Technics Keyboard Sx Kn2400 Owers Manual
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Part VIII Sound 151QQTG0692 Sound EQUALIZER LOW: Sound quality correction in the low range. Select EQUALIZER LOW FC; use the buttons below the display to set the standard fre- quency. Select EQUALIZER LOW GAIN; use the buttons below the display to set the ratio of change. KEY SHIFT: Select KEY SHIFT. Use the buttons below the display to adjust the shift width of the output pitch of each part (in semitone increments; –24 to +24). MIDI CHANNEL: Select MIDI CHANNEL. Use the balance but- tons below the display to set the MIDI channel for each part (CH1–CH16). Information about MIDI channels can be found on page 190. LOCAL CONTROL: Select LOCAL CONTROL. Use the balance buttons below the display to turn LOCAL CONTROL ON or OFF for each part. Even at the same numerical value, the PAN and effects may differ depending on the sound. For some parts, such as the automatic accom- paniment parts, the items that can be adjusted are limited. EDIT MIXER If you press the EDIT MIXER button on the PAGE 5/5 display, the display changes the set- ting display to modify the sounds. VIBRATO RATE: Select VIBRATO RATE. Use the buttons below the display to adjust the vibrato speed for each part (0 to 127). VIBRATO DEPTH: Select VIBRATO DEPTH. Use the buttons below the display to adjust the vibrato depth for each part (0 to 127). VIBRATO DELAY: Select VIBRATO DELAY. Use the buttons below the display to specify the time interval from when the keys are played until the vibrato starts for each part (0 to 127). FILTER RESONANCE: Select FILTER RESONANCE. Use the but- tons below the display to set the amount of resonance applied to each part (0 to 127). BRIGHTNESS: Select BRIGHTNESS. Use the buttons below the display to set the amount of brightness applied to each part (0 to 127). ATTACK TIME: Select ATTACK TIME. Use the buttons below the display to set the sound attack time for each part (0 to 127). DECAY TIME: Select DECAY TIME. Use the buttons below the display to set the sound decay time for each part (0 to 127). RELEASE TIME: Select RELEASE TIME. Use the buttons below the display to set the release time for each part (0 to 127). 13_Part VIII.fm 151 ページ 2003年2月5日 水曜日 午後1時51分
Part VIII Sound 152QQTG0692 Sound Master Tuning This setting is used to fine-tune the pitch of the entire instrument. This is convenient when the Keyboard is played with other instruments or with a recorded performance. 1.On the SOUND MENU display, select MASTER TUNING. The display changes to the following. 2.Use the ∧ and ∨ buttons to adjust the pitch. Key Scaling For each part you can change the tuning of each key within a one-octave range. In addition to equal tem- perament tuning, you can perform in other types of scales, for example Arabic tuning. 1.On the SOUND MENU display, select KEY SCALING. The display looks similar to the following. 2.Press the OCTAVE TUNING TEMPLATE but- ton. The display looks similar to the following. 3.Use the PART ∧ and ∨ buttons to select the part to set. If ALL is selected, all the parts are set at once. 4.Use the TYPE ∧ and ∨ buttons to select the type of tuning. Select from FLAT, WERCKMEISTER, KIRN- BERGER, ARABIC 1 to 5, SLENDRO, and PELOG. 5.Use the SHIFT ∧ and ∨ buttons to select the key to perform in. 6.Repeat steps 3 to 5 for each part, as neces- sary. 7.Press the SET button. The OCTAVE TUNING for the specified type and key is automatically set. Settings for each key. On the KEY SCALING display, you can adjust the tuning for each key. After selecting a key with the KEY SELECT and buttons, the pitch can be adjusted using the TUNING ∧ and ∨ buttons. The pitch can be raised or lowered by a maxi- mum of one half-tone. You can use the PART SELECT ∧ and ∨ but- tons to switch the part. Use the ALL PARTS INITIAL button to return all parts to the flat tuning. 13_Part VIII.fm 152 ページ 2003年2月5日 水曜日 午後1時51分
Part VIII Sound 153QQTG0692 Sound ORIGINAL tuning Each instrument of each sound has its own origi- nal tuning data. This setting affects the tuning curve that spans the entire keyboard. So, for example, the acoustic piano-type sounds dupli- cate those of a real piano, in that the high notes are tuned slightly higher and the low notes slightly lower. You can specify for each part whether this origi- nal tuning is enabled or not. 1.Use the PART SELECT ∧ and ∨ buttons to select a part. 2.Use the ORIGINAL TUNING ON/OFF button to select ON or OFF. Sound Load Option The data for each individual sound is set with the most suitable effect settings, etc., but in some cases when switching from one sound to another and these settings are recalled, the setup is not the way you want it. By using the SOUND LOAD OPTION, you can adjust the settings so that specific data is not recalled. 1.On the SOUND MENU display, select SOUND LOAD OPTION. The display looks similar to the following. 2.Use the and buttons to select an item. Use the ∧ and ∨ button to set the filter to ON or OFF. 13_Part VIII.fm 153 ページ 2003年2月5日 水曜日 午後1時51分
Part VIII Sound 154QQTG0692 Sound APC Reverb Setting Although an appropriate REVERB is applied for the automatic accompaniment parts depending on the rhythms by default, you can adjust the REVERB level for each part. 1.On the SOUND MENU display, select APC REVERB SETTING. The display looks similar to the following. 2.Use the PART and buttons to select the part, the DEPTH ∧ and ∨ buttons to set the value (PRESET IN RHYTHM, 0 – 127). PRESET IN RHYTHM is an optimal preset value for each rhythm for use with the APC Reverb Setting. 13_Part VIII.fm 154 ページ 2003年2月5日 水曜日 午後1時51分
155QQTG0692 Reverb & Effect Part IX Reverb & Effect Outline of the Reverb & Effect In the REVERB & EFFECT mode, you can make detailed settings related to this instrument’s effects. 1.Press the PROGRAM MENUS button to turn it on. The display looks similar to the following. 2.Select REVERB & EFFECT. The display looks similar to the following. 3.Select the desired menu. 4.Follow the procedures on the corresponding menu display. When the TEMPO/PROGRAM indicator is lit, it indicates that the TEMPO/PROGRAM is available for setting the current function. 5.When you have finished setting the functions, press the PROGRAM MENUS button to turn it off. PROGRAM MENUSTONE CONTROL (page 156) Settings for the entire instrument’s final out- put sound quality. REVERB: REVERB type and detailed settings (page 43) CHORUS: CHORUS type and detailed settings (page 43) MULTI: MULTI EFFECT type and detailed settings (page 42) MIC REVERB & EFFECT: Settings for the effects that are applied to MIC. (page 44) SOUND LOAD OPTION: Specify whether the various data accompa- nying a sound, such as effects, are used when the sound is recalled. (page 153) MIXER: Use the MIXER display to visually adjust the major settings of each part. (page 150) Summary of the REVERB & EFFECT menu items 14_Part IX.fm 155 ページ 2003年1月27日 月曜日 午後1時52分
Part IX Reverb & Effect 156QQTG0692 Reverb & Effect Tone Control Settings for the entire instrument’s final output sound quality. 1.On the REVERB & EFFECT display, select TONE CONTROL. The display looks similar to the following. 2.Use the BASS ∧ and ∨ buttons to adjust the low range and the TREBLE ∧ and ∨ buttons for the high range. Raising the settings excessively may cause distorted sounds. Lower the setting or the MAIN VOLUME. 14_Part IX.fm 156 ページ 2003年1月27日 月曜日 午後1時52分
157QQTG0692 Sound Edit Part X Sound Edit Outline of the Sound Edit SOUND EDIT enables you to create your own new sound by altering one of the this instrument’s preset sounds. Your new sound can be stored in one of the sound memory locations. SOUND EDIT has two methods of use. You can edit in detail using functions more commonly associated with a synthesizer, or you can use EASY EDIT which allows you to change some basic parameters on one page. 1.Select a sound to edit. 2.Turn on the PROGRAM MENUS button. The display looks similar to the following. 3.Select SOUND EDIT. The display looks similar to the following. 4.Select the desired menu and follow the proce- dures on the corresponding setting display. To check the sound of a single tone, press the SOLO button to highlight the SOLO indication. Only the currently selected tone sounds when a key is played. When the TEMPO/PROGRAM indicator is lit, it indicates that the TEMPO/PROGRAM is available for setting the current function. 5.When the sound is just the way you like it, on the SOUND EDIT MENU display press the WRITE button to store your new sound. Press the EDITED (or ORIGINAL) button to switch between the modified sound (EDITED) and the original sound (ORIGINAL). This allows you to compare the edited sound to the original sound as you are modifying it. PROGRAM MENUS EASY EDIT (page 158) The most often used edit functions—such as brightness and attack speed—are assembled on one display for easy sound modification. TONE (page 159) Modify the tones which make up the sound. PITCH (page 162) Adjust the settings related to the pitch. FILTER (page 163) Adjust the amount of frequency cut in spe- cific frequency ranges. AMPLITUDE (page 165) Volume settings. LFO (page 167) Cyclic modulation settings. EFFECT (page 168) Settings related to the various effects applied to the sound. CONTROLLER (page 169) Specify how wheel operation etc. affects the sound. Summary of the SOUND EDIT menu items 15_Part X.fm 157 ページ 2003年2月5日 水曜日 午後1時55分
Part X Sound Edit 158QQTG0692 Sound Edit When DRUM KIT sounds are selected and the SOUND EDIT is activated, the setting display looks different from that for other sounds, but the basic operation is the same. (To specify the percussion instrument you wish to edit, use the ∧ and ∨ buttons to select the sound name, or alternatively, while pressing the key- board key for the corresponding sound, press the NOTE SELECT button.) To record the DIGITAL DRAWBAR settings, first adjust the settings, then enter the SOUND EDIT mode, press the WRITE button and fol- low the procedure on the display. Easy Edit The most commonly used edit functions are consolidated on one display, providing convenient and quick editing operation. 1.On the SOUND EDIT menu display, select EASY EDIT. The display changes to the following. 2.Use the buttons below the display to specify the value of the attribute. An effect may remain unchanged when EASY EDIT is used to set the value, if another EDIT function was first used to set the value to its upper or lower limit. 3.Press the WRITE button to store your new sound. Storing your new sound is explained on page 169. If a sound is stored in the EASY EDIT mode, and is later selected in the EASY EDIT mode, the displayed value of an attribute may be dif- ferent from the value when it was stored. The sound itself, however, is exactly as it was stored. BRILLIANCE: Adjust the brightness of the sound. VIBRATO DEPTH: Set vibrato depth. VIBRATO SPEED: Set vibrato speed. VIBRATO DELAY: Set time delay between key played and vibrato start. OCT SHIFT: Shift the octave range. ATTACK: Adjust attack time. RELEASE: Adjust time of sound fade-out after key is released. D. EFF: Select type of effect. (Refer to page 168) Easy Edit items 15_Part X.fm 158 ページ 2003年2月5日 水曜日 午後1時55分
Part X Sound Edit 159QQTG0692 Sound Edit Tone Edit Modify the separate tones which comprise the sound. About tones A sound may be made up of at most four tones. A special process is used to produce real- sounding piano type tones. For this reason, some edit procedures for piano sounds, FIL- TER or AMPLITUDE for example, may differ from those for other sounds. TONE SELECT 1.On the SOUND EDIT menu, select TONE. The display looks similar to the following. 2.Use the buttons to the left of the display to select the tone you wish to edit (1st, 2nd, 3rd, 4th). Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. Use the ON/OFF buttons to select ON or OFF. 3.Select a sound for the tone. Use the GROUP ∧ and ∨ buttons to select the group, and the TONE NAME ∧ and ∨ buttons to select the sound. A “ ∗” mark in the DYNAMICS column indi- cates that a TONE DYNAMICS change was made to the sound. 4.Use the LEVEL ∧ and ∨ buttons to adjust the volume. 5.Use the KEY ∧ and ∨ buttons to set the pitch of the output sound. 6.Use the DETUNE ∧ and ∨ buttons for fine adjustment of the pitch deviation. 7.Use the PANNING MODE ∧ and ∨ buttons to select mode. (NORMAL, RANDOM, STE- REO R, STEREO L) If STEREO R or STEREO L is selected for the MODE, the balance is fixed (cannot be moved). 8.Use the PAN ∧ and ∨ buttons to adjust the stereo balance. CTR is the center point. At L64, the sound is all the way to the left, at R63 all the way to the right. 9.Use the DELAY ∧ and ∨ buttons to adjust the delay time of the sound. The higher the number, the longer the delay before sound output. 10.Use the TRIGGER ∧ and ∨ buttons to select a trigger mode. KEY ON: The normal mode, in which sound is emitted when the key is played. KEY OFF: Sound is emitted when the key is released (like muted strings, for example). LEGATO: Sound is emitted only when the key is played legato. NON LEG: Sound is not emitted when the key is played legato. SOUND1st tone 2nd tone 3rd tone 4th tone 15_Part X.fm 159 ページ 2003年2月5日 水曜日 午後1時55分
Part X Sound Edit 160QQTG0692 Sound Edit PEDAL: The sound is produced only while the SUS- TAIN button is on. CHORD: The sound is emphasized when chords are played (like the cutting sound of a guitar, for example). TONE COPY You can copy the tone of a particular sound to a specified tone in the sound you are editing. 1.On the 1/4 display, press the TONE COPY button. 2.Use the FROM ∧ and ∨ buttons to select the tone to copy from. Use the OPTION ∧ and ∨ buttons to select the item you wish to copy. 3.Use the TO ∧ and ∨ buttons to select the tone you wish to copy to. 4.Press the OK button. Tone copy is executed. KEY LAYER Adjust the relation of tone output to keyboard location. 1.Use the PAGE buttons to view the 2/4 display. The display looks similar to the following. 2.Use the buttons to the left of the display to select a tone (1st, 2nd, 3rd or 4th). Use the and buttons to select a setting item and then the ∧ and ∨ buttons to specify a selection. 3.Use the L-FADE ∧ and ∨ buttons and the LOW ∧ and ∨ buttons to define the area of the lower range of tone output. By entering different values for the L-FADE and LOW settings, you can define a sloping volume increase to the peak output volume which corresponds to the note pitch. 4.Use the HIGH ∧ and ∨ buttons and the H- FADE ∧ and ∨ buttons to define the area of the higher range of tone output. By entering different values for the H-FADE and HIGH settings, you can define a sloping volume decrease from the peak output which corresponds to the note pitch. By overlapping the L-FADE and H-FADE curves of each different tone, you can achieve a cross-fade effect, where the sound gradually changes in relation to pitch. 5.Repeat steps 2 to 4 for the other tones, as desired. 15_Part X.fm 160 ページ 2003年2月5日 水曜日 午後1時55分