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Digital Projection Projector HIGHlite 660 3D Series User Manual

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    							page 113
    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio examples for DMD™ resolution 1080p (continued)
    Source: 16:9 (native resolution)
    Notes
    Aspect Ratio: Source / Fill Display / Fill & Crop
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
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    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio examples for DMD™ resolution 1080p (continued)
    Source: 16:10
    1Unused screen areas
    2Cropped parts of the image
    Notes
    Aspect Ratio: Fill Display
    Aspect Ratio: Source
    Aspect Ratio: Fill & Crop
    2
    11
    2
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
    							page 115
    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio examples for DMD™ resolution WUXGA
    Source: 4:3
    1Unused screen areas
    2Cropped parts of the image
    Notes
    Aspect Ratio: SourceAspect Ratio: Fill Display
    Aspect Ratio: Fill & Crop Aspect Ratio: Anamorphic
    2
    11
    1
    12
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
    							page 116
    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio examples for DMD™ resolution WUXGA (continued)
    Source: 16:9
    1Unused screen areas
    2Cropped parts of the image
    Notes
    Aspect Ratio: Source
    Aspect Ratio: Fill Display
    Aspect Ratio: Fill & Crop
    2
    1
    1
    2
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
    							page 117
    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio examples for DMD™ resolution WUXGA (continued)
    Source: 16:10 (native resolution)
    Notes
    Aspect Ratio: Source / Fill Display / Fill & Crop
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
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    Reference Guide
    ASPECT RATIOS EXPLAINED
    Aspect ratio example: TheaterScope
    The TheaterScope setting is used in combination with an anamorphic lens to restore 2.35:\
    1 images packed into a 16:9 frame. Such images 
    are projected with black lines at the top and bottom of the 16:9 screen \
    to make up for the difference in aspect ratios.
    Without an anamorphic lens and without the TheaterScope setting applied, a 16:9 source containing a 2.35:1 image lo\
    oks like this:
    If we change the setting to TheaterScope, the black lines will disappear but the image will stretch vertically t\
    o reach the top and bottom of 
    the DMD™:
    An anamorphic lens will stretch the image horizontally, restoring the original 2.35 ratio:
    Notes
    Black margin – part of the source
    Black margin – part of the source
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
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    Reference Guide
    FRAME RATES AND PULLDOWNS EXPLAINED
    Frame Rates And Pulldowns Explained
    Interlaced and progressive scan
    A progressive scan is a method of updating the image by drawing all the lines of each fram\
    e in a sequence. In contrast, interlaced 
    video alternately scans odd and even lines. In old analog TV interlacing was commonly used as a way of doubling the refresh rate w\
    ithout 
    consuming extra bandwidth.
    The following artifacts are common with interlaced video:
    • edge tear (combing)
    The image lands between two fields and blurs. This is commonly observed when viewing rapid lateral movement.
    • aliasing (stair-stepping)
    The texture of the image becomes populated with unrealistic patterns. Aliasing occurs because of differences between the original frame 
    rate and the destination format.
    • twitter
    The image shimmers, for example when showing rolling credits. This happens when the image contains thin horizontal lines that only 
    appear in one field.
    Frame rates of  image sources
    Original analog films are made at 24 fps and the whole frame is projected at once. To eliminate flicker and create an impression of 
    continuous movement, the projector blades divide the images so that the \
    viewer sees 48 frames per second.
    Interlaced video scans odd lines, then even. Two fields are blended into one image. NTSC video (60i) is 29.97 fps, or 59.94 fields per 
    second.
    24p video is progressive but without the benefit of projector blades dividing the images, so it looks jumpier on playback than film. 24p is the 
    optimal format for projects that are finished on film.
    30p is optimal for projects finished on video. It has fewer strobing issues than 24p in video playback.
    Notes
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
    							page 120
    Reference Guide
    FRAME RATES AND PULLDOWNS EXPLAINED
    Pulldowns - conversion into destination formats
    Pulldowns are a method of converting a 24p source into a different destination format by adding extra frames to the source.
    2:3 (nor mal) pulldown
    This method is used to convert a 24p source (film) into a 60i destination (NTSC video) by adding two extra fields for every four frames, 
    effectively increasing the frame rate to 30 fps. The frame is split into fields and then two fields are repeated for every four original frames as 
    shown in the illustration below.
    Notes
    Original film, 
    24 fps Field 1 (odd)
    Field 2 (even)Resulting video, 
    30 fps
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
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    Reference Guide
    FRAME RATES AND PULLDOWNS EXPLAINED
    2:3:3:2 (advanced) pulldown
    This method is very similar to the normal pulldown. Unlike the normal pu\
    lldown method, the resulting 30 fps video sequence contains only one 
    frame containing fields from two different source frames.
    The advantage of this method is that it is easier to reverse, if necessa\
    ry.
    Original film, 
    24 fps Field 1 (odd)
    Field 2 (even)Resulting video, 
    30 fps
    Notes
     The projector will use advanced 
    pulldown on suitable video material, 
    wherever possible.
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
    							page 122
    Reference Guide
    APPENDIX A: LENS PART NUMBERS
    Appendix A: Lens Part Numbers
    Throw ratios Lens extension (±2%)Throw distance rangePart number
    0.77 : 1 fixed lens80 mm (3.2 in)1.3 - 2.5 m (4.3 - 8.2 ft)110-808
    1.16 : 1 fixed lens54 mm (2.1 in)1.4 - 6.2 m (4.6 - 20.3 ft)110-809
    1.45 - 1.74 : 1 zoom lens24 mm (1.0 in)1.8 - 9.3 m (5.9 - 30.5 ft)110-803
    1.74 - 2.17 : 1 zoom lens02.2 - 11.8 m (7.2 - 38.7 ft)110-804
    2.17 - 2.90 : 1 zoom lens02.7 - 15.4 m (8.9 - 50.5 ft)110-805
    2.90 - 4.34 : 1 zoom lens03.6 - 22.5 m (11.8 - 73.8 ft)110-806
    4.34 - 6.76 : 1 zoom lens05.5 - 35 m (18 - 115 ft)110-807
    Notes
     The throw ratios given here apply 
    only when the image fills the width 
    of the DMD.
      For images that do not fill the width 
    of the DMD, the throw ratio needs to 
    be recalculated using a throw ratio 
    correction (TRC).
      For further information, see 
    Choosing A Lens and Appendix B: 
    Lens Charts in this guide.
     Throw distance calculations are 
    based on the distance from the outer 
    end of the lens, which will vary from 
    lens to lens.
     Lens extension is measured when 
    the lens is focussed at infinity, 
    and fully extended. At other focus 
    settings, the extension could be up 
    to 10 mm less.
       
    Digital Projection HIGHlite 660 3D Series 
    Rev E Februar y 2015  
    						
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