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Midway Sportstation 39in Deluxe Operation Manual

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    							3-2
    MENU SYSTEM
    WHAT IS THE MENU SYSTEM?
    The game’s Menu System is a series of auditing, game adjustment and diagnostic screens. You can
    easily access and apply these screens to optimize game performance. For instance…
    •  Use game audits screens to assess game performance.
    •  Use adjustment screens to help you to customize game performance. For instance, you can restore
    factory default game settings. You can also calibrate player controls for accuracy.
    •  Use diagnostic screens to verify proper equipment operation.
    ACTIVATING THE MENU SYSTEM
    Open the coin door. Find the TEST MODE switch inside. Press TEST MODE to invoke the Menu System.
    The game system responds by exiting Game Mode and entering Diagnostic Mode.
    AUTOMATIC TESTS
    In Diagnostic Mode, the Power-On Self-Test (POST) activates. This routine runs automatically. It can
    detect faults that cause game or Menu System malfunctions. POST usually takes less than a minute. The
    test doesn’t display anything. Instead, the system boot loader indicates the software revision number and
    serial numbers. The system boot loader also displays a sound-loading message and other useful
    information.
    At the end of POST, the system displays the Control Functions Screen.
    CONTROL FUNCTIONS SCREEN
    The Control Functions Screen is purely informational. It appears for five seconds. Then the Menu System
    automatically displays the Dual Game Adjustment Screen.
    The Control Functions Screen introduces the menu navigation controls. The key point is that you can use
    either player or diagnostic controls to navigate menus. Diagnostic control switches are particularly helpful
    when you must troubleshoot player switches. This manual discusses the controls in more detail in this
    chapter’s Main Menu section. Also see the page on the menu that interests you.
    STICK UP/VOLUME UP – MOVE UP
    STICK DOWN/VOLUME DOWN – MOVE DOWN
    STICK RIGHT – MOVE RIGHT
    STICK LEFT – MOVE LEFT
    PUSH BUTTON/TEST BUTTON - SELECT
    5 SECONDS TO DIAG ENTRY
    CONTROL FUNCTIONS SCREEN 
    						
    							3-3
    DUAL GAME ADJUSTMENT SCREEN
    The Dual Game Adjustment Screen is another informational, read-only screen. It appears until you
    choose to exit. This screen reminds you that some NFL Blitz settings also affect NBA Showtime game
    play. Press any button to exit to the Main Menu.
    ATTENTION!
    ANY CHANGES TO THE FOLLOWING ADJUSTMENTS
    UPDATE BOTH NBA AND NFL
    PRICING
    FREE PLAY
    VOLUME LEVEL
    DISCOUNT PRICE / CREDITS
    ATTRACT MODE SOUND ON / OFF
    THIS ALSO INCLUDES DEFAULT ADJUSTMENTS
    AND
    FULL FACTORY RESTORE FUNCTIONS.
    PRESS ANY BUTTON TO EXIT.
    DUAL GAME ADJUSTMENT SCREEN
    MAIN MENU
    The Main Menu offers you access to the game machine’s test, bookkeeping and programmable features.
    Game audits, adjustments and diagnostics are line items on the Main Menu. Selecting an item opens its
    submenu. Every submenu presents various options that you
     may act upon.
    NFL MAIN MENU
    DIAGNOSTICS
    AUDITS
    ADJUSTMENTS
    VOLUME LEVEL
    UTILITIES
    NBA MAIN MENU
    EXIT TO NBA
    EXIT TO NFL
    MAIN MENU
    MENU LAYOUT
    Menus differ, but related information tends to occupy the same screen locations.
    •  The block at the top, center of each screen displays the current menu title.
    •  Data (menu items, video signals, statistics, reports, etc.) appears in the center of the screen.
    •  Messages (explanations, control functions, revision levels) display at the bottom of the screen.
    MENU NAVIGATION CONTROLS
    Use any player panel joystick to highlight a desired menu item. You can only select one highlighted item
    at a time. To select a highlighted item, press any player panel button. Operator control buttons inside the
    coin door serve as backup menu navigation controls. Press VOLUME UP or VOLUME DOWN buttons to
    highlight a menu item. Press TEST MODE to select a highlighted item.
    EXIT OPTIONS 
    						
    							3-4 To exit the NFL menus and simultaneously enter the NBA menus, choose NBA MAIN MENU. To return
    the game to play, highlight either EXIT TO NFL or EXIT TO NBA. Your choice determines the game that
    will boot. Next, press any button.
    Main Menu (continued)
    Diagnostics Menu
    DIAGNOSTICS MENU
    Select DIAGNOSTICS at the Main Menu. Diagnostic tests allow you to verify the condition of the electrical
    and electronic hardware in the game.
    Highlight a test with any player panel joystick. Select the option with any player panel button.
    DIAGNOSTICS
    MONITOR SETUP
    SYSTEM INFO
    SOUND SUBSYSTEM
    DISK TESTS
    SWITCH TESTS
    DIP-SWITCH TESTS
    SPEAKER TEST
    EXIT
    DIAGNOSTICS MENU
    Diagnostic tests assist you in checking and adjusting the game’s major systems. By running diagnostics,
    you can gain an insight into both system hardware and game software. Periodically running diagnostics is
    a crucial part of maintaining game performance and player satisfaction. Sometimes you can improve
    game performance by running a diagnostic test and making appropriate adjustments. 
    						
    							3-5
    Main Menu (continued)
    Diagnostics Menu (continued)
    Monitor Setup Menu
    MONITOR SETUP MENU
    Select MONITOR SETUP at the Diagnostics Menu. The Monitor Patterns routine provides test screens to
    verify monitor performance or make adjustments.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    MONITOR SETUP
    COLOR BARS
    CROSSHATCH
    RED SCREEN
    BLUE SCREEN
    GREEN SCREEN
    WHITE SCREEN
    BLACK SCREEN
    50 PCT. GRAY SCREEN
    25 PCT. GRAY SCREEN
    EXIT
    MONITOR SETUP MENU
    Color Bars
     fills the screen with colored stripes. Use the color bars to help you to check or adjust monitor
    brightness and contrast. The color bars also expose defects in horizontal linearity. Each color bar consists
    of 32 intensity levels. On a properly adjusted monitor, the top 31 of these levels are visible. Each bar
    should appear sharp, clear and distinct from bars on either side. Incorrect adjustment can cause missing
    detail at the top or bottom of a bar. Bent bars indicate horizontal linearity flaws, such as pie crust,
    pincushion or barrel distortion. (Correct color bar colors, left to right: Red, Green, Blue, Black, White,
    Cyan, Yellow, Violet.)  Set controls as follows: 1. Adjust BRIGHTNESS and CONTRAST to minimum. 2.
    Turn up BRIGHTNESS until the pixels in the black stripe begin to glow (turn dark gray). 3. Bring up the
    CONTRAST control until you can see 31 bars.
    Crosshatch Patterns
     fill the screen with a grid and a series of dots. Crosshatch Patterns help you to
    check or adjust several monitor parameters: These include convergence, linearity, active viewing area
    and dynamic focus. The grid and the dots should be all white in color, with no fringes or parallel images.
    The lines should be straight and the dots round. For more detail on these adjustments, consult service
    literature from the monitor manufacturer.
    Color Screen
     tests fill the screen with 100% of the chosen color at normal intensity. The Color Screen
    tests help you to check or adjust monitor intensity, black level, blanking and color purity. Each screen
    should be absolutely uniform from top to bottom and side to side. No retrace lines or noise should be
    visible. Color Screens may not hold their uniformity if the monitor degaussing circuit is defective.
    White, Gray and Black Screens
     fill the screen with black, gray or white at various intensities. These
    monochrome screens help you to check or adjust monitor convergence, purity, contrast and intensity.
    These screens also simplify black level and color gun control settings. The screens should be uniform
    with no color tints or distortion. No retrace lines or noise should be visible.
    If tests indicate a need for adjustment, use the controls on the Monitor Remote Adjustment Board. 
    						
    							3-6
    Main Menu (continued)
    Diagnostics Menu (continued)
    System Information Screen
    SYSTEM INFORMATION SCREEN
    Select SYSTEM INFO at the Diagnostics Menu. The System Information Screen provides the current
    version numbers of this game’s hardware and software. Use these numbers to describe the system
    during parts replacement, service calls, etc.
    SYSTEM INFORMATION
    MIDWAY GAMES, INC.
    XXXXXXX SYSTEM
    SERIAL NUMBER:   XXXXXXXXX
    GAME:   XXXXXXXXXX
    DATE OF MANUFACTURE:   XX/XX/XX
    PRESS ANY BUTTON TO EXIT
    SYSTEM INFORMATION SCREEN
    The System Information screen reports information, but doesn’t permit you to make changes. The Title
    line identifies the manufacturer of this game and the electronic board set used in this product. The Serial
    Number, Game and Date of Manufacture identify the game name and production run. 
    						
    							3-7
    Main Menu (continued)
    Diagnostics Menu (continued)
    Sound Subsystem Test Menu
    SOUND SUBSYSTEM TEST MENU
    Select SOUND SUBSYSTEM at the Diagnostics Menu. Sound Subsystem Tests verify that audio
    components are connected and operate properly.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    SOUND SUBSYSTEM TEST
    BOOT VERSION:   XX.XX
    SDRC VERSION:   XX.XX
    PORT STATUS:   GOOD
    CHECKSUM:   XXXX
    SRAM:   OK
    DRAM:   OK
    TONE STATUS:   GOOD
    OS VERSION:   XX.XX
    PRESS ANY BUTTON TO EXIT
    SOUND SUBSYSTEM MENU
    Version, Status, Checksum and RAM Reports 
    are diagnostic routines. These routines analyze the
    digital sound circuits and can detect sound memory problems. Test results appear as numbers or
    messages. Sounds may also accompany some tests. Reports other than GOOD or OK indicate a
    problem. 
    						
    							3-8
    Main Menu (continued)
    Diagnostics Menu (continued)
    Disk Tests Menu
    DISK TESTS
    Select DISK TESTS at the Diagnostics Menu. Disk Tests allow you to verify proper operation of the hard
    disk drive assembly.
    Highlight an option with any player panel joystick. Select the option with any player panel button.
    DISK TESTS
    DISK INFORMATION
    SEQUENTIAL READ
    SEQUENTIAL CACHE READ
    RANDOM READ
    RANDOM CACHE READ
    DATA INTEGRITY TEST
    FILE SYSTEM CHECK
    SURFACE SCAN
    EXIT
    DISK TESTS MENU
    Disk Information. 
    The Disk Information routine verifies the interface between the CPU Board Assembly
    and hard disk drive. The processor requests disk information. Data cannot be retrieved successfully if
    there is a problem.
    Sequential Disk Read. 
    This routine tries to access every bit of data in the order it is stored directly on the
    disk. The hard disk drive media may be defective if this routine cannot be completed successfully.
    Sequential Cache Read. 
    This routine tries to access every bit of data in the order it is stored in the
    temporary disk memory cache. If this test is not successful, the memory circuits may be faulty.
    Random Disk Read. 
    This routine tries to access every bit of data in no particular order directly from the
    disk. This test may detect problems with ability to position the drive heads accurately over the requested
    data.
    Random Cache Read. 
    This routine tries to access every bit of data in no particular order from the
    temporary disk memory cache. If the cache fails this test, memory circuits may contain a fault.
    Data Integrity Test. 
    This test analyzes the data on the disk drive. The test determines if corrupted data is
    on the disk. Bad data can cause the program to falter even though the hard disk operates correctly.
    File System Check. 
    This routine performs a file-by-file check of the data stored on the hard disk.
    Surface Scan. 
    The magnetic material on the disk can become damaged, causing data to be unreadable.
    This routine locates unusable areas on the disk and marks them for future reference. 
    						
    							3-9
    Main Menu (continued)
    Diagnostics Menu (continued)
    Switch Tests Menu
    SWITCH TESTS MENU
    Select SWITCH TESTS at the Diagnostics Menu. Switch Tests verify proper operation of the game’s
    switches, including buttons and joystick switches.
    Activate each switch, and the indicator on the screen changes state. Release the switch and the indicator
    returns to its previous, normally open or closed condition. You can test any combination of switches
    together. To exit the test, simultaneously press the middle two control buttons inside the coin door. The
    Switch Test Screen refers to these buttons as “volume buttons.”
    PLAYER SWITCH INPUTS TEST
    P1UP„
    „„ „P3UP„
    „„ „LEFT COIN„
    „„ „
    P1DOWN„
    „„ „P3DOWN„
    „„ „RIGHT COIN„
    „„ „
    P1LEFT„
    „„ „P3LEFT„
    „„ „P1 START„
    „„ „
    P1RIGHT„
    „„ „P3RIGHT„
    „„ „SLAM/TILT„
    „„ „
    P1JUMP„
    „„ „P3JUMP„
    „„ „TEST„
    „„ „
    P1PASS„
    „„ „P3PASS„
    „„ „P2 START„
    „„ „
    P1TURBO„
    „„ „P3TURBO„
    „„ „SERVICE CREDIT„
    „„ „
    CENTER COIN„
    „„ „
    P2UP„
    „„ „P4UP„
    „„ „EXTRA COIN„
    „„ „
    P2DOWN„
    „„ „P4DOWN„
    „„ „P3 START„
    „„ „
    P2LEFT„
    „„ „P4LEFT„
    „„ „P4 START„
    „„ „
    P2RIGHT„
    „„ „P4RIGHT„
    „„ „VOLUME DOWN„
    „„ „
    P2JUMP„
    „„ „P4JUMP„
    „„ „VOLUME UP„
    „„ „
    P2PASS„
    „„ „P4PASS„
    „„ „
    P2TURBO„
    „„ „P4TURBO„
    „„ „BILL VALID.„
    „„ „
    P1 49 WAYP2 49 WAYP3 49 WAYP4 49 WAY
    24242424
    PRESS BOTH PLAYER 1 AND PLAYER 2 START BUTTONS TO EXIT
    SWITCH TEST SCREEN
    Switches
     appear on the screen as colored boxes. Red boxes indicate an open state. Green indicates
    closed. Any other color indicates a fault condition. A single indication on the menu screen should exactly
    duplicate a button or joystick change. You’ll notice a unique number for a switch recognized by game
    electronics.
    Use Switch Tests to locate crossed wires, intermittent conditions and stuck switches.
    NOTICE: 
    Some switches may not be used with this game. If you can’t find one of the
    listed switches, check the wiring diagram. 
    						
    							3-10
    Main Menu (continued)
    Diagnostics Menu (continued)
    DIP-Switch Tests Menu
    DIP-SWITCH TESTS MENU
    Select DIP-SWITCH TESTS at the Diagnostics Menu. Two 8-position DIP switch banks reside on the SIO
    Board. DIP-Switch Tests allow you to check the position of the 16 switches in these banks. You can
    change the setting of any DIP switch without removing the circuit board cage.
    The screen displays an illustration of each switch block and the current settings. You can change DIP-
    switch positions with power on. Set any switch, and then check the screen to verify that the new setting is
    enabled.
    Refer to the charts for assistance in choosing switch positions. (* indicates factory defaults.) To exit the
    DIP-switch Test, press the left control button (inside the coin door).
    Attract Mode-Selection Switch.
     You can change which Attract Mode sequence the game displays.
    Select NBA Showtime or NFL Blitz by flipping switch 8 at DIP bank U13. Then power down and up again.
    Players can still play either game.
    DIP Switch 1 (U13)
    SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8
    Coinage Control DIP Switch
    CMOSOff
    On*
    USA1   Ger1   Fr ECA1   UK1
    USA2   Ger2   Fr ECA2   UK2
    USA3   Ger3   Fr ECA3   UK3
    USA4   Ger4   Fr ECA4   UK4
    USA5   Ger5   Fr ECA5   UK5
    USA9   Ger9   Fr ECA9   UK9
    USA10 Ger10 Fr ECA10 UK ECA
    USA ECA / Ger ECA / Fr ECA8
    Free Play (All Countries)Off*
    On
    Off
    On
    Off
    On
    Off
    On
    OnOff*
    Off
    On
    On
    Off
    Off
    On
    On
    OnOff*
    Off
    Off
    Off
    On
    On
    On
    On
    On
    Country USA
    France
    Germany
    UK**
    Off*
    On
    Off
    OnOff*
    Off
    On
    On
    Unused --
    --Off*
    On
    Game NBA Showtime
    NFL BlitzOff*
    On
    **Except Free Play, which is “on” for SW2 through SW6.
    DIP Switch 2 (U12)
    SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8
    Joystick Type 8-Way
    49-WayOff
    On*
    Monitor Resolution Medium Res
    Low ResOff*
    On
    Unused --
    --Off*
    On
    Unused --
    --Off*
    On
    Unused --
    --Off*
    On
    Player Panel Type 2-Player
    4-PlayerOff
    On*
    Power Up Test Active
    InactiveOff
    On*
    Operating Mode Game Mode
    Test ModeOff*
    On 
    						
    							3-11
    Main Menu (continued)
    Diagnostics Menu (continued)
    Speaker Test Menu
    SPEAKER TEST MENU
    Select SPEAKER TEST at the Diagnostics Menu. The Speaker Test provides audio signals to test the
    loudspeakers.
    Use tests on the Speaker Test menu to verify operation of audio system components. Highlight an option
    with any player panel joystick. Select the option with any player panel button.
    SPEAKER TESTS
    LEFT CHANNEL
    CENTER CHANNEL
    RIGHT CHANNEL
    100 HZ TONE
    1 KHZ TONE
    PLAY TUNE
    EXIT
    SPEAKER TEST MENU
    Channel and Tone Tests. 
    The channel subtests employ voice announcements to verify speaker
    locations. Use the 100 Hz tone to check the speakers’ bass response. Small speakers with weak
    magnets or poor baffles may cause poor bass response.
    Play Tune
     repeats a series of game sounds. Use PLAY TUNE to check speaker operation and fidelity. If
    your game has stereo speakers, run PLAY TUNE and test speaker phasing. Muddy, weak or distorted
    sound during this test may indicate crossed wires or out-of-phase speaker connections. Missing sounds
    may indicate audio cabling errors.
    NOTICE:
     Check the volume setting before testing. To test the speakers thoroughly,
    increase the volume level. Before returning to Game-Over Mode, reset the volume
    level to its original setting. 
    						
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