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Steinberg Cubase SE 3 Operation Manual

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Page 291

CUBASE SE
The Sample Editor 15 – 291
Snap to Zero Crossing
Snap to Zero Crossing activated.
When this option is activated, all audio edits are done at zero cross-
ings (positions in the audio where the amplitude is zero). This helps 
you avoid pops and clicks which might otherwise be caused by sud-
den amplitude changes.
•This setting affects the Sample Editor only. In the Project window and 
other editors, the Snap to Zero Crossing setting in the Preferences 
dialog (Editing–Audio page) is used....

Page 292

CUBASE SE
15 – 292 The Sample Editor 

Page 293

16
The Audio Part Editor 

Page 294

CUBASE SE
16 – 294 The Audio Part Editor
Background
The Audio Part Editor allows you to view and edit the events inside 
audio parts. Essentially, this is the same type of editing that you do in 
the Project window, which means that this chapter contains a lot of 
references to the chapter “The Project window”.
Audio parts are created in the Project window, in one of the following 
ways:
•By selecting one or several audio events on the same track, and se-
lecting “Events to Part” from the Audio menu.
•By...

Page 295

CUBASE SE
The Audio Part Editor 16 – 295
Window overview
The toolbar
The tools, settings and icons on the toolbar have the same functional-
ity as in the Project window, with the following differences:
• A Solo button (see page 298).
• Separate tools for audition (Speaker) and scrubbing (see page 299).
• No Line, Glue Tube or Color tool.
• Play and Loop icons and an Audition Volume control (see page 298).
• Part List controls for handling several parts: Activating parts for editing, restrict-
ing editing...

Page 296

CUBASE SE
16 – 296 The Audio Part Editor
•Note that you can select a separate display format for the Audio Part 
Editor ruler by clicking on the arrow button on the right and selecting 
an option from the pop-up menu that appears.
For a list of the available formats, see page 79.
About lanes
If you make the editor window larger, this will reveal additional space 
below the edited events. This is because an audio part is divided ver-
tically in lanes. 
Lanes can make it easier to work with several audio...

Page 297

CUBASE SE
The Audio Part Editor 16 – 297
•To move an event to another lane without accidentally moving it hori-
zontally, press [Ctrl]/[Command] and drag it up or down.
This is the default modifier key for this – you can adjust this in the Preferences dialog if 
you like.
Overlapping events
Only one event per track can be played back at the same time! This 
means that if you have overlapping events, on the same lane or different 
lanes, these will cut each other off, according to the following rules:...

Page 298

CUBASE SE
16 – 298 The Audio Part Editor
Operations
Zooming, selecting and editing in the Audio Part Editor is done just as in 
the Project window (see page 81).
•Note that if a part is a shared copy (i.e. you have previously copied the 
part by [Alt]/[Option]+[Shift]-dragging), any editing you perform will 
affect all shared copies of this part.
To indicate that it is a shared copy, its name is displayed in italics and a symbol is dis-
played in the lower right corner of the part in the Project window...

Page 299

CUBASE SE
The Audio Part Editor 16 – 299
By using regular playback
You can of course use the regular playback controls while in the Audio 
Part Editor. Furthermore, if you activate the Solo Editor button on the 
toolbar, only the events in the edited part will be played back.
Scrubbing
In the Audio Part Editor, the Scrub tool has a separate icon on the tool-
bar. Apart from that, scrubbing works exactly as in the Project window 
(see page 95).
Handling several parts
When you open the Audio Part Editor...

Page 300

CUBASE SE
16 – 300 The Audio Part Editor
•The button “Edit Active Part Only”, lets you restrict editing operations 
to the active part only.
If you for example select “All” from the Select submenu on the Edit menu with this op-
tion activated, all events in the active part will be selected but not the events in other 
parts.
“Edit Active Part Only” activated on the toolbar.
•You can zoom in on an active part so that it fills the screen by select-
ing “Zoom to Event” from the Zoom submenu on the Edit...
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