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Steinberg Halion 3 Manual

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    							Included Instruments
    Anima 
    161Arp Controller 1–3
    The 3 controllers available on this submenu correspond to the three controller
    lanes on the Arp page.
    Bus 1–8
    Modulations that are sent to one of the eight busses can be reused as sources.
    This way, you can combine several modulations to produce more complex
    signals.
    Quick Control 1–8
    The quick controls can be used as modulation signal.
    Unipolar vs. Bipolar Sources
    The polarity of a modulation source specifies the value range that it produces. Unipolar
    sources modulate between 0 and +1. Bipolar sources modulate between -1 and +1.
    •To change the polarity of a modulation source or modifier from unipolar to bipolar,
    activate its Bipolar button.
    Modulation Destinations
    Pitch
    Modulates the pitch. For example, assign one of the LFOs to create a vibrato
    effect. If Pitch is selected, the modulation depth is set in semitones.
    Cutoff
    Modulates the filter cutoff.
    Resonance
    Modulates the filter resonance. Resonance changes the character of the filter.
    For example, to accent the filter the harder you hit a key, assign Velocity to
    Resonance.
    Distortion
    Modulates the filter distortion.
    Level
    This modulation adds to the level setting. It can be used to create level offsets
    using the mod wheel, for example.
    Volume
    Modulates the gain. The volume modulation multiplies with the level.
    Pan
    Modulates the position of the sound in the panorama.
    WT 1/2 Pitch
    Modulates the Pitch parameter of the corresponding wavetable oscillator. 
    						
    							Included Instruments
    Anima 
    162WT 1/2 Level
    Modulates the Level parameter of the corresponding wavetable oscillator.
    WT 1/2 Pan
    Modulates the Pan parameter of the corresponding wavetable oscillator.
    WT 1/2 Multi Detune
    Modulates the multi-oscillator Detune parameter of the corresponding wavetable
    oscillator.
    WT 1/2 Multi Pan
    Modulates the multi-oscillator Pan parameter of the corresponding wavetable
    oscillator.
    WT 1/2 Multi Spread
    Modulates the multi-oscillator Spread parameter of the corresponding wavetable
    oscillator.
    WT 1/2 Multi Voices
    Modulates the multi-oscillator Voices parameter of the corresponding oscillator.
    WT 1/2 Position
    Modulates the Position parameter of the corresponding wavetable oscillator.
    WT 1/2 Direction
    Modulates the Direction parameter of the corresponding wavetable oscillator.
    WT 1/2 Speed
    Modulates the Speed parameter of the corresponding wavetable oscillator.
    WT Sub Pitch
    Modulates the Pitch parameter of the wavetable sub-oscillator.
    WT Sub Level
    Modulates the Level parameter of the wavetable sub-oscillator.
    WT Sub Pan
    Modulates the Pan parameter of the wavetable sub-oscillator.
    WT Noise Speed
    Modulates the Speed parameter of the wavetable noise oscillator.
    WT Noise Level
    Modulates the Level parameter of the wavetable noise oscillator.
    WT Noise Pan
    Modulates the Pan parameter of the wavetable noise oscillator. 
    						
    							Included Instruments
    Anima 
    163Amp Env Attack
    Modulates the attack time of the amplitude envelope. This modulation
    destination cannot be modulated continuously. The time is updated only when the
    segment starts.
    Amp Env Decay
    Modulates the decay time of the amplitude envelope. This modulation destination
    cannot be modulated continuously. The time is updated only when the segment
    starts.
    Amp Env Sustain
    Modulates the sustain level of the amplitude envelope. This modulation
    destination cannot be modulated continuously. The level is updated only when the
    segment starts.
    Amp Env Release
    Modulates the release time of the amplitude envelope. This modulation
    destination cannot be modulated continuously. The time is updated only when the
    segment starts.
    Filter Env Attack
    Modulates the attack time of the filter envelope. This modulation destination
    cannot be modulated continuously. The time is updated only when the segment
    starts.
    Filter Env Decay
    Modulates the decay time of the filter envelope. This modulation destination
    cannot be modulated continuously. The time is updated only when the segment
    starts.
    Filter Env Sustain
    Modulates the sustain level of the filter envelope. This modulation destination
    cannot be modulated continuously. The level is updated only when the segment
    starts.
    Filter Env Release
    Modulates the release time of the filter envelope. This modulation destination
    cannot be modulated continuously. The time is updated only when the segment
    starts.
    Env 3 Start Level
    Modulates the start level of the user-definable envelope 3, that is, the level
    of the first envelope node. This modulation destination cannot be modulated
    continuously. The level is updated only when the segment starts.
    Env 3 Attack
    Modulates the attack time of the user-definable envelope 3. This modulation
    destination cannot be modulated continuously. The time is updated only when the
    segment starts. 
    						
    							Included Instruments
    Anima 
    164Env 3 Attack Level
    Modulates the attack level of the user-definable envelope 3, that is, the level of
    the second envelope node. This modulation destination cannot be modulated
    continuously. The level is updated only when the segment starts.
    Env 3 Decay
    Modulates the decay time of the user-definable envelope 3. This modulation
    destination cannot be modulated continuously. The time is updated only when the
    segment starts.
    Env 3 Sustain
    Modulates the sustain level of the user-definable envelope 3. This modulation
    destination cannot be modulated continuously. The level is updated only when the
    segment starts.
    Env 3 Release
    Modulates the release time of the user-definable envelope 3. This modulation
    destination cannot be modulated continuously. The time is updated only when the
    segment starts.
    Env 3 Release Level
    Modulates the release level of the user-definable envelope 3, that is, the
    last user envelope node. This modulation destination cannot be modulated
    continuously. The level is updated only when the segment starts.
    Bus 1-8
    You can send any modulation to one of the 8 busses, for example, to produce
    more complex modulation signals. Select the bus that you want to send the
    signals to as a destination. To use the modulation that was sent to a bus, assign
    the corresponding bus as a modulation source.
    Voice Page
    Polyphony
    If Mono mode is deactivated, you can use this parameter to specify how many
    notes can be played simultaneously.
    Mono
    Activates monophonic playback. 
    						
    							Included Instruments
    Anima 
    165Retrigger
    This option is only available in Mono mode. If Retrigger is activated, a note that
    was stolen by another note is retriggered if you still hold the stolen note when
    you release the new one.
    This way, you can play trills by holding one note and quickly and repeatedly
    pressing and releasing another note, for example.
    Trigger Mode
    Defines the trigger behavior for new notes.
    •Normal triggers a new note when the previous note gets stolen. The
    sample and the envelope of the new note are triggered from the start.
    To minimize discontinuities, use the Fade Out parameter of the zone.
    •Resume does not always trigger a new note.
    If the new note stays within the same zone, the envelope is retriggered, but
    resumes at the level of the stolen note. The pitch of the zone is set to the
    new note.
    If the new note plays in a different zone, the sample and the envelope of the
    new note are triggered from the start.
    •Legato does not always trigger a new note.
    If the new note stays within the same zone, the envelope keeps running.
    The pitch of the zone is set to the new note.
    If the new note plays in a different zone, the sample and the envelope of the
    new note are triggered from the start.
    •Resume Keeps Zone does not trigger a new note upon note stealing. The
    envelope resumes at the level of the stolen note and the pitch of the zone is
    set to the new note, even if the new note plays in a different zone.
    •Legato Keeps Zone does not trigger a new note upon note stealing. The
    envelope keeps running and the pitch of the zone is set to the new note,
    even if the new note plays in a different zone.
    Glide
    Allows you to bend the pitch between notes that follow each other. You achieve
    the best results in Mono mode.
    Fingered
    Activate this parameter to glide the pitch only between notes that are played
    legato.
    Glide Time
    Sets the glide time, that is, the time it takes to bend the pitch from one note to
    the next.
    Octave
    Adjusts the pitch in octave steps.
    Pitch Key Follow
    Allows you to adjust the pitch modulation by MIDI note number. Set this
    parameter to positive values in order to raise the pitch the higher you play. Use 
    						
    							Included Instruments
    Anima 
    166negative values to lower the pitch the higher you play. At a setting of +100 %, the
    pitch follows the played note exactly.
    Distribution
    Allows you to specify how unison voices are spread in pitch. Changing the unison
    voice distribution will create different modulations between the unison voices.
    •If this is set to 0, the distribution is linear, that is, all voices have an equal
    distance in their pitch offset.
    •Raising the value stretches the distribution using an exponential curve, so
    that the first unison voices have a smaller pitch offset than the second and
    third.
    •Decreasing the value stretches the distribution using a negative
    exponential curve,so that the first unison voices have a larger pitch offset
    than the second and third voices.
    Pitchbend Up/Pitchbend Down
    Determines the range for the modulation that is applied when you move the
    pitchbend wheel.
    Filter Section
    In the filter section in the lower left, you can activate and set up the filter.
    Filter On/Off
    Activates/Deactivates the filter.
    Filter Shape
    •LP24, 18, 12, and 6 are low-pass filters with 24, 18, 12, and 6 dB/oct.
    Frequencies above the cutoff are attenuated.
    •BP12 and BP24 are band-pass filters with 12 and 24 dB/oct. Frequencies
    below and above the cutoff are attenuated.
    •HP6+LP18 and HP6+LP12 are combinations of a high-pass filter with 6 dB/
    oct and a low-pass filter with 18 and 12 dB/oct, respectively (asymmetric
    band-pass filter). Frequencies below and above the cutoff are attenuated.
    Attenuation is more pronounced for the frequencies above the cutoff.
    •HP12+LP6 and HP18+LP6 are combinations of a high-pass filter with 12
    and 18 dB/oct and a low-pass filter with 6 dB/oct (asymmetric band-pass
    filter). Frequencies below and above the cutoff are attenuated. Attenuation
    is more pronounced for the frequencies below the cutoff.
    •HP24, 18, 12, and 6 are high-pass filters with 24, 18, 12, and 6 dB/oct.
    Frequencies below the cutoff are attenuated. 
    						
    							Included Instruments
    Anima 
    167•BR12 and BR24 are band-reject filters with 12 and 24 dB/oct. Frequencies
    around the cutoff are attenuated.
    •BR12+LP6 and BR12+LP12 are combinations of a band-reject filter with 12
     dB/oct and a low-pass filter with 6 and 12 dB/oct, respectively. Frequencies
    around and above the cutoff are attenuated.
    •BP12+BR12 is a band-pass filter with 12 dB/oct plus a band-reject filter
    with 12 dB/oct. Frequencies below, above, and around the cutoff are
    attenuated.
    •HP6+BR12 and HP12+BR12 are combinations of a high-pass filter with 6
    and 12 dB/oct and a band-reject filter with 12 dB/oct. Frequencies below
    and around the cutoff are attenuated.
    •AP is an all-pass filter with 18 dB/oct. Frequencies around the cutoff are
    attenuated.
    •AP+LP6 is an all-pass filter with 18 dB/oct plus a low-pass filter with 6 dB/
    oct. Frequencies around and above the cutoff are attenuated.
    •HP6+AP is a high-pass filter with 6 dB/oct plus an all-pass filter with 18
     dB/oct. Frequencies around and below the cutoff are attenuated.
    Cutoff
    Controls the cutoff frequency of the filter.
    Resonance
    Emphasizes the frequencies around the cutoff. At higher settings, the filter self-
    oscillates, which results in a ringing tone.
    Distortion
    Adds distortion to the signal. The following distortion types are available:
    •Tube adds warm, tube-like distortion.
    •Hard Clip adds bright, transistor-like distortion.
    •Bit Reduction adds digital distortion by means of quantization noise.
    •Rate Reduction adds digital distortion by means of aliasing.
    •Rate Reduction Key Follow adds digital distortion by means of aliasing, but
    with Key Follow. The rate reduction follows the keyboard, so the higher you
    play, the higher the sample rate.
    Envelope Amount
    Controls the cutoff modulation from the filter envelope.
    Cutoff Velocity
    Controls the cutoff modulation from velocity.
    Cutoff Key Follow
    Adjusts the cutoff modulation using the note number. Increase this parameter
    to raise the cutoff with higher notes. At 100 %, the cutoff follows the played pitch
    exactly. 
    						
    							Included Instruments
    Anima 
    168Filter Envelope
    On the left on the Env F/A tab, you can set up the filter envelope.
    Attack
    Controls the attack time of the filter envelope.
    Decay
    Controls the decay time of the filter envelope.
    Sustain
    Controls the sustain level of the filter envelope.
    Release
    Controls the release time of the filter envelope.
    Amplifier and Amplifier Envelope
    On the right of the Env F/A tab, you can make settings for the amplifier and the amplifier
    envelope.
    Amplifier Parameters
    Level
    Controls the overall volume of the sound.
    Velocity
    Controls the level modulation from velocity. At 0, all notes are played with the
    same level.
    Amplifier Envelope Parameters
    Attack
    Controls the attack time of the amplifier envelope. 
    						
    							Included Instruments
    Anima 
    169Decay
    Controls the decay time of the amplifier envelope.
    Sustain
    Controls the sustain level of the amplifier envelope.
    Release
    Controls the release time of the amplifier envelope.
    Env3 Section
    The Env3 section provides an additional envelope that can be routed freely in the modulation
    matrix. This envelope is bipolar, therefore, it is particularly suited to modulate destinations
    like pan or pitch, for example.
    The faders below the envelope display set the following parameters:
    •L0 sets the start level.
    •A sets the attack time.
    •L1 sets the attack level.
    •D sets the decay time.
    •S sets the sustain level.
    •R sets the release time.
    •L4 sets the end level.
    •Vel determines how much the envelope intensity depends on the velocity.
    If this fader is set to 0, the envelope is fully applied. Higher values reduce the intensity
    for lower velocities.
    LFO Section
    In the LFO section, you can make settings for the two included LFOs.
    LFO Waveform and Shape
    •Sine produces smooth modulation, suitable for vibrato or tremolo. Shape
    adds additional harmonics to the waveform. 
    						
    							Included Instruments
    Anima 
    170•Triangle is similar to Sine. Shape continuously changes the triangle
    waveform to a trapezoid.
    •Saw produces a ramp cycle. Shape continuously changes the waveform
    from ramp down to triangle to ramp up.
    •Pulse produces stepped modulation, where the modulation switches
    abruptly between two values. Shape continuously changes the ratio
    between the high and low state of the waveform. If Shape is set to 50 %, a
    square wave is produced.
    •Ramp is similar to the Saw waveform. Shape increasingly puts silence
    before the sawtooth ramp up begins.
    •Log produces a logarithmic modulation. Shape continuously changes the
    logarithmic curvature from negative to positive.
    •S & H 1 produces randomly stepped modulation, where each step is
    different. Shape puts ramps between the steps and changes the S & H into
    a smooth random signal when fully turned right.
    •S & H 2 is similar to S & H 1. The steps alternate between random high and
    low values. Shape puts ramps between the steps and changes the S & H
    into a smooth random signal when fully turned right.
    Sync
    If Sync is activated, the frequency is set in fractions of beats.
    Freq
    Controls the frequency of the modulation, that is, the speed of the LFO.
    Phase
    Sets the initial phase of the waveform when the LFO is retriggered.
    Sync
    If Sync is activated, the frequency is set in fractions of beats.
    Freq
    Controls the frequency of the modulation, that is, the speed of the LFO.
    Phase
    Sets the initial phase of the waveform when the LFO is retriggered.
    Rnd (Random Phase)
    If this button is activated, each note starts with a randomized start phase.
    NOTE
    The Phase control cannot be used if Rnd is activated. 
    						
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