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Digital Projection Projector HIGHlite 660 3D Series User Manual
Digital Projection Projector HIGHlite 660 3D Series User Manual
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page 73 Operating Guide USING THE PROJECTOR Edge Blend procedure (continued) 9. Set up segmentation (optional). If you are feeding the same source into all the projectors and aim to ha\ ve each projector reproduce a segment of the source, you can use the Edge Blend > Segmentation function, or you can use an external processor to control the segments.\ To use the Segmentation function: 1. On each projector, set Edge Blend > Segmentation to On. 2. Test with the source. If necessary, enter further corrections as described in steps 6, 7 and 8 above. Bear in mind that using the Segmentation function brings a loss of resol\ ution, as shown below: 1 Whole image This is a 1080p image and contains 2,073,600 pixels. 2 Top left segment in a 2x2 array This segment contains 518,400 pixels, a quarter of the original image. 3 The segment projected with a 1080p DMD The segment zoomed in to fill a 1080p DMD. The pixels are larger but not greater in number. 132 Notes Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 74 Operating Guide USING THE PROJECTOR PIP menu Two images can be combined, in three different ways using this feature. The PIP menu is available only when Setup > System > Configuration is set to PIP. Option • Select PIP, PA P, or POP mode from the drop-down list. Input • Select an Input for the sub-image from the drop-down list. The inputs are divided into two groups – the main image must be from one group, and the sub-image must be fr\ om the other group. • Group A: COMPOSITE 1, COMPOSITE 2, S-VIDEO and 3G-SDI • Group B: COMPONENT, VGA, DVI, HDMI and DVI-A The inputs from the same group as the main input signal will appear disa\ bled in the list. Size • Select a size for the sub-image from the drop-down list. Position • Select one of the preset positions for the sub-image from the drop-down \ list. Custom Position • If you have chosen Custom from the Position drop-down list, then you can use the sliders to position the image manually. Notes Main MenuPIP This menu is available only when Setup > System > Configuration is set to PIP. PIP, PA P and POP are NOT possible when Input is set to Test Pattern . The Position settings apply ONLY to PIP mode. PAP and POP are always as shown in these examples. PIP: Picture In PicturePAP: Picture And PicturePOP: Picture Opposite Picture Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 75 Operating Guide USING THE PROJECTOR 3D menu • Set 3D Enable to On or Off as required. • Use the Frame Rate Multiplier to reduce flicker when the incoming 3D video signal has a low frame rate. For example, a 48 Hz frame rate could be tripled to 144 Hz. • 3D Type should be set to Auto, except when the projector has problems selecting between Sequential, Frame Packing, Top and Bottom and Side by Side (Half). • Set the Dark Time to reduce the ghosting that can be caused by the images overlapping whi\ lst the glasses are switching. • Set the Sync Offset to compensate for signal processing delays in the projector. • Set the Output Sync Polarity to suit the glasses, or if the left and right images appear to be swapped. • Set Source Dominance to Left or Right to suit the incoming 3D video signal. L R Frame Packing L R Top-and-Bottom L R Side-by-Side (Half) L RLR Sequential Notes Main Menu 3D When using frame rate multiplication, the final output frame rate must not exceed 144 Hz. Set the Dark Time to the value appropriate to the glasses or ZScreen. Adjust the Sync Offset to eliminate ghosting and achieve a smooth grayscale. For additional information on 3D settings, see Some 3D settings explained further in this section. Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 76 Operating Guide USING THE PROJECTOR 3D types In most situations you can use the Auto setting to have the projector automatically detect the format. Otherwis\ e, consider the notes below to help you set up the 3D input manually. The following 3D formats are supported: • Sequential Main will accept frame rates up to 120 Hz. Lower frame rates can be multipli\ ed for display. An example would be 60Hz (30 frames per eye in Left-Right sequence (L1, R1, L2, R2…) with Frame Rate Multiplier set to 2x, resulting in a displayed sequence at 120 Hz (L1, R1, L1, R1, L2, R2, L2, R2…). Frame Rate Multiplier should never be set to result in a displayed frame rate above 144 Hz - \ doing so will result in an image error. For sequential 3D, an external sync is required to identify left and rig\ ht frames. If no sync is available from the sequential source, the projector will generate an output sync, but it may then be necessary to \ manually reset the dominance each time the player is started. • Dual Pipe (LEFT and RIGHT) The left and right eye images are delivered on two separate DVI links, w\ hich the projector will interleave for 3D display. Notes LRLR Sequential L R Dual Pipe MAIN input SUB input Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 77 Operating Guide USING THE PROJECTOR 3D types (continued) • Frame Packing This format will be detected, re-synchronized, frame-multiplied and disp\ layed at 144 Hz with the left eye / right eye dominance automatically extracted from the video data. You need to optimize Dark Time and Sync Offset manually to suit your chosen switching glasses. You also need to set an appropriate frame rate multiplication: for Frame Packing, we recommend 3x.) • Top-and-Bottom Sets the projector to reformat the video frames and map them to the disp\ lay with the left eye / right eye dominance automatically extracted from the video data. You need to optimize Dark Time and Sync Offset manually to suit your chosen switching glasses. You also need to set an appropriate frame multiplication: for a 60Hz Top-and-Bottom source Frame Rate Multiplier should be set to 1x because the two halves of the image will automatically be extracted to create a \ displayed rate of twice the input rate. • Side-by-Side (Half): interlaced and progressive, 50 and 60Hz The side-by-side image will be de-interlaced (if appropriate), resized\ and then sequentially displayed at 100 or 120 Hz. The left eye / right eye dominance will be automatically extracted from \ the video data, however you will need to optimize Dark Time and Sync Offset manually to suit your chosen switching glasses. When 3D is disabled, 1080i will be treated conventionally. For a 60Hz Top-and-Bottom source Frame Rate Multiplier should be set to 1x because the two halves of the image will automatically be extracted to create a displayed rate of twice the input rate. Dark Time and Sync Offset need to be set only once, to optimize the image for the glasses in use.\ L R Frame Packing L R Top-and-Bottom L R Side-by-Side (Half) Notes Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 78 Operating Guide USING THE PROJECTOR Some 3D settings explained Dark Time Ghosting can be caused by the left and right images overlapping during the time that the ZScreen or 3D glasses are switching. Dark Time allows you to minimize this effect. Source Dominance The outgoing 3D frames are in pairs - the dominant frame being presented first. You can determine which frame should be the dominant one. By convention the default setting is Left. Sync Offset The sync signal from the 3D server will be in phase with the frames generated by its graphics card. However, to compensate for processing delays in the projector, Sync Offset introduces a delay to the sync output signal sent to the ZScreen or 3D glasses. Fully onFully off Left Right Dark time Dark time Dark time Dominance Left Dominance Right LEFT 1 RIGHT 1 LEFT 2RIGHT 2 LEFT 3RIGHT 3 LEFT 3 RIGHT 1 LEFT 1RIGHT 2 LEFT 2RIGHT 3 Incoming video Incoming sync signal Video signal with processing delays (and dark time adjustment) Sync output signal after delay adjustment Notes In order to achieve maximum light output and a smooth grayscale, whilst eliminating ghosting, the following procedure is recommended: 1. Set Dark Time to a value appropriate to the glasses or ZScreen, say 650 µS or 1300 µS. 2. Adjust Sync Offset time to eliminate ghosting and achieve a smooth grayscale. 3. Repeat steps 1 and 2 until the best result is obtained. Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 79 Operating Guide USING THE PROJECTOR Frame Rate Multiplier If the 3D video is available only at low frame rates, it will be necessary to multiply the frame rate to obtain a flicker-free image. For example, a 60Hz frame rate can be doubled to 120 Hz, or a 48 Hz frame rate could be tripled to 144 Hz. When displaying HDMI 3D video mode, the frame rate multiplication should be set to x1. The projector will automatically perform the correct frame rate multiplication depending on the output frequency. NotesL1R1L2 R2 L1 L1 R1R2 L2 L3 R2 R1 L3 L2IN OUT x2 example Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 80 Operating Guide USING THE PROJECTOR Lamps menu Set Operation to choose between Lamp 1 + Lamp 2, Lamp 1, Lamp 2 and Auto 1. In the Auto 1 mode, the lamp usage will be spread evenly over the two lamps, over time\ . Set the slider to vary the Power between 85% and 100%. If you have rented the projector from a dealer, the projector may have been shipped with one lamp deactivated to lower the rental cost. You can reactivate the lamp (at extra cost) using the Feature Control setting in the Setup > System menu. Notes Main MenuLamps Running the lamps at a lower power will increase their expected lifetime. To learn more about Feature Control, see System further in this guide. Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 81 Operating Guide USING THE PROJECTOR Setup menu • Orientation Depending on how the projector is mounted, select the appropriate settin\ g from the drop-down list. • Latency Affects interlaced sources only. For fastest response, the Lowest setting gives minimum frame delay. For improved performance with films involving motion sequences, the Best Video setting uses adaptive de-interlacing and interpolation, but takes longer to proc\ ess. Reset Default Settings When you press OK to restore the factory default settings, a warning message appears, asking you to confirm or cancel. Once the process has begun, wait one minute and then power cycle the pro\ jector so the restored settings can take effect. Notes Main MenuSetup Do NOT do this unless you are sure that you want to restore ALL the current settings to their factory defaults. Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015
page 82 Operating Guide USING THE PROJECTOR Input Configuration This menu allows adjustment of various technical parameters specific to each of the signal inputs: • DVI 1 Boost EQ should normally be set to O f f, except when you are having problems with a long DVI cable. • DVI 1 / HDMI 1 Color Space should normally be set to Auto, except when the projector has problems identifying the correct color space. • DVI 1/ HDMI 1 Range should normally be set to Auto, except when you are having contrast problems with some DVI sources. • Set DVI 1 Port to choose between the Analog and Digital signals from a DVI-I source. • DVI 2 Range Select between Full and Limited range. • Set Component Color Space to choose between RGB and YPbPr. • Component Sync Type should be set to Auto, except when the projector has problems selecting between 3 Wire (RGsB) and 4 Wire (RGBs). • If two video streams are being transmitted, use 3G-SDI Level B Stream to choose between the two streams. Notes Main MenuSetup Input Configuration Digital Projection HIGHlite 660 3D Series Rev E Februar y 2015