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Steinberg Cubase 8 Manual

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Page 421

Audio processing and functions
Detect Silence
421
Detect Silence
The Detect Silence function searches for silent sections in an event and either splits 
the event, removing the silent parts from the project, or creates regions 
corresponding to the non-silent sections.
• To open the Detect Silence dialog, select one or several audio events in the 
Project window or the Audio Part Editor. On the Audio menu, open the 
Advanced submenu and select “Detect Silence”.
If you select more than one event, the...

Page 422

Audio processing and functions
Detect Silence
422
Min. time closed
Determines the minimum time that the function will remain “closed” after the 
audio level has dropped below the Close Threshold value.
Set this to a low value to avoid removing sounds.
Pre-roll
Allows you to cause the function to “open” slightly before the audio level 
exceeds the Open Threshold value. In other words, the start of each “open” 
section is moved to the left according to the time you set here.
This is useful to avoid...

Page 423

Audio processing and functions
Detect Silence
423
Adjustments in the waveform display
The upper part of the dialog displays a waveform image of the selected audio event. 
In case you have selected several audio events, the waveform of the event that you 
have selected first is shown.
You can make the following adjustments:
• With the zoom slider below the waveform to the right, zoom in and out on the 
waveform.
You can also click in the waveform, keep the mouse button pressed, and 
move the mouse for...

Page 424

Audio processing and functions
The Spectrum Analyzer
424
6. Click the Process button.
The event is split and/or regions are added.
NOTE
If you have selected more than one event and did not activate the “Process all 
selected Events” option in the Output section, the dialog opens again after 
processing, allowing you to make separate settings for the next event.
The Spectrum Analyzer
This function analyzes the selected audio, computes the average “spectrum” (level 
distribution over the frequency range)...

Page 425

Audio processing and functions
The Spectrum Analyzer
425
•Normalized Values
When this is activated, the resulting level values are scaled, so that the highest 
level is displayed as “1” (0
 dB).
•From Stereo
When analyzing stereo material, there is a pop-up menu with the following 
options:
Mono mix – the stereo signal is mixed to mono before analyzing.
Mono left/right – the left or right channel signal is used for analysis.
Stereo – both channels are analyzed (two separate spectrums will be...

Page 426

Audio processing and functions
Statistics
426
value (the difference in level between the current position and the right-click position) 
is displayed in the upper right corner (labeled “D”).
• If you analyze stereo audio and selected the “Stereo” option in the first dialog, 
the graphs for the left and right channel are superimposed in the display, with 
the left channel graph in white and the right channel graph in yellow.
The display in the upper right corner shows the values for the left channel – to...

Page 427

Audio processing and functions
Statistics
427
True Peak
The maximum absolute level of the audio signal waveform in the continuous 
time domain.
DC Offset
The amount of DC Offset as a percentage and in dB.
Resolution
The current calculated audio resolution.
Estimated Pitch
The estimated pitch.
Sample Rate
The sample rate.
Average RMS (AES-17)
The average loudness in accordance with the AES-17 standard.
Max. RMS
The highest RMS value.
Max. RMS All Channels
The highest RMS value of all channels.
Integrated...

Page 428

Audio processing and functions
About time stretch and pitch shift algorithms
428
About time stretch and pitch shift algorithms
In Cubase, time stretching and pitch shifting algorithms are used for numerous 
operations (e.
 g. the Time Stretch and Pitch Shift offline processes, in the Sample 
Editor, or by the Flatten function). Depending on the feature, some or all of the 
following algorithm presets are available.
élastique
The élastique algorithm is suited for both polyphonic and monophonic material....

Page 429

Audio processing and functions
About time stretch and pitch shift algorithms
429
MPEX – Solo Musical
Same as above but higher quality.
MPEX – Poly Fast
Use this for processing monophonic and polyphonic material. This is the 
fastest setting that gives still very good results. You can use this for drum 
loops, mixes, chords.
MPEX – Poly Musical
Use this for processing monophonic and polyphonic material. This is the 
recommended MPEX default quality setting. You can use this for drum loops, 
mixes,...

Page 430

Audio processing and functions
About time stretch and pitch shift algorithms
430
Standard – Mix
This mode preserves the rhythm and minimizes the artifacts for pitched 
material that does not meet the above criteria (i.
 e. with a less homogenous 
sound character).
This preset is selected by default for audio that is not categorized.
Standard – Custom
This preset allows you to manually tweak the time stretching parameters (see 
below). By default, the settings that are shown when you open the dialog are...
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