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Digital Projection Projector HIGHlite 660 3D Series User Manual

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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    Signal Inputs And Outputs
    Analog inputs
    1 Component
    When using RGsB or RGBs:
    • Set Component Color Space in the Setup/
    Input Configuration menu to RGB.
    • Set Component Sync Type in the Setup/
    Input Configuration menu to Auto, except 
    when the projector has problems selecting 
    between 3 Wire (RGsB) and 4 Wire (RGBs).
    When using YPbPr:
    • Set Component Color Space in the Setup/
    Input Configuration menu to YPbPr.
    2 DVI 1
    This input has a DVI-I connector, which can receive 
    either analog (DVI-A) or digital (DVI-D) signal from 
    a compatible source.
    Set DVI 1 Port in the Setup/Input Configuration 
    menu to choose between Analog and Digital.
    3 CVBS 1
    Connect a Composite Video input signal to the 
    BNC connector CVBS 1.
    4 S-Video
    Connect to the 4-pin mini-DIN connector.
    5 VGA
    Receives analog signal from a computer. When 
    using this input, it is best to use a fully wired VGA 
    cable to connect the source to the projector. This 
    will allow the source to determine the projector’s 
    capabilities via DDC and show an optimized image. 
    Such cables can be identified as they have a blue 
    connector shell.
    Use Auto Setup in the Image > VGA Setup menu.
    6 CVBS 2
    Connect a Composite Video input signal to the 
    RCA phono connector CVBS 2.
    Analog signal inputs
    56
    1234
    Notes
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
     For further information on setting 
    up the DVI 1 input, see Input 
    Configuration  in the Operating 
    Guide .
     For more VGA settings, see Image 
    menu in the Operating Guide.
       
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    Digital inputs and outputs
    1 DVI 1
    This input has a DVI-I connector, which can receive 
    either analog (DVI-A) or digital (DVI-D) signal from a 
    compatible source.
    Set DVI 1 Port in the Setup > Input Configuration 
    menu to choose between Analog and Digital.
    Supports sources up to 1920x1200 resolution, 
    24-60 Hz; up to 12 bits per color. Supports HDCP.
    2 HDMI 1
    A single HDMI 1.3c input.
    3 S/PDIF
    This is a digital output. Compatible audio sample 
    packets on the HDMI 1 input stream are decoded 
    and output on the S/PDIF connector.
    4 3G-SDI
    If two video streams are being transmitted, 
    set 3G Level B Stream in the 
    Setup > Input Configuration menu to choose one.
    5 DVI 2
    Single Link DVI-D input.
    This input has a DVI-I connector, but can only receive 
    digital signal (DVI-D) from a compatible source.
    Supports sources up to:
    • 1920x1080 resolution (HIGHlite 660 3D 1080p)
    • 1920x1200 resolution (HIGHlite 660 3D WUXGA)
    24-160 Hz; up to 12 bits per color. Supports HDCP.
    6 Dual Pipe 3D
    Supports sources up to:
    • 1920x1080 resolution (HIGHlite 660 3D 1080p)
    • 1920x1200 resolution (HIGHlite 660 3D WUXGA)
    at frame rates consistent with up to 148.5 Mpx/sec/
    pipe (including blanking).
    7 HDMI 2, HDMI 3
    Two identical single HDMI 1.4b inputs.
    8 HDBaseT/LAN
    Receives digital signal from HDBaseT-compliant 
    devices.
    Notes
     For further information on setting 
    up the DVI 1 input, see Input 
    Configuration  in the Operating 
    Guide .
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
     The following inputs are designed 
    to handle high bandwidth signals 
    (above 60 Hz) in addition to lower 
    frequencies:
    • DVI 2
    • HDMI 2 and HDMI 3
      However, the above inputs are 
    unable to process some geometrical 
    and scaling adjustments 
      For further information, see Low 
    latency inputs further in this guide.
    Digital signal inputs and outputs
    8
    3124576
       
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    Low latency inputs
    The following inputs have been designed to offer access to a very high bandwidth digital video path, free of the limi\
    tations inherent to 
    standard image processing techniques:
    • DVI 2 / Dual Pipe 3D
    • HDMI 2
    • HDMI 3
    The image is pixel-mapped directly to each DMD™, so only a subset of \
    the image settings applies to the above inputs.
    Global settings, such as input selection, lens and lamp control are all \
    applicable to these inputs but modal settings are not.
    Notes
     There is no scaler on the low latency 
    inputs.
      Images up to and including the 
    native resolution of the display will 
    be displayed pixel for pixel and 
    centred.
      This enables the projector to 
    maximize the image bandwidth and 
    grayscale resolution.
     Global settings are indicated by 
    a globe icon in the OSD and affect 
    all inputs.
      Modal settings only affect the 
    currently displayed input.
       
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    DVI connection exampleNotesNotes
    Single link DVI video source 
    Dual Pipe 3D video source
    Single link DVI video source
    DVI 1
    DVI 2 (top socket) 
    DVI 2 (top and  bottom)
       
    Digital Projection HIGHlite 660 3D Series 
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    EDID on the DVI and VGA inputs
    If you connect a computer graphics card or other source which uses DDC t\
    o discover the capabilities of the attached display, it will 
    automatically configure itself to the best settings when connected to the projector via DVI, HDMI or VGA inputs.
    Otherwise refer to the documentation supplied with the source to manuall\
    y set the resolution to the DMD™ resolution of the projector or the 
    nearest suitable setting. Switch off the source, connect to the projector, then switch the source back on again.
    Using HDMI/DVI switchers with the projector
    When using an HDMI/DVI source switcher with the projector, it is important to set the switcher so that it passes the projector ED\
    ID through to 
    the source devices. If this is not done, the projector may not be able t\
    o lock to the source or display the source correctly as its video output\
     
    timings may not be compatible with those of the projector. Sometimes this is called transparent, pass-through or clone mode. See \
    your 
    switcher’s manual for information on how to set this mode.
    Additionally, sources which use HDCP encryption may not display properly when connected to the projector via\
     a switcher. Refer to the 
    switcher’s manual for more information.
    1Sources
    2Switcher
    3Projector
    Notes
    The EDIDs in the switcher should be the same as the one in the projector\
    .
    132
    EDID
    EDID
    EDIDEDID
       
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    3D connections
    3D sources up to 60Hz requiring frame doubling and left/right 
    interleaving
    1. Connect to any of the inputs on the connection panel.
    2. Set 3D Type in the 3D menu to match the format of the incoming signal. Choose from 
    Sequential, Top-and-Bottom and Side-by-Side (Half).
    3D sources above 60Hz not requiring frame doubling
    1. Connect to either of the following inputs:
    • DVI 2 (top socket)
    • HDMI 2
    • HDMI 3
    2. Set 3D Type in the 3D menu to Auto, except when the projector has problems 
    selecting between Sequential, Frame Packing, Top-and-Bottom and Side-by-Side 
    (Half).
    Dual Pipe 3D
    • On the DVI 2 input, connect the left eye output to the DVI 2 / LEFT socket and the 
    right eye output to the RIGHT socket.
    Notes
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
     For further information, see Low 
    latency inputs earlier in this guide.
    1  DVI 2 (top socket only)
    2 HDMI 2
    3 HDMI 3
    3
    12
    4 Dual Pipe LEFT  (DVI 2 socket)
    5 Dual Pipe RIGHT
    4
    5
       
    Digital Projection HIGHlite 660 3D Series 
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    Connection Guide
    SIGNAL INPUTS AND OUTPUTS
    3D Sync
    3D Sync in
    • Sync input signal.
    Connect the 3D sync from your graphics card or server.
    3D Sync out
    • Sync output signal. This may be affected by the Sync Offset 
    and Output Sync Polarity settings in the 3D menu.
    Connect this to your IR emitter or ZScreen.
    Notes
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
    2
    1
    1 Sync In
    2 Sync Out
    56
    43
    3 3D input
    4 3D Sync In
    5 3D Sync Out
    6 IR emitter or ZScreen
       
    Digital Projection HIGHlite 660 3D Series 
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    Connection Guide
    CONTROL CONNECTIONS
    Control Connections
    HDBaseT/LAN
    • This input can be used as a LAN port, or as an HDBaseT signal input, or both at the same time. The 
    HDBaseT function is described in Signal Inputs And Outputs > Digital Inputs and Outputs earlier in 
    this guide.
    • All of the projector’s features can be controlled via a LAN connection, using commands descri\
    bed in the 
    Protocol Guide.
    • Alternatively, use Virtual OSD to control the projector. 
    • Use a crossed LAN cable to connect directly to a computer, or an uncrossed cable to connect to a 
    network hub.
    Wired remote control
    • If infrared signals from the remote control cannot reach the projector d\
    ue to excessive distance or 
    obstructions such as walls or cabinet doors, you can connect an external\
     IR repeater to the remote 
    control input, and position its IR sensor within range of the operator.
    • To synchronize the control of multiple projectors, connect the wired remo\
    te output of one projector to the 
    wired remote input of another.
    Notes
     For a list of all commands used to 
    control the projector via LAN, see 
    the Protocol Guide .
     Virtual OSD is a software 
    application used to control the 
    projector via LAN using a computer 
    browser. To learn more, see the 
    Protocol Guide .
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
     Only one remote connection (RS232 
    or LAN) should be used at any one 
    time.
     Plugging in the remote control cable 
    will disable the infrared receivers.
    12
    Control connections
    1 HDBaseT/LAN
    2  Wired remote
       
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    Connection Guide
    CONTROL CONNECTIONS
    Ser vice port
    • The Service port is used to download, via USB, firmware updates issued from time to time by Digital Projection.
    RS232
    • All of the projector’s features can be controlled via a serial connection, using commands des\
    cribed in the Protocol Guide.
    • Use a null-modem cable to connect directly to a computer, or a straight cable to connect to a modem.
    Control por t
    • The Control port is used to download, via LAN, firmware updates issued from time to time by Digital Projection.
    • The Control port also functions as a LAN port. All of the projector’s features can be controlled via a LAN connection, using commands 
    described in the Protocol Guide.
    • Alternatively, use Virtual OSD to control the projector.
    • Use a crossed LAN cable to connect directly to a computer, or an uncrossed cable to connect to a network hub.
    Notes
     For a complete listing of pin 
    configurations for all signal and 
    control connectors, see  Appendix 
    E: Wiring Details in the Reference 
    Guide .
     For a list of all commands used to 
    control the projector via a serial 
    connection, see the  Protocol 
    Guide .
     Virtual OSD is a software 
    application used to control the 
    projector via LAN using a computer 
    browser. To learn more, see the 
    Protocol Guide .
     Only one remote connection (RS232 
    or LAN) should be used at any one 
    time.
    23
    1
    Control connections
    1  Service port
    2 RS232
    3 Control port
       
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    Connection Guide
    CONTROL CONNECTIONS
    LAN connection examples
    The projector’s features can be controlled via a LAN connection, using a standard internet browser \
    or a terminal-emulation program.
    The examples below illustrate LAN connectivity using the HDBaseT/LAN por\
    t; alternatively, you can connect the projector to a LAN network 
    using the Control port.
    Notes
    Projector
    Computer
    Crossed 
    LAN cable
    Hub or LAN Computer
    Projector
    Projector
    Un-crossed LAN cables
    Back panel
    11
    1LAN ports
       
    Digital Projection HIGHlite 660 3D Series 
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