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Antares Infinity user manual

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    Linear taper should be used for editing simple periodic waveforms like solo
    instruments. Equal power taper should be used when editing complex non-
    periodic waveforms like string sections or noise.
    THE SYNTHESIS LOOPER REPORT
    But how should you set the Sidelobe Width (%) control? How should you
    choose MIDI Note or Pitch Detection? The Synthesis Looper Report will
    assist you in deciding these issues. Select the Report... button at the bottom
    of the Synthesis Looper window. This causes the Synthesis Looper Report
    window to be generated: 
    						
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    This window “belongs” to the soundfile. The data in the window is com-
    puted from the soundfile’s loop data at the moment you pressed the
    Report... button. You may generate as many reports for a soundfile as you
    desire. You may close a report by clicking the “go-away” box in the top
    left. If you close a soundfile, all the reports for that soundfile are closed
    automatically. You can also press the space bar or the speaker icon in the
    palette window to play back the soundfile to which this report belongs.
    Remember though, if you modified the soundfile after generating the
    report, you will hear the new soundfile.
    Fundamental (Hz): The Fundamental (Hz) number is the fundamental
    frequency. It is computed using the MIDI Note number or the Pitch detec-
    tion method selected when you pressed Report....
    Amplitude Spectrum (dB): The Amplitude Spectrum (dB) is the amplitude
    (square root of energy) of the loop expressed in Decibels. (Decibels are 20 *
    log(value). Every 6 dB is a approximately factor of 2. in amplitude.).
    Sidelobe Width (%): The Sidelobe Width (%) graph shows the sidelobe
    width computed from the loop as a percentage of the fundamental
    frequency. The scale presented is the same as the Sidelobe Width (%) input
    graph in the tool. This sidelobe width is computed for the fundamental and
    each harmonic as the standard deviation of the energy distribution around
    the fundamental or harmonic. It is expressed as a percentage of the
    fundamental frequency.
    Note that whenever this window is selected and your cursor is over the
    Amplitude Spectrum (dB) or Sidelobe Width (%) graphs, you can view the
    coordinates of the cursor location on the Status Display Area palette
    window.
    Log Scale or Linear Scale: At the bottom of the report are radio buttons
    labeled Log Scale and Linear Scale. The Log scale allows more resolution at
    the low frequencies where the audio content is the most important. The
    Linear scale should show an approximate linear increase in sidelobe width
    as a function of frequency for ensembles where the instruments are playing
    the same notes (with octaves allowed).
    The report above is shown using the log scale. The report below is the same
    report shown in linear scale. The data is that of a string section. Notice how
    the sidelobe width increases approximately linearly with frequency. Use the
    linear scale on a report of unprocessed loop data to help you establish
    what settings to use in the Synthesis Looper Sidelobe Width (%)graph.
    In this graph, you can easily see that the harmonics have frequencies which
    are integer multiples of the fundamental frequency. Also, the Normal PDF
    distributions in energy show up as narrow concave downward hyperbola
    (in Decibels verses linear frequency). Notice how the higher frequency
    harmonics are wider. These sidelobe widths are proportional to frequency. 
    						
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    Note that the above Sidelobe Width (%) graphs were generated using pitch
    detection (see the note enclosed in the graph). Pitch detection was used
    here because this note was slightly out of tune. You can determine this
    because if the MIDI Note were used instead, the graph would appear:
    Normally, the sidelobe widths do not exceed 30% unless the expected
    harmonic frequency is not aligned to the actual harmonic frequency. This
    will happen when the MIDI Note is used for pitch control and the note is
    out of tune.
    The following graphs show the result of processing the data with the
    Retain Noise checkbox clear and checked, respectively. 
    						
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    Retain Noise unchecked:
    Notice how the Sidelobe Width (%) becomes flat above 12k Hz, as was
    specified in the Sidelobe Width (%) of the Synthesis Looper tool. 
    						
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    With Retain Noise checked:
    Compare the above graph to the report of the unprocessed data and notice
    how the noise floor has been computed to vary with frequency similar to
    the initial data. Also notice that the presence of noise causes the Sidelobe
    Width (%) computation to be slightly excessive in frequencies where the
    noise is nearly the same amplitude as the harmonic.
    HOW TO LOOP A SOUND:
    First, set the sample’s MIDI Note to as near the correct pitch as possible
    using A3 = 440Hz. Second, set the loop points. Note that the Synthesis
    Looper will make the loop smaller to the next power of two (approxi-
    mately). Open the Synthesis Looper tool. Set the Pitch Control radio to MIDI
    Note if you believe your sample should be in tune according to the A3 =
    440Hz equal tempered scale. If not, set it to Pitch Detection. 
    						
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    Next, press the Report... button. On the report, select Log scale and place
    your cursor precisely at the fundamental peak. Check that the Fundamental
    (Hz): number is within a pixel’s accuracy of the Hertz number on the
    floating palette. If it is not, then you are going to have pitch problems. If
    you had checked MIDI Note you either specified the wrong note or the
    data is not tuned to A3 = 440Hz equal tempered scale. Either re-specify the
    note or use Pitch Detection. If you had checked Pitch Detection, then your
    MIDI note may be off. The MIDI note was used as an initial guide by the
    pitch detection algorithm. If the MIDI note is way off, an incorrect result
    would occur. Unfortunately, if you process a short loop (less than 20 cycles),
    the Pitch Detection algorithm will not be precise and the result may be
    slightly out of tune.
    Next, review the Sidelobe width (%) graph. Normally, the sidelobe widths
    do not exceed 30% unless the expected harmonic frequency is not aligned
    to the actual harmonic frequency. This will happen when the MIDI Note is
    used for pitch control and the note is out of tune. In this case, use Pitch
    Detection.
    Next, go back to the Synthesis Looper tool and check Retain Noise.
    Finally, specify a Sidelobe Width (%) curve that resembles the one on your
    report and press the Do It button. This is a quality control step and should
    result in a loop very close to your original sound.
    Now the fun begins: Select Retain Noise as desired. Experiment by carefully
    adjusting the Sidelobe Width (%) curve to have less width than the original
    and press Do It. (Remember to Undo between trails.)
    A FINAL NOTE
    Remember this: Ensemble sounds vary. When you make a loop you will hear
    the variations repeat, over, and over, and over, and over... You can make a
    static sound that doesn’t vary (use zero Sidelobe Widths or use Freeze
    Looper) but that won’t sound like an ensemble. You can’t have it both
    ways.
    However, this tool lets you determine the trade-off, giving you unprec-
    edented control of the of the result. 
    						
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    Appendix A: Keyboard Shortcuts
    PRESSING SHIFT+ OPTION  
    WILL TEMPORARILY    
    PUT INFINITY INTO    
    SELECTION MODE    
    PRESSING THE  
    SPACE BAR    
    ACTUATES THE    
    SPEAKER ICON    
    The keyboard command equivalents listed below
    are grouped by function. For instance, commands
    that scroll the data in the Mainview are grouped
    together. Keys that have names, like Shift, will be
    shown as . Two named keys that are used
    together look like .
    Pressing on the Palette and using Balloon Help
    will show many keyboard shortcuts.
    SCROLLING DATA
    TO: KEY COMMAND:
    Scroll Mainview to the right 
    Scroll Mainview to the left 
    Scroll Mainview up 
    Scroll Mainview down 
    Scroll right by one windowful 
    Scroll left by one windowful 
    Scroll up by one windowful 
    Scroll down by one windowful 
    Scroll full left and center 
    Scroll Mainview to the loop start
    x-[
    Scroll Mainview to the loop end
    x-]
    Full zoom to loop start function  [
    Full zoom to loop end function  ] 
    						
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    CHANGING DISPLAY SCALING
    TO: KEY COMMAND:
    Double vertical display resolutionx 
    Halve vertical display resolution
    x 
    Double horizontal display resolution
    x 
    Halve the horizontal display resolution
    x 
    Go to minimum vertical display resolution 
    Go to maximum vertical display resolution 
    Go to minimum horizontal display resolution 
    Go to maximum horizontal display resolution 
    Fit the current selection in the Mainview
    x-F
    Full zoom to the loop start function  [
    Full zoom to the loop end function  ]
    FILE COMMANDS
    TO: KEY COMMAND:
    Create a new soundfilex-N
    Open an existing soundfile
    x-O
    Close a window
    x-W
    Save a soundfile (update the backup file)
    x-S
    Get information about a soundfile
    x-I
    Quit Infinity
    x-Q
    EDIT COMMANDS
    TO: KEY COMMAND:
    Cut data from the soundfile into the Clipboardx-X
    Copy data into the Clipboard
    x-C
    Paste data from the Clipboard
    into the soundfile
    x-V
    Clear data from the soundfile (delete)
    x-B or 
    Clear Unselected data from the soundfile
    x-T
    Mix
    x-M
    Create or delete loop points
    x-P
    Select the loop data
    x-L
    Select all the data in the soundfile
    x-A
    To drag both loop points simultaneously  drag 
    						
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    LOOPING TOOLS
    TO: KEY COMMAND:
    Call the SPR Looperx-1
    Call the Rotated Sums Looper
    x-2
    Call the Freeze Looper
    x-3
    Call the Crossfade Looper
    x-4
    PALETTE
    TO: KEY COMMAND:
    Momentarily put the active window
    in Zoom Mode 
    Momentarily put the active window
    in Selection Mode 
    Play/Stop the active soundfile 
    Create or delete loop points
    x-P
    Scroll the Mainview to the loop start
    x- [
    Scroll the Mainview to the loop end
    x- ]
    Fit the current selection in the Mainview
    x-F
    OTHER
    To cancel playback and many processing operations  or 
    x-. (period) 
    						
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    Index
    Symbols
    % Retain Noise  59
    A
    Action Icons  11
    Display Scale  11
    Fit Selection  11
    Loop End  11
    Loop Points:  11
    Loop Start  11
    Speaker  11
    Adjusting Blend Parameters  33
    Amplitude Spectrum (dB)  62
    Antares Audio Technologies  ii
    Audio IFF  37
    Authorization  ix
    Auto-Scan Arrows  42
    Auto-Scan Matching Value  43
    Auto-Zero  30, 37
    B
    Backup Files  14
    Blend Parameters  37
    Blend Taper  37
    Blend Time  37
    Blending  36
    C
    Change Gain…  28
    Changing Display Scaling  68
    Changing The Display Resolution  17, 26
    Clear  26
    Clear Beyond Loop End  26
    Clear Unselected  26
    Clipboard  37
    Copy  25, 26
    Create Backup Files  36, 37
    Create/Delete Loop Points  28
    Crossfade  33Crossfade Length  47, 50, 54, 60
    Crossfade Length (%)  43
    Crossfade Looper  2, 41
    Crossfade Loops  5
    Crossfade Taper  44, 47, 51, 54, 60
    Customizing Your Environment  36
    Blending  36
    Create Backup Files  36
    Playback Auto-Reset  36
    Scroll After Playback  37
    Soundfile Window  37
    Cut  24, 26
    D
    Disk Based Files  12, 13
    Display Scale  11
    Display Scale Icon  17, 26
    Do It  47
    E
    Edit Blend Settings dialog  37
    Edit Blending  31, 37
    Edit Commands  68
    Editing Functions  24, 26
    Adjusting  Blend Parameters  33
    Auto-Zero  30
    Change Gain…  28
    Clear  26
    Clear Beyon Loop End  26
    Clear Unselected  26
    Copy  25
    Create/Delete Loop Points  28
    Cut  24
    Edit Blending  31
    Invert  27
    Locating Loop Points  29
    Loop the Selection  29
    Mix  26
    Normalize  28
    Paste  25
    Reverse  27
    Set MIDI Note…  29
    Show Clipboard…  30
    Silence  27 
    						
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