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Digital Projection Projector HIGHlite Cine 330 3D Series User Manual
Digital Projection Projector HIGHlite Cine 330 3D Series User Manual
Here you can view all the pages of manual Digital Projection Projector HIGHlite Cine 330 3D Series User Manual. The Digital Projection manuals for Projector are available online for free. You can easily download all the documents as PDF.
Page 101
page 93 Reference Guide APPENDIX B: SUPPORTED SIGNAL INPUT MODES 3D input modes StandardResolution Vertical Frequency (Hz)Total number of linesHorizontal Frequency (kHz)HDMIDual Pipe SXGA60 Dual Pipe1280 x 102460.02106663.98ü SXGA+60 Dual Pipe1400 x 1050 60.00108965.34ü SXGA+60 Frame Sequential1400 x 105060.00108965.34ü UXGA60 Dual Pipe1600 x 120060.00125075.00ü WSXGA+60 Dual Pipe1680 x 105059.94108965.27ü WSXGA+60 Frame Sequential 1680 x 105059.94108965.27ü WUXGA60 Dual Pipe1920 x...
Page 102
page 94 Reference Guide APPENDIX B: SUPPORTED SIGNAL INPUT MODES StandardResolution Vertical Frequency (Hz)Total number of linesHorizontal Frequency (kHz)HDMIDual Pipe 1080p23 Dual Pipe1920 x 108023.98112526.98ü 1080p24 Frame Packing1920 x 108024.00112527.00ü 1080p24 Side-by-Side (Half)1920 x 108024.00112527.00ü 1080p24 Top and Bottom1920 x 108024.00112527.00ü 1080p24 Dual Pipe1920 x 108024.00112527.00ü 1080p30 Frame Packing1920 x 108030.00112533.75ü 1080p30 Side-by-Side (Half)1920 x...
Page 103
page 95 Reference Guide APPENDIX C: GLOSSARY OF TERMS Appendix C: Glossar y Of Terms 1080p An HDTV resolution which corresponds to 1920 x 1080 pixels (a widescreen aspect ratio of 16:9). 3D active glasses Wireless battery-powered glasses with LCD shutters. Synchronization info\ rmation is communicated to the glasses by means of an infrared (IR) or radio frequency (RF) emitter which is connected to the Sync \ Out terminal on the projector. IR or RF pulses are transmitted by the emitter to signal when...
Page 104
page 96 Reference Guide APPENDIX C: GLOSSARY OF TERMS Blanking (video signal) The section of the video signal where there is no active video data. Not to be confused with blanking (projection). Brightness (electronic control) A control which adds a fixed intensity value to every pixel in the display, moving the entire range of displayed intensities up or down, and is used to set the black point in the image (see Contrast). In S-Video and Component Video signals, brightness is the same as luminance....
Page 105
page 97 Reference Guide APPENDIX C: GLOSSARY OF TERMS Color temperature The position along the black body curve on the chromaticity diagram, nor\ mally quoted in Kelvin. It takes into account the preset values for color balance in the service set-up to take up the variations in the pri\ sm. The projector allows you to adjust this temperature (i.e. adjust the picture color temperature). Component video A three or four wire video interface that carries the signal split into i\ ts basic RGB components or...
Page 106
page 98 Reference Guide APPENDIX C: GLOSSARY OF TERMS Dark time The time inserted between frames when using 3D active glasses, to avoid ghosting caused by switching time between left and right eye. DDC (Display Data Channel) A communications link between the source and projector. DDC is used on the HDMI, DVI and VGA inputs. The link is used by the source to read the EDID stored in the projector. Deinterlacing The process of converting interlaced video signals into progressive ones. DHCP (Dynamic Host...
Page 107
page 99 Reference Guide APPENDIX C: GLOSSARY OF TERMS Frame rate multiplication To stop low frame rate 3D images from flickering, frame rate multiplication can be used, which increases the displayed frame rate by two or three times. Gamma A nonlinear operation used to code and decode luminance. It originates from the Cathode Ray Tube technology used in legacy television sets. Ghosting An artifact in 3D image viewing. Ghosting occurs when an image intended \ for one eye is partially seen by the other...
Page 108
page 100 Reference Guide APPENDIX C: GLOSSARY OF TERMS Hue The graduation (red/green balance) of color (applicable to NTSC). Interlacing A method of updating the image. The screen is divided in two fields, one containing every odd horizontal line, the other one containing the even lines. The fields are then alternately updated. In analog TV interlacing was commonly used as a way of doubling the refresh rate without consuming extra bandwidth. Interleaving The alternation between left and right eye...
Page 109
page 101 Reference Guide APPENDIX C: GLOSSARY OF TERMS Noise Electrical interference displayed on the screen. NTSC (National Television Standards Committee) The United States standard for television - 525 lines transmitted at 60 \ interlaced fields per second. OSD (on-screen display) The projector menus allowing you to adjust various settings. PAL (Phase Alternate Line) The television system used in the UK, Australia and other countries - 625 lines transmitted at 50 interlaced fields per second....
Page 110
page 102 Reference Guide APPENDIX C: GLOSSARY OF TERMS S-Video A video signal which has separate Y and C signals. Saturation The amount of color in an image. Scope An aspect ratio of 2.35:1. SDTV (Standard Definition Television) An interlaced television system with a lower resolution than HDTV. For PA L and SECAM signals, the resolution is 576i; for NTSC it is 480i. SECAM (Sequential Color with Memory) The television system used in France, Russia and some other countries - \ 625 lines transmitted at 50...