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Steinberg Cubase SX/SL 3 MIDI Devices And Features Manual
Steinberg Cubase SX/SL 3 MIDI Devices And Features Manual
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CUBASE SX/SLMIDI effects 2 – 81 Octave mode The Octave mode is similar to the Normal mode, but you can only set up one chord for each key in an octave (that is, twelve different chords). When you play a C note (regardless of whether it’s a C3, C4 or any other octave) you will hear the chord set up for the C key. Global mode In the Global mode, you only set up a single chord, using the Chord Setup keyboard display (the lower keyboard display is hidden). This chord is then played by all keys on the keyboard, but transposed ac- cording to the note you play.
CUBASE SX/SL2 – 82 MIDI effects Using switches The Switch Setup section at the bottom of the panel allows you to set up variations to the defined chords. This works with all three modes and provides a total of eight variations for each assignable key (that is, a maximum of 8 different chords in Global mode, 12x8 chords in Oc- tave mode and 128x8 chords in Normal mode). The variations can be controlled by velocity or note range. Here’s how you set it up: 1.Select one of the two switch modes: velocity or note. How to use these is explained below. The velocity switch mode selected. 2.Specify how many variations you want to use with the Use value box. 3.Click the first Switch Select button and set up the chord(s) you want for the first variation. 4.Click the next Switch Select button and set up the chord(s) you want for that variation. 5.Repeat this for the number of variations you specified with the Use setting. Each Switch Select button corresponds to a variation. 6.Now you can play the keyboard and control the variations according to the selected switch modes. These work as follows: Switch mode Description Velocity The full velocity range (1-127) is divided into “zones”, according to the number of variations you specified. For example, if you’re using two variations (Max is set to 2) there will be two velocity “zones”: 1- 63 and 64-127. Playing a note with velocity at 64 or higher will trig- ger the second variation, while playing a softer note will trigger the first variation.
CUBASE SX/SLMIDI effects 2 – 83 •To turn the variation switch feature off, select the “No Switch” mode. Compress This MIDI compressor is used for evening out or expanding differ- ences in velocity. Though the result is similar to what you get with the Velocity Compression track parameter, the Compress plug-in pre- sents the controls in a manner more like regular audio compressors. The parameters are: Note In this mode, the chorder will play one chord at a time – you cannot play several different chords simultaneously. When the Note switch mode is selected, you play a key to determine the base note for the chord, then press a higher key to select a variation. The variation number will be the difference between the two keys. To select varia- tion 1, press a key one semitone higher than the base note, for vari- ation 2, press a key two semitones higher, and so on. Parameter Description Threshold Only notes with velocities over this value will be affected by the com- pression/expansion. Ratio This determines the rate of compression applied to the velocity values above the threshold level. Ratios greater than 1:1 result in compres- sion (i.e. less difference in velocity) while ratios lower than 1:1 result in expansion (i.e. greater difference in velocity). What actually happens is that the part of the velocity value that is above the threshold value is divided by the ratio value. Gain This adds or subtracts a fixed value from the velocities. Since the max- imum range for velocity values is 0-127, you may need to use the Gain setting to compensate, keeping the resulting velocities within the range. Typically, you would use negative Gain settings when expand- ing and positive Gain settings when compressing. Switch mode Description
CUBASE SX/SL2 – 84 MIDI effects Context Gate (Cubase SX only) The Context Gate allows for selective triggering/filtering of MIDI data. It can be used for context selective control of MIDI devices. The fol- lowing parameters are available: Poly Mode – Chord Gate When Chord Gate is activated, only notes in recognized chords are let through. There are two modes of chord recognition available; Sim- ple and Normal. In Simple mode, all standard chords (major/minor/b5/ dim/sus/maj7 etc.) are recognized, whereas Normal mode also takes more tensions into account. Poly Mode – Polyphony Gate This allows you to filter MIDI according to the number of pressed keys within a given key range. This can be used independently or in con- junction with the Chord Gate function. •The Minimum value field allows you to specify the minimum number of notes needed for the notes to be let through. •The Upper/Lower Range sets the key range. Only notes within this range will be let through.
CUBASE SX/SLMIDI effects 2 – 85 Mono Mode – Channel Gate When this is activated, only single note events in a specified MIDI channel are let through, which can be used with MIDI controllers that can send MIDI over several channels simultaneously, for example gui- tar controllers which send data for each string over a separate chan- nel. You can either set this to a specific channel (1-16), or to “Any”, i.e. no channel gating. Mono Mode – Key Range Gate This can be used independently or in conjunction with the Channel Gate function. Played notes will sound (no note off message) until a note is played inside the set Upper and Lower range (and additionally the set Channel Gate channel, if checked). Learn button When this is activated, you can specify a Reset trigger event via MIDI. Whenever this specific MIDI event is sent, it triggers an “All Notes Off” message. When you have set the Reset event, the Learn button should be deactivated. Auto Release time If there is no input activity, all resounding notes are sent a note off message after the set time, in seconds or milliseconds. Min Velocity Notes below a set velocity threshold value will be gated. Panic button Sends an “All Notes Off” message over all channels, in case of hang- ing notes.
CUBASE SX/SL2 – 86 MIDI effects Density This generic control panel affects the “density” of the notes being played from (or thru) the track. When this is set to 100%, the notes are not affected. Lowering the Density setting below 100% will ran- domly filter out or “mute” notes. Raising the setting above 100% will instead randomly add new notes. Micro Tuner The Micro Tuner lets you set up a different microtuning scheme for the instrument, by detuning each key. •Each Detune field corresponds to a key in an octave (as indicated by the key- board display). Adjust a Detune field to raise or lower the tuning of that key, in cents (hundreds of a semitone). •Set the Convert setting according to whether the track is routed to a VST in- strument or a “real” standard MIDI instrument (capable of receiving microtun- ing information). The Micro Tuner comes with a number of presets, including both clas- sical and experimental microtuning scales.
CUBASE SX/SLMIDI effects 2 – 87 MIDIControl This generic control panel allows you to select up to eight different MIDI controller types, and use the value fields/sliders to set values for these. A typical use for this would be if you’re using a MIDI instrument with parameters that can be controlled by MIDI controller data (e.g. fil- ter cutoff, resonance, levels, etc.). By selecting the correct MIDI con- troller types, you can use the plug-in as a control panel for adjusting the sound of the instrument from within Cubase SX/SL, at any time. •To select a controller type, use the pop-up menus to the right. •To deactivate a controller slider, set it to “Off” (drag the slider all the way to the left).
CUBASE SX/SL2 – 88 MIDI effects MIDIEcho This is an advanced MIDI Echo, which will generate additional echo- ing notes based on the MIDI notes it receives. It creates effects similar to a digital delay, but also features MIDI pitch shifting and much more. As always it is important to remember that the effect doesn’t “echo” the actual audio, but the MIDI notes which will eventually produce the sound in the synthesizer. The following parameters are available: Quantize The echoed notes will be moved in position to a quantizing grid, as set up with this parameter. You can either use the slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step between the “rhythmically exact” values (displayed as note val- ues – see the table below). This makes it easy to find rhythmically rele- vant quantize values, but still allows experimental settings in between. An example: setting this to “16th” will force all echo notes to be played on exact 16th note positions, regardless of the timing of the original notes and the Echo-Quant. setting. •To disable quantizing, set this parameter to its lowest value (1). Length This sets the length of the echoed notes. This can either be the same as their original notes (parameter set to its lowest value, “Source”) or the length you specify manually. You can either set the length in ticks or click the arrow buttons to step between the “rhythmically exact” lengths (displayed as note values – see the table below). •The length can also be affected by the Length Decay parameter.
CUBASE SX/SLMIDI effects 2 – 89 Repeat This is the number of echoes (1 to 12) from each incoming note. Echo-Quant. The Echo-Quant. parameter sets the delay time, i.e. the time between a played note and its first echo note. You can either use the slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step between the “rhythmically exact” delay times (displayed as note values – see the table below). For example, setting this to “8th” will cause the echo notes to sound an eighth note after their original notes. •The echo time can also be affected by the Echo Decay parameter. Velocity Decay This parameter allows you to add or subtract to the velocity values for each repeat so that the echo fades away or increases in volume (pro- vided that the sound you use is velocity sensitive). For no change of velocity, set this to 0 (middle position). Echo Decay This parameter lets you adjust how the echo time should be changed with each successive repeat. The value is set as a percentage. •When set to 100% (middle position) the echo time will be the same for all re- peats (as set with the Echo-Quant. parameter). •If you raise the value above 100, the echoing notes will play with gradually longer intervals (i.e. the echo will become slower). •If you lower the value below 100, the echoing notes will become gradually faster, like the sound of a bouncing ball. Pitch Decay If you set this to a value other than 0, the repeating (echoing) notes will be raised or lowered in pitch, so that each successive note has a higher or lower pitch than the previous. The value is set in semitones. For example, setting this to -2 will cause the first echo note to have a pitch two semitones lower than the original note, the second echo note two semitones lower than the first echo note, and so on.
CUBASE SX/SL2 – 90 MIDI effects Length Decay This parameter lets you adjust how the length of the echoed notes should change with each successive repeat. The higher the setting (25 – 100), the longer the echoed notes will be compared to their original notes. About ticks and note values The timing- and position-related parameters (Echo-Quant., Length and Quantize) can all be set in ticks. There are 480 ticks to each quar- ter note. While the parameters allow you to step between the rhythmi- cally relevant values (displayed as note values), the following table can also be of help, showing you the most common note values and their corresponding number of ticks: Note Value Ticks 1/32 note 60 1/16 note triplet 90 1/16 note 120 1/8 note triplet 160 1/8 note 240 Quarter note triplet 320 Quarter note 480 Half note 960