Yamaha Dtxtreme 3 Manual
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Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual91 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 1Category BType Equivalent to 3 and 4 of the [SF1] CONNECT display. You can select the Chorus Effect type from the Type column. If it is difficult to find the desired Effect type, select the Category first, then select the Type. CPreset You can set various parameters in order to change how the sound is affected by the selected Effect type. This parameter lets you call up the pre-programmed settings of these effect parameters. DEffect Parameters The number of parameters and values available differs depending on the currently selected effect type. Refer to page 72 for details about the Effect parameters. Refer to the sepa- rate Data List booklet for information on the parameters for each Effect type. EPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. F[SF5] BYPASS Pressing this button toggles the bypass status of the Chorus Effect between on and off. When Bypass is turned off (the BYPASS indication is shown with white text in black), the Chorus Effect is applied to the Drum Kit sound. When Bypass is turned on (the BYPASS indication is shown with black text in white), the Chorus Effect is not applied to the Drum Kit sound. Chorus Effect Settings [SF4] CHORUS SettingsDetails about the Effect categories and types are described on page 70. SettingsRefer to the separate Data List booklet. 5321 6 4
Drum Kit Mode [DRUM KIT] Reference 92DTXTREME III Owner’s Manual Pad Settings[F5] PAD From this display, you can assign a function to the Pad Controller with which the TP100 and TP120SD are equipped. 1 INPUT (Trigger Input jack) Determines the Trigger Input jack (equivalent to the con- nected pad) to be edited. Note that this parameter can be set only for each Trigger Input jack. BPad Controller Type Determines the function assigned to the Pad Controller of the pad connected to the Trigger Input jack specified at 1. off No function is assigned to the Pad Controller. snares Turning the Pad Controller adjusts how strongly or softly the snappy parameter is “stretched,” or adjusts the Snares On/Off and Snares Adjust parameters in the display called up via the [DRUM KIT] → [F5] PAD → [SF2] SNARES. Turning the Pad Controller to the left (counter- clockwise) progressively loosens the snappy effect, and finally unlocks it. Turning the Pad Controller to the right (clockwise) tightens the snappy effect. If the snappy effect is unlocked, turn the Pad Controller to the right to lock it. tuning The Pad Controller adjusts the tuning of the Drum Voice, or adjusts the Tuning parameters in the display called up via the [DRUM KIT] → [F2] VOICE → [SF2] OUT-TUNE. Turning the Pad Controller to the left (counter- clockwise) lowers the pitch. Turning the Pad Controller to the right (clockwise) raises the pitch. tempo The Pad Controller adjusts the tempo of the Song playback or Click sound. The LED display shows the tempo of the Song or Click sound while turning the Pad Controller. filter The Pad Controller adjusts the tonal character- istics of the Drum Voice, or adjusts the Filter parameter in the display called up via the [DRUM KIT] → [F2] VOICE → [SF3] EQ-TONE. Turning the Pad Controller to the left (counter- clockwise) makes the Drum Voice sound more muffled or darker. Turning the Pad Controller to the right (clockwise) makes the Drum Voice sound brighter. voice Turning the Pad Controller sets the snappy on/ off status or sets the Snares On/Off parameters in the display called up via the [DRUM KIT] → [F5] PAD → [SF2] SNARES. Turning the Pad Controller to the left (counter- clockwise) unlocks the snappy effect, or sets the Snares On/Off parameters to off. Turning the Pad Controller to the right (clockwise) locks the snappy effect, or sets the Snares On/Off param- eters to on. C[SF6] Input Lock You can turn the Input Lock on or off by pressing this button. When the Input Lock is turned on (the [L] indicator appears at the top right of the display), the Trigger Input jack 1 cannot be changed even if you hit any pad. This function is useful when you want to adjust the parameters of the current pad (connected to the current Trigger Input jack) while hitting other pads. From this display, you can set the parameters related to the snappy effect of the snare drum pad connected to the SNARE jack. These parameters can be changed also from the Pad Controller of the drum pad connected to the SNARE jack. Keep in mind that the settings in this display are available only for the drum pad connected to the SNARE jack. 1 Snares On/Off Determines the snappy effect’s status. When set to on, the snappy effect is locked. When set to off, it is unlocked. Assigning a Function to the Pad Controller [SF1] PADCTRL Settingssnare, tom1, tom2, tom3, tom4, ride, crash1, crash2, hihat, kick, pad11, pad12, pad13, pad14, pad15 Settingsoff, snares, tuning, tempo, filter, voice 2 3 1 NOTE •The initial default setting of the Pad Controller Type differs depending on the Drum Kit. •The available value above differs depending on the selected Trigger Input jack. For example, “snares” and “voice” are available only when the INPUT (Trigger Input jack) is set to “snare.” Snappy Settings [SF2] SNARES Settingsoff, on 123 ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual93 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode BSnares Adjust Determines the degree to which the snappy effect is “stretched.” Setting this to “1” makes the snappy effect most loose. The higher the value, the tighter the stretching is. CSnare Buzz Determines whether or not the snappy effect resonates with the Kick or Tom sound. When set to on, the snappy effect res- onates with the Kick or Tom sound. From this display, you can set the parameters related to the Pad Song for each Trigger Input Source. The Pad Song function lets you play a Song by hitting the pad instead of pressing the [>/■] button. One Song is assigned to one Trigger Input Source and up to four Pad Songs can be set. 1 SOURCE (Trigger Input Source) Determines the Trigger Input Source to which you want to assign the Pad Song. You can change the Trigger Input Source by hitting the corresponding pad when Input Lock is turned off. BPad Song Determines whether or not the Pad Song is assigned to the selected Trigger Input Source. When set to on, the Trigger Input Source can be used to start playback of the Song speci- fied below. When set to off, the rest of the parameters below cannot be set. CSong No (Song number) Determines the Song number when the Pad Song is set to on. You can start playback of the Song specified here by hitting the pad corresponding to the Trigger Input Source. When the Pad Song is set to off, this parameter cannot be set. DRepeat Determines whether or not the song plays back repeatedly. When set to on, the Song (started by hitting the pad) will play back repeatedly. When set to off, the Song playback will stop automatically when it reaches the end. EMode Determines how the Song playback responds to your pad hit- ting. When “play” is selected, hitting the pad starts or stops the specified Song. When “chase” is selected, hitting the pad plays only one measure of the specified Song. When “cutoff” is selected, hitting the pad stops any Songs started by hitting other pads (for which the Mode parameter is set to “cutoff”) then starts the specified Song. Hitting the pad again stops the specified Song. Keep in mind that only a single Song can play back from all the Pad Songs for which the Mode parameter is set to “cutoff.” F[SF5] INFO (Information) Pressing this button calls up the display which indicates the Pad Song settings. Range1 – 24 NOTE •Setting this parameter changes the Decay parameter of “snareHd” and “snareOp” in the display called up via the [DRUM KIT] → [F2] VOICE → [SF3] EQ-TONE. Settingsoff, 1 – 5 Pad Song Settings [SF3] PADSONG SettingsRefer to the Trigger Input Source List on page 61. Settingsoff, on NOTE •You can play up to four pad songs from one drum kit. If you have already specified four pad songs for other trigger input sources, the following parameter 3 – 5 can not be set and “– –” is shown in the display. SettingsPRE: 01 – 87, USR: 01 – 50 132 4 65 Settingsoff, on Settingsplay, chase, cutoff NOTE •The Pad Song plays back according to the tempo specified in the Song mode or Click mode. The DTXTREME III has only the single tempo value. •Keep in mind that hitting the pad softly may not start the Pad Song. Make sure to hit the pad more strongly than a specified level. •If both the Pad Function (which can be set in the display called up via the [UTILITY] → [F2] PAD → [SF2] PADFUNC) and Pad Song are assigned to the Trigger Input Source, the Pad Song setting is can- celed. •Depending on the selected Pad Songs and normal Song, an unex- pected sound may be produced. This is because each Song may be transmitting different setups to the internal tone generator via the same MIDI channel. If you plan on using two or more Songs together, you should make sure that the MIDI channels used for the Songs are all set to different values.
Drum Kit Mode [DRUM KIT] Reference 94DTXTREME III Owner’s Manual From this display, you can set the parameters which deter- mine how the DTXTREME III responds to the Trigger Sig- nal for each Trigger Input Source. This display consists of two pages. 1 SOURCE (Trigger Input Source) Determines the Trigger Input Source to be edited. You can change the Trigger Input Source by hitting the corresponding pad when Input Lock is turned off. BTrigLink (Trigger Link) When any other value than “off” is selected here, different Trigger Input Sources (on the same pad) can generate the Trigger Signals simultaneously by simply hitting a certain Trigger Input Source. Keep in mind that the available values (Trigger Input Source) differ depending on the Trigger Input Source specified at 1. CTrigVelocity (Trigger Velocity) Determines the value of velocity generated by hitting the pad corresponding to the SOURCE specified at 1. When “vari- able” is selected, the velocity value is determined by your hit- ting strength. When a value between “1” – “127” is selected, the corresponding value is used as the velocity regardless of your hitting strength. DPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. E[SF6] Input Lock You can turn Input Lock on or off by pressing this button. When Input Lock is turned on (the [L] indicator appears at the top right of the display), the Trigger Input jack 1 cannot be changed even if you hit any pad. This function is useful when you want to adjust the parameters of the current pad (con- nected to the current Trigger Input jack) while hitting other pads. FTrigAltGroup (Trigger Alternate Group) Determines the Alternate Group to which the Trigger Input Source is assigned. If multiple Trigger Input Source are grouped with the same number assigned, only one input from that group is enabled at a time. When a Trigger Input Source is enabled from a trigger alternate group, other Trigger Input Source from the same group respectively generate a MIDI note off event for the corresponding MIDI note number. The RcvKeyOff parameter for the drum Voice (10 ch) should be set to “on” in the display called up via the [DRUM KIT] → [F2] VOICE → [SF4] OTHER. Up to 32 Alternate Groups can be defined. You can also select “off” here if you wish to allow the simultaneous playback of sounds. GTrigMono/Poly (Trigger Mono/Poly) Determines whether the current Trigger Input Source is played back monophonically or polyphonically. If “mono” is selected, triggering the same Voice continuously will stop the previous sound, then start the same Voice sound. Note that the previous sound is stopped by a note off message, unlike the Mono/Poly parameter in the display called up via the [DRUM KIT] → [F2] VOICE → [SF4] OTHER. Accordingly, the RcvKeyOff parameter for the Voice (current Trigger Input Source) should be set to “on” in the display called up via the [DRUM KIT] → [F2] VOICE → [SF4] OTHER. If “Poly” is selected, there is no such limitation. HMask Time Determines the amount of time within which the DTX- TREME III does not accept the Trigger Signal from the cur- rent Trigger Input Source after you hit the corresponding pad. When this parameter is set to “2.0s” for example, the DTX- TREME III ignores the Trigger Signal for two seconds after you hit the corresponding pad. IHold Mode This parameter is normally set to “off,” so that that hitting the same pad (current Trigger Input Source) only triggers (starts) the corresponding Voice sound. On the other hand, when set to “on,” hitting the same pad alternately both triggers and stops the corresponding Voice sound. Because note off mes- sages are used for stopping the Voice sound, you need to set the RcvKeyOff parameter to on in the display called up via [DRUM KIT] → [F2] VOICE → [SF4] OTHER. Trigger Signal Settings [SF4] TRIGGER SettingsRefer to the Trigger Input Source List on page 61. Settingsoff, head, rim1, rim2, rim1&2, bow, pad11 NOTE •When SOURCE is set to “hhFtCl,” “hhSplsh,” or “pad11,” the Trigger Link parameter is not available. Settingsvariable, 1 – 127 34 5 21 6789 Settingsoff, 1 – 32 Settingsmono, poly Settingsoff, 20ms, 40ms – 10.00s (by 20ms), 20.00s, 30.00s Settingsoff, on ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual95 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode Other Settings[F6] OTHER From this display, you can set the parameters applied to the entire sound of the current Drum Kit. 1 Volume Determines the volume of the entire Drum Kit. BTempo Determines the tempo value called up when you select the current Drum Kit. When “off” is selected, the tempo value is maintained when you select the current Drum Kit. CRevSend (Reverb Send) Determines the Reverb depth applied to the Drum Kit. This parameter offsets the same parameter for each of the Drum Voices assigned to the current Drum Kit. DChoSend (Chorus Send) Determines the Chorus depth applied to the Drum Kit. This parameter offsets the same parameter for each of the Drum Voices assigned to the current Drum Kit. From this display, you can set the parameters related to the Hi-Hat Controller (Foot Controller) connected to the HI- HAT jack (page 12). 1 Function Determines the function assigned to the Hi-Hat Controller. When “Hi-Hat” is selected, you can use the Hi-Hat Controller normally for playing the hi-hat cymbal. When “MIDI” is selected, you can generate MIDI messages by pressing the Hi- Hat Controller according to the settings of the MIDI Ch parameter and MIDI Type parameter described below. BMIDI Ch Determines the MIDI channel over which operating the Hi- Hat Controller generates MIDI messages. This parameter is available only when the Function parameter is set to MIDI. CMIDI Type Determines the type of MIDI messages generated by operat- ing the Hi-Hat Controller. This parameter is available only when the Function parameter is set to MIDI. “Ctl000” – “Ctl119” represent Control Change messages, “AT” repre- sents Aftertouch, “PB up” represents Pitch Bend upward (when pressing) and “PB down” represents Pitch Bend down- ward (when pressing). Settings Common to the Entire Drum Kit [SF1] COMMON Range0 – 127 Rangeoff, 30 – 300 Range0 – 127 Range0 – 127 2134 Hi-Hat Controller Settings [SF2] HH CTRL SettingsHiHat, MIDI Settings1 – 16 SettingsCtl000 – Ctl119, AT, PB up, PB down 123
Drum Kit Mode [DRUM KIT] Reference 96DTXTREME III Owner’s Manual From this display, you can perform the MIDI settings called up when the current Drum Kit is selected. According to the settings here, MIDI messages for 16 channels will be transmitted to the internal tone generator or the external MIDI device via MIDI when the current Drum Kit is selected. This display consists of five pages. First page 1TG SW (Tone Generator Switch) Determines whether or not the MIDI messages will be trans- mitted to the internal tone generator when the current Drum Kit is selected. When set to on, selecting the current Drum Kit transmits the MIDI messages for the corresponding channel to the internal tone generator according to the settings at 3 – K. BMIDI SW (MIDI Switch) Determines whether or not the MIDI messages will be trans- mitted to the external tone generator via MIDI OUT for each MIDI channel when the current Drum Kit is selected. When set to on, selecting the current Drum Kit transmits the MIDI messages for the corresponding channel to the external tone generator via MIDI OUT according to the settings at 3 – K. Second page CTRANSMIT Determines the type of MIDI messages transmitted to the internal tone generator or external MIDI device. When “off” is selected, no MIDI message will be transmitted even if the TG SW and MIDI SW parameters are set to on. When “all” is selected, both Program Change and Control Change messages will be transmitted. When “PC” is selected, only Program Change messages will be transmitted. DVOLUME Determines the value of the Volume (Control Change number 7) for each MIDI channel. EPA N Determines the value of the Pan (Control Change number 10) for each MIDI channel. Third page FVCE NUM (Voice Number) Determines the Program Change number for each MIDI chan- nel. GBANK MSB/LSB Determines the Program Change number (by Bank MSB/LSB values) for each MIDI channel. Fourth page HREV SEND (Reverb Send) Determines the value of the Reverb Send Level (Control Change number 91) for each MIDI channel. ICHO SEND (Chorus Send) Determines the value of the Chorus Send Level (Control Change number 93) for each MIDI channel. Fifth page JCC NUM Determines the Control Change number for each MIDI chan- nel. KCC VALUE Determines the value of the specified Control Change number for each MIDI channel. MIDI Settings [SF3] MIDI SettingsOff, On SettingsOff, On SettingsOff, All, PC Range0 – 127 RangeL63 (far left) – C (center) – R63 (far right) 1 2 4 3 5 Settings1 – 128 Settings0 – 127 NOTE •For details about the Bank MSB, Bank LSB and Program Change messages and how they determine the Voice of the DTXTREME III, refer to the Voice List in the separate Data List booklet. Range0 – 127 Range0 – 127 SettingsOff, 1 – 95 Range0 – 127 NOTE •If you set a Control change event JK that duplicates the VOLUME 4, PAN 5, REV SEND 8, or CHO SEND 9 setting, the Control Change event JK will take priority. 6 7 9 8 K J ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual97 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode From this display, you can assign an original name to the Drum Kit. 1 Name Enters the characters of the Drum Kit name (up to 12). You can call up the Character List by pressing the [SF6] LIST but- ton and enter the name. For detailed instructions on naming, refer to “Basic Operation” on page 15. BIcon Determines the Drum Kit icon shown on the [F1] PLAY dis- play. When “off” is selected, no icon will be shown in the [F1] PLAY display. C[SF6] LIST When the cursor is located on the Name box, you can call up the Character List by pressing the [SF6] LIST button and enter the name. For detailed instructions on naming, refer to “Basic Operation” on page 15. From this display, you can copy the parameter settings from the specified Trigger Input jack/Trigger Input Source/ MIDI note of the specified Drum Kit to the specified Trig- ger Input jack/Trigger Input Source/MIDI note of the spec- ified User Drum Kit. After setting the parameters of copy source and destination, press the [ENTER/STORE] button to perform the Copy operation. The available parameters differ depending on the value of the Type parameter located at the left top corner. When the Type is set to “Input” (Trigger Input jack): When the Type is set to Source: When the Type is set to MIDI: 1Type Determines which segment is used as copy source and copy destination: the Trigger Input jack (Voice Set), Trigger Input Source (Voice) or MIDI (MIDI note). BSource Drum Kit number Determines the Drum Kit number used as the source. “Cur- rent” means the currently edited Drum Kit. CCopy Source Determines the source of the Copy operation. When the Type is set to “Input,” this parameter determines the Trigger Input jack used as the source. When the Type is set to “Source,” this parameter determines the Trigger Input Source used as the source. When the Type is set to “MIDI,” this parameter deter- mines the MIDI note name used as the source. DDestination Drum Kit number Determines the Drum Kit number used as the destination. “Current” means the currently edited Drum Kit. ECopy Destination Determines the destination of the Copy operation. When the Type is set to “Input,” this parameter determines the Trigger Input jack used as the destination. When the Type is set to “Source,” this parameter determines the Trigger Input Source used as the destination. When the Type is set to “MIDI,” this parameter determines the MIDI note name used as the desti- nation. FSTACK/ALTERNATE COPY When this checkmark is entered to this box, the Stack/Alter- nate settings are also copied. When this checkmark is removed from this box, the Stack/Alternate settings are not copied, with the exception of the first note setting. Keep in mind that this parameter is not available when the Type is set to “MIDI.” Naming the Drum Kit [SF4] NAME SettingsAcoustic, Rock, Electric, Percuss, Rhythm- Box, Effect, R&B/H-Hop, PadSong, off Copying the Parameter Settings [SF5] COPY 1 3 2 431256 SettingsInput (Trigger Input jack), Source (Trigger Input Source), MIDI SettingsCurrent, PRE: 01 – USR: 50 SettingsCurrent, USR: 01 – 50 643125 43125
Reference 98DTXTREME III Owner’s Manual Song Mode[SONG] This chapter explains the Song mode called up via the [SONG] button. In the Song mode, you can select a desired Song from the Preset Songs (PRE: 01 – 87) for performing and practicing along with, and another 50 User Songs (USR: 01 – 50) for recording and editing your own songs. In addition, you can select one of the SMF Songs (EXT: 01 – 99) saved to an external USB storage device connected to the USB TO DEVICE terminal. These Songs can be called up directly even though they are stored in the external device. Song Play[F1] PLAY Explanations about the display called up via the [SONG] → [F1] PLAY are described on page 35 in the Quick Guide. Song Recording[F1] PLAY → [REC] Explanations about the Song Record mode called up via the [SONG] → [F1] PLAY → [REC] are described on page 43 in the Quick Guide. Song Jobs[F2] JOB The Song Job mode contains a comprehensive set of editing tools and data transform functions you can use to change the sound of the Song. It also includes a variety of convenient operations, such as copying or erasing data. NOTE •In addition to the Song selected in the Song mode and started/stopped via the [>/■] button on the panel, you can use Pad Songs which let you start the specified Song by hitting the pad. For more information about Pad Songs, see page 93. •Song data recorded in the Song Record mode and edited in the Song Job mode resides in the DRAM temporarily, meaning that it will be lost by turning the power off. Make sure to save the Song data in the File mode to an external USB storage device con- nected to the USB TO DEVICE terminal before turning the power off. FunctionsDescriptions [SF1] SONGSong Job 01: Copy Song This Job copies all data from a selected source Song to the current Song. 02: Clear Song This Job clears all data from the current Song. 03: Song Name, Tempo, RepeatThis Job lets you set the name, tempo and repeat on/off settings for the current Song. [SF2] TRACKTrack Job 01: QuantizeThis job (applied to the current Song and specified track) adjusts the timing of note events by moving them closer to the nearest exact beat. 02: Mix Track This job mixes all data from both tracks 1 and 2 of the current Song to either track 1 or 2 of the current Song. 03: Copy Track This job copies all data from the specified track of the specified Song to the specified track of the current Song. 04: Clear Track This job clears all data from the specified track of the current Song. [SF3] MEASMeasure Job 01: Copy MeasureThis job copies all data from the specified measure range of the specified track of the specified Song to the specified measure range of the specified track of the current Song. 02: Create Measure This job creates empty measures at the specified location in the specified track or tracks of the current Song. 03: Delete Measure This job deletes the specified measures of the current Song. 04: Erase Measure This job clears all data from the specified measure range of the current Song, producing a segment of silence. [SF4] VOICEVoice Job This job sets tone generator parameters, such as voice, volume and pan, for all 16 MIDI channels. CAUTION ReferenceDrum Kit modeSong modeClick mode Trigger mode File mode Utility mode Chain mode Sampling mode
Song Mode [SONG] Reference DTXTREME III Owner’s Manual99 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 1In the Song mode, select the desired User Song (to which you want to apply the Job) then press the [F2] JOB button to enter the Song Job mode. 2Select the desired Job menu by pressing one of the [SF1] – [SF4] buttons. 3Move the cursor to the desired Job by using the data dial, cursor buttons, [INC/ YES] and [DEC/NO] buttons, then press the [ENTER/STORE] button to call up the Job display. Pressing the [EXIT] button returns to the Job menu display. 4Move the cursor to the desired parameter, then set the value by using the data dial, [INC/YES] and [DEC/NO] buttons. 5After setting, press the [ENTER/STORE] button to execute the Job. 6Save the Song to a USB storage device in the File mode. For details, see pages 54 and 114. 01: Copy Song This Job copies all data from a selected source Song to the current Song. 1 Song number Determines the source Song number to be copied. The corre- sponding Song name is shown at right of the Song number. 02: Clear Song This Job clears all data from the current Song. Basic Procedure in the Song Job Mode NOTE •Keep in mind that the Song Job mode can be entered only when a User Song is selected. •Keep in mind that executing the Job will result in loss of your origi- nal data, since any data once changed by executing the Job can- not be restored. •In some Jobs, the operation overwrites any data previously exist- ing in the destination memory. Important data should always be saved to a USB storage device connected to the USB TO DEVICE terminal. CAUTION CAUTION •Song data created by executing the Job resides in the DRAM tem- porarily, meaning that it will be lost by turning the power off. Make sure to save the Song data in the File mode to an external USB storage device connected to the USB TO DEVICE terminal before turning the power off. Song Jobs [SF1] SONG SettingsPRE: 01 – 87, USR: 01 – 50 NOTE •If you want to clear the track data instead of the entire Song, use the Clear Track Job on page 101. CAUTION 1
Song Mode [SONG] Reference 100DTXTREME III Owner’s Manual 03: Song Name, Tempo, Repeat This Job lets you set the name, tempo and repeat on/off set- tings for the current Song. 1Name Enters the characters of the current Song name (up to 10). You can call up the Character List by pressing the [SF6] LIST but- ton and enter the name. For detailed instructions on naming, refer to “Basic Operation” on page 15. BTempo Determines the tempo called up when the current Song is selected. CRepeat Determines whether or not Song playback is repeated. Setting this parameter to on plays the current Song repeatedly, while setting this parameter to off plays through the current Song to the end, then stops. D[SF6] LIST When the cursor is located on the Name box, you can call up the Character List by pressing the [SF6] LIST button and enter the name. For detailed instructions on naming, refer to “Basic Operation” on page 15. 01: Quantize This job (applied to the current Song and the specified track) adjusts the timing of note events by moving them closer to the nearest exact beat.1 Track Determines the track (1 or 2) to which Quantize is applied. BQuantize (Resolution) Determines the note timing to which the note data will be aligned. You can select the desired value by pressing the [SF6] button to call up the value list. 16th note triplet 16th note 8th note triplet 8th note 1/4 note triplet 1/4 note Dotted 1/4 note C[SF6] (note type icon) When the cursor is located on the Quantize value, the note type icon is shown at the tab menu corresponding to the [SF6] button. In this condition, you can call up a list of the note type icons by pressing the [SF6] button, then select the desired item from the list. 02: Mix Track This job mixes all data from both tracks 1 and 2 of the cur- rent Song to either track 1 or 2 of the current Song. 1 Track Determines the track (1 or 2) to which the mixed track is cop- ied. The track which is not selected here will have no data after executing the Mix Track Job. NOTE •Keep in mind that the pressing the [ENTER/STORE] button (execut- ing the Job) is not necessary for the Song Name, Tempo, Repeat. Range30 – 300 Settingsoff, on Track Jobs [SF2] TRACK •Keep in mind that executing this Job may irrevocably change the rhythm feeling of your original performance (such as intentional early or late hits), because once the data is changed by executing the Job, it cannot be restored. 1 4 23 CAUTION Settings1, 2 SettingsWhen “3/8,” “6/8,” “9/8,” “12/8” or “15/8” is selected: 16th note triplet, 16th note, 8th note triplet, 8th note, 1/4 note, dotted 1/4 note When another value is selected: 16th note triplet, 16th note, 8th note triplet, 8th note, 1/4 note triplet, 1/4 note Settings1, 2 123 1 ReferenceDrum Kit modeSong modeClick mode Trigger mode File mode Utility mode Chain mode Sampling mode