Steinberg Sequel 2 Operation Manual
Have a look at the manual Steinberg Sequel 2 Operation Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
71 The Multi Zone The Sample Editor The Sample Editor allows you to edit audio files. The se- lected audio event is displayed in the center of the Editor Page. Here you can see a detailed waveform rendering of the audio file. You can zoom in and out using the plus and minus buttons in the bottom right corner. You can also click in the ruler along the top of the Editor Page and drag up to zoom out and down to zoom in. Once you are zoomed in, you can use the scroll bar along the bottom to scroll left or right. Adding silence You can add silence to an event by selecting a section of the event (by clicking and dragging) and then pressing [De- lete] or [Backspace] on your computer keyboard. This is non-destructive and will not affect the audio file in any way. Volume You can adjust the event volume. This is not connected to the track volume in any way. To adjust the volume, click and drag up or down. You can also double-click and enter a value from -64 to 24. Zero is the default. Mute You can mute the event by activating the “Mute” button. Deactivate it to unmute the event. Transpose You can change the key of the event by adjusting the transpose value. To change the key click in the value field and drag up or down. You can also double-click and enter a value from -24 to 24. Zero is the default. !Note that if you change the event settings for Stretch Mode, Optimization, Quantize and Swing, or use the Transpose Lock function, all copies of this event in the Arrange Zone will be modified as well. However, the original file in the MediaBay Page will not be affected. Zoom in and out Volume Mute Transpose Lock Transpose
72 The Multi Zone Transpose Lock Activating transpose lock will lock the original transpose value of the event. The event will no longer follow any glo- bal transpose changes throughout the project. Stretch Mode Here you can switch between either the “Song Tempo” or “Original” stretch modes. Simply click to switch between them. Activating “Song Tempo” will lock the event’s tempo to the project tempo. This function does not quantize the au- dio, but adjusts the size of the event so that it is playing back at the project tempo. “Original” allows the event to stay in its original tempo. Any changes you make to the file in “Song Tempo” mode will be reverted when you switch to “Original”. When you go back to “Song Tempo” mode, the changes you made there will return. Please note that this does not include any settings you made with the Free Warp tool, see “Free Warp (“Song Tempo” mode)” on page 73. Optimization Depending on the type of instrument recorded in your au- dio file, you can set a different option to achieve the best possible stretch result. For example, select the “Drums” option for percussive sounds or try “Solo” for solo wind in- struments. “Mix” is the default, but it might be worth to try any of the other options if you are not happy with the result of a tempo adjustment. Reverse This function reverses the selected audio, as when playing a tape backwards. You can also select a region and apply the Reverse function only to this selection. Note that if you click the Reverse button, all warp tabs (see below) you have made until then will be discarded. Quantize (“Song Tempo” mode) Select a quantize value from the pop-up, used for all quan- tize related functions such as swing and triplets. It also determines the grid resolution for the sample editor. Warp Beats (“Song Tempo” mode) Warp Beats will auto quantize the audio event to the project tempo based on the “Quantize” value. See the chapter “Ad- vanced features” on page 79 for more information. Stretch Mode Optimization !If you have several copies of one event and use the Reverse function for one of them, only this event will be modified. All other copies will leave as they are. The modified event will change its color. Free Warp Reverse Root Key Quantize Warp Beats
73 The Multi Zone Swing (“Song Tempo” mode) Swing appears when “Warp Beats” has been activated. Swing allows you to add a more human feel to an audio event. Click and drag the slider left or right to add or re- move swing. The effect of using swing is dependent on the “Quantize” value. If the “Quantize” value is set to eighth notes for example, only eighth notes will be af- fected by changing the swing amount. Free Warp (“Song Tempo” mode) “Free Warp” allows you to manually adjust how the audio lines up to bars and beats and essentially “warp” the au- dio. You can draw Warp tabs and move them left or right to change the timing and to timestretch the audio. By clicking the “Warp beats” button, you can display the Quantize grid (which varies depending on the value set in the Quantize pop-up menu) and change it with the Warp tool. See “Audio quantization and warp” on page 81 for more information. ÖThe warp settings are saved with the project. Number of Bars This allows you to manually enter the length of the audio event in bars. This is helpful if the length of the audio event has not been detected, but you know its length in bars. Reset Warping Reset Warping will reset any changes that you made with Free Warp activated. This function deletes all warp tabs, and restores bars and beats to their original settings. The Warp Beats mode will also be deactivated. When the Stretch mode/Optimization section is high- lighted, free warping has been applied to the active audio event. Root Key This indicates the key (A, Bb, C#, etc.) that the event is in. If this information is not contained in the meta data, noth- ing will show up here. The Key Editor The Key Editor allows you to make various changes to the instrument part. The Instrument part selected in the Ar- range Zone is displayed in the center of the Key Editor. Here you can move, edit, and even draw in data. Warp Beats activated Swing Number of Bars Reset Warping Free Warp !If you have several copies of one event and use the Free Warp function for one of them, only this event will be modified. All other copies will leave as they are. The modified event will change its color. Horizontal zoomVertical zoom
74 The Multi Zone You can zoom in and out using the plus and minus buttons in the bottom right corner. You can also click in the ruler along the top of the Editor Page and drag up to zoom out and down to zoom in. Once you are zoomed in, you can use the scroll bar along the bottom to scroll left or right and the little scroll bar on the right hand side to scroll up and down. You can also use the mouse wheel to scroll up and down and [Shift]+mouse wheel to scroll left and right. The slider along the right-hand side zooms the Key Editor in and out. This makes the notes and the piano roll on the left hand side larger and smaller. You can click on the piano roll to hear a specific pitch. The most important editing functions in the Key Editor are described in the section “Key Editor” on page 23. Mute You can mute the instrument part by activating the “Mute” button. Deactivate it to unmute the part. Transpose You can change the key of the event by adjusting the transpose value. To change the key, click and drag up or down. You can also double click and enter a value from -24 to 24. Zero is the default. Transpose Lock Activating transpose lock will lock the original transpose value of the event. The event will no longer follow any glo- bal transpose changes throughout the project. Quantize value You select a quantize value from the pop-up menu. This will be used for all quantize-related functions such as swing and triplets. It also determines the grid resolution for the Key Editor. Triplets On When activated, Triplets On allows you to enter triplets in an Instrument part. The resolution of the Triplets that can be entered is determined by the Quantize value. Perform Quantize Activating “Perform Quantize” (or pressing [Q] on the computer keyboard) will move all the notes to the nearest bar or beat, depending on the Quantize value. If this is set to quarter notes, all notes will be moved to the nearest quarter note. Swing Swing allows you to add a more human feel to instrument data. Click and drag the slider left or right to move the notes. Which notes are affected depends on the Quantize value. If the Quantize value is set to eighth notes, only eighth notes will be affected when changing the swing amount. Legato Slider This slider increases or decreases the amount of legato in the selected Instrument part. Legato is defined as a smooth, even style without any noticeable break between notes. Therefore, when increasing Legato, you are stretch- ing out the notes such that there is no noticeable attack be- tween two notes. Decreasing this value will create shorter notes, sounding more “staccato”. Mute Transpose Lock Transpose Quantize Perform Quantize Swing Legato Slider Triplets On
75 The Multi Zone Activated Step Input “Activated Step Input” allows you to enter instrument data note by note and beat by beat, using a MIDI keyboard or controller. It’s great for quick entry of instrument parts. When activated, this button puts Sequel into step input mode. A blue vertical position line appears. Each time you press a key, a note will be entered at the vertical position line. The length of the note is determined by the Quantize value. You can use the left/right arrow keys on your keyboard to move the position of the vertical position line. Nudge Left This moves the selected note left based on the Quantize value. Nudge Right This moves the selected note right based on the Quantize value. Root Key This indicates the key (A, Bb, C# etc.) that the part is in. If this information is not available (i. e. if there is no “key” at- tribute), nothing will show up here. Newly recorded parts should show the key defined for the project. Controller Lane (Velocity, Pitch Bend, etc.) The Controller Lane allows us to add or modify instrument data such as velocity and controller information. The most common use for this is to edit velocity, pitch bend and controller numbers for things like sustain, etc.Clicking on the Controller Lane pop-up menu allows you to decide what specific controller data you would like to view or modify. For more information about editing controller data, see “The Controller lane” on page 25. The Arranger Page The Arranger Page allows you to change the project by creating different arrangements. This allows you to play back the project in a non-linear way and is great for live performance. Nudge left Root Key Activated Step Input Nudge right Controller LaneController Lane pop up
76 The Multi Zone In order to do this, you first need to create Arranger parts. Make sure that the “Show Arranger Track” button above the track list is activated, see “Show Arranger Track” on page 50. Hold down [Alt]/[Option] and move the mouse cursor over the Arranger track. The mouse will turn into a pencil. You can then click and drag to create an Arranger part. Pads The 16 rounded squares in the center of the Arranger Page are known as pads. Every Arranger part that you cre- ate in the Arranger track can be represented by one of these pads. There are only 16 pads though, so you can only access 16 Arranger parts at a time. Pad assignment [Alt]/[Option]-click along the top of a pad to open a pop-up menu allowing you to choose which part will be linked to that pad. You can also set this to “None” or to “Stop”. Pad name [Alt]-click along the bottom of the pad to name the pad. Pad modes There are two Pad modes in Sequel which you can actu- ally switch during playback. You can choose between “Live Pads” or “Chain Play” mode (for a detailed descrip- tion of these modes, see “Tutorial 4: Live Pads and Chain Play mode” on page 35). Live Pads In this playback mode you can click on a pad at any time to play it. The part will loop until you click on another pad or hit stop. You can also press the corresponding key on your computer keyboard to activate the pad. Chain Play In Chain Play mode, you can create a preset order for the parts to play in. Show Arranger Track Pad “A” Arranger part “A” Scroll left and right
77 The Multi Zone Just select each pad in the order that you want them played. You can also press the corresponding key on your com- puter keyboard to add the pad to “The Current Chain”. As you select them “The Current Chain” will begin filling up. “The Current Chain” resides along the top of the Arranger Page and is only active in “Chain Play” mode. Scroll left/right You can scroll left and right through the current chain using the buttons on the left hand side. Insert Cursor The insert cursor allows you to decide where to insert an Arranger part into the “Current Chain”. Click and drag to move the cursor left or right to the desired position and then click on a pad to enter it into the current chain at the cursor location. History menu The History menu will save various chain configurations you have made for future use. Click to reveal a pop-up menu. You can then select a number, enter a chain. Then select another number. The previous chain will be saved. Reset Select “Reset” to clear the current chain. See the chapter “Tutorial 4: Live Pads and Chain Play mode” on page 35 for more details on the Arranger Page and parts. The Program Settings Page The Program Settings Page is where you define all of the main settings in Sequel. Sequel Projects Project Location Click in this field to select the directory to store projects on the hard drive. A dialog opens allowing you to browse the hard drives and find a suitable location or select Create to make a new folder. User Content Location Click in this field to set where you would like user created content to be stored. A dialog opens allowing you to browse the hard drives and find a suitable location or se- lect Create to make a new folder. Once set, this is where any content that you create will be stored. If you own media files that you wish to use in Se- quel, copy the files to this location, and they will be dis- played on the MediaBay Page. You can drag and drop your own events, parts and even entire folders onto the MediaBay Page. These will then au- tomatically be added to the User Content Location folder, see “Adding Content” on page 70. Insert Cursor History menu Reset
78 The Multi Zone Start-up Action This pop-up menu allows you to decide whether Sequel will create a new project when you load up or load the last project you were working on. Audio Settings Audio Connection Clicking here brings up a pop-up menu where you can se- lect which ASIO driver you would like to use for audio playback. Click the “Setup…” button to bring up the control panel for you audio interface. Click “Reset” to reset the ASIO driver settings. Output Selector Clicking here brings up a pop-up menu where you can se- lect the output on the interface that you would like to use as the output for the project. Record Format Here you can select the bit rate you would like to use for recording. There are two options: 16 Bit is the format used for CDs. 24 Bit provides noticeably better quality than 16 Bit, but it also requires more storage space on your hard disk. User Interface Panel Color Use the slider to apply different colors to the main Sequel program window. Show Tips Show tips, when activated, will display tips when you hover over a button or object. Options Instrument Recording – Auto Quantize If this option is activated, anything recorded on a track will automatically be quantized. Instrument Recording – Record Placement Method (Windows only) When a MIDI interface sends notes to the application, this data includes timing information (so-called “timestamps”) to correctly position the MIDI events on the Sequel time- line. There may be situations in which these timestamps are not in sync with the internal timing information of Se- quel, so recorded MIDI events will not be positioned cor- rectly (usually, they occur “too late”). If timing problems with the recorded MIDI events occur with your operating system, try changing the Record Placement Method from “A” (uses timing information of Sequel) to “B” (uses MIDI timestamp) or vice versa. Metronome – Record/Playback You can activate or deactivate the Metronome buttons so that the click will only be active during Record, Playback, or Playback and Record. Metronome – Level You can also adjust the Metronome volume using the Level slider in the Metronome section. Remote Controller Source If you have connected more than one external controller, use this pop-up menu to select the corresponding input.
80 Advanced features Introduction In this chapter, we are going to go over some of the ad- vanced features found in Sequel. Make sure you have gone through all of the previous chapters before proceeding. ÖThe following sections make references to tutorial projects, located in the default Sequel project folder. Adding silence Adding silence allows you to strip out or mute sections of an audio event to erase unwanted clicks or glitches. This is great for removing headphone bleed from vocal tracks or any other extraneous noise when there should be silence. ÖThe process is non-destructive. It only mutes the se- lected section of audio. Here we have a simple project with drums, bass, guitar and an organ track. The guitar track was recorded by placing a mic in front of the amp. Therefore, there is a lot of noise present when the guitarist wasn’t playing anything. Let’s clean it up. 1.Select the “Guitar” event. 2.In the Multi Zone, select the Editor Page. 3.Notice that, when you hover the cursor over the sam- ple editor, it changes to a selection tool.4.Find an area where the guitarist wasn’t playing. There is an area right at the beginning and in between the first and second bar. Click and drag to highlight a section of the event. You may want to zoom in. Notice that the selection area becomes gray. Let’s make sure that the selection doesn’t contain any au- dio that we want to keep. 5.Place your cursor at the left and right edge of the se- lection. The cursor changes allowing us to adjust the size of the selection by clicking and dragging. Adjust the selection so that it is as tight as possible to the audio that you want to keep. 6.When you are done, press [Delete] or [Backspace] on your computer keyboard to remove the selection and cre- ate silence. !Load the project “Adding Silence 1” found in the “Sequel Tutorial 5” folder.