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Sony Projector Vpl Vw1000es User Manual

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    							81 
    Others
    Preset memory numbers for each input signal
    Analog signal
    Digital signal
    * Some digital signals input from computers may be displayed as preset memory number of 
    Component or Video GBR signal.  Signal Preset memory number
    Component signal (Y P
    B/CB PR/CR connectors) 3 to 8, 10, 11
    Computer signal (INPUT A connector) 26, 28 to 35, 37 to 39, 55, 56
    Signal Preset memory number
    Component signal (HDMI 1, 2 connectors) 3 to 8, 10 to 14, 18 to 20, 93 to 96
    Video GBR signal (HDMI 1, 2 connectors) 3 to 8, 10 to 14, 18 to 20, 93 to 96
    Computer signal (HDMI 1, 2 connectors) 10 to 13*, 26, 32, 37, 45, 47, 50, 
    55 
    						
    							 82
    The items in the menus available to adjust differ depending on the input signal. The 
    following tables indicate them.
    The items that cannot be adjusted are not displayed in the menu.
    Picture menu
    Input Signals and Adjustable/Setting Items
    Item Input signal
    Component signal Video GBR signal Computer signal
    Reality Creationzz–
    Advanced Iriszzz
    Lamp Controlzzz
    Film Projectionzz–
    Motion Enhancerz
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    Contrastzzz
    Brightnesszzz
    Colorzz–
    Huezz–
    Color Temp.zzz
    Sharpnesszz–
    NRz 
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    MPEG NRz
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    Smooth Gradationz
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    Film Modez
    (excluding preset 
    memory numbers 14, 
    20, and 93 to 96)z
    (excluding preset 
    memory numbers 14, 
    20, and 93 to 96)–
    Black Level Adj.z
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    Gamma Correctionzzz 
    						
    							83 
    Others
    z : Adjustable/can be set
    –  : Not adjustable/cannot be set
    Screen menu
    z : Adjustable/can be set
    – : Not adjustable/cannot be set
    *
    1: The setting can be made only for analog signal.
    When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information 
     menu (1 page 59) and Digital signal (1 page 81), and check items that are adjustable/can be 
    set.Color Correctionzz–
    Clear Whitezz–
    x.v.Color z––
    Color Space
    zzz
    Item Input signal
    Component signal Video GBR signal Computer signal
    Item Input signal
    Component signal Video GBR signal Computer signal
    Aspectz
    (excluding preset 
    memory number 96)z
    (excluding preset 
    memory number 96)–
    Over Scanz
    (excluding preset 
    memory numbers 93 to 
    96)z
    (excluding preset 
    memory numbers 93 to 
    96)–
    Phase – –z *
    1
    Pitch – –z *1
    Shiftz *1z *1z
    Note 
    						
    							 84
    This unit accepts the following types of 3D signals.
    *: Mandatory 3D format of the HDMI standards.
    Some items on the menus may not be available to adjust/set, depending on the 3D signals.
    The items that cannot be adjusted are not displayed on the menu. The following tables 
    indicate those items.
    z: Adjustable/can be set
    –: Not Adjustable/cannot be set
    Compatible 3D Signals
    Resolution 3D signal format
    720/60, 50P Side-by-Side format
    Over-Under format*
    Frame packing*
    1080/60, 50i Side-by-Side format*
    1080/24P Over-Under format*
    Frame packing*
    1080/60, 50P Side-by-Side format
    Over-Under format
    3D Signals and Adjustable/Setting Items
    Item 3D signals
    720/60, 50P 1080/60, 50i 1080/24P 1080/60, 50P
    Reality Creationzzzz
    Advanced Iris––––
    Lamp Controlzzzz
    Film Projection––––
    Motion Enhancer – –z–
    NR ––––
    MPEG NR––––
    Smooth 
    Gradation––––
    Film Mode––––
    x.v.Colorzzzz
    Aspectzz
    (Squeeze cannot 
    be selected)zz
    Over Scan–––– 
    						
    							85 
    Others
    When the unit is set to convert 2D video images to 3D video images, some items on the 
    menus may be not available to adjust/set, depending on the “3D Format” settings on the 
    Function   menu. The items that cannot be adjusted are not displayed on the menu. The 
    following tables indicate these items.
    Item 3D format
    Over-Under Side-by-Side Simulated 3D
    Reality Creationzzz
    Advanced Iris–––
    Lamp Controlzzz
    Film Projection – – –
    Motion Enhancerz
    (preset memory
    number 14 only)–z
    NR – –z
    MPEG NRzzz
    Smooth Gradationzzz
    Film Mode – – –
    x.v.Colorzzz
    Aspectzz
    (Cannot be selected for 
    preset memory 
    numbers 7, 8, 12, 13)z
    Over Scan ––– 
    						
    							 86
    Projection Distance and Lens Shift Range
    The projection distance refers to the distance between the front of the lens and the 
    projected surface.
    The lens shift range represents the distance in percent (%) by which the lens can be shifted 
    from the center of the projected image. The lens shift range is regarded as 0% when the 
    point A in the illustration (point where a line drawn from the center of the lens and the 
    projected image cross at right angles) is aligned with the center of the projected image and 
    full width or full height of the projected image is regarded as 100%.
    VS 
    +:  Vertical lens shift range (up) [%]
    VS 
    –:  Vertical lens shift range (down) [%]
    HS 
    +:  Horizontal lens shift range (right) [%]
    HS 
    –:  Horizontal lens shift range (left) [%]
    Projected image Projection distance L
    Front of the lens
    Projected image
    Center of the lensVS 
    +Center of the 
    projected 
    image
    50%
    50%HS 
    –HS +
    VS –Projected imageCenter of the lens
    Shaded region: Lens shift range Lens shift range
    Side of the unit A
    Projected image
    Center of the 
    lens Center of the 
    projected 
    image
    50%
    50%Lens shift range
    Top of the unit A 
    						
    							87 
    Others
    When projecting in 1.90:1 (Native Full Display 17:9) format
    Projection distance
    Unit: m (inches)
    Projection distance formula
    D: Projected image size (Diagonal) Unit: m (inches)
    Lens shift range
    Projection image sizeProjection distance LDiagonalWidth × Height
    80 (2.03 m) 1.80 × 0.95 (71 × 37) 2.23 – 4.90 (88 – 192)
    100 (2.54 m) 2.25 × 1.18 (88 × 47) 2.81 – 6.14 (111 – 241)
    120 (3.05 m) 2.70 × 1.42 (106 × 56) 3.39 – 7.38 (134 – 290)
    150 (3.81 m) 3.37 × 1.78 (133 × 70) 4.25 – 9.25 (168 – 364)
    200 (5.08 m) 4.49 × 2.37 (177 × 93) 5.70 – 12.36 (225 – 486)
    1.90
    1
    Projection distance L (minimal length)Projection distance L (maximal length)
    L=0.028860 × D – 0.0800
    (L=1.136218 × D – 3.1491)L=0.062212 × D – 0.0756
    (L=2.449310 × D – 2.9775)
    80%
    31% 31%
    VS + = VS – = 80 – 2.581 × (HS + or HS –) [%]
    HS + = HS – = 31 – 0.388 × (VS + or VS –) [%]
    80% 
    						
    							 88
    When projecting in 1.78:1 (16:9) format
    Projection distance
    Unit: m (inches)
    Projection distance formula
    D: Projected image size (Diagonal) Unit: m (inches)
    Lens shift range
    Projection image sizeProjection distance LDiagonalWidth × Height
    80 (2.03 m) 1.77 × 1.00 (70 × 39) 2.35 – 5.15 (93 – 202)
    100 (2.54 m) 2.21 × 1.25 (87 × 49) 2.96 – 6.46 (117 – 254)
    120 (3.05 m) 2.66 × 1.49 (105 × 59) 3.56 – 7.77 (141 – 305)
    150 (3.81 m) 3.32 × 1.87 (131 × 74) 4.47 – 9.73 (176 – 383)
    200 (5.08 m) 4.43 ×2.49 (174 × 98) 5.99 – 13.00 (236 – 511)
    Video display area
    Projection area 1.78
    1
    Projection distance L (minimal length)Projection distance L (maximal length)
    L=0.030333 × D – 0.0800
    (L=1.194198 × D – 3.1491)L=0.065387 × D – 0.0756
    (L=2.574296 × D – 2.9775)
    80%
    33% 33%
    VS + = VS – = 80 – 2.424 × (HS + or HS –) [%]
    HS + = HS – = 33 – 0.413 × (VS + or VS –) [%]
    80% 
    						
    							89 
    Others
    When projecting in 2.35:1 format
    Projection distance
    Unit: m (inches)
    Projection distance formula
    D: Projected image size (Diagonal) Unit: m (inches)
    Lens shift range
    Projection image sizeProjection distance LDiagonalWidth × Height
    80 (2.03 m) 1.87 × 0.80 (74 × 31) 2.33 – 5.10 (92 – 200)
    100 (2.54 m) 2.34 × 0.99 (92 × 39) 2.93 – 6.39 (116 – 251)
    120 (3.05 m) 2.80 × 1.19 (110 × 47) 3.53 – 7.69 (139 – 302)
    150 (3.81 m) 3.51 × 1.49 (138 × 59) 4.43 – 9.63 (175 – 379)
    200 (5.08 m) 4.67 × 1.99 (184 × 78) 5.93 – 12.86 (234 – 506)
    Video display area
    Projection area 2.35
    1
    Projection distance L (minimal length)Projection distance L (maximal length)
    L=0.030024 × D – 0.0800
    (L=1.182064 × D – 3.1491)L=0.064723 × D – 0.0756
    (L=2.548138 × D – 2.9775)
    100%
    31% 31%
    VS + = VS – = 100 – 3.226 × (HS + or HS –) [%]
    HS + = HS – = 31 – 0.310 × (VS + or VS –) [%]
    100% 
    						
    							 90
    Dimensions
    FrontUnit: mm (inches)
    BottomUnit: mm (inches)
    Center of the lens
    520 (201/2)
    260 (10
    1/4) 260 (101/4)
    208 (8
    1/4)
    200 (77/8)
    109 (4
    3/8)
    Front of the cabinet
    164 (6
    1/2) 164 (6
    1/2)
    81.5 
    (31/4)81.5 
    (3
    1/4)
    120 
    (43/4) 120 
    (4
    3/4)
    150 (6)
    171.3 (6
    3/4)
    563.5 (22
    1/4)
    640 (25
    1/4)18.1 (
    23/32) 150.6 (6) 
    						
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