Sony Projector Vpl Vw1000es User Manual
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81 Others Preset memory numbers for each input signal Analog signal Digital signal * Some digital signals input from computers may be displayed as preset memory number of Component or Video GBR signal. Signal Preset memory number Component signal (Y P B/CB PR/CR connectors) 3 to 8, 10, 11 Computer signal (INPUT A connector) 26, 28 to 35, 37 to 39, 55, 56 Signal Preset memory number Component signal (HDMI 1, 2 connectors) 3 to 8, 10 to 14, 18 to 20, 93 to 96 Video GBR signal (HDMI 1, 2 connectors) 3 to 8, 10 to 14, 18 to 20, 93 to 96 Computer signal (HDMI 1, 2 connectors) 10 to 13*, 26, 32, 37, 45, 47, 50, 55
82 The items in the menus available to adjust differ depending on the input signal. The following tables indicate them. The items that cannot be adjusted are not displayed in the menu. Picture menu Input Signals and Adjustable/Setting Items Item Input signal Component signal Video GBR signal Computer signal Reality Creationzz– Advanced Iriszzz Lamp Controlzzz Film Projectionzz– Motion Enhancerz (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– Contrastzzz Brightnesszzz Colorzz– Huezz– Color Temp.zzz Sharpnesszz– NRz (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– MPEG NRz (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– Smooth Gradationz (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– Film Modez (excluding preset memory numbers 14, 20, and 93 to 96)z (excluding preset memory numbers 14, 20, and 93 to 96)– Black Level Adj.z (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– Gamma Correctionzzz
83 Others z : Adjustable/can be set – : Not adjustable/cannot be set Screen menu z : Adjustable/can be set – : Not adjustable/cannot be set * 1: The setting can be made only for analog signal. When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information menu (1 page 59) and Digital signal (1 page 81), and check items that are adjustable/can be set.Color Correctionzz– Clear Whitezz– x.v.Color z–– Color Space zzz Item Input signal Component signal Video GBR signal Computer signal Item Input signal Component signal Video GBR signal Computer signal Aspectz (excluding preset memory number 96)z (excluding preset memory number 96)– Over Scanz (excluding preset memory numbers 93 to 96)z (excluding preset memory numbers 93 to 96)– Phase – –z * 1 Pitch – –z *1 Shiftz *1z *1z Note
84 This unit accepts the following types of 3D signals. *: Mandatory 3D format of the HDMI standards. Some items on the menus may not be available to adjust/set, depending on the 3D signals. The items that cannot be adjusted are not displayed on the menu. The following tables indicate those items. z: Adjustable/can be set –: Not Adjustable/cannot be set Compatible 3D Signals Resolution 3D signal format 720/60, 50P Side-by-Side format Over-Under format* Frame packing* 1080/60, 50i Side-by-Side format* 1080/24P Over-Under format* Frame packing* 1080/60, 50P Side-by-Side format Over-Under format 3D Signals and Adjustable/Setting Items Item 3D signals 720/60, 50P 1080/60, 50i 1080/24P 1080/60, 50P Reality Creationzzzz Advanced Iris–––– Lamp Controlzzzz Film Projection–––– Motion Enhancer – –z– NR –––– MPEG NR–––– Smooth Gradation–––– Film Mode–––– x.v.Colorzzzz Aspectzz (Squeeze cannot be selected)zz Over Scan––––
85 Others When the unit is set to convert 2D video images to 3D video images, some items on the menus may be not available to adjust/set, depending on the “3D Format” settings on the Function menu. The items that cannot be adjusted are not displayed on the menu. The following tables indicate these items. Item 3D format Over-Under Side-by-Side Simulated 3D Reality Creationzzz Advanced Iris––– Lamp Controlzzz Film Projection – – – Motion Enhancerz (preset memory number 14 only)–z NR – –z MPEG NRzzz Smooth Gradationzzz Film Mode – – – x.v.Colorzzz Aspectzz (Cannot be selected for preset memory numbers 7, 8, 12, 13)z Over Scan –––
86 Projection Distance and Lens Shift Range The projection distance refers to the distance between the front of the lens and the projected surface. The lens shift range represents the distance in percent (%) by which the lens can be shifted from the center of the projected image. The lens shift range is regarded as 0% when the point A in the illustration (point where a line drawn from the center of the lens and the projected image cross at right angles) is aligned with the center of the projected image and full width or full height of the projected image is regarded as 100%. VS +: Vertical lens shift range (up) [%] VS –: Vertical lens shift range (down) [%] HS +: Horizontal lens shift range (right) [%] HS –: Horizontal lens shift range (left) [%] Projected image Projection distance L Front of the lens Projected image Center of the lensVS +Center of the projected image 50% 50%HS –HS + VS –Projected imageCenter of the lens Shaded region: Lens shift range Lens shift range Side of the unit A Projected image Center of the lens Center of the projected image 50% 50%Lens shift range Top of the unit A
87 Others When projecting in 1.90:1 (Native Full Display 17:9) format Projection distance Unit: m (inches) Projection distance formula D: Projected image size (Diagonal) Unit: m (inches) Lens shift range Projection image sizeProjection distance LDiagonalWidth × Height 80 (2.03 m) 1.80 × 0.95 (71 × 37) 2.23 – 4.90 (88 – 192) 100 (2.54 m) 2.25 × 1.18 (88 × 47) 2.81 – 6.14 (111 – 241) 120 (3.05 m) 2.70 × 1.42 (106 × 56) 3.39 – 7.38 (134 – 290) 150 (3.81 m) 3.37 × 1.78 (133 × 70) 4.25 – 9.25 (168 – 364) 200 (5.08 m) 4.49 × 2.37 (177 × 93) 5.70 – 12.36 (225 – 486) 1.90 1 Projection distance L (minimal length)Projection distance L (maximal length) L=0.028860 × D – 0.0800 (L=1.136218 × D – 3.1491)L=0.062212 × D – 0.0756 (L=2.449310 × D – 2.9775) 80% 31% 31% VS + = VS – = 80 – 2.581 × (HS + or HS –) [%] HS + = HS – = 31 – 0.388 × (VS + or VS –) [%] 80%
88 When projecting in 1.78:1 (16:9) format Projection distance Unit: m (inches) Projection distance formula D: Projected image size (Diagonal) Unit: m (inches) Lens shift range Projection image sizeProjection distance LDiagonalWidth × Height 80 (2.03 m) 1.77 × 1.00 (70 × 39) 2.35 – 5.15 (93 – 202) 100 (2.54 m) 2.21 × 1.25 (87 × 49) 2.96 – 6.46 (117 – 254) 120 (3.05 m) 2.66 × 1.49 (105 × 59) 3.56 – 7.77 (141 – 305) 150 (3.81 m) 3.32 × 1.87 (131 × 74) 4.47 – 9.73 (176 – 383) 200 (5.08 m) 4.43 ×2.49 (174 × 98) 5.99 – 13.00 (236 – 511) Video display area Projection area 1.78 1 Projection distance L (minimal length)Projection distance L (maximal length) L=0.030333 × D – 0.0800 (L=1.194198 × D – 3.1491)L=0.065387 × D – 0.0756 (L=2.574296 × D – 2.9775) 80% 33% 33% VS + = VS – = 80 – 2.424 × (HS + or HS –) [%] HS + = HS – = 33 – 0.413 × (VS + or VS –) [%] 80%
89 Others When projecting in 2.35:1 format Projection distance Unit: m (inches) Projection distance formula D: Projected image size (Diagonal) Unit: m (inches) Lens shift range Projection image sizeProjection distance LDiagonalWidth × Height 80 (2.03 m) 1.87 × 0.80 (74 × 31) 2.33 – 5.10 (92 – 200) 100 (2.54 m) 2.34 × 0.99 (92 × 39) 2.93 – 6.39 (116 – 251) 120 (3.05 m) 2.80 × 1.19 (110 × 47) 3.53 – 7.69 (139 – 302) 150 (3.81 m) 3.51 × 1.49 (138 × 59) 4.43 – 9.63 (175 – 379) 200 (5.08 m) 4.67 × 1.99 (184 × 78) 5.93 – 12.86 (234 – 506) Video display area Projection area 2.35 1 Projection distance L (minimal length)Projection distance L (maximal length) L=0.030024 × D – 0.0800 (L=1.182064 × D – 3.1491)L=0.064723 × D – 0.0756 (L=2.548138 × D – 2.9775) 100% 31% 31% VS + = VS – = 100 – 3.226 × (HS + or HS –) [%] HS + = HS – = 31 – 0.310 × (VS + or VS –) [%] 100%
90 Dimensions FrontUnit: mm (inches) BottomUnit: mm (inches) Center of the lens 520 (201/2) 260 (10 1/4) 260 (101/4) 208 (8 1/4) 200 (77/8) 109 (4 3/8) Front of the cabinet 164 (6 1/2) 164 (6 1/2) 81.5 (31/4)81.5 (3 1/4) 120 (43/4) 120 (4 3/4) 150 (6) 171.3 (6 3/4) 563.5 (22 1/4) 640 (25 1/4)18.1 ( 23/32) 150.6 (6)