Yamaha Dtx 3 Manual
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Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual81 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode The second page when the INPUT display is called up: The second page when the SOURCE display is called up: DRevSend (Reverb Send) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the Reverb Send level of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the Reverb Send level of each selected Trigger Input Source. EChoSend (Chorus Send) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the Chorus Send level of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the Chorus Send level of each selected Trigger Input Source. FVarSend (Variation Send) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the Variation Send level of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter deter- mines the Variation Send level of each selected Trigger Input Source. GDry Level When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the unprocessed (dry) level of the Reverb/Chorus effects’ signal for each selected Trigger Input Jack. When the SOURCE dis- play is called up, this parameter determines the unprocessed (dry) level of the Reverb/Chorus effects’ signal for each selected Trigger Input Source. HPan When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the pan (stereo) position of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter deter- mines the pan (stereo) position of each selected Trigger Input Source. IOutputSel (Output Select) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the Output jack of each selected Trigger Input Jack will be trans- mitted to the external device. When the SOURCE display is called up, this parameter determines the Output jack of each selected Trigger Input Source will be transmitted to the exter- nal device. Range0 – 127 Range0 – 127 Range0 – 127 Range0 – 127 485679 485679 RangeL63 – C – R63 SettingsL&R+ph (OUTPUT and PHONES), ind1&2 – ind5&6 (INDIVIDUAL OUTPUT 1 and 2 – 5 and 6), ind1 – ind6 (one of the INDIVIDUAL OUTPUTs), dryL&R (OUTPUT, Effect is not applied.) NOTE •In the INPUT display, an asterisk (*) will appear when the value set at each Trigger Input source is different from this parameter.
Drum Kit Mode [DRUM KIT] Reference 82DTXTREME III Owner’s Manual From this display, you can set the EQ related parameters and the Tone related parameters such as attack and release. This display consists of two pages, which can be called up via the Cursor [N] and [M] buttons. The first page when the INPUT display is called up: The first page when the SOURCE display is called up: The first page when the SOURCE display is called up and “MIDI” is selected: 1Low Frequency When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the center frequency of the low EQ band that is attenuated/ boosted for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the center frequency of the low EQ band that is attenuated/ boosted for each selected Trigger Input Source. BLow Gain When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the amount of boost or attenuation applied to the low EQ band for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the amount of boost or attenuation applied to the low EQ band for each selected Trig- ger Input Source. CMid Frequency When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the center frequency of the middle EQ band that is attenuated/ boosted for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the center frequency of the middle EQ band that is attenuated/ boosted for each selected Trigger Input Source. DMid Gain When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the amount of boost or attenuation applied to the middle EQ band for each selected Trigger Input Jack. When the SOURCE dis- play is called up, this parameter determines the amount of boost or attenuation applied to the middle EQ band for each selected Trigger Input Source. EMID Q When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the frequency bandwidth of the middle EQ band for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the frequency bandwidth of the middle EQ band for each selected Trigger Input Source. FHigh Frequency When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the center frequency of the high EQ band that is attenuated/ boosted for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the center frequency of the high EQ band that is attenuated/ boosted for each selected Trigger Input Source. GHigh Gain When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the amount of boost or attenuation applied to the high EQ band for each selected Trigger Input Jack. When the SOURCE dis- play is called up, this parameter determines the amount of boost or attenuation applied to the high EQ band for each selected Trigger Input Source. HPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. Setting EQ- and Tone-related Parameters [SF3] EQ-TONE Range50.1 – 2.00k Range-32 – +32 87621435 8135 56 247 8135 56 247 Range139.7 – 10.1k Range-32 – +32 Range0 – 31 Range503.8 – 14.0k Range-32 – +32 ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual83 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode The second page when the INPUT display is called up: The second page when the SOURCE display is called up: IAttack When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the attack time (from the moment a pad is hit until the moment the maximum initial level of the volume is reached) of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the attack time of each selected Trigger Input Source. JDecay When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the decay time (indicating how fast the volume falls from maxi- mum attack level) of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the decay time of each selected Trigger Input Source. KRelease When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the release time of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the release time of each selected Trigger Input Source. LFilter When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the cutoff frequency of the low pass filter for each selected Trig- ger Input Jack. When the SOURCE display is called up, this parameter determines the cutoff frequency of the low pass fil- ter for each selected Trigger Input Source. MQ (Resonance) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the resonance of the low pass filter for each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the resonance of the low pass filter for each selected Trigger Input Source. You can use this parameter to add further character to the sound or change the sound in more dramatic ways. Range-64 – +63 Range-64 – +63 Range-64 – +63 NOTE •This parameter is available only when the RcvKeyOff parameter is set to “on.” 9MJKL 9MJKL Range-64 – +63 Range-64 – +63 These frequencies are “passed” by the filter.High sounds are muted. Frequency (pitch) Cutoff frequency Low Pass Filter Volume Resonance Frequency Cutoff frequency Level
Drum Kit Mode [DRUM KIT] Reference 84DTXTREME III Owner’s Manual From this display, you can set parameters such as Mono/ Poly and Alternate Group. This display consists of two pages, which can be called up via the Cursor [N] and [M] buttons. The first page when the INPUT display is called up: The first page when the SOURCE display is called up: The first page when the SOURCE display is called up and “MIDI” is selected: 1Mono/Poly When the INPUT display is called up, this parameter deter- mines the playback of each selected Trigger Input Jack, mono or polyphonic. When the SOURCE display is called up, this parameter determines the playback of each selected Trigger Input Source, mono or polyphonic. If “Mono” is selected, hitting the same pad repeatedly in suc- cession will stop the sound generated by the previous hit, then start the same sound again. If “Poly” is selected, this limita- tion does not apply. BAltGroup (Alternate Group) When the INPUT display is called up, this parameter deter- mines the Alternate Group to which each selected Trigger Input Jack is assigned. When the SOURCE display is called up, this parameter determines the Alternate Group to which each selected Trigger Input Source is assigned. In a real acoustic drum kit, some drum sounds cannot physi- cally be played simultaneously, such as open and closed hi- hats. You can prevent Drum Voices from playing back simulta- neously by assigning them to the same Alternate Group. Up to 127 Alternate Groups can be defined. You can also select “off” here if you wish to allow the simultaneous playback of sounds. CRcvKeyOff (Receive Key Off) When the INPUT display is called up, this parameter deter- mines whether or not each selected Trigger Input Jack responds to MIDI Note Off messages. When the SOURCE display is called up, this parameter determines whether or not each selected Trigger Input Source responds to MIDI Note Off messages. This parameter is normally set to off since the sounds of many Drum Voices naturally decay and stop without the need for Note Off messages. This parameter should be set to on when the current Drum Voice has a sustained, non-decaying sound, so that you can stop the sound by sending MIDI note off mes- sages to the internal tone generator. The timing the MIDI note off message is transmitted to the internal tone generator is determined by the Gate Time parameter in the STK/ALT dis- play. You can also use the Hold Mode parameter to control MIDI Note Off messages (page 94). DPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. Setting Other Parameters [SF4] OTHER Settingsmono, poly NOTE •In the INPUT display, an asterisk (*) will appear when the value set at each Trigger Input source is different from this parameter. 21 3 4 21 3 4 21 3 4 Settingsoff, HHOpen, HHClose, 1 – 124 NOTE•Concerning the Drum Voices assigned to the same number (1 – 124) of the Alternate Group, only one of these Voices will be played back fol- lowing the last-hitting priority. Concerning the Drum Voices assigned to the “HHOpen” and “HHClose,” a special rule (below) is applied. •Playing the Voice assigned to “HHOpen” will not stop the sound of the Voice assigned to “HHOpen” or “HHClose.” Playing the Voice assigned “HHClose” will stop the sound of the Voice assigned to “HHOpen”. •In the INPUT display, an asterisk (*) will appear when the value set at each Trigger Input source is different from this parameter. Settingsoff, on NOTE •In the INPUT display, an asterisk (*) will appear when the value set at each Trigger Input source is different from this parameter. ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual85 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode The second page when the INPUT display is called up: The second page when the SOURCE display is called up: EVelSensDpt (Velocity Sensitivity Depth) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines the degree to which the resulting volume of each selected Trigger Input Jack responds to the strength with which you hit the pad. When the SOURCE display is called up, this parameter determines the degree to which the resulting volume of each selected Trigger Input Source responds to the strength with which you hit the pad. The higher the value, the more the volume changes in response to your hitting strength (as shown below). FVelSensOfs (Velocity Sensitivity Offset) When the INPUT display is called up, this parameter (for which the value is indicated in the knob icon) determines how the played velocities of each selected Trigger Input Jack affect the actual resulting velocity. When the SOURCE display is called up, this parameter determines how the played velocities of each selected Trigger Input Source affect the actual result- ing velocity. This lets you raise or lower all velocities by the same amount—allowing you to automatically compensate for play- ing too strongly or too softly. If the result is 0 or less, the value is set to 0. If the result is higher than 127, the value is set to 127. GSliderSel (Slider Select) When the INPUT display is called up, this parameter deter- mines the Slider with which you can adjust the volume of each selected Trigger Input Jack. When the SOURCE display is called up, this parameter determines the Slider with which you can adjust the volume of each selected Trigger Input Source. Range0 – 127 Range0 – 127 567 756 127 0 127Depth=64 Depth=32 Depth=0 Depth=127 Actual resulting velocity (affecting the tone generator block) Velocity at which pad is hit When the VelSensOfs parameter below is set to 64: Settingskick, snare, tom, cymbal, hihat, misc 127 0 127 64 127 0 127 64 127 0 127 64 Actual resulting velocity (affecting the tone generator) Actual resulting velocity (affecting the tone generator) Actual resulting velocity (affecting the tone generator) Velocity at which pad is hit Velocity at which pad is hit Velocity at which pad is hit When Depth (above) = 64 and Offset = 64 When Depth (above) = 64 and Offset = 96 When Depth (above) = 64 and Offset = 32
Drum Kit Mode [DRUM KIT] Reference 86 DTXTREME III Owner’s Manual Programming the Stack/Alternate [F3] STK/ALT The Stack function lets you play several Drum Voices simultaneously by hitting only a single pad, while the Alternate func- tion lets you play different Drum Voice(s) alternately. In addition, the Stack function lets you play chords by using pitched Voices (called “Normal Voices” in Yamaha synthesizers) which can be called up by setting the CH (MIDI channel) to a number ot\ her than 10 (this channel is normally used by the DTXTREME III to play the Drum Voice) and assigning the Voice number to the corresponding channel in the display called up via [F6] OTHER → [SF3] MIDI. Note that the Stack/Alternate parameters can be set only for each Trigger Input Source. When the cursor is located on the STEP column: 1 SOURCE (Trigger Input Source) Determines the Trigger Input Source which triggers the Stack/ Alternate function. You can change the Trigger Input Source by hitting the corresponding pad when Input Lock is turned off. B STEP Determines the step number of the Alternate function. Only one Step 001 is preprogrammed in most preset Drum Kits., meaning that the Stack/Alternate function is not used. For example, each of the STEP “001” lines indicates the pro- gram when hitting the pad for the first time. Each of the STEP “002” lines indicates the program when hitting the pad for the second time. Likewise, the rest of the numbers such as “003” and “004” are the same as above. When the number of the existing step is changed, the new step number’s line blinks. Pressing the [ENTER/STORE] button to fix the step number and stop blinking. C [SF1] INSERT Pressing this button inserts a new step at the current cursor location and increases the numbers of all the already-pro- grammed steps after the cursor location by 1. D [SF2] ADD Pressing this button adds a new step of the same number as that at the current cursor location without affecting the num- bers of the other steps. E [SF3] DELETE Pressing this button deletes the step at the current cursor loca- tion. If the step number is gone by deleting a certain step, the numbers of all the already-programmed steps after the cursor location are decreased by 1. F [SF4] CLEAR Pressing this button clears the step at the current cursor loca- tion without affecting the numbers of the other steps. G [SF5] CHORD Pressing this button calls up the different display used when you enter the Stack program by playing the external MIDI keyboard connected to the MIDI IN connector. For details, see page 87. H [SF6] Input Lock You can turn Input Lock on or off by pressing this button. When Input Lock is turned on (the [L] indicator appears at the top right of the display), the Trigger Input jack 1 cannot be changed even if you hit any pad. This function is useful when you want to adjust the parameters of the current pad (con- nected to the current Trigger Input jack) while hitting other pads. The first page when the cursor is not located on the STEP column: 1 CH (MIDI channel) Determines the MIDI channel. With the default initial set- tings, this parameter is set to 10, which is normally used for the Drum Voice. If you want to play a pitched Voice, set this parameter to a number other than 10. NOTE • In the internal tone generator of the DTXTREME III, MIDI channel 10 is exclusively used for the Drum Voices. The MIDI mes- sages generated by your drum performance will be transmitted to the internal tone generator over MIDI channel 10. Programming the Stack/Alternate Settings Refer to page 61. Settings 001 – 100 NOTE • Up to 100 events for each Trigger Input Source (a total of 500 events f or each Drum Kit) can be entered. An error message appears when y ou try to enter more steps than the limitation. 3 1 2 4 5678 Settings 1 – 16 NOTE •You can assign the Voice to each of the MIDI channels 1 – 16 on the display called up via the [DRUM KIT] → [F6] OTHER → [SF3] MIDI. This setting can be performed for each of the Drum Kits. 123 4 5 6 Reference Drum Kit mode Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual87 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode BNOTE Determines the MIDI note number of the corresponding step. CGATETIME Determines the gate time (length from the moment you hit the pad to the moment the corresponding note off is transmitted to the tone generator block). In effect, this determines how long the resulting sound lasts. D[SF3] ALL Regarding the CH, NOTE, GATE TIME and VELOCITY LIMIT parameters, you can change the current values of all the steps by simultaneously holding this button and using the data dial, [INC/DEC] and [DEC/NO] buttons. E[SF4] STEP Regarding the CH, NOTE, GATE TIME and VELOCITY LIMIT parameters, you can change the current values of the current step number by simultaneously holding this button and using the data dial, [INC/DEC] and [DEC/NO] buttons. F> (page) This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. The second page: 1VELOCITY LIMIT Determines the minimum and maximum values of the veloc- ity range within which the Drum Voice will sound. The Drum Voice will sound only when you hit the pad at velocities within the range specified here. ■Example Stack/Alternate program Here is an example of how you can use Stack/Alternate. In this example, hitting the pad once produces a C major chord. Hitting it a second time produces a G major chord, and a third hit produces a C major chord again. To create the above program, follow the procedure below. 1Press the [F6] OTHER button followed by the [SF3] MIDI button to call up the MIDI display, allowing you to set the tone gener- ator settings for each of the MIDI 16 chan- nels. 2Move the cursor to channel 11. 3Move the cursor down to the TRANSMIT row, then set the TRANSMIT parameter of channel 11 to “All” or “PC.” Settingsoff, C#-2 – G8 NOTE •For details about the relationship between the Drum Voices and MIDI note numbers, see page 62. Range0.0s – 9.9s Range0 – 127 1 Example program of the Stack/Alternate Step 001 The program for hitting the pad for the first time. Step 002 The program for hitting the pad for the second time. Step 003 The program for hitting the pad for the third time.
Drum Kit Mode [DRUM KIT] Reference 88 DTXTREME III Owner’s Manual 4 Move the cursor down again and set the VCE NUM, BANK MSB and BANK LSB, which determine the Voice program num- ber. For a complete list of available Voices, refer to the Data List booklet. 5 Call up the Stack/Alternate display again by pressing the [F3] STK/ALT button. 6 Create the program as illustrated above. Enter the appropriate values shown in the Example Program illustration at the top of this section, using the [INC/YES], [DEC/NO] buttons and data dial. (You can also enter the notes directly from a MIDI keyboard; see “Programming the Stack from an external MIDI keyboard” below.) 7 Tr y out the newly created Stack/Alternate program by hitting the pad as many times as the step number. 8 Store the settings as a User Drum Kit by pressing the [ENTER/STORE] button. Y ou can enter note events from an external MIDI keyboard connected to the MIDI IN connector of the DTXTREME III. This conveniently lets you play the chords and notes and directly enter them to the Stack program. 1 Connect one end of the MIDI cable to the MIDI OUT connector of the MIDI keyboard and the other to the MIDI IN connector of the DTXTREME III. 2 On the MIDI keyboard, make the appropri- ate settings so that the MIDI connector is active. If the MIDI keyboard is equipped with a USB TO HOST ter- minal, you may need to manually enable MIDI operation, depending on the MIDI parameter settings of your keyboard. F or details, refer to the Owner’s Manual of the MIDI key- board. 3 On the DTXTREME III, set the MIDI IN/OUT parameter to enable MIDI operation. From the display called up via the [UTILITY] → [F5] MIDI → [SF3] OTHER, set the MIDI IN/OUT parameter to MIDI. 4 Call up the Stack/Alternate display again by pressing the [F3] STK/ALT button. 5 Press the [SF5] CHORD button to call up the Chord display. This display is used for receiving MIDI note events from an external MIDI device and applying them to the current Stack/ Alternate program. 6 Set the Step number by using the data dial, [INC/DEC] and [DEC/NO] buttons. 7 Play the MIDI keyboard. The notes you play on the MIDI keyboard (along with the cor- responding MIDI channel) appear in the display. 8 Press the [F6] OK button to actually apply the received notes to the current Stack/ Alternate program. If you do not want to apply the received notes to the program, press the [F5] CANCEL button to go back to the original dis- play. 9 Repeat steps 6 – 8 as desired. 10 Store the settings as a User Drum Kit by pressing the [ENTER/STORE] button. Programming the Stack From an External MIDI Keyboard [SF5] CHORD Reference Drum Kit mode Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
Drum Kit Mode [DRUM KIT] Reference DTXTREME III Owner’s Manual89 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode Effect Settings[F4] EFFECT From the displays called up via the [F4] EFFECT button, you can set the Effect related parameters for the current Drum Kit. In the Drum Kit mode, you can set the parameters of the Reverb effects, Chorus effects and Variation Effects. The Reverb and Chorus effects are applied to the entire DTXTREME III sound as well as the Drum Kit sound while the Variation effects are applied only to the Drum Kit sound. For details about the Effect structure, see page 68. This display gives you at-a-glance, overall view of the effect routing and comprehensive control over the effects. 1 Variation Effect Category Determines the Variation Effect Category. BVariation Effect Type Determines the Variation Effect Type. CChorus Effect Category Determines the Chorus Effect Category. DChorus Effect Type Determines the Chorus Effect Type. E Reverb Effect Type Determines the Reverb Effect Type. You need not select the Reverb Effect Category because the effect types of the Reverb block are not divided into multiple categories. FVariation Return Determines the Return level of the Variation Effect. GVariation To Chorus Determines the Send level of the signal sent from the Varia- tion Effect to the Chorus Effect. HVariation To Reverb Determines the Send level of the signal sent from the Varia- tion Effect to the Reverb Effect. IVariation Pan Determines the pan position of the Variation effect sound. JChorus Return Determines the Return level of the Chorus Effect. KChorus To Reverb Determines the Send level of the signal sent from the Chorus Effect to the Reverb Effect. LChorus Pan Determines the pan position of the Chorus effect sound. MReverb Return Determines the Return level of the Reverb Effect. NReverb Pan Determines the pan position of the Reverb effect sound. O[SF5] BYPASS Pressing this button toggles the bypass status of all three Effect blocks (Reverb, Chorus and Variation) between on and off. When Bypass is turned off (the BYPASS indication is shown with white text in black), the Reverb, Chorus and Variation Effects are applied to the Drum Kit sound. When Bypass is turned on (the BYPASS indication is shown with black text in white), one or two or all three of the Effects will be bypassed for the Drum Kit sound. The box surrounding the bypassed Effect block (either of C: VAR, C: CHO, and REV) is indi- cated with a dotted line while the box surrounding the non- bypassed Effect block is indicated with a solid line. Effect Connection Settings [SF1] CONNECT SettingsDetails about the Effect categories and types are described on page 70. SettingsDetails about the Effect categories and types are described on page 70. SettingsDetails about the Effect categories and types are described on page 70. SettingsDetails about the Effect categories and types are described on page 70. SettingsDetails about the Effect categories and types are described on page 70. Range0 – 127 128734K5 MLJ6N9O Range0 – 127 Range0 – 127 RangeL63 (far left) – C (center) – R63 (far right) Range0 – 127 Range0 – 127 RangeL63 (far left) – C (center) – R63 (far right) Range0 – 127 RangeL63 (far left) – C (center) – R63 (far right)
Drum Kit Mode [DRUM KIT] Reference 90DTXTREME III Owner’s Manual 1Category BType Equivalent to 1 and 2 of the [SF1] CONNECT display. You can select the Variation Effect type from the Type column. If it is difficult to find the desired Effect type, select the Category first, then select the Type. CPreset You can set various parameters in order to change how the sound is affected by the selected Effect type. This parameter lets you call up the pre-programmed settings of these effect parameters. DEffect Parameters The number of parameters and values available differs depending on the currently selected effect type. Refer to page 72 for details about the Effect parameters. Refer to the sepa- rate Data List booklet for information on the parameters for each Effect type. EPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. F[SF5] BYPASS Pressing this button toggles the bypass status of the Variation Effect between on and off. When Bypass is turned off (the BYPASS indication is shown with white text in black), the Variation Effect is applied to the Drum Kit sound. When Bypass is turned on (the BYPASS indication is shown with black text in white), the Variation Effect is not applied to the Drum Kit sound. 1Type Equivalent to 5 of the [SF1] CONNECT display. You can select the Reverb Effect type from the Type column. BPreset You can set various parameters in order to change how the sound is affected by the selected Effect type. This parameter lets you call up the pre-programmed settings of these effect parameters. CEffect Parameters The number of parameters and values available differs depending on the currently selected effect type. Refer to page 72 for details about the Effect parameters. Refer to the sepa- rate Data List booklet for information on the parameters for each Effect type. DPAGE > This appears when another page can be called up from the current page. Use the Cursor [M] or [N] button to call up another page. E[SF5] BYPASS Pressing this button toggles the bypass status of the Reverb Effect between on and off. When Bypass is turned off (the BYPASS indication is shown with white text in black), the Reverb Effect is applied to the Drum Kit sound. When Bypass is turned on (the BYPASS indication is shown with black text in white), the Reverb Effect is not applied to the Drum Kit sound. Variation Effect Settings [SF2] VAR SettingsDetails about the Effect categories and types are described on page 70. SettingsRefer to the separate Data List booklet. 5321 6 4 Reverb Effect Settings [SF3] REVERB SettingsDetails about the Effect categories and types are described on page 70. SettingsRefer to the separate Data List booklet. 13 5 4 2 ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode