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Steinberg Nuendo 3 Working With MIDI Manual

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    MIDI processing and quantizing 2 – 71
    Fixed Lengths
    This function is only available from within the MIDI editors.
    This function resizes all selected notes to the length set with the 
    Length Quantize pop-up menu on the MIDI editor toolbar.
    Delete Doubles
    This function removes double notes, i.e. notes of the same pitch on 
    the exact same position. Double notes can occur when recording in 
    Cycle mode, after Quantizing, etc.
    This function always affects whole MIDI parts.
    Delete Controllers
    This function removes all MIDI controllers from the selected MIDI parts.
    This function always affects whole MIDI parts.
    Delete Continuous Controllers
    This function removes all “continuous” MIDI controller events from the 
    selected MIDI parts. That is, “on/off” events such as sustain pedal 
    events are not removed.
    This function always affects whole MIDI parts. 
    						
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    2 – 72 MIDI processing and quantizing
    Delete Notes
    Allows you to delete very short or weak notes. This is useful for auto-
    matically removing unwanted “ghost notes” after recording. Selecting 
    “Delete Notes...” opens a dialog in which you set up the criteria for the 
    function:
    The parameters have the following functionality:
    Minimum Length
    When the Minimum Length checkbox is activated, the note length is 
    taken into account, allowing you to remove short notes. You can either 
    specify the minimum length (for notes to be kept) in the value display 
    or by dragging the blue line in the graphical length display below.
    •The graphical length display can correspond to 1/4 bar, one bar, two 
    bars or four bars.
    You change this setting by clicking in the field to the right of the display.
    In this case, the whole length display corresponds to one bar, and the Minimum 
    Length is set to 1/32nd notes (60 ticks).   
    						
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    MIDI processing and quantizing 2 – 73
    Minimum Velocity
    When the Minimum Velocity checkbox is activated, the velocity of 
    notes is taken into account, allowing you to remove weak notes. You 
    specify the minimum velocity (for notes to be kept) in the value display.
    Remove when under
    This setting is only available when both Minimum Length and Minimum 
    Velocity is activated. By clicking the value display, you select whether 
    both length and velocity criteria must be met for notes to be deleted, 
    or whether one of the criteria will suffice.
    OK and Cancel
    Clicking OK performs the automatic delete according to the rules set 
    up. Clicking Cancel closes the dialog without deleting notes.
    Restrict Polyphony
    Selecting this item opens a dialog in which you can specify how many 
    “voices” should be used (for the selected notes or parts). Restricting 
    the polyphony this way is useful when you have an instrument with 
    limited polyphony and want to make sure all notes will be played. The 
    effect is achieved by shortening notes as required, so that they end 
    before the next note starts.
    Pedals to Note Length
    This function scans for Sustain pedal on/off events, lengthens the af-
    fected notes to match the Sustain pedal off position, and then re-
    moves the Sustain Controller on/off events.
    Delete Overlaps (mono)
    This function allows you to make sure that no two notes of the same 
    pitch overlap (i.e. that one starts before the other ends). Overlapping 
    notes of the same pitch can confuse some MIDI instruments (a new 
    Note On is transmitted before the Note Off is transmitted). This com-
    mand can then be used to automatically rectify the problem. 
    						
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    2 – 74 MIDI processing and quantizing
    Delete Overlaps (poly)
    This function shortens notes when required, so that no note begins 
    before another ends. This happens regardless of which pitch the 
    notes have.
    Velocity
    This function opens a dialog that allows you to manipulate the velocity 
    of notes in various ways.
    To apply the function, select one of the three processing types from 
    the Type pop-up, adjust the settings and click OK (to close the dialog 
    without applying, click Cancel).
    The following types of velocity processing are available:
    Add/Subtract
    This simply adds a fixed number to the existing velocity values. You 
    set the value (positive or negative) with the Amount parameter.
    Compress/Expand
    Compresses or expands the “dynamic range” of MIDI notes by scaling 
    the velocity values according to the Ratio setting (0 – 300%). The prin-
    ciple behind this is that multiplying different velocity values with a fac-
    tor higher than 1 (over 100%) will also make the differences between 
    velocity values greater, while using a factor lower than 1 (under 100%) 
    will make the differences smaller. In short:  
    						
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    MIDI processing and quantizing 2 – 75
    •To compress (“even out” velocity differences), use ratio values below 
    100%.
    After compression, you would probably want to add a velocity amount (with the Add/
    Subtract function) to maintain the average velocity level. 
    •To expand (create greater difference in velocity), use ratio values 
    above 100%.
    Before you expand, you may want to adjust the velocity with the Add/Subtract function, 
    so that the average velocity is somewhere in the middle of the range. If the average ve-
    locity is high (near 127) or low (near 0), expansion will not work properly, simply be-
    cause velocity values can only be between 0 and 127!
    Limit
    This function allows you to make sure that no velocity values fall out-
    side a given range (the Lower and Upper values). Any velocity values 
    outside this range are raised/lowered to exactly the Lower/Upper val-
    ues.
    Fixed Velocity
    This function sets the velocity of all selected notes to the Insert Veloc-
    ity value on the toolbar in the MIDI editors.
    Thin Out Data
    Thins out MIDI data. Use this to ease the load on MIDI devices if you 
    have recorded very dense controller curves etc.
    Reverse
    This function inverts the order of the selected events (or of all events in 
    the selected parts), causing the MIDI music to play backwards. Note 
    though, that the effect is different from reversing an audio recording. 
    With MIDI, the individual notes will still play as usual in the MIDI instru-
    ment – it’s only the order of playback that is changed. 
    						
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    2 – 76 MIDI processing and quantizing
    Dissolve Part
    The Dissolve Part function on the MIDI menu has two separate uses:
    •When you work with MIDI parts (on MIDI channel “Any”) containing 
    events on different MIDI channels.
    Dissolve Part separates the events according to MIDI channel.
    •When you want to separate MIDI events according to pitch.
    A typical example would be drum and percussion tracks, where each pitch usually cor-
    responds to a separate drum sound.
    Dissolving parts into separate channels
    Setting a track to MIDI channel “Any” will cause each MIDI event to 
    play back on its original MIDI channel, rather than a channel set for the 
    whole track. There are two main situations when “Any” channel tracks 
    are useful:
    •When you record several MIDI channels at the same time.
    You may for example have a MIDI keyboard with several keyboard zones, where each 
    zone sends MIDI on a separate channel. Recording on an “Any” channel track allows 
    you to play back the recording with different sounds for each zone (since the different 
    MIDI notes play back on separate MIDI channels).
    •When you have imported a MIDI file of Type 0.
    MIDI files of Type 0 contain only one track, with notes on up to 16 different MIDI chan-
    nels. If you were to set this track to a specific MIDI channel, all notes in the MIDI file 
    would be played back with the same sound; setting the track to “Any” will cause the 
    imported file to play back as intended.
    The Dissolve Part function scans MIDI parts for events on different MIDI 
    channels and distributes the events into new parts on new tracks, one 
    for each MIDI channel found. This allows you to work with each musical 
    part individually. Proceed as follows:
    1.Select the part(s) containing MIDI data on different channels.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate Channels” option. 
    						
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    MIDI processing and quantizing 2 – 77
    Now, for each MIDI channel used in the selected part(s), a new MIDI 
    track is created and set to the corresponding MIDI channel. Each event 
    is then copied into the part on the track with the corresponding MIDI 
    channel. Finally, the original part(s) are muted.
    An example:
    Dissolving parts into separate pitches
    The Dissolve Part function can also scan MIDI parts for events of dif-
    ferent pitch, and distribute the events into new parts on new tracks, 
    one for each pitch. This is useful when the different pitches are not 
    used in a regular melodic context, but rather for separating different 
    sounds (e.g. MIDI drum tracks or sampler sound FX tracks). By dis-
    solving such parts, you can work with each sound individually, on a 
    separate track. Proceed as follows:
    1.Select the part(s) containing MIDI data.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate Pitches” option.
    A new MIDI track is created for each used pitch in the selected part(s). The events are 
    then copied into the parts on the track for the corresponding pitch. Finally, the original 
    part(s) are muted.
    This part contains events on 
    MIDI channel 1, 2 and 3.
    Selecting “Dissolve Part” 
    creates new parts on new 
    tracks, set to channel 1, 2 
    and 3. Each new part con-
    tains only the events on the 
    respective MIDI channel.
    The original MIDI 
    part is muted.   
    						
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    2 – 78 MIDI processing and quantizing 
    						
    							3
    The MIDI editors 
    						
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    3 – 80 The MIDI editors
    About editing MIDI
    There are several ways to edit MIDI in Nuendo. You can use the tools 
    and functions in the Project window for large-scale editing, or use the 
    functions on the MIDI menu to process MIDI parts in various ways 
    (see page 58). For hands-on graphical editing of the contents of MIDI 
    parts, you use the MIDI editors:
    • The Key Editor is the default MIDI editor, presenting notes graphically in 
    an intuitive piano roll-style grid.
    The Key Editor also allows for detailed editing of non-note events such as MIDI con-
    trollers.
    • The Edit In-Place function allows you to edit MIDI parts directly in the 
    Project window.
    This is much like working in the Key Editor, but makes it easier to edit MIDI in context 
    with other track types. See page 115.
    • The Drum Editor is similar to the Key Editor, but takes advantage of the 
    fact that with drum parts, each key corresponds to a separate drum 
    sound. 
    This is the editor to use when you’re editing drum or percussion parts.
    • The List Editor shows all events in the selected MIDI parts as a list, al-
    lowing you to view and edit their properties numerically.
    • The Score Editor shows MIDI notes as a musical score and comes with 
    advanced tools and functions for notation, layout and printing.
    The Score Editor is described in the separate document “Score Layout and Printing”. 
    However, even if your focus is on creating printed scores we recommend that you 
    study this chapter as well, to get a grip on the common MIDI editing procedures.
    • Finally, you can also edit MIDI in the Project Browser.
    Like the List Editor, this shows the events in a list and allows you to perform numerical 
    editing. However, you will probably find the List Editor more suited for MIDI editing, 
    since it has various dedicated features and functions for this. The Project Browser is 
    described in the Operation Manual . 
    						
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