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Digital Projection Projector HIGHlite Cine 330 3D Series User Manual
Digital Projection Projector HIGHlite Cine 330 3D Series User Manual
Here you can view all the pages of manual Digital Projection Projector HIGHlite Cine 330 3D Series User Manual. The Digital Projection manuals for Projector are available online for free. You can easily download all the documents as PDF.
Page 91
page 83 Reference Guide POSITIONING THE IMAGE Maximum offset range The maximum offset range available with no distortion or vignetting is dependent on wh\ ich lens is used. Shifting the lens beyond its undistorted limits may be physically possible, however you may experienc\ e some vignetting or distortion. for 1080p projectorsvertical (pixels) horizontal (pixels) vertical (frames) horizontal (frames) 0.77 : 1 and 1.16:1 fixed lens±216±96±0.2±0.05 all zoom lens±648±288±0.6±0.15 Notes For more...
Page 92
page 84 Reference Guide INPUT CONNECTIONS Input Connections To get the best possible image from a source it is important to use the h\ ighest quality connection. The following lists show the inputs sorted by highest quality connection first: Computer source • HDMI 1 & 2 Receives digital signal from HDMI-compliant devices. • RGB Receives analog signal from a computer. When using this input, it is best to use a fully wired VGA cable to connect the source to the projector. This will allow the source to...
Page 93
page 85 Reference Guide CONTROL CONNECTIONS Control Connections LAN connection The projector’s features can be controlled via a LAN connection. Hub or LANComputer Projector Projector Un-crossed LAN cables Notes For more information, see the Remote Communications Guide Connection panel1 Projector Computer Crossed LAN cable 1LAN Digital Projection HIGHlite Cine 330 3D Series Rev E August 2014
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page 86 Reference Guide CONTROL CONNECTIONS RS232 connectionNotes For more information, see the Remote Communications Guide Connection panel 1 1RS232 Projector Computer Straight-through cable Digital Projection HIGHlite Cine 330 3D Series Rev E August 2014
Page 95
page 87 Reference Guide 3D SETUP 3D Setup In most situations you can use the Auto setting to have the projector automatically detect the format. Otherwis\ e, consider the notes below to help you set up the 3D input manually. The following 3D formats are supported: • Side by Side (Half): interlaced and progressive, 50 and 60Hz The side-by-side image will be de-interlaced (if appropriate), resized\ and then sequentially displayed at 100 or 120Hz. The left eye / right eye dominance will be...
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page 88 Reference Guide 3D SETUP • Frame Sequential The HDMI inputs will accept frame rates up to 60Hz and multiply the fram\ e rate for display. An example would be 60Hz (30 frames per eye in Left-Right sequence (L1, R1, L2, R2…), which is frame double\ d, resulting in a displayed sequence at 120Hz (L1, R1, L1, R1, L2, R2, L2, R2…). For sequential 3D, an external sync is required to identify left and rig\ ht frames. If no sync is available from the sequential source, the projector will generate an...
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page 89 Reference Guide 3D SETUP Some 3D settings explained Dark Time Ghosting can be caused by the left and right images overlapping during the time that the ZScreen or 3D glasses are switching. Dark Time allows you to minimize this effect. 3D Swap The outgoing 3D frames are in pairs - the dominant frame being presented first. You can determine which frame should be the dominant one. By convention the default setting is Normal. Sync Delay The sync signal from the 3D server will be in phase with the...
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page 90 Reference Guide APPENDIX A: LENS PART NUMBERS Appendix A: Lens Part Numbers Throw ratios Part number for High Brightness lens Part number for High Contrast lens Throw distance range 0.77 : 1 fixed lens110-808110-0221.3 - 2.5 m (4.3 - 8.2 ft) 1.16 : 1 fixed lens110-809110-0231.4 - 6.2 m (4.6 - 20.3 ft) 1.45 - 1.74 : 1 zoom lens110-803110-0171.8 - 9.3 m (5.9 - 30.5 ft) 1.74 - 2.17 : 1 zoom lens110-804110-0182.2 - 11.8 m (7.2 - 38.7 ft) 2.17 - 2.90 : 1 zoom lens110-805110-0192.7 - 15.4 m (8.9 -...
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page 91 Reference Guide APPENDIX B: SUPPORTED SIGNAL INPUT MODES Appendix B: Suppor ted Signal Input Modes 2D input modes StandardResolutionVertical Frequency (Hz)Total number of lines Horizontal Frequency (kHz) Component VGAHDMI SDTV480i720 x 48059.9452515.73ü 576i720 x 57650.0062515.63ü EDTV480p59720 x 48059.9452531.47üü 480p60720 x 48060.0052531.50üü 576p50720 x 57650.0062531.25üü HDTV720p501280 x 72050.0075037.50üü 720p591280 x 72059.9475044.96üü 720p601280 x 72060.0075045.00üü 1080p231920 x...
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page 92 Reference Guide APPENDIX B: SUPPORTED SIGNAL INPUT MODES StandardResolutionVertical Frequency (Hz)Total number of lines Horizontal Frequency (kHz) Component VGAHDMI COMPUTERVGA59640 x 48059.9452531.47üü VGA60640 x 48060.0052531.50üü MACI640 x 48066.6752535.00üü VGA75640 x 48075.0050037.50üü SVGA50800 x 60049.9262131.00üü SVGA60800 x 60060.3262837.88üü SVGA75800 x 60075.0062546.88üü XGA601024 x 76860.0080648.36üü XGA701024 x 76870.0780656.48üü XGA751024 x 76875.0380060.02üü XGA+751152 x...