GE Logiq P5 User Manual
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Using 3D LOGIQ 5 Basic User Manual 5-77 Direction 2300002-100 Rev. 2Moving Through the 3D VOIYou can move through the 3D VOI using the red hand. Press Set when the red pointer finger is positioned on the red box. Move the closed red hand to move through the 3D VOI. Figure 5-24. Moving through a 3D Volume of Interest (Red Hand) NOTE: Any plane in the volume can be made active (highlighted with red box) by clicking on it.
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Optimizing the Image 5-78 LOGIQ 5 Basic User Manual Direction 2300002-100 Rev. 2 Viewing Specific Portions of the AnatomyYou can pull back tissue to view specific portions of anatomy using the yellow hand. Press Set when the yellow pointer finger is positioned on the yellow box. Move the closed yellow hand to manipulate the 3D VOI. NOTE: This actually moves an edge. A yellow hand appears only when the pointer is on an edge of the VOI. Figure 5-25. Manipulating the Edge of a 3D Volume of Interest...
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Using 3D LOGIQ 5 Basic User Manual 5-79 Direction 2300002-100 Rev. 2Pulling Back a Corner of the VOI to View Specific AnatomyYou can pull back a corner to view specific portions of anatomy using the green hand. Press Set when the green pointer finger is positioned on the green box. Move the closed green hand to manipulate the 3D VOI. Figure 5-26. Manipulating a Corner of the 3D Volume of Interest (Green Hand)
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Optimizing the Image 5-80 LOGIQ 5 Basic User Manual Direction 2300002-100 Rev. 2 3D Acquisition Parameter Description Figure 5-27. 3D Acquisition Table 5-5: 3D Acquisition Description and Instructions for Use 3D ParameterDescription Application PresetsSelections: None, OB - Baby Face, Vascular None. No application preset applied. OB - Baby Face. After having scanned in this mode, certain rendering parameters are set automatically. The gray surface mode is activated and the texture mode is switched...
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Using 3D LOGIQ 5 Basic User Manual 5-81 Direction 2300002-100 Rev. 2 Acquisition Mode Selections: Sensorless Parallel, Sensorless Sweep, With Sensor Sensorless Parallel. In this mode the probe must be moved during 3D data acquisition without angling it. You should scan the object you want to render in 2-4 seconds. The speed at which you scan should be constant. No sensor is mounted on the probe. • Since the time for post-processing depends on the acquired number of frames, it is recommended that you...
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Optimizing the Image 5-82 LOGIQ 5 Basic User Manual Direction 2300002-100 Rev. 2 Easy 3D Figure 5-28. Easy 3D Descriptions and instructions for using Easy 3D follow: Table 5-6: Easy 3D Description and Instructions for Use 3D ParameterDescription Reset Resets the 3D volume of interest back to its original orientation. Undo Undoes any manipulation you have done to your 3D dataset. Auto Movie Initializes the calculation and display of a 3D movie. A rotation of 30 degrees left and right around the...
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Using 3D LOGIQ 5 Basic User Manual 5-83 Direction 2300002-100 Rev. 2 Texture Activates the texture or photorealistic rendering mode. It creates a photorealistic appearance of the object. The shading depends on the orientation of the surface of the object. If both Texture and Gray Surface mode are switched on, the mixture percentage of both modes can be defined. Render Changes between the rendered image view and the view of a volume of interest. The volume of interest shows the acquired ultrasound...
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Optimizing the Image 5-84 LOGIQ 5 Basic User Manual Direction 2300002-100 Rev. 2 Advanced 3D Figure 5-29. Advanced 3D Descriptions and instructions for using Advanced 3D follow: Table 5-7: Advanced 3D Description and Instructions for Use 3D ParameterDescription Tile The display can be divided into 1, 2, 4, or 6 windows. Switching to a lower number of windows keeps the images from left to right. 3D Landscape Shows a combination of 2D slices and a 3D rendered image. After a color acquisition you can...
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Using 3D LOGIQ 5 Basic User Manual 5-85 Direction 2300002-100 Rev. 2 Movie 3D Figure 5-30. Movie 3D Descriptions and instructions for using Movie 3D follow Table 5-8: Movie 3D Descriptions and Instructions for Use 3D ParameterDescription Manual An animated rotation of the rendered image can be calculated and displayed by this function. Using this function, you first need to define the start and end position of the rotation. To define this, move the VOI to the start position, the press Define Start....