberg Stereo Enhancer
    Steinberg Studio Chorus
    Steinberg Studio EQ
    Steinberg Test Generator
    UV22HR Dithering
    Steinberg Vintage Compressor
    Steinberg VST Dynamics
    Built-in plug-ins
    Crystal Resampler
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    							12.1 Audio Input 323
    Leveler
    Leveler Multi
    Peak Master
    Silence
    Stereo Expander
    Dithering plug-ins
    Internal Dithering
    12.1 Audio Input
    The Audio Input is a special Master Section plug-in that allows you to render a signal coming
    in to a sound card's input(s) together with any Master Section effects. This signal can be
    anything your sound card accepts, for example a feed from a mixer, a recorder or a micro-
    phone.
    By default, this plug-in is located in the ASIO sub-menu of the Master Section effects. An
    ASIO driver must be used, and only one instance of this plug-in is allowed in the Master
    Section plug-in chain.
    To use the External gear plug-in, proceed as follows:
    1. Set the Audio Device to ASIO
    You can access this dialog from Workspaces that support the recording of Audio Files by
    choosing Options>Audio Streaming Settings... . Set the Audio Device to "ASIO".
    2. Assign the Device Input channels
    From the Recording tab, select the channels to be used for device input and name them for
    use in WaveLab. Note that you only have to set the ASIO inputs – the ASIO outputs are not
    relevant for Audio Input. Press "OK" when you are done.
    3. Set options for the Audio Input plug-in
    Click in the top Master Section effect slot and select "Audio Input" from the ASIO plug-in
    sub-menu. The Audio Input control panel opens and you can set the following options:
    ˆ "Num.Inputs" Using the slider, set this to the number of inputs assigned in step 2.
    ˆ "Samp.Rate" Using the slider, set this to the sampling rate required (from 11025 to
    19200Hz).
    4. Monitor the Audio input
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    							324 Audio Plug-ins
    Press Play on the transport. Normal wave playback does not happen (the cursor does not
    move), but the Play button is lit and you can now monitor the input source. Pressing Stop
    ends input monitoring.
    ˆ If you change the settings in the control panel, press Stop and restart playback to apply
    them. Note that if you are using any non-multichannel plug-ins in the Master Section
    effect chain, these are limited to two channels. You also have to match the number
    of inputs in the ASIO Connections dialog to the number of inputs selected here - a
    warning message appears if they do not match.
    ˆ Click the Render button. A dialog appears allowing you to select a name, an audio
    format and a location for the file to be rendered. When you click OK, recording (or
    rendering) starts, recording the external input from the output of the Master Section,
    including all real-time processing. You can monitor the recording as it happens.
    ˆ Click Stop on the transport to stop the recording/rendering.
    Related topics
    Master Section
    Audio Streaming Settings
    How do I add effects?
    Presets
    12.2 Using External effects
    The External Gear Master Section plug-in allows you to process Audio Files using external
    hardware processors. One or more ASIO outputs are used to send the audio signal to your
    processor, and corresponding ASIO inputs are used to return the signal from the external
    processor.
    By default, this plug-in is located in the ASIO sub-menu of the Master Section effects. An
    ASIO driver must be used, and only one instance of this plug-in is allowed in the Master
    Section plug-in chain.
    To use the External Gear plug-in, proceed as follows:
    1. Set the Audio Device to ASIO
    You can access this dialog from Workspaces that support the playback of Audio Files by
    choosing Options>Audio Streaming Settings... . Set the Audio Device to "ASIO".
    2. Assign the output and input channels
    WaveLab 7 
    						
    							12.2 Using External effects 325
    From the External gear plug-in tab, select the channels to be used for device output (to gear)
    and for device input (from gear). These should normally be different I/O channels than the
    ones you use for playback/recording. The number of available outputs in this plug-in equals
    the number of inputs (up to 8). Press "OK" when you are done.
    3. Set options for the External Gear plug-in
    Click in a Master Section effect slot and select "External Gear" from the ASIO plug-in sub-
    menu. The External Gear control panel opens and you can set the following options:
    ˆ "Num.Outputs" Normally the number of outputs is the same as the number of inputs
    (the "As Inputs" option). You can however use a mono in/stereo out configuration in
    which case, set this parameter to "2" with the slider.
    ˆ "Latency" External gear may introduce latency. WaveLab can automatically compensate
    for this if you select "Auto" (only active during rendering), or you can set this latency
    compensation yourself (up to 2000 milliseconds). The latency introduced by the ASIO
    driver is automatically taken into account by WaveLab.
    ˆ "Send level" The Send level should normally be set to 0 dB, but you can adjust the input
    level on the external effect, if necessary.
    4. Process the signal
    Now you can process a signal through the external processor, just as if it was a software
    plug-in effect. If you render a file using the External Gear plug-in, playback is not available
    during the rendering.
    Related topics
    Master Section
    Audio Streaming Settings
    How do I add effects?
    Presets
    WaveLab 7 
    						
    							326 Audio Plug-ins
    12.3 Sonnox DeClicker
    Sonnox DeClicker is one of three plug-ins that form the Sonnox Restoration Toolkit. The
    tools are not just for restoring old material, but also for removing the clicks, pops, buzzes and
    background noise that can sometimes accidentally occur in new recordings.
    A note on Touch Pad controls
    Several controls in these plug-ins are Touch Pads. These controls give a clear display of the
    numeric value of a control, and respond to the following actions:
    ˆ Left-Click and drag up/down: Increase/decrease the value
    ˆ Right-Click and drag up/down: Fine adjustment of value
    ˆ Double Click: Directly edit value
    ˆ Shift + Left-Click and drag up/down: Fine adjustment of value
    ˆ Control + Left-Click (Windows), Cmd + Click (Mac): Set to default
    Additionally, for all controls (including faders and knobs, not just Touch Pads)
    ˆ Control + Left-Click (Windows), Cmd + Click (Mac): Set to default
    DeClicker screen controls
    ˆ Sonnox Menu Options Button
    Clicking this button brings down a menu of options and preferences. It allows choice
    of:
    the input/output meter clip light hold duration (permanent, 2s, 5s), and
    the splash screen to examine the version number and build date.
    WaveLab 7 
    						
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