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Steinberg Sequel 2 Operation Manual

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    Setting up your system
    Setting up audio
    Connecting audio
    Exactly how to set up your system depends on many dif-
    ferent factors, e.g. the kind of project you wish to create, 
    the external equipment you want to use, the computer 
    hardware available to you, etc. Therefore, the following 
    sections can only serve as examples.
    How you connect your equipment, i.e. whether you use 
    digital or analog connections, also depends on your indi-
    vidual setup.
    Stereo input and output – the simplest connection
    If you only use a stereo input and output from Sequel, you 
    can connect your audio hardware, e.g. the inputs of your 
    audio card or your audio interface, directly to the input 
    source and the outputs to a power amplifier and speaker.
    A simple stereo audio setup.
    This is probably the simplest of all setups – once you have 
    set up the internal input and output busses, you can con-
    nect your audio source, e.g. a microphone, to your audio 
    interface and start recording.
    Multi-channel input and output
    You may have other audio equipment that you want to in-
    tegrate with Sequel, using several input and output chan-
    nels. Depending on the equipment available to you, there 
    are two ways to go: either mixing using an external mixing 
    desk, or mixing using the mixer inside Sequel.External mixing means having a hardware mixing device 
    with a group or bus system that can be used for feeding 
    inputs on your audio hardware.
    In the example below, four busses are used for feeding signals to the au-
    dio hardware’s inputs. The four outputs are connected back to the mixer 
    for monitoring and playback. Remaining mixer inputs can be used for 
    connecting audio sources like microphones, instruments, etc.
    A multi-channel audio setup using an external mixer.
    ÖWhen connecting an input source (like a mixer) to the 
    audio hardware, you should use output busses, sends or 
    similar that are separate from the mixer’s master output to 
    avoid recording what you are playing back. You may also 
    have mixing hardware that can be connected via FireWire.
    When using the Mixer inside Sequel, you can use the in-
    puts on your audio hardware to connect microphones 
    and/or external devices. Use the outputs to connect your 
    monitoring equipment.
    Mixing inside Sequel
    !Always make all connections with all equipment 
    turned off! 
    						
    							92
    Setting up your system
    Recording from a CD player
    Most computers come with a CD-ROM drive that can also 
    be used as a regular CD player. In some cases the CD 
    player is internally connected to the audio hardware so 
    that you can record the output of the CD player directly 
    into Sequel (consult the audio hardware documentation if 
    you are uncertain).
     All routing and level adjustments for recording from a CD (if 
    available) are done in the audio hardware setup application, 
    see below.
    About recording levels and inputs
    When you connect your equipment, you should make sure 
    that the impedance and levels of the audio sources and in-
    puts are matched. Typically, different inputs may be de-
    signed for use with microphones, consumer line level (-10 
    dBV) or professional line level (+4 dBV), or you may be 
    able to adjust input characteristics on the audio interface 
    or in its control panel. Please check the audio hardware 
    documentation for details.
    ÖUsing the correct types of input is important to avoid 
    distortion or noisy recordings.
    Making settings for the audio hardware
    Most audio cards come with one or more small applica-
    tions that allow you to configure the inputs of the hard-
    ware to your liking. This includes:
     Selecting which inputs/outputs are active.
     Setting up word clock synchronization (if available).
     Setting levels for each input. This is very important!
     Setting levels for the outputs, so that they match the equip-
    ment you use for monitoring.
     Selecting digital input and output formats.
     Making settings for the audio buffers.
    In many cases all available settings for the audio hardware 
    are gathered in a control panel, which can be opened from 
    within Sequel as described below (or opened separately, 
    when Sequel isn’t running). In some cases, there may be 
    several different applications and panels – please refer to 
    the audio hardware documentation for details.
    Selecting a driver and making audio settings in Sequel
    The first thing you need to do is select the correct driver in 
    Sequel to make sure that the program can communicate 
    with the audio hardware:
    1.Launch Sequel.
    2.Select the Program Settings Page from the Multi 
    Zone.
    The Audio Settings section of the Program Settings Page.
    3.Click in the Audio Connection field to open the driver 
    pop-up menu and select your audio hardware driver.
    Bring up the control panel for the audio hardware and ad-
    just the settings as recommended by the audio hardware 
    manufacturer.
    !Sequel does not provide any input level adjustments 
    for the signals coming in to your audio hardware, 
    since these are handled differently for each card. Ad-
    justing input levels is either done in a special applica-
    tion included with the hardware or from its control 
    panel (see below).
    !Under Windows, we strongly recommend that you 
    access your hardware via an ASIO driver written 
    specifically for the hardware, if available. If no ASIO 
    driver is installed, we recommend that you check 
    with your audio hardware manufacturer if they have 
    an ASIO driver available, for example for download 
    via the Internet. 
    						
    							93
    Setting up your system
    Under Windows, you open the control panel by clicking 
    the “Setup…” button.
    The control panel that appears when you click this button is provided by 
    the audio hardware manufacturer and not Sequel (unless you use Di-
    rectX, see below). Hence it will be different for each audio card brand 
    and model.
    The Control panel for the ASIO DirectX driver is an exception, as it is 
    provided by Steinberg, and is described in the dialog help, opened by 
    clicking the Help button in the dialog. See also the notes below.
    Under Mac OS X, you will find the control panel for your 
    audio hardware in the System Preferences (“Other” sec-
    tion), opened from the Apple menu or from the Dock.
    If you are using the built-in audio hardware of the Macintosh, you use the 
    “Sound” control panel in the System Preferences to set levels, balance, 
    etc. If you are using ASIO audio hardware, you can click the Control 
    Panel button to bring up its panel.
    4.Click Apply and OK to close the dialog.
    If you are using audio hardware with a DirectX driver 
    (Windows only)
    Sequel comes with a driver called “ASIO DirectX Full Du-
    plex Driver” available for selection on the Audio Connec-
    tion pop-up menu on the Program Settings Page.
    ÖTo be able to take full advantage of DirectX Full Du-
    plex, the audio hardware must support WDM (Windows 
    Driver Model) in combination with DirectX version 8.1 or 
    higher.
    In all other cases, the audio inputs will be emulated by DirectX (see the 
    dialog help for the ASIO DirectX Full Duplex Setup dialog for details 
    about how this is reported).
    ÖDuring the installation of Sequel, the latest DirectX 
    driver will be installed on your computer.
    When ASIO DirectX Full Duplex Driver is selected on the 
    Audio Connections pop-up menu, you can click 
    “Setup…” to open the ASIO Direct Sound Full Duplex 
    Setup control panel and adjust the following settings:
    Direct Sound Output and Input Ports 
    In the list to the left in the window, all available Direct Sound output and 
    input ports are listed. In many cases, there will be only one port in each 
    list. To activate or deactivate a port in the list, click the checkbox in the 
    left column.
    You can edit the Buffer Size setting in this list if neces-
    sary, by double-clicking on the value and typing in a new 
    value.
    In most cases, the default settings will work fine. Audio buffers are used 
    when audio data is transferred between Sequel and the audio card. 
    While larger buffers ensure that playback will occur without glitches, the 
    latency (the time between the moment Sequel sends out the data and 
    when it actually reaches the output) will be higher.
    Offset
    If a constant offset is audible during playback of Audio and MIDI record-
    ings, you can adjust the output or input latency time using this value.
    Setting up the input and output ports
    Setting the inputs and outputs primarily depends on the 
    configuration settings of your audio card. You can check 
    the configuration by clicking on “Setup…” on the Program 
    Settings Page.
    If you have a stereo in/out audio card this will most likely 
    be set up automatically.
    Inputs
    Setting the recording input for Sequel is discussed in 
    “Adding an audio track” on page 13.
    Outputs
    Audio outputs can be selected on the Program Settings 
    Page from the Output Selector pop-up.
    Retrieving channel names (Mac only)
    For some audio cards, it is possible to automatically re-
    trieve the “ASIO” channel names for the ports of your au-
    dio hardware:
    1.Open the Program Settings Page in the Multi Zone. 
    2.In the Audio Settings section, select your audio card 
    from the “Audio connection” pop up menu.
    3.Open the control panel for your audio hardware.
    4.Activate the “Use CoreAudio Channel Names” option.
    5.When you now open the Output selector pop-up in the 
    Audio Settings section or the Input pop-up in track list for 
    audio tracks, you will find that the port names correspond to 
    the names that are used by the CoreAudio driver.
    !If your Windows audio hardware doesn’t have a spe-
    cific ASIO driver, a DirectX driver is the next best op-
    tion. 
    						
    							94
    Setting up your system
    Port selection and activation (Mac only)
    On the settings page for your audio card, you can specify 
    which input and which output port should be active. This 
    allows you e.g. to use the Microphone input instead of the 
    Line input or even to deactivate the audio card input or 
    output completely, if required.
    ÖThis function is only available for Built-In Audio, stan-
    dard USB audio devices and a certain number of other au-
    dio cards (e. g. Pinnacle CineWave).
    About monitoring
    In Sequel, monitoring means listening to the input signal 
    while preparing to record or while recording. Sequel al-
    ways monitors the signal in real-time.
    The audio passes from the input into Sequel, possibly 
    through Sequel effects and EQ and then back to the out-
    put. You control monitoring via settings in Sequel. This al-
    lows you to control the monitoring level from Sequel and 
    add effects to the monitored signal only.
    Setting up MIDI
    This section describes how to connect and set up MIDI 
    equipment. If you have no MIDI equipment you can skip 
    this section. Note that this is only an example – you might 
    need or want to hook things up differently!
    Connecting the MIDI equipment
    In this example we assume that you have a MIDI keyboard. 
    The keyboard is used for feeding the computer with MIDI 
    messages for recording. Using Sequel’s automatic MIDI 
    Thru feature you will be able to hear the correct sound 
    from the instrument track while playing the keyboard or re-
    cording.
    A typical MIDI Setup
    Setting up MIDI ports in Sequel
    Sequel automatically finds any MIDI devices connected to 
    your computer and allows them to be MIDI inputs for re-
    cording.
    Optimizing audio performance
    This section gives you some hints and tips on how to get 
    the most out of your Sequel system, audio performance-
    wise. Some of this text refers to hardware properties and 
    can be used as a guide when upgrading your system. 
    Two aspects of performance
    There are two distinct aspects of performance in respect 
    to Sequel:
    Tracks and effects
    Simply put: the faster your computer, the more tracks, ef-
    fects and EQ you will be able to play. Exactly what consti-
    tutes a “fast computer” is almost a science in itself, but 
    some hints are given below.
    !Always make all connections with all equipment 
    turned off! 
    						
    							95
    Setting up your system
    Short response times (latency)
    Another aspect of performance is response time. The term 
    “latency” refers to the “buffering”, i.e. the temporary stor-
    ing, of small chunks of audio data during various steps of 
    the recording and playback process on a computer. The 
    more and larger those chunks, the higher the latency.
    High latency is most irritating when using software instru-
    ments and when monitoring through the computer, i.e. 
    when listening to a live audio source via the Sequel mixer 
    and effects. However, very long latency times (several 
    hundred milliseconds) can also affect other processes like 
    mixing, e.g. when the effect of a fader movement is heard 
    only after a noticeable delay.
    A  syst em that  responds  fas t will alwa ys be more convenient 
    to work with.
    Depending on your audio hardware, it may be possible 
    to “trim” your latency times, usually by lowering the size 
    and the number of buffers.
    For details, refer to the audio hardware documentation, or, if you are using 
    a DirectX driver under Windows, the dialog help.
    System factors that affect performance
    CPU and processor cache
    It goes without saying that the faster the computer’s pro-
    cessor, the better. But there are a number of factors that 
    affect the apparent speed of a computer: the bus speed 
    and type (PCI is strongly recommended), the processor 
    cache size and of course, the processor type and brand. 
    Sequel relies heavily on floating point calculations. When 
    shopping for a processor, please make sure you get one 
    that is powerful in calculating floating point arithmetics.
    Note also that Sequel features full support for multi-pro-
    cessor systems. So if you own a computer system with 
    more than one processor, Sequel can take advantage of 
    the total capacity and evenly distribute the processing 
    load to all available processors.
    Hard disk and controller
    The number of hard disk tracks you can record and play 
    back at the same time also depends on the speed of your 
    hard disk and hard disk controller. If you use E-IDE disks 
    and controllers, make sure that the transfer mode is DMA 
    Busmaster. Under Windows, you can check the current 
    mode by launching the Windows Device Manager and looking for properties of the IDE ATA/ATAPI Controller’s 
    primary and secondary channel. DMA transfer mode is en-
    abled by default, but may be turned off by the system 
    should hardware problems occur.
    ÖIn Sequel you can record up to eight stereo tracks at a 
    time.
    Audio hardware and driver
    The hardware and its driver can have some effect on reg-
    ular performance. A badly written driver can reduce the 
    performance of your computer. But where the hardware 
    driver design makes the most difference is with latency.
    This is especially true when using Sequel for Windows.
    Under Windows, ASIO drivers written specifically for 
    the hardware are more efficient than a DirectX driver and 
    produce shorter latency times.
    Under Mac OS X, audio hardware with properly written 
    Mac OS X (Core Audio) drivers can be very efficient and 
    produce very low latency times.
    Optimizing processor scheduling (Windows 
    only)
    To get the lowest possible latencies when using ASIO un-
    der Windows XP (on a single CPU system), the system 
    performance has to be optimized for “Background ser-
    vices”:
    1.Open the Windows Control Panel from the “Start” 
    menu and select “System”.
    2.Select the “Advanced” tab and click the “Settings” 
    button in the “Performance” section. The “Performance 
    Options” dialog is opened.
    3.Select the “Advanced” tab.
    4.In the “Processor Scheduling” section, select “Adjust 
    for best performance of: Background services”.
    5.Click “OK” to close the dialogs.
    !Again, we strongly recommend that you use audio 
    hardware for which there is a specific ASIO driver! 
    						
    							97
    Key commands
    Introduction
    This chapter contains a list of the available key commands 
    in Sequel, structured according to the different edit cate-
    gories in the program.
    The available key commands
    File commands
    Edit commandsProject commands
    Navigate commands
    Option Key command
    New Project [Ctrl]/[Command] + [N]
    Open Project [Ctrl]/[Command] + [O]
    Save Project [Ctrl]/[Command] + [S]
    Save As [Ctrl]/[Command] + [Shift] + [S]
    Manage Projects [Ctrl]/[Command] + [Shift] + [M]
    Help [F1]
    Quit [Ctrl]/[Command] + [Q]
    Option Key command
    Undo [Ctrl]/[Command] + [Z]
    Redo [Ctrl]/[Command] + [Shift] + [Z]
    Cut [Ctrl]/[Command] + [X]
    Copy [Ctrl]/[Command] + [C]
    Paste [Ctrl]/[Command] + [V]
    Delete [Delete] or [Backspace] 
    Select All [Ctrl]/[Command] + [A]
    Select None [Ctrl]/[Command] + [Shift] + [A] 
    Duplicate [Ctrl]/[Command] + [D]
    Split at Cursor [Ctrl]/[Command] + [T]
    Move to Cursor [Ctrl]/[Command] + [L]
    Solo [S]
    Mute selected track(s) [M]
    Mute objects [Ctrl]/[Command] + [M]
    Snap on/off [J]
    Quantize [Q]
    Record Ready [R]
    Option Key command
    Add Track [Ctrl]/[Command] + [+]
    Remove Track [Ctrl]/[Command] + [Delete] or [Backspace]
    Toggle Automation Mode [A]
    Show Mixer [1]
    Show Inspector [2]
    Show Media [3]
    Show Editor [4]
    Show Arranger Page [5]
    Show/Hide Multi Zone [E]
    Show/Hide Virtual 
    Keyboard[K]
    Change Virtual Keyboard 
    Display Type[Tab]
    Metronome on [C]
    Show/Hide Tuner [T]
    Show/Hide Track Pictures 
    in Track List[I]
    Enter the Edit Remote Con-
    trol Assignment mode[F]
    Show Program Setttings [6]
    Set Cycle to Selection [P]
    Option Key command
    Left [Left Arrow]
    Right [Right Arrow]
    Up [Up Arrow]
    Down [Down Arrow]
    Add Left [Shift] + [Left Arrow]
    Add Right [Shift] + [Right Arrow]
    Add Up [Shift] + [Up Arrow]
    Add Down [Shift] + [Down Arrow]
    Bottom [End]
    Select/deselect MediaBay 
    Page filter[Ctrl]/[Command] + [Space] 
    						
    							98
    Key commands
    Virtual Keyboard - Navigate commands
    ÖWhen the Virtual Keyboard is active, the usual key 
    commands are blocked. The only exceptions are: [*] (“mul-
    tiply” on the numeric keypad) for recording, [Space] for 
    start/stop and [Home]/[Command]+ [Home] to jump to 
    the project start.
    Zoom commands
    Transport commands
    Option Key command
    One Octave down [Left Arrow]
    One Octave up  [Right Arrow]
    One Volume step up  [Up Arrow]
    One Volume step down [Down Arrow]
    Option Key command
    Zoom In [H]
    Zoom Out  [G]
    Zoom Last [Shift] + [H]
    Zoom Full [Shift] + [G]
    Zoom to Parts [Shift] + [P]
    Option Key command
    Locate Selection [L]
    To Left Locator [Home] (PC)/[Command]+ [Home] (Mac)/
    [.] (Notebooks)
    Start [Enter] (numeric keypad)
    Stop [0] (numeric keypad)
    Start / Stop [Space]
    Record [*] (“multiply” on the numeric keypad) or [Ins] 
    Rewind [-] (“subtract” on the numeric keypad)
    Forward [+] (“add” on the numeric keypad)
    Return to Zero [.] or [,] on the numeric keypad
    Cycle [/] (“divide” on the numeric keypad)
    Locate next Marker [Shift] + [N]
    Locate Previous Marker [Shift] + [B]
    One Button Record [Ctrl]/[Command] + [R], 
    [Ctrl]/[Command] + [*] (Num) 
    						
    							13
    Effects reference 
    						
    							100
    Effects reference
    Introduction
    This chapter describes the effects and instruments in-
    cluded with Sequel. How to use these is described in the 
    section “The Track Inspector Page” on page 62.
    Track/Global Effects
    Delay Effects
    PingPongDelay
    As the name implies, PingPongdelay creates a bouncing ef-
    fect. This will bounce the signal between left and right.
    “SyncNote” allows you to sync the bouncing effect to the 
    tempo. “Feedback” determines how long the delay will last. 
    Using the “Spatial” parameter you can increase the dis-
    tance between the bounces. This sounds great on solos. 
    The “Mix” parameter determines how much original signal 
    you hear versus the affected signal.
    StereoDelay
    StereoDelay is great for giving your tracks a sense of space. 
    It includes two delays. One for the left channel and one for 
    the right channel. “SyncNote” allows you to sync the delay 
    effect to the tempo. “Feedback” determines how long the 
    delay will last. The “Mix” parameter determines how much 
    original signal you hear versus the affected signal.
    Distortion Effects
    AmpSimulator
    The AmpSimulator allows you to make it sound like your 
    tracks were recorded through an electric guitar or bass 
    amplifier.
    “Drive” gives a boost to the signal and simulates an over-
    drive pedal. “Bass” adds low end to the signal. “Mid” 
    boosts the middle frequencies of the signal. “Treble” adds 
    high end to the signal. “Volume” allows you to give that ex-
    tra boost to the signal without adding any distortion.
    There are a number of AmpSimulator presets available. 
    Try out the different presets to find the desired amp sound.
    Distortion
    Distortion is great for adding crunch to your tracks. This ef-
    fect is easy to use with only two parameters, but it is ex-
    tremely effective. “Boost” cranks up the distortion amount. 
    “Output” raises or lowers the signal going out of the effect.
    Dynamics Effects
    Gate
    Gate, as the name implies, allows you to create a “gate” 
    which will let only audio through if it meets a volume re-
    quirement that you control. “Threshold” sets the volume 
    level that the signal has to reach in order to be heard. “Re-
    lease” controls how quickly the “gate” will close after it 
    has been opened.
    Maximizer
    Maximizers are commonly used in the mastering stage to 
    raise the overall level of the mix. The Optimize setting raises 
    the level of your tracks without clipping the output. Turning 
    this up all the way creates a “brick wall” type effect that is 
    often used on drum tracks in electronic music.
    Filter Effects
    DualFilter
    This effect filters out certain frequencies while allowing oth-
    ers to pass through. Moving the Position slider changes the 
    focus frequency of the filter. If the position is higher, only 
    high frequencies are heard. If the position is lower, only low 
    frequencies are heard. “Resonance” adds a ringing effect 
    to the filtered sound.
    Modulation Effects
    AutoPan
    AutoPan automatically moves the track’s signal from left to 
    right and back again. “Rate” determines how quickly the 
    signal moves back and forth. “Width” adjusts how far to 
    the left and right the signal will go. 
    						
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