Steinberg Cubase 8 Manual
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Audio processing and functions Detect Silence 421 Detect Silence The Detect Silence function searches for silent sections in an event and either splits the event, removing the silent parts from the project, or creates regions corresponding to the non-silent sections. • To open the Detect Silence dialog, select one or several audio events in the Project window or the Audio Part Editor. On the Audio menu, open the Advanced submenu and select “Detect Silence”. If you select more than one event, the...
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Audio processing and functions Detect Silence 422 Min. time closed Determines the minimum time that the function will remain “closed” after the audio level has dropped below the Close Threshold value. Set this to a low value to avoid removing sounds. Pre-roll Allows you to cause the function to “open” slightly before the audio level exceeds the Open Threshold value. In other words, the start of each “open” section is moved to the left according to the time you set here. This is useful to avoid...
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Audio processing and functions Detect Silence 423 Adjustments in the waveform display The upper part of the dialog displays a waveform image of the selected audio event. In case you have selected several audio events, the waveform of the event that you have selected first is shown. You can make the following adjustments: • With the zoom slider below the waveform to the right, zoom in and out on the waveform. You can also click in the waveform, keep the mouse button pressed, and move the mouse for...
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Audio processing and functions The Spectrum Analyzer 424 6. Click the Process button. The event is split and/or regions are added. NOTE If you have selected more than one event and did not activate the “Process all selected Events” option in the Output section, the dialog opens again after processing, allowing you to make separate settings for the next event. The Spectrum Analyzer This function analyzes the selected audio, computes the average “spectrum” (level distribution over the frequency range)...
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Audio processing and functions The Spectrum Analyzer 425 •Normalized Values When this is activated, the resulting level values are scaled, so that the highest level is displayed as “1” (0 dB). •From Stereo When analyzing stereo material, there is a pop-up menu with the following options: Mono mix – the stereo signal is mixed to mono before analyzing. Mono left/right – the left or right channel signal is used for analysis. Stereo – both channels are analyzed (two separate spectrums will be...
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Audio processing and functions Statistics 426 value (the difference in level between the current position and the right-click position) is displayed in the upper right corner (labeled “D”). • If you analyze stereo audio and selected the “Stereo” option in the first dialog, the graphs for the left and right channel are superimposed in the display, with the left channel graph in white and the right channel graph in yellow. The display in the upper right corner shows the values for the left channel – to...
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Audio processing and functions Statistics 427 True Peak The maximum absolute level of the audio signal waveform in the continuous time domain. DC Offset The amount of DC Offset as a percentage and in dB. Resolution The current calculated audio resolution. Estimated Pitch The estimated pitch. Sample Rate The sample rate. Average RMS (AES-17) The average loudness in accordance with the AES-17 standard. Max. RMS The highest RMS value. Max. RMS All Channels The highest RMS value of all channels. Integrated...
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Audio processing and functions About time stretch and pitch shift algorithms 428 About time stretch and pitch shift algorithms In Cubase, time stretching and pitch shifting algorithms are used for numerous operations (e. g. the Time Stretch and Pitch Shift offline processes, in the Sample Editor, or by the Flatten function). Depending on the feature, some or all of the following algorithm presets are available. élastique The élastique algorithm is suited for both polyphonic and monophonic material....
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Audio processing and functions About time stretch and pitch shift algorithms 429 MPEX – Solo Musical Same as above but higher quality. MPEX – Poly Fast Use this for processing monophonic and polyphonic material. This is the fastest setting that gives still very good results. You can use this for drum loops, mixes, chords. MPEX – Poly Musical Use this for processing monophonic and polyphonic material. This is the recommended MPEX default quality setting. You can use this for drum loops, mixes,...
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Audio processing and functions About time stretch and pitch shift algorithms 430 Standard – Mix This mode preserves the rhythm and minimizes the artifacts for pitched material that does not meet the above criteria (i. e. with a less homogenous sound character). This preset is selected by default for audio that is not categorized. Standard – Custom This preset allows you to manually tweak the time stretching parameters (see below). By default, the settings that are shown when you open the dialog are...