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Steinberg Cubase SX/SL 3 MIDI Devices And Features Manual
Steinberg Cubase SX/SL 3 MIDI Devices And Features Manual
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Manual by Anders Nordmark Quality Control: C. Bachmann, H. Bischoff, S. Pfeifer, C. Schomburg The information in this document is subject to change without notice and does not rep- resent a commitment on the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH. All product and company names are ™ or ® trademarks of their respective owners. Windows XP is a trademark of Microsoft Corporation. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are registered trademarks. © Steinberg Media Technologies GmbH, 2004. All rights reserved.
CUBASE SX/SL 4Table of Contents 5MIDI devices 6Background 7MIDI devices – general set- tings and patch handling 20About Device panels (Cubase SX only) 21Overview (Cubase SX only) 28The main edit windows (Cubase SX only) 34Operations in the Edit Panel window (Cubase SX only) 39Building a control panel – a tutorial (Cubase SX only) 52Exporting and importing device setups (Cubase SX only) 53Defining a SysEx device – a tutorial (Cubase SX only) 67About Studio Connections (Cubase SX only) 71MIDI effects 72Introduction 73Arpache 5 75Arpache SX (Cubase SX only) 78Autopan 80Chorder 83Compress 84Context Gate (Cubase SX only) 86Density 86Micro Tuner 87MIDIControl 88MIDIEcho 91Note to CC 92Quantizer93Step Designer 97Track Control 100Track FX 101Transformer 103Working with System Exclusive messages 104Introduction 104Bulk dumps 107Recording System Exclusive parameter changes 108Editing System Exclusive messages 111The Logical Editor, Transformer and Input Transformer 112Introduction 114Opening the Logical Editor 114Window overview 115Selecting a preset 116Setting up filter conditions 128Selecting a function 130Specifying actions 134Applying the defined actions 135Working with presets 136The Input Transformer 139Index
CUBASE SX/SL 1 – 6 MIDI devices Background The MIDI Device Manager allows you to specify and set up your MIDI devices, making global control and patch selection easy. But the MIDI Device Manager also features powerful editing functions that can be used to create MIDI device panels (Cubase SX only). MIDI device panels are internal representations of external MIDI hardware, complete with graphics. The MIDI device panel editor provides all the tools you need to create device maps where every parameter of an ex- ternal device can be controlled and automated from inside Cubase SX. For descriptions of how to create device maps and the powerful de- vice panel editing features, see page 20.
CUBASE SX/SL MIDI devices 1 – 7 MIDI devices – general settings and patch handling On the following pages, we will describe how to install and set up preset MIDI devices, and how to select patches by name from within Cubase SX/SL. This section also describes how to create a MIDI de- vice from scratch. About program change and bank select To instruct a MIDI instrument to select a certain patch (sound), you send a MIDI Program Change message to the instrument. Program Change messages can be recorded or entered in a MIDI part like other events, but you can also enter a value in the Program (prg) field in the Inspector for a MIDI track. This way, you can quickly set each MIDI track to play a different sound. With Program Change messages, you are able to select between 128 different patches in your MIDI device. However, many MIDI instruments contain a larger number of patch locations. To make these available from within Cubase SX/SL, you need to use Bank Select messages, a system in which the programs in a MIDI instrument are divided into banks, each bank containing 128 programs. If your instruments sup- port MIDI Bank Select, you can use the Bank (bnk) field in the Inspec- tor to select a bank, and then the Program field to select a program in this bank. Unfortunately, different instrument manufacturers use different schemes for how Bank Select messages should be constructed, which can lead to some confusion and make it hard to select the correct sound. Also, selecting patches by numbers this way seems unnecessarily cumber- some, when most instruments use names for their patches nowadays.
CUBASE SX/SL 1 – 8 MIDI devices To help with this, you can use the MIDI Device Manager to specify which MIDI instruments you have connected, by selecting from a vast list of existing devices or by specifying the details yourself. Once you have specified which MIDI devices you’re using, you can select to which particular device each MIDI track should be routed. It is then possible to select patches by name in the track list or Inspector. Opening the MIDI Device Manager Select MIDI Device Manager from the Devices menu to bring up the following window: SX: This is the list of MIDI devices you have connected. The first time you open the MIDI Device Manager, this list will be empty.These buttons let you manage the list of installed devices. Here you specify to which MIDI output the selected device is connected.This button opens a selected device.This button allows you to import Mixmaps.These buttons are used to import/export XML De- vice setups.
CUBASE SX/SL MIDI devices 1 – 9 SL: When you open the MIDI Device Manager for the first time, it will be empty (because you haven’t installed any devices yet). On the follow- ing pages we describe how to add a pre-configured MIDI device to the list, how to edit the settings and how to define a device from scratch. Installing a MIDI device There is an important difference between installing a preset MIDI de- vice and importing a MIDI device setup: • The presets available in the Install Device dialog do not include any device mapping of parameters and controls and no graphic panels. They are simply patchname scripts. When you install a preset MIDI device it is added to the Installed Devices list. • A device setup can include device mapping, panels and/or patch in- formation. Device setups are also added to the list of installed devices when imported. This is the list of MIDI devices you have connected. The first time you open the MIDI Device Manager, this list will be empty.These buttons let you manage the list of installed devices. This pop-up menu lets you edit the selected device (provided that “Enable Edit” is ticked). Here, the patch structure is shown for the device selected above. This area shows exactly which MIDI messages should be sent out to se- lect the patch high- lighted in the list to the left.Here you specify to which MIDI output the selected device is connected.
CUBASE SX/SL 1 – 10 MIDI devices To install a preset MIDI device, proceed as follows: 1. Click the Install Device button. A dialog appears listing all pre-configured MIDI devices. For now we assume that your MIDI device is included in this list. 2. Locate and select the device in the list and click OK. • If your MIDI device isn’t included in the list but is compatible with the GM (General MIDI) or XG standards, you can select the generic GM or XG Device options at the top of the list. When you select one of these options, a name dialog will appear. Enter a name for the instrument and click OK. Now the device appears in the Installed Devices list to the left. 3. Make sure that the new device is selected in the list and pull down the Output pop-up menu. 4. Select the MIDI output that is connected to the device. 5. If you are using Cubase SX, click the Open Device button. Now a separate window opens for the selected device, showing a node structure in the left half of the window. At the top of this structure is the device itself, and below it the MIDI channels used by the device. 6. Select Patch Banks from the pop-up at the top of the window. The Patch Banks list in the left half of the window shows the patch structure of the device. This could simply be a list of patches, but it’s usually one or several layers of banks or groups containing the patches (much like a folder structure on a hard disk for example).