Midway Sportstation 39in Deluxe Operation Manual
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3-32 Main Menu (continued) Utilities Menu UTILITIES MENU Select UTILITIES at the Main Menu. Utilities Menu items allow you to clear bookkeeping totals. From the Utilities Menu, you can also restore game adjustments to factory settings. Highlight an option with any player panel joystick. Select the option with any player panel button. UTILITIES DUMP AUDITS CLEAR CREDITS CLEAR AUDITS RESET HIGH SCORES DEFAULT ADJUSTMENTS FULL FACTORY RESTORE EXIT UTILITIES MENU Dump Audits allows you to send data to the game computer’s serial port. You can connect a serial printer to make a paper record of your audit data. Clear Credits opens a menu that allows you to zero the game’s credit data. Examine and record audit information before you make changes. Clear Audits opens a menu that allows you to zero the game’s audit data. Reset High Scores permits you to delete player names and scores that appear in the Attract Mode. This feature may be useful if players insert inappropriate language into the high score table. Default Adjustments opens a menu that allows you to reset game adjustments to factory settings. Full Factory Restore allows you to reset game adjustments and audits to factory settings. NOTICE: Be careful when clearing audit information. Once you clear data, you can’t restore it.
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4-1 SPORTSTATION TM C H A P T E R F O U R DIAGNOSTIC, AUDIT & ADJUSTMENT MENU SYSTEM FOR NBA SHOWTIME GAMES NOTICE: Information in this manual is subject to change without notice. Midway reserves the right to make improvements in equipment as progress in engineering warrants. NOTICE: GAME-SELECTION SWITCH. Select NBA Showtime or NFL Blitz 2000 Gold Edition by flipping switch 8 at DIP bank U13. Then power down and up again. The Attract Mode for the game you select will appear. The player can still play either game.
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4-2 MENU SYSTEM WHAT IS THE MENU SYSTEM? The game’s Menu System is a series of auditing, game adjustment and diagnostic screens. You can easily access and apply these screens to optimize game performance. For instance… • Use game audits screens to assess game performance. • Use adjustment screens to help you to customize game performance. For instance, you can restore factory default game settings. You can also calibrate player controls for accuracy. • Use diagnostic screens to verify proper equipment operation. ACTIVATING THE MENU SYSTEM Open the coin door. Find the TEST MODE switch inside. Press TEST MODE to invoke the Menu System. The game system responds by exiting Game Mode and entering Diagnostic Mode. AUTOMATIC TESTS In Diagnostic Mode, the Power-On Self-Test (POST) activates. This routine runs automatically. It can detect faults that cause game or Menu System malfunctions. POST usually takes less than a minute. The test doesn’t display anything. Instead, the system boot loader indicates the software revision number and serial numbers. The system boot loader also displays a sound-loading message and other useful information. At the end of POST, the system displays the Control Functions Menu. CONTROL FUNCTIONS The Control Functions Menu is purely informational. It appears for five seconds. Then the Menu System automatically displays the Dual Game Adjustment Menu. The Control Functions Menu introduces the menu navigation controls. The key point is that you can use either player or diagnostic controls to navigate menus. Diagnostic control switches are particularly helpful when you must troubleshoot player switches. This manual discusses the controls in more detail in this chapter’s Main Menu section. Also see the page on the menu that interests you. STICK UP/VOLUME UP – MOVE UP STICK DOWN/VOLUME DOWN – MOVE DOWN STICK RIGHT – MOVE RIGHT STICK LEFT – MOVE LEFT PUSH BUTTON/TEST BUTTON - SELECT 5 SECONDS TO DIAG ENTRY CONTROL FUNCTIONS MENU
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4-3 DUAL GAME ADJUSTMENT MENU The Dual Game Adjustment Menu is another informational, read-only menu. It appears until you choose to exit. This menu reminds you that some NFL settings also affect NBA game play. Press any button to exit to the Main Menu. ATTENTION! ANY CHANGES TO THE FOLLOWING ADJUSTMENTS UPDATE BOTH NBA AND NFL PRICING FREE PLAY VOLUME LEVEL DISCOUNT PRICE / CREDITS ATTRACT MODE SOUND ON / OFF THIS ALSO INCLUDES DEFAULT ADJUSTMENTS AND FULL FACTORY RESTORE FUNCTIONS. PRESS ANY BUTTON TO EXIT. DUAL GAME ADJUSTMENT MENU MAIN MENU The Main Menu offers you access to the game machine’s test, bookkeeping and programmable features. Game audits, adjustments and diagnostics are line items on the Main Menu. Selecting an item opens its submenu. Every submenu presents various options that you may act upon. NBA MAIN MENU DIAGNOSTICS AUDITS ADJUSTMENTS VOLUME LEVEL ATTRACT VOLUME LEVEL UTILITIES NFL MAIN MENU EXIT TO NFL EXIT TO NBA MAIN MENU MENU LAYOUT Menus differ, but related information tends to occupy the same screen locations. • The block at the top, center of each screen displays the current menu title. • Data (menu items, video signals, statistics, reports, etc.) appears in the center of the screen. • Messages (explanations, control functions, revision levels) display at the bottom of the screen. MENU NAVIGATION CONTROLS Use any player panel joystick to highlight a desired menu item. You can only select one highlighted item at a time. To select a highlighted item, press any player panel button. Operator control buttons inside the coin door serve as backup menu navigation controls. Press VOLUME UP or VOLUME DOWN buttons to highlight a menu item. Press TEST MODE to select a highlighted item. EXIT OPTIONS To exit the NBA menus and simultaneously enter the NFL menus, choose NFL MAIN MENU. To return the game to play, highlight either EXIT TO NFL or EXIT TO NBA. Your choice determines the game that will boot. Next, press any button.
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4-4 Main Menu (continued) Diagnostics Menu DIAGNOSTICS MENU Select DIAGNOSTICS at the Main Menu. Diagnostic tests allow you to verify the condition of the electrical and electronic hardware in the game. Highlight a test with any player panel joystick. Select the option with any player panel button. DIAGNOSTICS MONITOR SETUP SYSTEM INFO SOUND SUBSYSTEM DISK TESTS SWITCH TESTS DIP-SWITCH TESTS SPEAKER TEST EXIT DIAGNOSTICS MENU Diagnostic tests assist you in checking and adjusting the game’s major systems. By running diagnostics, you can gain an insight into both system hardware and game software. Periodically running diagnostics is a crucial part of maintaining game performance and player satisfaction. Sometimes you can improve game performance by running a diagnostic test and making appropriate adjustments.
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4-5 Main Menu (continued) Diagnostics Menu (continued) Monitor Setup Menu MONITOR SETUP MENU Select MONITOR SETUP at the Diagnostics Menu. The Monitor Patterns routine provides test screens to verify monitor performance or make adjustments. If tests indicate a need for adjustment, use controls on the Monitor Remote Adjustment Board. Highlight an option with any player panel joystick. Select the option with any player panel button. MONITOR SETUP COLOR BARS CROSSHATCH RED SCREEN BLUE SCREEN GREEN SCREEN WHITE SCREEN BLACK SCREEN 50 PCT. GRAY SCREEN 25 PCT. GRAY SCREEN EXIT MONITOR SETUP MENU Color Bars fills the screen with colored stripes. Use the color bars to help you to check or adjust monitor brightness and contrast. The color bars also expose defects in horizontal linearity. Each color bar consists of 32 intensity levels. On a properly adjusted monitor, the top 31 of these levels are visible. Each bar should appear sharp, clear and distinct from bars on either side. Incorrect adjustment can cause missing detail at the top or bottom of a bar. Bent bars indicate horizontal linearity flaws, such as pie crust, pincushion or barrel distortion. (Correct color bar colors, left to right: Red, Green, Blue, Black, White, Cyan, Yellow, Violet.) Set controls as follows: 1. Adjust BRIGHTNESS and CONTRAST to minimum. 2. Turn up BRIGHTNESS until the pixels in the black stripe begin to glow (turn dark gray). 3. Bring up the CONTRAST control until you can see 31 bars. Crosshatch Patterns fill the screen with a grid and a series of dots. Crosshatch Patterns help you to check or adjust several monitor parameters: These include convergence, linearity, active viewing area and dynamic focus. The grid and the dots should be all white in color, with no fringes or parallel images. The lines should be straight and the dots round. For more detail on these adjustments, consult service piterature from the monitor manufacturer. Color Screen tests fill the screen with 100% of the chosen color at normal intensity. The Color Screen tests help you to check or adjust monitor intensity, black level, blanking and color purity. Each screen should be absolutely uniform from top to bottom and side to side. No retrace lines or noise should be visible. Color Screens may not hold their uniformity if the monitor degaussing circuit is defective. White, Gray and Black Screens fill the screen with black, gray or white at various intensities. These monochrome screens help you to check or adjust monitor convergence, purity, contrast and intensity. These screens also simplify black level and color gun control settings. The screens should be uniform with no color tints or distortion. No retrace lines or noise should be visible.
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4-6 Main Menu (continued) Diagnostics Menu (continued) System Information Screen SYSTEM INFORMATION SCREEN Select SYSTEM INFO at the Diagnostics Menu. The System Information Screen provides the current version numbers of this game’s hardware and software. Use these numbers to describe the system during parts replacement, service calls, etc. SYSTEM INFORMATION MIDWAY GAMES, INC. XXXXXXX SYSTEM SERIAL NUMBER: XXXXXXXXX GAME: XXXXXXXXXX DATE OF MANUFACTURE: XX/XX/XX PRESS ANY BUTTON TO EXIT SYSTEM INFORMATION MENU The System Information screen reports information, but doesn’t permit you to make changes. The Title line identifies the manufacturer of this game and the electronic board set used in this product. The Serial Number, Game and Date of Manufacture identify the game name and production run.
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4-7 Main Menu (continued) Diagnostics Menu (continued) Sound Subsystem Test Menu SOUND SUBSYSTEM TEST Select SOUND SUBSYSTEM at the Diagnostics Menu. Sound Subsystem Tests verify that audio components are connected and operate properly. Highlight an option with any player panel joystick. Select the option with any player panel button. SOUND SUBSYSTEM TEST BOOT VERSION: XX.XX SDRC VERSION: XX.XX PORT STATUS: GOOD CHECKSUM: XXXX SRAM: OK DRAM: OK TONE STATUS: GOOD OS VERSION: XX.XX PRESS ANY BUTTON TO EXIT SOUND SUBSYSTEM TEST MENU Version, Status, Checksum and RAM Reports are diagnostic routines. These routines analyze the digital sound circuits and can detect sound memory problems. Test results appear as numbers or messages. Sounds may also accompany some tests. Reports other than GOOD or OK indicate a problem.
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4-8 Main Menu (continued) Diagnostics Menu (continued) Disk Tests Menu DISK TESTS MENU Select DISK TESTS at the Diagnostics Menu. Disk Tests allow you to verify proper operation of the hard disk drive assembly. Highlight an option with any player panel joystick. Select the option with any player panel button. DISK TESTS DISK INFORMATION SEQUENTIAL READ SEQUENTIAL CACHE READ RANDOM READ RANDOM CACHE READ DATA INTEGRITY TEST FILE SYSTEM CHECK SURFACE SCAN EXIT DISK TESTS MENU Disk Information. The Disk Information routine verifies the interface between the CPU Board Assembly and hard disk drive. The processor requests disk information. Data cannot be retrieved successfully if there is a problem. Sequential Read. This routine tries to access every bit of data in the order it is stored directly on the disk. The hard disk drive media may be defective if this routine cannot be completed successfully. Sequential Cache Read. This routine tries to access every bit of data in the order it is stored in the temporary disk memory cache. If this test is not successful, the memory circuits may be faulty. Random Read. This routine tries to access every bit of data in no particular order directly from the disk. This test may detect problems with ability to position the drive heads accurately over the requested data. Random Cache Read. This routine tries to access every bit of data in no particular order from the temporary disk memory cache. If the cache fails this test, memory circuits may contain a fault. Data Integrity Test. This test analyzes the data on the disk drive. The test determines if corrupted data is on the disk. Bad data can cause the program to falter even though the hard disk operates correctly. File System Check. This routine performs a file-by-file check of the data stored on the hard disk. Surface Scan. The magnetic material on the disk can become damaged, causing data to be unreadable. This routine locates unusable areas on the disk and marks them for future reference.
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4-9 Main Menu (continued) Diagnostics Menu (continued) Switch Tests Screen SWITCH TESTS SCREEN Select SWITCH TESTS at the Diagnostics Menu. Switch Tests verify proper operation of the game’s switches, including buttons and joystick switches. Use Switch Tests to locate crossed wires, intermittent conditions and stuck switches. Activate each switch, and the indicator on the screen changes state. Release the switch and the indicator returns to its previous, normally open or closed condition. You can test any combination of switches together. To exit the test, simultaneously press the middle two control buttons inside the coin door. The Switch Test Screen refers to these buttons as “volume buttons.” PLAYER SWITCH INPUTS TEST P1UP„ „„ „P3UP„ „„ „LEFT COIN„ „„ „ P1DOWN„ „„ „P3DOWN„ „„ „RIGHT COIN„ „„ „ P1LEFT„ „„ „P3LEFT„ „„ „P1 START„ „„ „ P1RIGHT„ „„ „P3RIGHT„ „„ „SLAM/TILT„ „„ „ P1SHOOT„ „„ „P3SHOOT„ „„ „TEST„ „„ „ P1PASS„ „„ „P3PASS„ „„ „P2 START„ „„ „ P1TURBO„ „„ „P3TURBO„ „„ „SERVICE CREDIT„ „„ „ CENTER COIN„ „„ „ P2UP„ „„ „P4UP„ „„ „EXTRA COIN„ „„ „ P2DOWN„ „„ „P4DOWN„ „„ „P3 START„ „„ „ P2LEFT„ „„ „P4LEFT„ „„ „P4 START„ „„ „ P2RIGHT„ „„ „P4RIGHT„ „„ „VOLUME DOWN„ „„ „ P2SHOOT„ „„ „P4SHOOT„ „„ „VOLUME UP„ „„ „ P2PASS„ „„ „P4PASS„ „„ „ P2TURBO„ „„ „P4TURBO„ „„ „BILL VALID.„ „„ „ P1 49 WAYP2 49 WAYP3 49 WAYP4 49 WAY 24242424 PRESS BOTH PLAYER 1 AND PLAYER 2 START BUTTONS TO EXIT SWITCH TESTS SCREEN Switches appear on the screen as colored boxes. Red boxes indicate an open state. Green indicates closed. Any other color indicates a fault condition. A single indication on the menu screen should exactly duplicate a button or joystick change. You’ll notice a unique number for a switch recognized by game electronics. NOTICE: Some switches may not be used with this game. If you can’t find one of the listed switches, check the wiring diagram.