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Steinberg Cubase 8 Manual

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Page 441

Sample Editor
General Functions
441
Zoom to Selection (Horiz.)
Zooms in horizontally so that the current selection fills the editor display.
Zoom to Event
Zooms in so that the editor shows the section of the clip corresponding to the 
edited audio event. This is not available if you have opened the Sample Editor 
from the Pool (in which case the whole clip is opened for editing, not an 
event).
Zoom In/Out Vertically
This is the same as using the vertical zoom slider (see above).
Undo/Redo Zoom
These...

Page 442

Sample Editor
General Functions
442
• If you have made a selection, this selection will be played back.
• If there is no selection and “Show Event” is deactivated, playback will start at 
the cursor position.
• If the Audition Loop icon is activated, playback will continue repeatedly until you 
deactivate the Audition Loop icon. Otherwise, the section will be played back once.
NOTE
There is a separate Play button for auditioning regions.
Using the Speaker tool
If you click somewhere in the waveform...

Page 443

Sample Editor
General Functions
443
Adjusting the snap point
The snap point is a marker within an audio event. It is used as a reference position 
when you move events with snap activated, so that the snap point is “magnetic” to 
whatever snap positions you have selected.
By default, the snap point is set at the beginning of the audio event, but often it is useful 
to move the snap point to a “relevant” position in the event, such as a downbeat.
NOTE
• If you adjust the snap point with the Scrub tool,...

Page 444

Sample Editor
General Functions
444
RELATED LINKS
Correcting the local definition grid on page 454
Drawing in the Sample Editor
It is possible to edit the audio clip at sample level by drawing with the Draw tool. 
This can be useful if you need to manually edit out a spike or click, etc.
PROCEDURE
1. Zoom in to a zoom value lower than 1.
This means that there is more than one screen pixel per sample.
2. Select the Draw tool.
3. Click at the beginning of the section that you want to correct and draw in...

Page 445

Sample Editor
General Functions
445
Using the Select menu
On the Select menu on the Range tab and on the Select submenu of the Edit menu 
you find the following options:
All
Selects the whole clip.
None
Selects no audio (the selection length is set to “0”).
In Loop
Selects all audio between the left and right locator.
Select Event
Selects only the audio that is included in the edited event. This is grayed out 
if you have opened the Sample Editor from the Pool (in which case the whole 
clip is opened for...

Page 446

Sample Editor
General Functions
446
Left Selection Side to Cursor (Edit menu only)
Moves the left side of the current selection range to the project cursor 
position. For this to work, the cursor must be within the clip boundaries. This 
function is not available for VariAudio segments (Cubase Pro only).
Right Selection Side to Cursor (Edit menu only)
Moves the right side of the current selection range to the project cursor 
position (or the end of the clip, if the cursor is to the right of the clip)....

Page 447

Sample Editor
General Functions
447
• Selecting Paste copies the data from the clipboard into the clip.
If there is a selection in the editor, this is replaced by the pasted data. If 
there is no selection, the pasted data is inserted starting at the project 
cursor. The section to the right of the line is moved to make room for the 
pasted material.
Delete
Selecting Delete (on the Edit menu, on the Process tab of the Sample Editor 
Inspector, or on the main Edit menu) removes the selection from the...

Page 448

Sample Editor
General Functions
448
Creating a new clip or audio file from the selection
You can extract a selection from an event and either create a new clip or a new audio file.
PROCEDURE
1. Make a selection range.
2. Open the context menu and select “Bounce Selection” from the Audio submenu.
RESULT 
A new clip is created and added to the Pool, and another Sample Editor window 
opens with the new clip. This clip refers to the same audio file as the original clip, 
but contains the audio corresponding...

Page 449

Sample Editor
General Functions
449
Creating and removing regions
PROCEDURE
1. Select the range that you want to convert into a region.
2. Click the “Set up Window Layout” button and activate the Regions option.
The regions list is displayed on the right.
3. Click the Add Region button above the regions list (or select “Event or Range 
as Region” from the Advanced submenu of the Audio menu).
A region is created, corresponding to the selected range.
4. To name the region, double-click on it in the list...

Page 450

Sample Editor
General Functions
450
There are two ways to edit the start and end positions of a region:
• Click and drag the region start and end handles in the waveform display (with 
any tool).
When you move the pointer over the handles, it automatically changes to 
indicate that you can drag the handles.
• Edit the Start and End positions in the corresponding fields in the regions list.
The positions are shown in the display format selected for the ruler and info 
line, but are relative to the start...
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