Yamaha Montage 8 Manual
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MONTAGE Owner’s Manual2 MUSMUSSSSSUUUUUUMMMMMMMMUUUUUUMMMMMRRSICSYNTHESSIICCSSYYNTHESINNNNNNNNNNNYYYYYYYYYNNNNNNNNNNNNSSSSSSYYYYSSCCCCCCCCSSSSIIIISSSSSCCCCCSSSSSIZSIZEERRREEREERREEEEERREREREESSIZSSSSSSSSRRR A message from the MONTAGE Development Team Thank you for purchasing the Yamaha MONTAGE6/7/8 Music Synthesizer. Since the first MOTIF was launched in 2001, the MOTIF series has reached fourth-generation status and has finally been remodeled— for the first time in 15 years—as the new MONTAGE. The MONTAGE has an immense set of impressively high-quality sounds, exceptional playability, and a sophisticated, styl ish design—making this long-awaited instrum ent destined to be long-loved as well. High-quality sounds that take you to new creative and expressive heights We took the bread-and-butter sounds of the MOTIF series used extensively by artists worldwide, and signif icantly enhanced them. In answer to many and repeated requests from power users, we have created this new model with FM (frequency modulation) oscillators and many new effects. Moreover, the MONTAGE has a powerfully dynamic Motion Contro l System that lets you variably control sounds in real time, giving you the best of both worlds—tradition and innovation—in sonic expressiveness. We improved the analog circuitry in the au dio output, ensuring superior quality sound reproduction over a wide freque ncy range, and especially accur ate reproduction over the mid and high frequency ranges with exceptional clarity. The MONTAGE is equipped with a wide range of dynamic sounds for use in virtually any music application. Controllers and user interface designed for high playability The MONTAGE has new controllers which are useful not only as a live-performance keyboard, but also as a high-performance synthesizer. T he MONTAGE’s playability is maximized in live performance situations through the Live Set function, Scene function, and SSS (Seamless Sound Switching.) Moreover, the MONTAGE has a completely new performance controller—the Super Knob— which lets you easily and expressively create multi-textured, multi-dimensional sound and music. The sound changes are synchronized with lighting changes on the Super Knob itself as well as eight other small knobs. It’s almost lik e having a conversation with the MONTAGE, and spurring each other on to new creative heights! The MONTAGE is comprehensively designed for intu itive, simple operation, yet with meticulous detail, and is ideal for professional musicians. Here finally, is a musical instrument with stunning sounds, broad capabilities and deep expressiveness that is truly addictive, and will be your new go-to instrument! We really hope that the MONTAGE6/7/8 will help your creativity and musical work grow by leaps and bounds. Enjoy! Sincerely, The Yamaha MONTAGE Development Team
MONTAGE Owner’s Manual3 About This Manual Owner’s Manual (this book) Provides overall explanations of the basic functions of the instrument. Please use this Owner’s Manual for an overview of the fundamental operations of the MONTAGE. If you need more detailed information or instructions on specific functions, use the Reference Manual described below. PDF documentation Reference Manual Explains in detail about the internal structure and connection examples. Use this manual if you need more detailed information which is not covered in the Owner’s Manual. If you need more information on the current status or display of the MONTAGE, use the Function Tree provided in this manual. This convenient Function Tree helps you quickly find the page covering the relevant function or operation. Synthesizer Parameter Manual This general, cross-product document explains parameters, effect types, effect parameters, and MIDI messages that are used for all synthesizers. Read the Owner’s Manual and Reference Manual first and then use this parameter manual if necessary to learn more about parameters and terms that relate to Yamaha synthesizers in general. Data List This contains various important lists such as the Performance List, Waveform List, Effect Type List, Arpeggio Type List, and MIDI Implementation Chart. Accessories • AC power cord • Owner’s Manual (this book) • Cubase AI Download Information How to use the PDF manuals The Reference Manual, the Synthesizer Parameter Manual, and the Data List are provided as data documents in PDF format. The PDF manuals listed above can be obtained from the Yamaha Downloads web page. To do so, go to the web page using the following URL, enter “MONTAGE” into the “Model Name” field, and then click “Search.” Yamaha Downloads: http://download.yamaha.com/ These PDF files can be viewed and read on a computer. When using Adobe® Reader® to view a PDF file, you can search for specific words, print a specific page or link to open a desired section in the manual. The term search and link functions are especially convenient methods of navigating through a PDF file, and we recommend that you use them. The latest version of Adobe Reader can be downloaded from the following URL. http://www.adobe.com/products/reader/
MONTAGE Owner’s Manual4 Main Features High-quality, enhanced sounds covering a wide range of music styles The MONTAGE is loaded with 5 GB (in 16-bit linear format) of preset Advanced Wave memory (AWM2) — more than seven times the size of the previous MOTIF XF6/7/8. The MONTAGE has a huge variety of sounds, including highly realistic Piano sounds, with large- volume waveform data. Unlike its predecessors, the MONTAGE features 1.7 GB of User flash memory built in, for storing various Performance libraries. The Performance data is maintained in the same way as preset Performances even if the power is turned off. The MONTAGE also now features an FM-X tone generator, providing powerfully complex FM synthesis. This puts both standard FM and new-generation FM sounds in your sonic palette, giving you a wide range of expressive, richly textured sounds to work with, and lets you combine both the FM-X and AWM2 tone generators. Extensive effect processing The MONTAGE has a huge variety of professional and modern-music effects, including Beat Repeat, Vinyl Break, Bit Crusher, and Analog Delay. The instrument also gives you a wide array of signal processing options, including separate Variation and Reverb, an overall Master Effect including multi-band compression, five- band master EQ, independent Insertion Effects, plus three-band EQ before the Insertion Effects and two-band EQ after them. These Insertion Effects contain wide variety of sound processing options, including a special Vocoder effect. Motion Control System for new musical possibilities The Motion Control System is a completely new feature for variably controlling Motions (rhythmical, multi- dimensional sound changes) in real time. This amazingly powerful feature dramatically and dynamically alters the sounds of the instrument in new, never-heard-before ways—changing texturally, rhythmically with the beats, providing cool, colorful lighting effects, and responding expressively to your creative passion. The Motion Control System has three main functions: 1) Super Knob: For creating multi-dimensional sonic changes, and enhancing those changes with colorful, continually shifting lighting changes. 2) Motion Sequencer: For continually variable sound changes. 3) Envelope Follower: Synchronizes the Motions with tempo and volume of audio input and other Parts. Expanded, enhanced Arpeggio function and Motion Sequence The MONTAGE has more than 10,000 Arpeggio types that cover the latest music styles. Further enhancing the musical expressiveness of the instrument, you can combine the Motion Sequence function for creating dynamic sound variability over time with various Arpeggio types. You can store all contents—Arpeggio Type, Motion Sequence, and other parameters such as Part volume—together as Scenes, and assign them to eight buttons, letting you conveniently and powerfully call up those Scenes as desired while you perform. Exceptionally convenient live performance functions The MONTAGE has a Live Set function for easily calling up Performances as you play onstage. Once you’ve stored Performances in the desired order, you can concentrate fully on your playing and never be at a loss on which to choose. The MONTAGE also has SSS (Seamless Sound Switching) function for switching between Performances smoothly without any notes being cut off. Enhanced user interface Unlike its predecessors, the MONTAGE has been designed without any “Modes.” As a result, it is extremely easy to understand the structure and flow of the instrument, and the convenient touch panel is a total joy to use. You can creatively and effectively use the touch panel for intuitive operations and the switches for more secure control, if desired. These switches light in three different ways, letting you instantly understand the current status of the switches. Responsive, expressive keyboard The MONTAGE6 features a 61-key keyboard, while the MONTAGE7 has 76 keys with a high-quality FSX keyboard and the MONTAGE8 has 88 keys with a high- quality BH (Balanced Hammer) keyboard. All are equipped with a touch response feature (both initial touch and aftertouch). These allow you to expressively change the sound in various ways—initial touch by the strength with which you play the keys, and aftertouch by how strongly you press the keys when holding them down. Comprehensive system connectivity The MONTAGE features a built-in 6-channel in/32- channel out USB audio interface for recording the high- quality sound of the MONTAGE on a Mac or Windows PC—without the need for a separate device! The MONTAGE also supports high-resolution 192 kHz audio, making the ideal keyboard to take into professional-level recording situations as well. The connections are also compatible with iOS devices.
MONTAGE Owner’s Manual5 A message from the MONTAGE Development Team ................. 2 About This Manual ...................................................................... 3 Accessories................................................................................. 3 Main Features.............................................................................. 4 Controls and Functions 6 Top Panel ................................................................................... 6 Rear Panel ................................................................................ 11 Setting Up 14 Power Supply ............................................................................ 14 Connecting Speakers or Headphones ...................................... 14 Powering Up the System ........................................................... 14 Auto Power Off function ............................................................ 15 Adjusting the Master Volume output ......................................... 15 Restoring the initial factory settings (Initialize All Data) ............ 15 Basic Operation and Displays 16 Quick Guide — Selecting Performances 18 Selecting a Performance from the Live Set ............................... 19 Switching Performances ........................................................... 19 Using the Category Search function ......................................... 20 Playback Audition phrase ......................................................... 21 Quick Guide — Playing the Keyboard 22 Performance Play display.......................................................... 22 Switching a Part on/off .............................................................. 23 Using the Arpeggio function ..................................................... 24 Using the Motion Sequencer function ....................................... 25 Using controllers to change the sound ..................................... 26 Using the Knobs to change the sound ..................................... 27 Using the Super Knob to change the sound ............................. 28 Mixing ........................................................................................ 28 Using the Scene function .......................................................... 29 Quick Guide — Creating Your Own Live Sets 30 Registering a Performance to a Live Set ................................... 30 Sorting registered Performances in a Live Set .......................... 30 Quick Guide — Editing the Settings 32 Performance Editing .................................................................. 32 Part Editing ................................................................................ 33 Part Effect Editing ...................................................................... 34 How Parts are assigned to a Performance................................ 35 Creating a Performance by combining Parts ............................ 36 Recording and Playback 39 Terminology ............................................................................... 39 MIDI Recording ......................................................................... 39 Playing a Song .......................................................................... 41 Recording your performance as audio ..................................... 41 Playing an audio file .................................................................. 42 Using as a Master Keyboard 43 Making settings for use as a master keyboard—Zone ............. 43 Connecting a Microphone or Audio Equipment 44 Playing the keyboard along with the sound input from the A/D INPUT [L/MONO]/[R] jacks ....................................................... 44 Making Global System Settings 45 Setting automatic power-on tasks ............................................. 45 Setting button lamp behavior .................................................... 45 Turning various functions on/off ................................................ 45 Changing the Master Tuning..................................................... 46 Changing the Velocity Curve .................................................... 47 Connecting External MIDI Instruments 48 Controlling the MONTAGE from an external MIDI keyboard or synthesizer ................................................................................ 48 Controlling an external MIDI keyboard or synthesizer from the MONTAGE................................................................................. 48 Using a Connected Computer 49 Connecting to a computer ........................................................ 49 Creating a Song with a computer ............................................. 51 Saving/Loading Data 53 Saving the settings to a USB flash memory device .................. 53 Loading the settings from a USB flash memory device ............ 53 Precautions when using the [USB TO DEVICE] terminal .......... 54 Using USB flash drives ............................................................. 54 Shift Function List 55 Display Messages 56 Troubleshooting 58 Specifications 63 Index 64 Contents
MONTAGE Owner’s Manual6 Top Panel Keyboard The MONTAGE6 features a 61-key keyboard, while the MONTAGE7 has 76 keys and the MONTAGE8 has 88 keys. All are equipped with a touch response feature (both initial touch and aftertouch). With initial touch, the instrument senses how strongly or softly you play the keys, and uses that playing strength to alter the sound in various ways, depending on the selected Performance. Aftertouch, on the other hand, lets you alter the sound by the amount of pressure you apply to a note after playing it. In addition, any of a variety of functions can be assigned to aftertouch for each part. Pitch Bend wheel Controls the pitch bend effect. You can also assign other functions to this controller. Modulation wheel Controls the modulation effect. You can also assign other functions to this controller. Ribbon Controller This controller is touch sensitive, and is controlled by running your finger lightly across its surface laterally. You can assign various functions to this controller as desired. [ASSIGN 1] and [ASSIGN 2] buttons (Assignable switches 1 and 2) You can call up the specific Element/Operator of the selected Performance by pressing each of these buttons during your keyboard performance. In addition, you can assign other functions to these switches. When one of these effects is turned on, the corresponding button will light up and vice-versa. [MOTION SEQ HOLD] (Motion Sequencer hold) button Pressing this button while the Motion Sequencer is playing, results in the sound being held or frozen at the exact point in the sequence when the button was pressed. When the hold effect is turned on, the button lights. [MOTION SEQ TRIGGER] (Motion Sequencer trigger) button When you press this button, the Motion Sequence starts again from the beginning. The button lights fully when pressed. [MASTER VOLUME] slider (page 15) Move the slider up or down to control the output level from the OUTPUT (BALANCED) [L/MONO]/[R] jacks and the [PHONES] jack. Controls and Functions C1 E0 F0 G0 A0 B0 C0 D0 A-1 B-1 C2 C3 $# % ? ! &
MONTAGE Owner’s Manual7 Controls and Functions A/D INPUT [GAIN] knob (page 44) Use this to adjust the input gain of the audio signals at the A/D INPUT [L/MONO]/[R] jacks. Turning the knob clockwise increases the gain level. Detects the peak level and lights up the PEAK LED in red when the level is just short of clipping. Adjust the knob so that the corresponding PEAK LED only occasionally flashes whenever the input signal reaches the maximum level. NOTE You may need to change the setting depending on the input level of the external equipment connected to the A/D INPUT [L/MONO]/[R] jacks, in the following order: [UTILITY] [Settings] [Audio I/O] [A/D Input]. When the output level of the connected equipment (such as a microphone, guitar or bass) is low, set this parameter to “Mic.” When the output level of the connected equipment (such as a synthesizer keyboard or CD player) is high, set this parameter to “Line.” A/D INPUT [ON/OFF] button (page 44) Switches whether or not this instrument accepts the audio signal input via the A/D INPUT [L/MONO]/[R] jack. When A/D Input is enabled, the button lights; when disabled, it turns off. Knob Function [TONE]/[EQ/FX]/[ARP/MS] button Use this button to select functions to be assigned to Knobs 1 – 8. The button next to the currently active parameters will light. You can apply functions to be controlled commonly for all Parts by using the PART [COMMON] button, or to be controlled for only the selected Part by using the Number A [1] – [16] buttons. The selected button will light. ![MULTI] (Multi Part control) button Use this button to select functions assigned to Knobs 1 – 8. Pressing the button repeatedly switches in the following order: PAN VARIATION REVERB. The lamp next to the currently active parameters will light. All knobs correspond to Parts 1 – 8 or 9 –16 (depending on the currently selected Part). [ARP ON/OFF] (Arpeggio on/off) button Press this button to enable or disable playback of the Arpeggio. If the Arpeggio Switch of the selected Part is set to off, however, pressing this button has no effect. When Arpeggio is enabled, the button lights; when disabled, it turns off. [MOTION SEQ ON/OFF] (Motion Sequencer on/off) button Determines whether the Motion Sequencer is active or not. If the Motion Sequencer switch of the selected Part or Lane is set to off, however, pressing this button has no effect. When the Motion Sequencer is active, the button lights. C4 C5 C6 C7 )( + ,1- . / 0D * 2345B E CF GHI JK The illustration shows the MONTAGE8, but the information applies to all models.
MONTAGE Owner’s Manual8 Controls and Functions Knobs 1 – 8 These eight highly versatile knobs let you adjust various important parameters, such as the current Part, Arpeggio tempo, and the Motion Sequencer. Pressing the knob function [TONE]/[EQ/FX]/[ARP/MS] button, the Multi part control [MULTI] button, or the Assign [ASSIGN] button in the upper left corner changes the functions assigned to the knobs. ?Control Sliders 1 – 8 These sliders control the volume balance of the sound, by letting you adjust the individual levels of the 16 Parts (1 – 8 / 9 – 16), the eight Elements for Normal Parts (AWM2), the eight FM Operators for a Normal Part (FM-X), and eight Keys of the Drum Part, in different ways depending on the conditions of the various buttons. NOTE • If all of the Control Sliders are set to the minimum, you may not hear any sound from the instrument, even when playing the keyboard or a Song. If this is the case, raise all the sliders to a suitable level. • The [MASTER VOLUME] slider controls the overall audio output level of this instrument. On the other hand, the Control Sliders control the level of each Element/Key/Operator of the Parts and the volume for each Part of the Performance as a parameter. Accordingly, the values set via the Control Sliders can be stored as Performance data. SCENE [1] – [8] buttons You can assign different “snapshots” of important Part- related parameters such as track mute status and the basic Mixing setup to the SCENE [1] – [8] buttons as Part Scenes. When Scene-related parameters are edited and press any of the SCENE [1] – [8] buttons while holding down the [SHIFT] button, the edit is stored for the currently selected [SCENE] button. The stored information is restored by pressing the selected button. The currently selected button fully lights, the button stored information lights dimly, and the button without stored information is turned off. [ASSIGN] button Switches the functions assigned to knobs as Assign 1 – 8. By using the PART [COMMON] button and the Number A [1] – [16] buttons, you can set whether the functions are commonly effective for all Parts or only for one selected Part. When the effect is turned on, the corresponding button lights. KNOB POSITION [1] and [2] buttons Stores the parameter values of Assign 1 – 8. You can instantly switch between the two buttons. Super Knob Simultaneously controls the parameters (Assign 1 – 8) assigned to the eight knobs.NOTE You can also control the Super Knob by using the foot controller (FC7). For details, refer to page 28. #SEQ TRANSPORT button These buttons control recording and playback of the Song sequence data. [5] (Top) button Instantly returns to the beginning of the current Song (i.e., the first beat of the first measure). [--] (Reverse) button Press briefly to move back one measure at a time. [33] (Forward) button Press briefly to move forward one measure at a time. [*] (Record) button Press this to call up the Record setup display. (The button flashes.) Press the [3] (Play) button to start recording. (The [*] (Record) button lights.) [+] (Stop) button Press to stop recording or playback. This button can also be used when you want to stop Arpeggio playback, even when Arpeggio is set to continue playback even after the note is released (Arpeggio hold switch is ON). [3] (Play) button Press to start playback or recording of a Song. During recording and playback, the button flashes at the current tempo. $OCTAVE [-] and [+] buttons Use these buttons to change the octave range of the keyboard. These buttons also function as Transpose [-] and [+] buttons. To lower or raise the pitch of the note in semitone steps, hold down the [SHIFT] button and press the corresponding [-]/[+] button. To restore the normal octave setting, press both buttons simultaneously. The buttons light or flash in different ways depending on the octave setting. For details, see the Reference Manual PDF document. %[CONTROL ASSIGN] button While the parameter assignable to controllers is selected on the display, press this button and operate the desired controller for assignment. The controller setting display appears. &Touch panel LCD The LCD indicates the parameters and values related to the currently selected operation. You can operate by touching the display. Data dial For editing the currently selected parameter. To increase the value, turn the dial right (clockwise); to decrease the value, turn the dial left (counter-clockwise). If a parameter with a wide value range is selected, you can change the value in broader strokes by quickly turning the dial. When PART [COMMON] button is on:When Number A [1] – [8] buttons are on:When Number A [9] – [16] buttons are on: [PERFORMANCE CONTROL]Levels of Parts 1 – 8 Levels of Elements/Keys/Operators 1 – 8 of a selected Part [PART CONTROL] Levels of Parts 1 – 8 Levels of Parts 9 – 16
MONTAGE Owner’s Manual9 Controls and Functions ([INC/YES] button For increasing the value of the currently selected parameter (INC: increment). This button can also be used to execute a Job or Store operation. Simultaneously hold down the [SHIFT] button and press the [INC/YES] button to quickly increase the parameter value in 10-step jumps. )[DEC/NO] button For decreasing the value of the currently selected parameter (DEC: decrement). This button can also be used to cancel a Job or Store operation. Simultaneously hold down the [SHIFT] button and press the [DEC/NO] button to quickly decrease the parameter value in 10-step jumps. *Cursor buttons The cursor buttons move the “cursor” around the display, highlighting and selecting the various parameters. +[EXIT] button The menus and displays of the MONTAGE are organized according to a hierarchical structure. Press this button to exit from the current display and return to the previous level in the hierarchy. ,[ENTER] button Use this button to call up the display of the selected menu, or to execute a Job or Store operation. Simultaneously hold down the [SHIFT] button and press the [ENTER] button to call up the Tempo setting display. -[PERFORMANCE] button Use this button to return to the Performance Play display. The button fully lights when the Performance Play display is shown. This button lights dimly when the Utility display is shown. Simultaneously hold down the [SHIFT] button and press the [PERFORMANCE] button to call up the Overview display. .[UTILITY] button Use this button to call up the Utility display for making overall system settings. The button fully lights when the Utility display is shown and the button lights dimly when other displays are shown. Simultaneously hold down the [SHIFT] button and press the [UTILITY] button to call up the Quick setup display. /[EDIT] button Use this button to call up the display for editing Performances (page 18) and Live Sets (page 30). Also, pressing this button while editing Performance parameters lets you switch between the just-edited sound and its original, unedited condition, allowing you to hear how your edits affect the sound (Compare function). The button lights when the edit display is shown and the button flashes while Compare is active. 0[STORE] button Use this button to call up the Store display. The button fully lights when the Store display is shown and the button lights dimly when other displays are shown. 1[SHIFT] button Pressing this button along with another button enables you to execute various commands. For details, refer to the “Shift Function List” (page 55). 2[LIVE SET] button Use this button to store all your favorite, often-used Performances in a single, easy-to-access location and call them up. Simultaneously hold down the [SHIFT] button and press the [LIVE SET] button to call up the Live Set display for storing the currently selected Performance to the Live Set. This is one more useful way you can quickly switch among Performances you need in live performance situations. The button fully lights when the Live Set display is shown. If the Live Set display is not shown, the button lights dimly when the Live Set function is active and the button’s lamp is off when the function is NOT active. 3[CATEGORY SEARCH] button The Category Search function (page 20) can be accessed by using this button. Use this button while the Performance Play display is shown to call up the Performance Category Search display for selecting the entire Performance. When the cursor is on the Part name in the Performance Play display, simultaneously hold down the [SHIFT] button and press the [CATEGORY SEARCH] button to call up the Part Category Search display, allowing you to select a sound type for the currently selected Part. The button fully lights when the Category Search display is shown. If the Category Search display is not shown, the button lights dimly when the Category Search function is active and the button’s lamp is off when the function is NOT active. 4[PERFORMANCE CONTROL] button Use this button with the Number A [1] – [16] buttons, the Number B [1] – [8] buttons, and the Number C [1] – [8] buttons, the PART [MUTE] button, and the PART [SOLO] button to control Performances. When this button is turned on, the following functions can be operated. The button fully lights when it is turned on and the button lights dimly when it is turned off. 5[PART CONTROL] button Use this button with the Number A [1] – [16] buttons, the Number B [1] – [8] buttons, and the Number C [1] – [8] buttons, the PART [MUTE] button, and the PART [SOLO] button to control Parts. When this button is turned on, the following functions can be operated. The button fully lights when it is turned on and the button lights dimly when it is turned off. Number buttonsPART [MUTE] button ONPART [SOLO] button ON Number A [1] – [8] buttons (upper line)Part select (1 – 8) Part solo (1 – 8) Number A [9] – [16] buttons (lower line)Part mute (1 – 8) Part solo (1 – 8) Number B [1] – [8] buttons Switch of Motion Sequence types (1 – 8) Number C [1] – [8] buttons Switch of Arpeggio types (1 – 8)
MONTAGE Owner’s Manual10 Controls and Functions B[AUDITION] button Use this button (in the Performance Play, Live Set, or Category Search displays) to play back or stop a sample phrase showcasing the selected Performance sound. This sample phrase of the Performance is called the “Audition phrase.” The button fully lights when it is ON and the button lights dimly when the Audition function is active such as in the Category Search display. CPART [COMMON] button Turning on this button lets you edit the parameters commonly applied to all Parts. The button fully lights when it is turned on and the button lights dimly when it is turned off. DELEMENT/OPERATOR [COMMON] button Turning this button on lets you edit the parameters commonly applied to all Elements/Keys/Operators. The button fully lights when it is turned on and the button lights dimly when it is turned off. ENumber A [1] – [16] buttons Use these buttons to select Parts on the Performance Play display and the Edit display. The buttons can also be used to select a main category from the Category Search display. In the Live Set display, the Number A [1] – [4] buttons can be used to select Performances in the first line, and the Number A [9] – [12] buttons can be used to select Performances in the second line. The Number A [5] – [8] buttons can be used to select Live Set pages 1 – 4, and the Number A [13] – [16] buttons can be used to select Live Set pages 5 – 8. According to each of the displays, the button fully lights when it is selected, the button lights dimly when it is selectable, and the button lamp is off when not selectable. (Only in the case of selecting pages in the Live Set display, this button can be used even if the lamp is off.) FNumber B [1] – [8] buttons Use these buttons to select Motion Sequencer types on the Performance Play display and to turn the Motion Sequencer for each Part ON/OFF. The buttons can be used to select Elements/Keys/Operators from the Edit display. The buttons can also be used to select sub categories from the Category Search display. In the Live Set display, the Number B [1] – [4] buttons can be used to select Performances in the third line, and the Number B [5] – [8] buttons can be used to select Live Set pages 9 – 12. According to each of the displays, the button fully lights when it is selected, the button lights dimly when it is selectable, and the button lamp is off when not selectable. (Only in the case of selecting pages in the Live Set display, this button can be used even if the lamp is off.) GNumber C [1] – [8] buttons Use these buttons to select Arpeggio types on the Performance Play display and to turn the Arpeggio for each Part ON/OFF. The buttons can be used to mute Elements/Keys/Operators from the Edit display. The buttons can also be used to select Performances from the Category Search display. In the Live Set display, the Number C [1] – [4] buttons can be used to select Performances in the fourth line, and the Number C [5] – [8] buttons can be used to select Live Set pages 13 – 16. According to each of the displays, the button fully lights when it is selected, the button lights dimly when it is selectable, and the button lamp is off when not selectable. (Only in the case of selecting pages in the Live Set display, this button can be used even if the lamp is off.) HPA R T [ M U T E ] b u t t o n By turning this button on, the Number A [1] – [16] buttons can be used as mute on/off controls. The button fully lights when it is turned on and the button lights dimly when it is turned off. The button can also be used to switch Live Set banks from the Live Set display. IPART [SOLO] button By turning this button on, the Number A [1] – [16] buttons can be used as solo on/off controls for Parts. The button fully lights when it is turned on and the button lights dimly when it is turned off. The button can also be used to switch Live Set banks from the Live Set display. JELEMENT/OPERATOR [MUTE] button By turning this button on, the Number B [1] – [8] buttons can be used to select Elements/Keys/Operators 1 – 8, and the Number C [1] – [8] buttons can be used as mute on/off controls for Elements/Keys/Operators 1 – 8. The button lights dimly when it works as mute on, and fully lights when it works as mute off. For operations other than Part editing, the button is off. The button can also be used to switch Live Set banks from the Live Set display. KELEMENT/OPERATOR [SOLO] button By turning this button on, the Number B [1] – [8] buttons (or the Number C [1] – [8] buttons) can be used to as solo on/off controls for Elements 1 – 8. The button fully lights when solo is on, and lights dimly when solo is off. In other situations, except for Part editing operations, the button is off. The button can also be used to switch Live Set banks from the Live Set display. Number buttonsPART [MUTE] button and PART [SOLO] are OFFPART [MUTE] button ONPART [SOLO] button ON Number A [1] – [8] buttons (upper line)Part select (1 – 8) Part mute (1 – 8) Part select (1 – 8) Number A [9] – [16] buttons (lower line)Part select (9 – 16) Part mute (9 – 16) Part solo (9 – 16) Number B [1] – [8] buttonsMotion Sequencer for each Part ON/OFF (1 – 8 / 9 – 16) Number C [1] – [8] buttonsArpeggio for each Part ON/OFF (1 – 8 / 9 – 16) Number buttonsELEMENT/OPERATOR [MUTE] button ONELEMENT/OPERATOR [SOLO] button ON Number B [1] – [8] buttons Element select (1 – 8) Element solo (1 – 8) Number C [1] – [8] buttons Element mute (1 – 8) Element solo (1 – 8)