Yamaha Dtx 3 Manual
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Sampling Mode [SAMPLING] Reference DTXTREME III Owner’s Manual141 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode Explanations here apply to step 5 on page 140. From the display called up via the [SF5] SET END button on the [F3] TRIM display, you can set the tempo, beat (time signature) and measure for the audio data included in the User Voice, resulting that the End Point is automatically determined. If you are satisfied with the result (press [SF1] to audition the result), press the [F6] OK button to return to the original display. If not, manually edit the End Point until you are satisfied. 1 Tempo Determines the tempo of User Voice playback. Setting the value here changes the End Point so that the length between the Start Point and the End Point matches the settings of the Beat (time signature) and Measure. BBeat (Time signature) Determines the time signature of User Voice playback. Setting the value here changes the End Point so that the length between the Start Point and the End Point matches the set- tings of the Tempo and Measure. CMeas (Measure and beat) Determines the length (measure and beat) of User Voice play- back. Setting the value here changes the End Point so that the length between the Start Point and the End Point matches the settings of the Tempo and Beat (time signature). Setting the End Point by Specifying Tempo, Beat and Measure [SF5] SET END >> > > Range30 – 300 Settings1/4 – 16/4, 1/8 – 16/8, 1/16 – 16/16 RangeMeasure: 000 – 032 Beat: 00 – 15 (Varies depending on the Beat setting.) NOTE •The Measure setting here indicates the length between the Start Point and End Point of the audio data included in the User Voice. When you wish to play two measures beginning from the Start Point of the User Voice, set the Measure parameter to “002:00.” 123
Sampling Mode [SAMPLING] Reference 142DTXTREME III Owner’s Manual Sampling Jobs[F4] JOB The Sampling Job lets you process and modify User Voices you have recorded. 14 Sampling Jobs are available. 01: Normalize 06: Stereo to Mono 11: Delete 02: Time-Stretch 07: Loop-Remix 12: Delete All 03: Convert Pitch 08: Slice 13: Extract 04: Fade In/Out 09: Name 14: Optimize Memory 05: Convert Freq 10: Copy 1From the [F1] SELECT display, select the User Voice to which the Job is applied. 2Press the [F4] JOB button. 3Move the cursor to the desired Job by using the data dial, [INC/DEC] and [DEC/ NO] buttons or Cursor up/down buttons, then press the [ENTER/STORE] button. The selected Job display appears. Press the [EXIT] button to go back to the Job menu display. 4Move the cursor to the desired parameter, then set the value by using the data dial, [INC/YES] and [DEC/NO] buttons. 5Press the [ENTER/STORE] button to exe- cute the Job. If “Are you sure?” appears, go to Step 6. If not, go to step 7. 6Press the [INC/YES] button. To cancel the Job, press the [DEC/NO] button then go back to step 4. 7Press the [SF1] AUDITION button to hear the modified sound. At this time, the User Voice has been modified temporarily and is not fixed as data. 8Press the [F6] OK button if you are satis- fied with the result of the Job operation. If you are not satisfied with the result of the Job operation, press the [F5] CANCEL button and go back to Step 4. 9Save the created User Voice data to a USB storage device. For detailed instructions on saving, see pages 55 and 114. Basic Procedure of the Sampling Jobs NOTE •When the User Voice contains no audio data, pressing the [ENTER/ STORE] button cannot call up the Job display, depending on the selected Job. NOTE •When executing the “08: Slice” Job, you will need to set additional parameters: Select and Save To. Set these parameters, press the [ENTER/STORE] button, then press the [INC/YES] button to assign the sliced audio data to the specified User Voice. Repeat this proce- dure as desired (depending on the Subdivide setting) then go to Step 9. •You cannot return the modified User Voice to the original after fix- ing the Job result. Important data should always be saved to a USB storage device connected to the USB TO DEVICE terminal (pages 55 and 114). •The recorded audio data resides temporarily in DIMM (pages 76 and 147). Any data in DIMM will be lost when turning the power off. You should always save any data residing in DIMM to a USB storage device before turning off the power. CAUTION CAUTION Reference Drum Kit mode Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode « ý « ¨ Å
Sampling Mode [SAMPLING] Reference DTXTREME III Owner’s Manual143 Drum Kit mode Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode The explanations here apply to Steps 4 – 8 of “Basic Proce- dure of the Sampling Jobs” on page 142. 01: Normalize This Job maximizes (normalizes) the overall level of the specified User Voice. This is useful for bringing up the vol- ume of a User voice that was inadvertently recorded at a low level. 1 Ratio Determines the post-normalization level of the User Voice. A setting of 100% maximizes the level so that the highest peak level in the User Voice is just below clipping (maximum digi- tal signal level). Settings higher than 100% will raise the User Voice level above the maximum, producing deliberate clip- ping. Normally, set this to 100% or less. 02: Time Stretch This Job lets you change the length of the User Voice with- out changing the pitch. By using this Job, you can synchro- nize playback of the audio data included in the User Voice with Song/Click playback, since changing the length of the User Voice also changes the playback tempo of the audio data included in the User Voice. 1 Ratio Determines the length of the post-process Voice as a ratio of the length of the original Voice (100%). The tempo change and the appropriate Ratio value can be calculated as follows. Ratio value = (original tempo/modified tempo) x 100. BAccuracy Determines the quality of the resulting Voice by specifying which aspect of the original is to be emphasized: sound qual- ity or rhythmic feel. sound4 – sound1 These settings place emphasis on sound quality, with the “sound4” set- ting producing the highest sound quality. normal Produces an optimum balance of sound quality and rhythmic feel. rhythm1 – rhythm2 These settings place emphasis on rhythmic feel, with the “rhythm2” set- ting producing the most accurate rhythmic feel. 03: Convert Pitch This Job lets you change the pitch of the User Voice with- out changing the tempo. 1 Pitch Determines the amount and direction of pitch shift in semi- tone increments. BFine Determines the amount and direction of pitch shift in cent increments. 1 cent is equivalent to 1/100th of a semitone. Sampling Jobs Range1% – 800% Range1% – 400% 1 12 Settingssound4 – sound1, normal, rhythm1 – rhythm2 Range-12 – +0 – +12 Range-50 – +0 – +50 12
Sampling Mode [SAMPLING] Reference 144DTXTREME III Owner’s Manual 04: Fade In/Out This Job lets you create a fade-in for the starting portion of the User Voice and a fade-out for the ending section of the User Voice. 1 Type (Fade Type) Determines the type of level fade: fade-in or fade-out. BLength Determines the length of the fade-in or fade-out. When a fade- in is selected, this parameter specifies the length of the fade starting at the specified Start point. When a fade-out is selected, this parameter specifies the length of the fade start- ing at the beginning of the fade and ending at the specified End point. A Length setting of 4410 is roughly equivalent to 0.1 seconds when the Frequency is set to 44.1 kHz in the Set- ting display (page 136) of the Sampling mode. 05: Convert Freq This Job lets you halve the sampling frequency of the spec- ified User Voice. This can be used to convert hi-fi Voices to a lo-fi sound, as well as reduce the User Voice size by half. 06: Stereo to Mono This Job lets you convert a stereo User Voice to a mono User Voice. 1 Type Determines which channel, or both channels, of the stereo User Voice will be converted to a mono User Voice. L+R>mono The left and right channels of a stereo Sam- ple are mixed and converted to a mono Sam- ple. L>mono The left channel of a stereo Sample is con- verted to a mono Sample. R>mono The right channel of the stereo sample is con- verted to a mono sample. 07: Loop-Remix This Job lets you automatically cut the audio data included in the User Voice into separate “slices” and randomly rear- range the slices for special effects and unusual rhythmic variations. 1 Type Determines the degree to which the looped portion of the User Voice will be sliced. BVariation Determines how the original User Voice is varied by this Job. normal1 – 2 These settings slice and rearrange the User Voice data, without performing any other audio changes. reverse1 – 2 In addition to slicing and rearranging, these settings reverse the playback of some of the slices. Settingsin (fade-in), out (fade-out) Range00000000 – End point 12 Fade In Fade Out Length End point Length Start point SettingsL+R>mono, L>mono, R>mono Settings1 – 4 Settingsnormal1 – 2, reverse1 – 2 1 12 Reference Drum Kit mode Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode « ý « ¨ Å
Sampling Mode [SAMPLING] Reference DTXTREME III Owner’s Manual145 08: Slice This Job lets you divide the audio data included in the cur- rent User Voice into separate “slices” and assign them to the different User Voices. This Job consists of two displays. The first display shown before executing the Slice operation lets you set how the audio data is divided while the second display shown after executing the Slice operation lets you assign the created “slice” to a different User Voice. The first display (for setting the related parameters) 1Type Determines the type that best suits the original phrase. Speci- fies how the User Voice is sliced, and to some extent deter- mines the resulting sound quality. beat This slice type is suited for percussive phrases such as drums or bass with a fast attack and short decay. phrase1 – 4 Ideal for phrases containing cymbals or other instruments with a long decay. quick Regardless of the phrase content, the audio data included in the User Voice is divided at numbers specified as the Sub Divide parameter. BSubDivide Determines the number of slices. The second display (for setting the slice number and User Voice number as destination) From this display (which appears after executing the Slice operation), you can assign each of the slices to a different User Voice. Set the Select parameter to the desired slice number, set the Save To parameter to the User Voice num- ber as assignment destination, then press the [ENTER/ STORE] button to execute the Assignment operation. The advantage of this feature is that you can assign each rhythmic slice to be triggered by a different pad (or note number), and thus the rhythm can be reconstructed in vari- ous ways by playing of the individual slices. C Select Determines the slice number. DSaveTo Determines the User Voice number to which the specified slice is to be assigned. E[SF1] AUDITION You can hear the created slice one by one by selecting the slice number 3 and holding the [SF1] AUDITION button. If you are satisfied with the result of each slice, assign each slice to a separate User Voice. If you are not satisfied with the result, press the [EXIT] button to go back to the first display, then execute the Slice operation again. 09: Name Use this job to enter or change the name of the current User Voice. 1 Name Determines the User Voice name (up to 10 characters). For detailed instructions on naming, refer to “Basic Operation” on page 15. B[SF6] LIST When the cursor is located on the Name box, you can call up the Character List by pressing the [SF6] LIST button and enter the name. For detailed instructions on naming, refer to “Basic Operation” on page 15. Settingsbeat, phase1 – 4, quick Range2 – 16 12 SettingsUSR-A: 001 – USR-H: 127 34 5 1 2
Sampling Mode [SAMPLING] Reference 146DTXTREME III Owner’s Manual Reference Drum Kit mode Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode « ý « ¨ Å 10: Copy This Job lets you copy the data of one User Voice to another. 1 User Voice bank and number as Source BUser Voice bank and number as Destination Determines the User Voice banks and numbers as source and destination. 11: Delete This Job lets you delete a specific User Voice from mem- ory. 1 User Voice bank and number Determines the User Voice bank and number to be deleted. 12: Delete All This Job lets you delete all User Voices. After calling up this display, press the [ENTER/STORE] button to delete all User Voices. 13: Extract This Job lets you delete from memory all unnecessary audio data included in the User Voice (located ahead of the Start Point and located after the End Point), leaving only the portion of the sample you wish to keep. 1 User Voice bank and number Determines the User Voice bank and number of which the unnecessary portion is to be extracted. 14: Optimize Memory This Job optimizes the memory (DIMM) for Sampling. Optimization consolidates areas of used and unused (avail- able) memory to create the largest possible area of contigu- ous available memory. In some cases, the amount of remaining memory will be increased when you execute the Optimize Memory Job. After calling up this display, press the [ENTER/STORE] button to execute the Optimize Memory Job. •This operation overwrites any data previously existing at the desti- nation User Voice number. 2 1 CAUTION 1 1
DTXTREME III Owner’s Manual 147 Appendix Appendix Optional DIMM Installation This section explains how to install DIMM memory modules to the DTXTREME III. The DTXTREME III does not necessarily support all com- mercially available DIMMs. Yamaha cannot guarantee operation of DIMMs that you purchase. Before purchasing DIMMs, please consult your Yamaha dealer, or an authorized Yamaha distributor (see list at end of the Owner’s Manual) for advice, or visit the following website: http://www.yamaha.co.jp/english/product/drums/ed/ •Y amaha recommends that you purchase DIMMs that conform to the JEDEC* standard. Please be aware, how- ev er, that conformance to this standard does not consti- tute a guarantee that the DIMMs will operate correctly on the DTXTREME III. * JEDEC (Joint Electron Device Engineering Council) sets standards for terminal configurations within elec- tronic devices. • Use only 168-pin DIMMs of 64, 128 or 256 MB capac- ity (synchronized DRAM; PC100 or PC133). •W hen installing DIMMs, make sure to install them in a matched pair of the same capacity. You cannot install only one module and leave the second memory socket open. Also make sure each DIMM in the pair is of the same manufacturer and the same type. DIMMs of differ- ent makers and configurations may not work together. •W hen purchasing DIMMs, make sure that the DIMM design does not utilize more than 18 memory chips per module. (DIMMs comprised of more than 18 chips do not operate correctly on the DTXTREME III.) Installation Precautions •Before beginning installation, switch off the power to the instrument and connected peripherals, and unplug them from the power outlet. Installa- tion or removal of any devices should be started ONLY after the instru- ment (and the optional hardware) returns to normal room temperature. Then remove all cables connecting the instrument to other devices. (Leaving the power cord connected while working can result in electric shock. Leaving other cables connected can interfere with work.) • Be careful not to drop any screws inside the instrument during installa- tion. (This can be prevented by keeping the optional units and cover aw ay from the instrument while attaching). If this does happen, be sure to remove the screw(s) from inside the unit before turning the power on. Loose screws inside the instrument can cause improper operation or serious damage. If you are unable to retrieve a dropped screw, consult y our Yamaha dealer for advice. • Install the optional units carefully as described in the procedure below. Improper installation can cause shorts which may result in irreparable damage and pose a fire hazard. • Do not disassemble, modify, or apply excessive force to board areas and connectors on optional units. Bending or tampering with boards and connectors may lead to electric shock, fire, or equipment failures. • It is recommended that you wear gloves to protect your hands from metallic projections on optional units and other components. Touching leads or connectors with bare hands may cause finger cuts, and may also result in poor electrical contact or electrostatic damage. • Be careful of static electricity. Static electricity discharge can damage the IC chips on the DIMM. Before you handle the optional DIMM, to reduce the possibility of static electricity, touch unpainted metal parts or a ground wire on the devices that are grounded. • Handle the optical units with care. Dropping or subjecting them to any kind of shock may cause damage or result in a malfunction. • Do not touch the exposed metal parts in the circuit board. Touching these parts may result in a faulty contact. • Be careful not to misplace any of the screws. • Do not use any screws other than what are installed on the instrument. Use of incorrect screws can cause damage. Compatible DIMMs WARNING CAUTION DIMM Type and DIMM Configuration 64MB x 2 = 128MB 128MB x 2 = 256MB 256MB x 2 = 512MB
Optional DIMM Installation Appendix 148DTXTREME III Owner’s Manual 1Turn the DTXTREME III power off, and dis- connect the power cord. 2Turn over the DTXTREME III so you can have direct access to the underside. To protect the data dial and sliders from damage, place the DTXTREME III so the four corners are supported by some- thing that provides sufficient support, such as magazines or cushions. Place supports at all four corners, taking care not to touch the Data dial and Sliders. 3Remove the slot cover. Remove the screws from the slot cover by using a Phillips screwdriver. 4Insert the two DIMMs into the DIMM sock- ets. Location for DIMM installation Installing the DIMM modules to the sockets 4-1 Press the ejector levers to the outside of the socket. 4-2 Insert the DIMM vertically in the socket. Press the DIMM in firmly until it “snaps” or locks in place. Confirm whether or not both the levers are firmly locked. DIMM Installation IMPORTANT Keep the removed screws in a safe place. They will be used when re-attaching the cover to the instru- ment after installing the DIMMs. Rear panel Bottom surface of the DTXTREME III Slot cover Underside of the DTXTREME III DIMM slot x 2 Make sure that the DIMM module is aligned correctly before you install it. Ejector leverNotch for alignment Appendix
Optional DIMM Installation Appendix DTXTREME III Owner’s Manual149 Appendix 5Re-install the cover you removed in step 3, in reverse order. 6Check that the installed DIMMs are func- tioning properly. Set the DTXTREME III right-side up, and connect the AC power adaptor to the DC IN jack of the DTXTREME III and an AC wall outlet. Turn on the power, go to the Sampling mode by pressing the [SAMPLING] button, then press the [SF6] INF button (page 136). If the DIMMs have been installed properly, the appro- priate available memory size is indicated in the display. 1Press the ejector lever until the DIMM unlocks. 2Pull the DIMM vertically out of the socket. NOTE •When you re-install the cover, make sure to steady the cover from the side with your hand. NOTE •If the DIMMs have not been installed properly, the Sampling function will not work correctly. If this occurs, turn the power off, perform the instructions above again, and make sure to install the DIMMs firmly. Memory size Removing DIMMs
Appendix 150DTXTREME III Owner’s Manual Troubleshooting No sound, even when the pad is hit. ●Check whether or not the lamp of the TRIGGER INDICA- TOR lights when you hit the pad. If not, make sure the pads and Drum triggers (Yamaha DT20, etc.) are con- nected correctly to the input jacks of the DTXTREME III. (page 12) ●Is the DTXTREME III properly connected to headphones or an external audio device such as an amplifier and speaker ? (page 19) ●Is there a problem with the cable you are using ? ●Check whether or not the power of the external audio device connected to the DTXTREME III is turned on. Also check whether or not the volume level of the external audio device is adjusted properly. ●Check whether or not the Pad Function is assigned to the pad you hit. The Pad Function parameter setting can be confirmed in the display called up via [UTILITY] → [F2] PAD → [SF2] PAD FUNC. If a specific function is assigned to the corresponding pad, hitting the pad trig- gers no sound. ●Check the Trigger Bypass parameter (page 126) in the display called up via [UTILITY] → [F2] PAD → [SF3] TRGBYPS. If this parameter is set to on, no sound is pro- duced even if you hit any pad. ●Check the Local Control parameter (page 130) in the dis- play called up via [UTILITY] → [F5] MIDI → [SF1] SWITCH. If this parameter is set to off, the internal tone generator will not accept the Trigger Input Signals. No sound or the sound volume is lower than expected. ●Check whether or not the volume sliders (page 31) on the front panel of the DTXTREME III are set properly. ●Check the Volume parameter (page 80) in the display called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT- TUNE. If this parameter value is too low, raise the value. ●Check the Volume parameter (page 95) in the display called up via [DRUM KIT] → [F6] OTHER → [SF1] COM- MON. If this parameter value is too low, raise the value. ●Check the Volume parameter (page 124) in the display called up via [UTILITY] → [F1] GENERAL → [SF1] TG. If this parameter value is too low, raise the value. ●Check the Gain and Velocity Curve parameters (page 109) in the display called up via [TRIGGER] → [F3] SENS. No sound may be produced depending on the settings on this display. ●Check the OutputSel parameter (page 81) in the display called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT- TUNE. If this parameter is set to a value other than “L&R+ph,” the sound of the corresponding pad is not output via the PHONES jack and OUTPUT jacks. ●Check the Attack and Decay parameters (page 83) in the display called up via [DRUM KIT] → [F2] VOICE → [SF3] EQ-TONE. No sound may be produced depending on the settings of these parameters. ●Check the Effect and Filter settings. No sound may be produced especially depending on the Filter settings. The external MIDI tone generator produces no sound. ●Is the MIDI cable (connector) properly connected? (page 20) ●Make sure the MIDI Transmit Channels of the DTXTREME III match the MIDI Receive Channels of the connected external MIDI tone generators. For information about the MIDI settings in the Drum Kit mode, see page 96. For information about the MIDI settings during Song play- back, see page 103. ●Check whether or not a specific drum instrument of the external tone generator is properly assigned to the corre- sponding MIDI note number (generated by hitting the pad connected to the DTXTREME III). If no instrument is assigned, no sound is produced on the external tone generator even if you hit the pad. ●Make sure the Trigger Bypass parameter (page 126) is set to off in the display called up via [UTILITY] → [F2] PAD → [SF3] TRGBYPS. ●Check the MIDI IN/OUT parameter (page 131) in the dis- play via [UTILITY] → [F5] MIDI → [SF3] OTHER. If this parameter is set to “USB,” the DTXTREME III cannot communicate with the external MIDI tone generator con- nected via the MIDI cables. Unexpected sound is produced. ●Check the Pad Type parameter in the display called up via [TRIGGER] → [F2] TYPE. If the combination between the Input and the Pad Type is not appropriate, unex- pected sound may be produced. ●When the external tone generator connected to the DTX- TREME III via MIDI produces unexpected sound, check whether or not the Voice setting for the tone generator’s MIDI channel equivalent to the Transmit channel of the DTXTREME III is properly set. ●Make sure you have not plugged the monaural phone plug or monaural pad when the power is still ON. This sets the rim switch ON on the DTXTREME III. Turn the power OFF and ON again. Sound is distorted. ●Are the Effect settings appropriate? Use of an Effect at certain settings may produce distortion. ●Check the Filter and Resonance parameters (page 83) in the display called up via the [DRUM KIT] → [F2] VOICE → [SF3] EQ-TONE. Distorted sound may be produced depending on the settings of these parameters. Exces- sively high filter resonance settings can cause distortion. ●Is the MASTER VOLUME set so high that clipping is occurring? Wrong pitch or unexpected pitch. ●Check the Tune parameter (page 124) in the display called up via [UTILITY] → [F1] GENERAL → [SF1] TG. If this parameter is set to a value other than “0,” unex- pected sound may be produced. ●Check the Tune parameter (page 80) in the display called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT- TUNE. If this parameter is set to a value other than “0,” unexpected sound may be produced. Appendix