Steinberg Cubase 8 Manual
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Sample Editor General Functions 451 You can also use the “Events from Regions” function from the Advanced submenu of the Audio menu. RELATED LINKS Region Operations on page 190 Exporting regions as audio files If you create a region in the Sample Editor, the region can be exported to disk as a new audio file. This is done from the Pool. RELATED LINKS Exporting Regions as Audio Files on page 516 Selecting an algorithm for realtime playback On the Algorithm pop-up menu on the toolbar you can select the...
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Sample Editor Warping audio452 When Musical Mode is activated, audio events will adapt to any tempo changes in Cubase, just like MIDI events. You can activate Musical Mode on the AudioWarp tab, the Definition tab, and the toolbar. NOTE It is also possible to activate/deactivat e Musical Mode from within the Pool by clicking the corresponding checkbox in the Musical Mode column. IMPORTANTIMPORTANTIMPORTANTIMPORTANT Cubase supports ACID® loops. These loops are standard audio files but with embedded...
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Sample Editor Warping audio 453 4. Activate the Musical Mode button. Your loop is warped and stretched automatically to adapt it to the project tempo. The rulers reflect the change. RESULT In the Project window, the audio event is now shown with a note symbol and a warp symbol in the upper right corner to indicate that time stretching has been applied. RELATED LINKS About time stretch and pitch shift algorithms on page 428 Adjusting complex audio material to the project tempo using Musical Mode If you...
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Sample Editor Warping audio 454 4. Click the Auto Adjust button. The snap point is moved to the start of the selected range, which is now also the start position of the local definition grid. The lower ruler changes to reflect your edits. The transients, i. e. the bars and beats positions, are marked with vertical lines. 5. Activate the Musical Mode button. RESULT Your clip is warped and stretched automatically to adapt it to the project tempo. The rulers reflect the change. NOTE You can also apply...
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Sample Editor Warping audio 455 5. In the upper part of the waveform, move the mouse pointer to the vertical line nearest to the second bar so that the tooltip “Stretch Grid” and a blue vertical line are shown. “Stretch Grid” allows you to correct the tempo by stretching or compressing the whole grid. 6. Click and drag the blue vertical line to the left or right to the position of the first downbeat in the second bar and release the mouse button. The beginning of the next bar is set, and all bar...
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Sample Editor Warping audio 456 11. To remove a misplaced beat edit, press any modifier key so that the Erase tool is shown and click on the adjusted grid line. NOTE If you want to hear your changes immediately, you can activate Musical Mode for this procedure. The warping will be recalculated after each edit. Applying swing If you find that your audio sounds too straight, for example, after having used the “Auto Adjust” function, you can add swing. PROCEDURE 1. Activate Musical Mode. 2. On the...
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Sample Editor Warping audio 457 Free Warp The Free Warp tool allows you to change the timing of individual positions in the audio material. The Free Warp tool snaps to hitpoint positions and/or warp markers. The Free Warp tool creates warp markers. Warp markers are a kind of marker or anchor that can be attached to musically relevant time positions in an audio event, for example, the first beat of every bar. Warp markers can be dragged to the corresponding time positions in the project, and the audio...
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Sample Editor Warping audio 458 4. On the Transport panel, activate the Click button, and play back your audio clip to determine positions where the beat is not on time with the click. If you find it difficult to pinpoint an exact position in the audio event, you can use the Scrub tool and/or zoom in the view. 5. On the AudioWarp tab, select the Free Warp tool, place the pointer at the position of the beat that you want to adjust, click, and hold. The mouse pointer changes to a clock with arrows on...
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Sample Editor Working with hitpoints and slices459 Resetting warp modifications You can reset your Free Warp edits. PROCEDURE •Click Reset on the AudioWarp tab. This also resets Disable Warp Changes on the same tab. NOTE If Musical Mode is activated, only Free Warp edits are reset. Working with hitpoints and slices Cubase can detect hitpoints, musically rele vant positions, by analyzing onsets and melodic changes. At these po sitions a type of marker is added. Hitpoints allow you to create slices,...
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Sample Editor Working with hitpoints and slices 460 Hitpoints can also be used to quantize audio material without creating slices. RELATED LINKS Creating Groove Quantize Presets on page 246 Quantizing MIDI and Audio on page 234 Which audio files can be used? Here are some guidelines as to what type of audio files are suited for slicing using hitpoints: • Each individual sound should have a noticeable attack. Slow attacks, legato playing, etc. may not produce the expected result. • Poorly recorded audio...