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Tascam Digital Audio Production Environment SX-1 Reference Manual
Tascam Digital Audio Production Environment SX-1 Reference Manual
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TASCAM SX-1 Reference Manual 31 Part III– Locate, Transport, & Surround Chapter 6 – Transport, Loop, Auto Punch Transport Controls Front Panel These keys provide standard tape-style transport con- trols for navigating through the currently loaded project. JUMP Back By default, the left JUMP key moves the playhead to the the beginning of the first event in the project. However, it is possible to set this JUMP key to function differently. These settings are made in the LCD TRANSPORT screen (pictured below). JUMP Forward By default, the right JUMP key moves the playhead to the end of the last event in the project. However, it is possible to set this JUMP key to function differently. These settings are made on one of the LCD’s PREFERENCES screens (the TRANSPORT screen pictured below). LCD Jump Controls There are controls on the LCD’s TRANSPORT screen for setting Jump function- ality. Press SHIFT, then, from the LCD ACCESS MODE section, press SETTINGS/ PREFS. Use the NEXT PAGE soft key to scroll to this screen. JUMP KEY MODE The Jump Keys can operate in one of 3 different modes: FIRST LAST With this setting selected, the JUMP Left key will locate the playhead to the beginning of the first event in the project. The JUMP Right key will locate the playhead to the end of the last event in the project (this is how the TASCAM MX-2424 works). ABSOLUTE With this setting selected, the JUMP Left and JUMP Right keys jump to specific values. These values are entered in the Jump Left and Jump Right registers located directly below. LCT POINTS With this setting enabled, the SX-1 will scroll through all Locate Points stored in the project in chronological order, upon repeated presses of the JUMP keys, even if they are not sequentially num- bered that way. JUMP LEFT & JUMP RIGHT Settings entered here will dictate where the playhead locates after a Jump Left or Jump Right in Absolute Jump Mode. OFFSET This setting acts much like a pre-roll for the Jump commands. If the value is anything other than zero, the playhead will locate to the point dictated by the Jump mode, adding or subtracting the Offset value from the original location. CUEING MODE This setting causes Fast Forward and Rewind to operate audibly at up to a maximum 1.5 times the play speed while monitoring audio. The effect is much like Scrub, and is useful for situations when an external video deck is chasing the SX-1. PLAY MODE This determines the behavior of the transport after any locate operation. There are three modes:
Part III–Locate, Transport, & Surround 32 TASCAM SX-1 Reference Manual Immediate In this mode, the SX-1 stops after any locate operation. Automatic In this mode, the SX-1’s transport will immediately engage PLAY after any locate opera- tion. Deferred When the SX-1 is controlling external devices, pressing PLAY during a locate operation results in playback starting after the locate operation is complete. REWIND This keym rewinds the project. FAST FOWARD This key , fast forwards the project. STOP This key ª stops playback. PLAY This key Á starts playback and punches out of Record. RECORD With a track record enabled and the trans- port in PLAY, press this key º to punch in. VGA Transport Transport controls that mirror the front panel Tr a n s - port Keys are available in the VGA screens’ Main Menu Bar. The Record key displays an “M” when Mixdown Mode is enabled. LCD Transport A variety of external devices can have their trans- ports controlled directly from the SX-1’s Tr a n s p o r t Keys. LOCATE POINTS Opens the screen where you can manage Locate Points (“Locate Points” on page 38). REGISTER Opens the REGISTERS screen where you can view and adjust Loop, Autopunch, and Audition points. EXTERNAL DEVICES Use this screen to manage the SX-1’s transport communication with external devices. REC CHANNEL This parameter determines which channel strip on the SX-1 will act as the first channel for remote track arming. The above example has Channel 17 set for this value. FRAME RATE This knob sets the project frame rate. Rates of 30, 29.97, 29.97 Drop, 25, and 24 frames per second (fps) are available. To change the current frame rate, you must select Accept or Cancel from the tab that appears at the right of the screen. SMPTE/TIMECODE OFFSET This parameter determines the amount of offset from incoming and outgoing timecode. Values can be entered by using the keypad. Turning the knob accomplishes two things: the knob now acts as a cursor for the offset register (moving the cursor from hours to minutes to seconds, for instance), and it opens a dialog strip on the right side of the LCD screen: TOGGLE SIGN When this key is pressed, the offset value changes from a positive offset ( +) to a negative offset (-), meaning that an offset of +00:00:02:00 would play back two seconds later than the device generating the timecode, and that an offset of –00:00:02:00 would play back two seconds earlier. CURSOR Moves the cursor to the right by one value. SMPTE FORMAT This key toggles the offset dis- play to show one of the four timecode choices avail- able in the SX-1.
Part III–Locate, Transport, & Surround TASCAM SX-1 Reference Manual 33 ZERO CURSOR This key clears any value that the cursor is currently selecting. ZERO ALL This key clears the contents of the entire register. ACCEPT Accepts the change. CANCEL Declines the change. ADD This key opens the ADD dialog. Use these selections to add the devices you want to control from the SX-1: MMC OPEN Use this to add devices that accept Open Loop MIDI Machine Control Protocol to the list. This selec- tion will be available in Version 1.5. MMC CLOSED Use this to add devices that require Closed Loop MIDI Machine Control Protocol to the list. This selection will be available in Ver- sion 1.5 P2 This selection adds a generic P2 device. Generic transport, jog/shuttle wheel and track arming is available. With Auto Detect on, the SX-1 will sense from the P2 connec- tion what kind of device is present, and should update its display accordingly. DTRS This selection will add a DTRS tape machine (this family of machines includes the TASCAM DA- 88 and DA-78HR) to the list. This function will be available in Version 1.5. ADAT Use this selection to create a device profile for controlling a connected ADAT. This selection will be available in Version 1.5. EDIT This key opens the EDIT dialog: RECS This selection sets the number of record channels that a device supports for remote track arming. NAME With this selection you can name the devices in your list. CHASE MODE This key opens the CHASE MODE dia- log. Use these selections to specify whether the SX-1 will operate as a master or slave, and the type of time code it will generate or recognize: NONE No time code is generated or recognized. LTC MASTER Specifies that the SX-1 will generate Longitudinal Time Code. LTC SLAVE Specifies that the SX-1 will chase incoming Longitudinal Time Code. MTC MASTER Specifies that the SX- 1 will send MIDI Time Code out its MIDI Out jacks. You can select the MIDI ports that are used to send MTC. This parameter is found in the Global tab of the VGA Tracks screen. MTC SLAVE Specifies that the SX-1 will chase incoming MIDI Time Code at its MTC IN jack.
Part III–Locate, Transport, & Surround 34 TASCAM SX-1 Reference Manual P2 Remote Machine Control in the SX-1 The SX-1 has full support for the Sony P2 Protocol for controlling video decks and other multitrack audio devices. Together with the Transport SOLO function, seamless video post-production edit inte- gration is possible. The Philosophy The SX-1 will always try to send transport com- mands to the machine that is the current Timecode Master. The settings in the Machine Control List ( LCD TRANSPORT Screen) and the state of the Transport SOLO keys determine which machine is the master. The SX-1 will always contain 2 machines in this list, i.e. the HDR and the Sequencer/Automation. For simplicity, you are allowed to choose the Timecode master/slave state of the HDR only, because the Sequencer and Automation engine is always locked to the HDR’s current time. In order to use the P2 remote control port, it is neces- sary to add a machine to the 2 internal machines already in the Machine Control List. This is possible by manually adding a device, or using the auto-detect feature of the SX-1. General SX-1 Transport Controls The SX-1 has a number of transport controls that are generally used for the internal HDR recorder and sequencer, but which also work when an external device is the Transport Master.• Main Transport Keys • Locate buttons. • Jog/Shuttle • Auto Play Mode • Cueing Mode • Record Arms. Customizing the Devices It is possible to change the name of the device that appears in the list, or if the Auto-Detect function is used, the name will automatically be chosen to match the detected device. Similarly, the number of Rec Arm channels is user selectable, but auto-detect will attempt to match the capabilities of the detected device. The Sony P2 protocol allows designating up to 4 tracks as Analog, and any number as digital tracks. Most Analog VTRs only have 2 audio channels, so if the number of Rec Arm channels is set to 2, the SX-1 will use Analog track commands to tell the external device which channels to arm. 4 Channel devices are also treated as analog, but once you select 8 or more Rec-arm channels for a device, the P2 Digital chan- nel Rec-Arm protocol will be used. Multi-track audio recorders such as the Tascam DTRS and MX-2424 series use this extensively, but the DA-88 notably has a programmable Rec-Arm assignment that includes a hybrid analog/digital mix. Such a mixed setting will be unusable with the SX-1, so set the DA-88 to use all Digital P2 Rec-Arm designations. If you have a device that has just 4 Digital channels, you will need to set the device to 8 channels in order to use the digital Rec-arm assignments in the P2 Pro- tocol. The user can specify which REC-Arm button on the SX-1 front panel starts the REC-Arm functions of each device. The Internal HDR, for example, defaults to channel 17, because that is where the default rout- ing places the return signal from the HDR. If the starting channel places the last channel of the selected device off the end of the front panel, then the REC-arm assignment continues onto the next logical bank, i.e. it wraps around. This is useful if you have a MX-2424 selected that you wish to dump a whole session to in real-time, you will always be able to access all of the 24 record arm function buttons, even though the front panel shows 16 at any one time. Select the start channel according to where the first signal from the external device is routed into the SX- 1’s mixer, or alternatively to the buss or channel that’s direct out feeds the first audio input of the external device. If two machines overlap in their Rec-arm function assignments, then the SX-1’s front panel channel strips will show and operate the REC-Arm belonging
Part III–Locate, Transport, & Surround TASCAM SX-1 Reference Manual 35 to the first machine in the Machine Control List that contains that channel. To customize a device, select it in the Machine Con- trol List with the up and down arrows on the front surface ( DATA ENTRY keys) or the left most encoder knob. Press the EDIT soft menu button and then you will have the following choices. IDS: Changes the ID number assigned to the exter- nal device, not used for P2 devices. RECS: Toggles the number of REC-ARM channels between the supported values, which are 2, 4, 8, 16, 24, 48 and 64. The other possible values of 4, 32, 40 and 56 are only available if the Auto-Detect feature recognizes the external machine as having that num- ber of tracks to control. NAME: Allows editing the displayed name of the device. Only the first 9 characters will be visible in the LCD screen. To change the starting channel for the Rec-Arm assignment, turn the 4th encoder under the LCD screen to bring up a popup of the possible choices. Note that the SX-1 internal Sequencer shows 64 Rec channels. This is because there are 64 output MIDI channels (4 outputs at 16 channels each). The sequencer itself has 128 tracks, and each of these tracks can be routed to any of the 64 outputs. The SX-1 uses a smart algorithm to determine which Sequencer track to REC-Arm, given the MIDI output track REC-arm channel pressed. Working with External Timecode Sources Most of the time, the only reason to want to control an external device from the SX-1 is when it is the Timecode Master, and you want the SX-1’s HDR and Sequencer to follow the external Video, for example. The SX-1 is capable of chasing and locking to Longi- tudinal and MIDI Timecode variations (LTC and MTC). Since MTC is a low-precision signal that is further compromised by sharing the Midi data stream with regular note and controller information, the SX- 1 provides an MTC only input to pipe the Timecode information directly into the synchronization hard- ware. If the MTC source is the same as your other MIDI data, then you can set the MTC input to be the regular MIDI Input. The SX-1 will inspect the contents of the Machine Control List, and send the transport commands, jog/ shuttle speed and locate commands to the device that is the Timecode master, favoring LTC Master over MTC master if both exist. The exception to this rule is the Record button. Pressing Record (from any of the front panel, VGA UI or foot switch sources) will enable record for all of the devices in the list, if there is a channel for that device Rec-Arm enabled. Simi- larly, exiting record by any means will exit record on all machines, not just the “Transport Master”. If after enabling Record, the RECORD Transport LED remains blinking, then you know that no REC-Arm controls are ON for the devices in the machine control list. To Select the P2 device as your LTC master, first highlight the P2 device in the Machine Control List and then press the Chase Mode Soft Menu button. Pressing the LTC Master soft menu button will set the external machine to be the LTC Master. The SX-1 will automatically change the HDR’s chase mode to LTC SLAVE for you. From this point on, the SX-1 Front Panel will indi- cate with the SYNC STATUS LTC CHASE LED On, and the LOCKED LED will be blinking, indicating that the SX-1 HDR and sequencer will lock and chase the external timecode. Note that the 7-segment display will advance a little, about 22 frames at 30NonDrop, because the HDR “parks” 32000 sam- ples ahead of the current Timecode. This is so the HDR can count and verify the incoming Timecode when it starts to move, and be ready to lock at play speed as soon as possible.
Part III–Locate, Transport, & Surround 36 TASCAM SX-1 Reference Manual The P2 device could be your MTC master as well, just select MTC Master from the Chase Mode soft menu. The SYNC STATUS LEDs will change to MTC SLAVE. If you just wish to have the SX-1 follow the external Timecode but not send out P2 commands, then you can just set the HDR Chase mode to LTC SLAVE or MTC SLAVE directly. In this case, the SX-1 does not know where to send Transport commands, but you will be able to do one clever operation by latch- ing the Record button. Normally, when the HDR is set to Chase Mode LTC or MTC Slave, the transport buttons are assigned to no device. When the external Timecode starts mov- ing, the HDR will chase and lock, and the PLAY LED will light solid. In this situation, you can use the Record button to punch in record channels on the HDR. If the Timecode was not moving, there is no way for the SX-1 to start recording. In this case, pressing the Record button will “latch” your request to go into record, and as soon as the HDR locks to the external Timecode, it will automatically do the punch in. This is useful if you have a project in a PC DAW that you wish to transfer to the SX-1 over MIDI and Audio. Set the SX-1 to MTC SLAVE, hit record and then go to your PC and press play. The SX-1 will chase and then automatically record for you. Note that the SX-1 has a restriction in this operation. If the external Timecode starts before midnight (00:00:00:00), then the SX-1 is unable to do the auto- matic record for you more than 20 seconds before midnight. In this case, the user will have to wait until the SX-1 has reached within 20 seconds of 00:00:00:00 before pressing the Record button. Even in this case, the actual recording will not start until exactly 00:00:00:00, as no events may start before that time. The SX-1’s Timecode chase hardware can correctly follow Timecode that crosses 00:00:00:00 (mid- night). It does this by treating any Timecode in the range 23:00:00:00 to 23:59:59:29 as being – 1:00:00:00 to –00:00:00:01. This allows a Timecode source to preroll and play back over the 00:00:00:00 midnight boundary without the SX-1 jumping for- wards a whole day.
Part III–Locate, Transport, & Surround TASCAM SX-1 Reference Manual 37 LOOP Section Tracks can be looped during playback, rehearsal, and recording. The keys for setting the loop are found in this section. ENABLED Press the ENABLED key to activate loop playback. FROM/EDIT FROM After using CAPTURE to grab a time value, use the FROM/EDIT FROM key to store the loop start point, and SHIFT+FROM / EDIT FROM to adjust the loop start point. TO/EDIT TO After using CAPTURE to grab a time value, use the TO/EDIT TO key to capture the loop end point, and SHIFT+TO/EDIT TO to adjust the loop end point. TIP Use the CAPTURE key in conjunction with the FROM/ EDIT FROM and TO/EDIT TO keys to set the loop points. Press CAPTURE and then the key for the loop point you want to set. Auto Record Controls (AUTOPUNCH Section) The keys in this section are for setting the automatic punch in and out recording points. NOTE It is important to note that once Autopunch is enabled, it is not necessary to press the transports RECORD key, as the SX-1 will automatically drop into record when the transport passes the Autopunch In point. When Autopunch is enabled, the transports RECORD key flashes as an additional indication. ENABLED/ALL INPUT Press the ENABLED/ ALL INPUT ] key to activate Autopunch mode, and SHIFT+ENABLED/ ALL INPUT to activate the All Input monitor mode during Autopunch. IN/EDIT IN Use the IN/ EDIT IN key to store the Autopunch input point, and SHIFT+IN/ EDIT IN to fine-tune the Autopunch input point. OUT/EDIT OUT After using CAPTURE to grab a time value, use the OUT/ EDIT OUT key to store the Autopunch output point, and SHIFT + OUT/ EDIT OUT to fine tune the Autopunch output point. TIP Use the CAPTURE key in conjunction with the IN/ EDIT IN and OUT/ EDIT OUT keys to set the Autopunch points. Press CAPTURE and then the key for the Autopunch point you want to set. REHEARSAL/AUTO MON Pressing the REHEARSAL/ AUTO MON key allows you to prac- tice the Autopunch without actually recording. Press- ing SHIFT+REHEARSAL/ AUTO MON enables All Input monitoring during an autopunch when the Rehearsal mode is active.
Part III–Locate, Transport, & Surround 38 TASCAM SX-1 Reference Manual Chapter 7 – Locate Points Creating Locate Points CAPTURE KeyAll edit and location memory points are set using the CAPTURE/ USE AGAIN key. Registers that require this key to set memory points are listed below: CAPTURE/USE AGAIN When CAPTURE/ USE AGA IN is pressed, the playhead’s current location is captured as a time value. To assign this location to a register, follow these steps:1Press CAPTURE. 2An LED next to the keys whose functions can be assigned the captured location point will flash. Press one of these keys and the cap- tured point will be assigned to that register. Create a Locate Point 1Cue the SX-1 to the spot where you want to capture a locate point. 2Press CAPTURE. The keys associated LED will light to show that the SX-1 has captured the time value. The SX-1 will auto-number locate points for you if you wish. Simply press ENTER on the numeric keypad instead of first entering a number. The SX-1 will store the new locate point, incrementing any existing number by one digit. 3Press a number on the numeric keypad in the Data Entry section to assign the captured value to a memory slot/locate point. 4Press ENTER on the keypad to store the loca- tion to that slot. Recalling & Editing Locate Points LOCATE Section These keys provide a way of locating directly to a specific position within the cur- rent project. Locate Points LOOP EDITING AUTO PUNCH keypad 0-999FROM/ EDIT FROM BEGIN/ EDIT BEGIN IN/ EDIT IN TO/ EDIT TO END/ EDIT END OUT/ EDIT OUT SYNC POINT/ EDIT SYNC
Part III–Locate, Transport, & Surround TASCAM SX-1 Reference Manual 39 TIME Press the TIME key to open a time register window on the LCD screen (pictured left). Enter a value from the keypad and press ENTER to move the transport to that location. BBT Press the BBT key to open a bars:beats:ticks register window on the LCD screen (pictured left). Enter a value from the Keypad and press ENTER to move the transport to that location. LOCATE Use the LOCATE key to recall saved locate points and to enable the creation of new ones. Press the key once and a locate point register window appears on the LCD screen (pictured left). Use the Keypad to enter a stored locate point and press ENTER to move the transport to that location. Press- ing the key twice in rapid succession will bring up the TRANSPORT screen’s Locate window where points can be named and managed. VGA Locate Control To reach this tab, press the TRACK key in the MAIN DISPLAY MODE section to recall the Track screen. Then click once on the Transport tab. Locate Point This window allows you to see and select locate points associated with your current project. Time This field has two functions. Firstly, it dis- plays the time stamp of the currently selected (high- lighted) locate point. Secondly, the selected locate point’s time stamp can be changed by entering a new time and pressing the STORE button. Loop Enabled Turns the Loop function on. With Loop enabled, the SX-1 will play from the Loop From point to the Loop To point continuously. Loop From Sets the Loop In point. Remember that for this location point, as well as all of the following time-based points, pressing CAPTURE first will grab the time value. From there you can store that value in any register (as indicated by the prompt indicators after you press CAPTURE). Loop To Sets the Loop Out point. Auto Punch Enabled Turns the Auto Punch function on. In this mode, with the transport in motion and in record, the SX-1 will automatically punch into the record enabled track when the trans- port crosses the Auto Punch In point, and will punch out of record when the transport crosses the Auto Punch Out point. Auto Punch Rehearsal Places the Auto Punch function in Rehearsal mode. In this mode, the SX-1 will simulate an Auto Punch action (by switching to Input monitor at the Auto Punch In point and back to disk playback at the Auto Punch Out point). This allows you fine-tune your punch points for accuracy before recording anything. Auto Punch In Sets the Auto Punch In point. Auto Punch Out Sets the Auto Punch Out point.
Part III–Locate, Transport, & Surround 40 TASCAM SX-1 Reference Manual LCD Locate Control Direct access locate controls are also available through the LCD screen. LOCATE POINTS On this screen you can manage, create, recall, and edit your current project’s locate points.From the LCD ACCESS section, press TRANSPORT, then press the soft key next to LOCATE POINTS to recall this screen. Or, just hit the LOCATE button on the surface twice, in rapid succession. SELECT ENTRY Scrolls through the locate points in the LOCATE POINTS window. EDIT TIME Opens the EDIT TIME dialog and allows the selected locate point’s position (its time stamp) to be changed. REGISTERS On this screen you can enter values for a variety of location based settings directly from the keypad. From the LCD ACCESS section, press TRANSPORT, then press the soft key next to REGISTER to recall this screen. SMPTE FORMAT Switches between the different possible timecode displays: SMPTE, hours:minutes: seconds, bars:beats:ticks, feet:frames, or samples. END PTS & DURATION Switches the Loop TO and the Auto Punch OUT fields between endpoint and duration (the length of the current selection) displays. ADJUST IN/FROM & ADJUST OUT/TO This parameter becomes active when the Loop and Autopunch Duration fields are active. This setting allows the editing of the In/From and Out/To points separately. For example, this means that while lengthening Duration, you can decide whether to move the Out point to the right (further down the timeline), or the In point to the left (earlier on the timeline)—as one of them has to move to lengthen a duration. SELECT PARAM Moves the cursor between the different location fields. CHANGE FIELD Changes the value of the selected field.