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Steinberg Halion 3 Manual

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    							Effects Reference
    Modulation Effects 
    231Flanger
    This effect thickens and broadens the sound by means of pitch modulation.
    Rate
    Allows you to specify the frequency of the pitch modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    Sets the intensity of the pitch modulation.
    Phase
    Widens the sound image of the effect from mono to stereo. This parameter also
    changes the characteristic of the Cross FB parameter.
    Shape
    Adjusts the characteristics of the modulation. You hear this best when Feedback
    is activated. At a setting of 0 %, the sound sweeps linearly up and down. At a
    setting of 100 %, the sound sweeps exponentially up and down.
    Mix
    Sets the ratio between the dry and the wet signal.
    Feedback
    Adds resonances to the effect. This allows for jet-like sweeps of the sound.
    Cross FB
    Mixes the feedback of the left channel with the right channel, and vice versa. The
    effect of this parameter is influenced by the Phase parameter.
    NOTE
    This parameter only takes effect if the Feedback parameter is set to a value
    above 0 %.
    Tone
    Adjusts the tone color of the feedback. At lower values, the feedback is less
    bright. 
    						
    							Effects Reference
    Modulation Effects 
    232Step Flanger
    The Step Flanger expands the Flanger with a Sample and Hold section that divides the
    modulation signal into a definable number of steps.
    Rate
    Allows you to specify the frequency of the pitch modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    Sets the intensity of the pitch modulation.
    Phase
    Widens the sound image of the effect from mono to stereo. This parameter also
    changes the characteristic of the Cross FB parameter.
    Shape
    Adjusts the characteristics of the modulation. You hear this best when Feedback
    is activated. At a setting of 0 %, the sound sweeps linearly up and down. At a
    setting of 100 %, the sound sweeps exponentially up and down.
    Mix
    Sets the ratio between the dry and the wet signal.
    Feedback
    Adds resonances to the effect. This allows for jet-like sweeps of the sound.
    Cross FB
    Mixes the feedback of the left channel with the right channel, and vice versa. The
    effect of this parameter is influenced by the Phase parameter.
    NOTE
    This parameter only takes effect if the Feedback parameter is set to a value
    above 0 %.
    Tone
    Adjusts the tone color of the feedback. At lower values, the feedback is less
    bright. 
    						
    							Effects Reference
    Modulation Effects 
    233Type
    Defines the length of the delay line that is modulated. Short produces a sharper
    and Long a less defined, more blurred flanger sound.
    S&H Mix
    Use this parameter to blend the normal modulation signal with the stepped
    modulation signal. At 100 %, only the stepped modulation is used.
    Smooth
    Use this parameter to create ramps between the steps. This way, the stepped
    modulation signal sounds smoother.
    Steps
    Determines into how many steps the modulation signal is divided. You can use up
    to 32 steps.
    Phaser
    The Phaser effect thickens and broadens the sound by means of phase modulation.
    Rate
    Specifies the frequency of the phase modulation.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    Sets the intensity of the phase modulation.
    Shift
    Shifts the phase modulation upwards to higher frequencies of the spectrum.
    Phase
    Widens the sound image of the effect from mono to stereo.
    Feedback
    Adds resonances to the effect. Higher settings produce a more pronounced
    effect.
    Low Cut
    Attenuates the low frequencies.
    High Cut
    Attenuates the high frequencies. 
    						
    							Effects Reference
    Modulation Effects 
    234Mix
    Sets the ratio between the dry and the wet signal.
    Tremolo
    This effect produces amplitude modulation, that is, cyclic modulation of the level of the
    sound.
    Rate
    Determines the frequency of the amplitude modulation.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    Sets the intensity of the amplitude modulation.
    Phase
    Widens the sound image of the effect from mono to stereo.
    Output
    Sets the output level of the effect.
    Ring Modulator
    The Ring Modulator provides a sine oscillator that is multiplied with the input signal. This
    creates metallic, or bell-like, frequencies.
    The integrated LFO modulates the frequency of the sine oscillator to vary the created
    frequencies over time. In addition, an envelope follower is available, which can be used to
    modulate the frequency of the sine oscillator depending on the level of the input signal.
    LFO Waveform and Shape
    Waveform selects the basic type of waveform. Shape changes the characteristic
    of the waveform.
    •Sine produces smooth modulation. Shape adds additional harmonics to the
    waveform. 
    						
    							Effects Reference
    Modulation Effects 
    235•Triangle is similar in character to Sine. The waveform periodically ramps
    up and down. Shape continuously changes the triangle waveform to a
    trapezoid.
    •Saw produces a ramp cycle. Shape continuously changes the waveform
    from ramp down to triangle to ramp up.
    •Pulse produces stepped modulation, where the modulation switches
    abruptly between two values. Shape continuously changes the ratio
    between the high and low state of the waveform. At 50 %, it produces a
    square wave.
    •Ramp is similar to the Saw waveform. Shape increasingly puts silence
    before the sawtooth ramps up.
    •Log is a logarithmic curvature. Shape continuously changes the curvature
    from negative to positive.
    •S & H 1 produces random stepped modulation, where each step is
    different. Shape puts ramps between the steps and produces a smooth
    random signal when fully turned right.
    •S & H 2 is similar to S & H 1. The steps alternate between random high and
    low values. Shape puts ramps between the steps and produces a smooth
    random signal when fully turned right.
    LFO Freq
    Use this to specify the frequency of the LFO for modulating the frequency of the
    sine oscillator.
    Sync
    Activate this to set the LFO Freq value in fractions of beats.
    LFO Depth
    Sets the intensity of the LFO modulation of the sine oscillator frequency.
    Frequency
    Determines the frequency of the sine oscillator.
    Mix
    Sets the ratio between the dry and the wet signal.
    Envelope Follower
    The Envelope Follower traces the input signal with an adjustable attack and
    release time and delivers a modulation signal representing the level envelope of
    the signal.
    Sensitivity
    All input signals are mixed down to mono before they are sent to the Envelope
    Follower. The Sensitivity parameter sets the optimum input level for the
    Envelope Follower.
    Attack
    This adjusts the attack time, that is, the time the Envelope Follower needs to
    approach increasing input levels. 
    						
    							Effects Reference
    Modulation Effects 
    236Release
    This adjusts the release time, that is, the time the Envelope Follower needs to
    approach decreasing input levels.
    Depth
    Determines the output level of the modulation signal of the Envelope Follower.
    Frequency Shifter
    A frequency shifter shifts each frequency of the input signal by a fixed amount.
    Unlike pitch shifters, where the frequencies are shifted by a factor, and where the harmonic
    relations are kept, a frequency shifter alters the harmonic relations. Therefore, a larger
    frequency shift usually results in a disharmonic sound.
    Furthermore, a frequency shifter alters the frequencies by adding an offset, while a pitch
    shifter multiplies the frequencies by a factor. The frequency shifter alters lower frequencies
    more than higher frequencies.
    For example, if the input signal has the frequencies 100 Hz, 1000 Hz, and 10000 Hz, and you
    shift the frequency by +100 Hz, the resulting frequencies are 200 Hz, 1100 Hz, and 10100 Hz.
    Freq Coarse
    Here you set the amount of frequency shift.
    Freq Fine
    Here you can fine adjust the amount of frequency shift.
    L/R Offset Coarse
    Sets an offset for the left and right channels. Positive values shift the right
    channel upwards and the left channel downwards, and vice versa.
    L/R Offset Fine
    Allows for fine-adjustments of the offset between the left and right channels.
    Positive values shift the right channel upwards and the left channel downwards,
    and vice versa.
    Mod Coarse
    Sets the maximum amount of frequency shift via modulation from LFO and
    Envelope Follower.
    Mod Fine
    Allows for fine-adjustments to the amount of frequency shift via modulation from
    LFO and Envelope Follower. 
    						
    							Effects Reference
    Modulation Effects 
    237Feedback
    Sets the amount of feedback, that is, the amount of signal that is sent from the
    output of the effect back to its input. The sound is similar to that of a phaser.
    You can control the direction and speed of this effect with the Frequency Fine
    parameter.
    Notches
    Here you set the number of notches the phaser effect produces when you use
    larger amounts of Feedback.
    LFO Section
    LFO Waveform and Shape
    Waveform selects the basic type of waveform. Shape changes the characteristic
    of the waveform.
    •Sine produces smooth modulation. Shape adds additional harmonics to the
    waveform.
    •Triangle is similar in character to Sine. The waveform periodically ramps
    up and down. Shape continuously changes the triangle waveform to a
    trapezoid.
    •Saw produces a ramp cycle. Shape continuously changes the waveform
    from ramp down to triangle to ramp up.
    •Pulse produces stepped modulation, where the modulation switches
    abruptly between two values. Shape continuously changes the ratio
    between the high and low state of the waveform. At 50 %, it produces a
    square wave.
    •Ramp is similar to the Saw waveform. Shape increasingly puts silence
    before the sawtooth ramps up.
    •Log is a logarithmic curvature. Shape continuously changes the curvature
    from negative to positive.
    •S & H 1 produces random stepped modulation, where each step is
    different. Shape puts ramps between the steps and produces a smooth
    random signal when fully turned right.
    •S & H 2 is similar to S & H 1. The steps alternate between random high and
    low values. Shape puts ramps between the steps and produces a smooth
    random signal when fully turned right.
    Freq
    Specifies the frequency of the LFO in Hertz.
    Sync
    Activate this to set the Freq parameter in fractions of beats.
    Depth
    Determines the direction and amount of frequency shift from the LFO modulation
    signal. 
    						
    							Effects Reference
    Modulation Effects 
    238Envelope Follower
    The Envelope Follower traces the input signal with an adjustable attack and release time and
    delivers a modulation signal representing the level envelope of the signal.
    Sensitivity
    All input signals are mixed down to mono before they are sent to the Envelope
    Follower. This parameter sets the optimum input level for the Envelope Follower.
    Attack
    Adjusts the attack time, that is, the time the Envelope Follower needs to
    approach increasing input levels.
    Release
    Adjusts the release time, that is, the time the Envelope Follower needs to
    approach decreasing input levels.
    Depth
    Determines the direction and amount of frequency shift from the envelope
    follower modulation signal.
    NOTE
    The maximum frequency shift via modulation from LFO or the Envelope Follower
    is determined by the parameters Modulation Range Coarse and Modulation
    Range Fine.
    Mix
    Sets the ratio between the dry and the wet signal.
    Rotary
    The Rotary effect emulates the sound of a vintage rotary speaker including amplifier, horn,
    drum, and cabinet.
    By emitting the sound via a rotating horn and drum, the rotary speaker produces a Doppler
    effect that thickens the sound. The horn and drum rotate at variable speed producing
    different amounts of Doppler effect. The amplifier of the rotary speaker adds a warm
    sounding distortion, and the horn, drum, and cabinet color the sound uniquely. The horn and
    drum are recorded via (virtual) microphones that can be set to different angles to broaden
    the sound image. Typically, rotary speakers are used with electric organs. 
    						
    							Effects Reference
    Modulation Effects 
    239Rotation
    This parameter changes the rotation speed of the horn and drum. When set to
    Fast, the Doppler effect is stronger. When set to Stop, there is no Doppler effect
    because the drum and horn do not rotate. Because the horn and drum accelerate
    and decelerate at different speeds, the transition from Slow to Fast and vice
    versa sounds the most interesting.
    Distance
    Sets the distance between the microphones and the horn and drum. The
    amplitude modulation of the sound decreases with the distance of the
    microphones. Set this to higher values for less amplitude modulation.
    Cabinet
    The horn and drum sound different when recorded through the louvers of the
    cabinet. Use this to color the horn and drum with the sound of the cabinet. At a
    setting of 100 %, you get the full sound of the cabinet.
    Balance
    Here you adjust the balance between the horn and drum microphones. At a
    setting of 0 %, you hear only the drum. At a setting of 100 %, you hear only the
    horn.
    Slow
    Adjusts the slow speed of the horn and drum together.
    Fast
    Adjusts the fast speed of the horn and drum together.
    Accel
    Adjusts the acceleration time for raising and lowering the rotation speed of the
    horn and drum.
    Horn Mic Angle
    This adjusts the stereo spread of the horn microphones. At a setting of 0°, the
    sound image is monophonic. At a setting of 180°, the sound image is fully stereo.
    Drum Mic Angle
    This adjusts the stereo spread of the drum microphones. At a setting of 0°, the
    sound image is monophonic. At a setting of 180°, the sound image is fully stereo.
    Input
    Adjusts the gain before the rotary and drive.
    Drive
    Adjusts the distortion of the amplifier.
    Output
    Adjusts the gain after the rotary and drive. 
    						
    							Effects Reference
    Modulation Effects 
    240Color
    Alters the sound of the Rotary effect by changing the timbre, which leads to the
    rotation of the horn and the drum being perceived with greater depth.
    Bass
    Adjusts the tone color of the low frequencies.
    Treble
    Adjusts the tone color of the high frequencies.
    Vibrato
    The Vibrato effect emulates the chorus and vibrato effects of vintage organs. It thickens the
    sound by means of pitch modulation.
    The effect provides direct access to the classic chorus and vibrato settings (C1, C2 and C3
    and V1, V2 and V3). In addition, there is a custom mode that allows you to adjust the amount
    of chorus or vibrato freely.
    Type
    Here, you can select the classic chorus and vibrato settings. This control is only
    available if the effect is set to Classic mode.
    Custom Mode
    Activate this to adjust the chorus and vibrato settings freely with the Rate, Depth,
    and Vibr/Chor controls.
    Rate
    Sets the frequency of the pitch modulation.
    Depth
    Sets the intensity of the pitch modulation.
    Vibr/Chor
    Controls the mix between the vibrato and the chorus signal. At 100 %, you only
    hear the chorus effect. 
    						
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