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Namco Motorcross Go Deluxe Operators Manual

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    							Page 41 6. Remove 4off security screw (M5x12), and remove the rear cover.
    7. Remove the 2off Hex head screws (M8x30), and remove the two shipping
    brackets.
    There are two screw holes to enable the brackets to be stored for future
    use. Use the M8x30 screws to retain the brackets.
    8. Refit the rear cover and retain with the 4off security screws (M5x12).
    9. Fit the bike number decals to the rear side of the bikes. 
    						
    							Page 42
    5-4 Linking Machines
    Up to 4 games can be linked together for linked game play. To link games together, use the supplied link cable as described below.
    1. Remove the pozi head screw (M5x10) and remove the link cover. (Located on the rear of the machine next to the mains-in connector.)
    2. Fit the link cables as per the diagrams below. 
    3. Refit the link covers and retain with the pozi head screw (M5x10) 
    4. Ensure that the PCB in each game is set to the correct ID number. (See section 6-3-2 page  47.) Failure to set the ID number correctly will prevent
    the games operating in link mode. 
    						
    							Page 43
    6. ADJUSTMENTS
    6-1 Turning on the Power
    After the machine has been installed, turn ON the power. The power
    switch is located on the rear of the monitor cabinet.
    G GG G
    GAdjustment or maintenance on this machine should be carried out by
    qualified personnel only.
    D DD D
    DEinstellungen und Wartung des Gerätes dürfen nur von dafür
    qualifiziertem Fachpersonal vorgenommen werden.
    l ll l
    lJusteringer eller vedligehold af denne maskine bør kun udføres af
    kvalificeret personale.
    E EE E
    ELos ajustes y el mantenimiento de esta máquina deben ser realizados
    sólo por personal cualificado.
    F FF F
    FL’installation, le service, le réglage, ou la maintenance doivent être
    effectués uniquement par les personnes qualifiées.
    K KK K
    KÌåôáôñïðÝò Þ åðéäéïñèþóåéò óôá ìç÷áíÞìáôá ðñÝðåé íá ãßíï\
    íôáé ìüíï áðü
    åîïõóéïäïôçìÝíá Üôïìá.
    I II I
    IRegolazioni e manutenzione su questa macchina devono essere fatti
    solo da personale specializzato.
    N NN N
    NJustering eller vedlikehold på denne maskinen skall bare utføres av
    kvalifiserte personell.
    O OO O
    OAanpassingen of onderhoud aan deze machine dient alleen
    uitgevoerd te worden door bekwaam personeel.
    P PP P
    PAfinações ou manutenção nesta maquina, deverão ser efectuadas
    sómente por pessoal qualificado.
    S SS S
    SJusteringar och underhåll på denna maskin skall endast utföras av
    kvalificerad personal.
    l ll l
    lTätä laitetta saa säätää tai huoltaa vain siihen ammattipätevyyden
    omaava henkilökunta. 
    						
    							Page 44
    6-2 Adjustment Switches
    The Adjustment switches are located inside the coin door. 
    1. Service Switch. Press this switch to obtain game credits without incrementing the play 
    meter.
    2. Test Switch Slide the test switch ON to enter test mode.
    Test mode allows testing and the changing of game settings. (Refer to
    section  6-3  Test Mode page  45)
    3. Select Up/Down Switch This switch is used to select the test required when in the Test Mode.
    4. Enter Switch This switch is used to enter a selected test and to change settings with\
    in
    a test.
    COIN COUNTER
    TEST SER VICE
    ENTER
    UP
    SELECT DOWN 2 Amp Q/B 
    (Coin Fuse)
    PLAYER 1 
    						
    							Page 45 6-3 Test Mode
    1. Open the coin door and slide the test switch “ON”. The “Menu Screen” will
    be displayed on the monitor.
    2. Select the test required by using the select up/down switch. The colour of
    the selected test will change.
    3. Activate the test by pressing the Enter switch. Select “EXIT” in each test
    to return to the “Menu Screen”.
    4. After testing is completed, slide the test switch to the “OFF” position to
    return to normal game mode.
    The Test Switch must always be in the “OFF” position for normal game mode.
    MENU
    COIN OPTIONS............................Used to set the price of play
    GAME OPTIONS............................Used to set the game options
    I/O TEST............................Used for testing switches, and
    control pots
    SOUND TEST............................Used for setting the volume
    MONITOR TEST............................Used for setting the monitor
    ADS DATA............................Used to view bookkeeping
    OTHERS............................Used for testing the PCB
    BIKE INITIALIZATION............................Used to initialize the bike pots
    ENTER : CHOOSE : 
    						
    							Page 46
    6-3-1 Coin Options
    1. Select “COIN OPTIONS” on the menu screen to set the game cost
    and related settings. The following screen is displayed.
    2. Use the Select Up/Down switch choose the required item then press
    the Enter button.
    3. Use the Enter button to change the setting.
    4. Select “EXIT” and press the Enter button to return to the menu
    screen.
    Note:- The price of play on this machine is set within the Cashflow Coin Mech.
    Ensure that the Game Cost is set to 1 Coin 1 Credit.
    COIN OPTIONS 
    GAME COST1 COIN (S) 1 CREDIT............................ (a)
    FREE PLAYOFF............................ (b)
    EXIT
    SELECT SW : ENTER SW :
    M E T INO I T P I R C S E DTE S Y R O T C A F
    t s o C e m a G ) a (9- 1 e l b a t t e s - - - - - s t i d e r C f o r e b m u n r o f d e r i u q e r s n i o Cti d e r C 1 n i o C 1
    y a l P e e r F ) b (ff O / n O - - - - - s n i o c t u o h t i w e l b a l i a v a t i d e r CFF O 
    						
    							Page 47 6-3-2 Game Options
    1. Select “GAME OPTIONS” on the menu screen to set the game
    variables. the following screen is displayed.
    2. Use the Select Up/Down switch choose the required item then press
    the Enter button.
    3. Use the Enter button to change the setting.
    4. Select “EXIT” and press the Enter button to return to the menu
    screen.
    M E T INO I T P I R C S E DTE S Y R O T C A F
    r e b m u n n o i t a c i n u m m o c k n i L ) a (4 - 1 e l b a t t e s - - - - r e b m u n r e y a l p o t r e b m u n B C P s t e S1
    r e b m u n g n i c a r d n a r u o l o C ) b (4n e e r G , 3 w o l l e Y , 2 d e R , 1 e u l B1e u l B
    e m i T y r t n E ) c () t r o h s y r e v ( D , ) t r o h s ( C , ) l a m r o n ( B , ) g n o l ( AB
    e s r u o c d e c n a v d a f o h t g n e L ) d (sp a L 2 , p a L 1pa L 1
    y t l u c i f f i D e c i v o N ) e () t l u c i f f i d y r e v ( D , ) t l u c i f f i d ( C , ) l a m r o n ( B , ) y s a e ( AB
    y t l u c i f f i D e t a i d e m r e t n I ) f () t l u c i f f i d y r e v ( D , ) t l u c i f f i d ( C , ) l a m r o n ( B , ) y s a e ( AB
    y t l u c i f f i D e c n a v d A ) g () t l u c i f f i d y r e v ( D , ) t l u c i f f i d ( C , ) l a m r o n ( B , ) y s a e ( AB
    e z i l a i t i n I e r o c S - i H ) h (SE Y / O NON
    y a l p s i D d e e p S ) i (HP M / h / m KHP M
    d n u o S t c a r t t A ) j (ff O / n ONO
    l o V d n u o S t c a r t t A ) k () t s e d u o l 5 6 ~ t s e t e i u q 0 ( 5 6 ~ 0 - - - - e l b a t t e s04
    s e g a s s e m f o e g a u g n a L ) l (e s e g u t r o P , h s i n a p S , n a m r e G , h c n e r F , h s i l g n EHS I L G N E
    GAME OPTIONS [DEFAULT IN GREEN]
    ID No.1 LINK ON 4................................. (a)
    TEAM COLORBLUE 1................................. (b)
    ENTRY TIMEB................................. ( c )
    FULL COURSE1 LAP................................. (d)
    NOVICE DIFFICULTYB................................. (e)
    INTERMEDIATE DIFFICULTYB................................. ( f )
    ADVANCED DIFFICULTYB................................. ( g )
    HI-SCORE INITNO................................. (h)
    SPEED DISPLAYMPH................................. (i)
    ATTRACT SOUNDON................................. ( j )
    ATTRACT SOUND VOLUME40................................. ( k )
    LANGUAGEENGLISH................................. (l)
    EXIT
    ENTER : CHOOSE : 
    						
    							Page 48
    6-3-3 I/O Test
    1. Select “I/O TEST” on the menu screen to switches and lamps. The following screen is displayed.
    2. Use the Select Up/Down switch choose the required item then press the Enter button.
    3. Use the Enter button to change the setting. 
    4. Select “EXIT” and press the Enter button to return to the menu scr\
    een. 
    (a) Shows the condition of the DIP Switches on the PCB. In normal operation all switches are OFF. (If a switch is ON, it will be displayed in red.)
    (b) Shows the number of units linked. (1 ~ 4). If no link data is being received LINK OFF will be displayed. 
    If unrecognisable data is being received LINK NG will be displayed.
    (c) Selecting this item allows all switches and control pots to be checked. (See 6-3-3-1  page 49)
    (d) Performs a test on the Handle Motor, Bank Force-Feedback and Air Springs ( See 6-3-3-2 ‘Motor  Test’ page  50)
    I/O TEST
    DIP 4 12345678 ............................................................. (a)
    LINK ON 3 ........................................................................\
    .... (b) 
    SWITCH ........................................................................\
    ...... ( c )
    M O TO R ........................................................................\
    ...... (d) 
    EXIT
    ENTER : CHOOSE : 
    						
    							Page 49 6-3-3-1 Switch Test
    1. Select “Switch Test” on the I/O menu screen to test the switches. The
    following screen is displayed.
    2. The display shows the current state of the switches.
    3. Press the Up Select switch and the Enter switch together to EXIT and
    return to the I/O menu screen
    I/O TEST
    DIP 3 12345678
    LINK ON 1
    SWITCH
    (a) ................................GAS : 0000 SERVICE : OFF.............................  (g)
    (b) ................................BREAK : 0000 VIEW : OFF.............................  (h)
    ( c ) ................................STEER : 0000 : OFF................................ (i)
    (d) ................................BANK : 0000 : OFF............................... ( j )
    (e) ................................TEST : ON : OFF.............................. ( k )
    ( f ) ................................COIN : OFF
    TO EXIT, 
     PUSH  AND
    (a) When you twist the accelerator the number increases. OK appears just
    before the accelerator is twisted fully on.
    (b) When you squeeze the brake lever the number decreases. OK appears
    just before the brake is squeezed fully on.
    (c) When the handlebars are central, the number shows around ‘0000’ and
    CENTER is displayed. When you turn the handlebars to the right, the
    number increases and when you turn the handlebars to the left, the
    number decreases. OK appears just before the handlebars are turned
    fully left or right.
    (d) When the bike is central, the number shows around ‘0000’ and CENTER
    is displayed. When you lean the bike to the right, the number increases
    and when you lean the bike to the left, the number decreases. OK
    appears just before the bike is leaned fully left or right.
    (e) to (k) OFF will change to ON each time a switch is operated. 
    						
    							Page 50 6-3-3-2 Motor Test
    1. Select “Motor Test” on the I/O menu screen to test the steering motor
    and bike movements. The following screen is displayed.
    2. Press the ‘View Change’ button to step through the tests.
    3. To EXIT and return to the I/O menu screen, select NONE
    OPERATION and press the Enter button.
    I/O TEST
    DIP 3 12345678
    LINK ON 1
    SWITCH
    (a) ................................NONE OPERATION
    (b) ................................STEER OFF±
    00±
    00
    ( c ) ................................BANK OFF±
    00±
    00
    (d) ................................UP-DOWN OFF FR
    PUSH VIEW-CHANGE BUTTON FOR NEXT OPERATION
    TO EXIT, SELECT NONE OPERATION AND PUSH
    (a)No Test
    (b)Handle Motor Test
    The motor turns the handlebars alternately left and right.
    (c)Bank Force-Feedback Test
    The bike is pushed alternately left and right by the air force-feedback ram.
    (d)Air Spring Test
    The front and rear air springs are alternately operated. 
    						
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