Steinberg Wavelab Le 8 Manual
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Playback Transport Bar 71 Playing Back Audio Ranges You can play back audio ranges using the Ranges options on the transport bar. PROCEDURE 1.On the transport bar, select the type of range that you want to play back. 2. Position the edit cursor inside the range that you want to play back or make a selection range. 3. To play back the selected range, click the Play range button on the transport bar or press [F6]. RESULT The selected range is played back. About Loops Loop points are updated continuously during playback. If you change the loop start or end during playback, the loop changes. This way you can audition selection points for rhythmic material. If you loop a section in an audio montage, playback loops within the boundaries of the current selection range. This selection range may be on any track, even if empty. The vertical position of the selection range is of no relevance for loop playback, only the left and right selection boundaries matter. Playback Shortcuts In addition to the buttons on the transport bar, there are shortcuts that can be used even when the wave window or montage window is not the active window. Space bar Start/stop playback. 0 on numeric keypad. Stop. If the program is stopped and you trigger Stop again, the edit cursor moves either to the previous Playback start marker, or to the selection start (whatever is closer), until the start of the file is reached. This is the same as clicking the Stop button on the transport bar.
Playback Transport Bar 72 Enter Starts playback. If pressed during playback, playback restarts from the previous start position. This is the same as clicking the Play button on the transport bar. [F6] Starts playback of the selected range, depending on the selected option in the Ranges section of the transport bar. Transport Bar Settings In the transport bar settings menu, you can customize the transport bar. This is useful to optimize the transport bar according to the available screen space. To open the settings menu, right-click the transport bar, or click the Settings button on the transport bar. Hide Hides the transport bar. To make it visible again, select Workspace > Command bars > Transport bar. Fold Minimizes the transport bar. To unfold the transport bar again, click the thin line where the transport bar was located. Top/Bottom Aligns the transport bar at the top/bottom of the wave window or the montage window. Large transport buttons/Small transport buttons Determines the size of the transport bar buttons. Align buttons left/Align buttons right/Center button Moves the transport bar buttons to the corresponding position. Edit shortcuts Opens the Customize commands dialog, where you can edit the shortcuts for the transport bar commands.
Playback Playing Back Only One Channel 73 Playing Back Only One Channel You can choose to play only the left or the right channel of an audio file in the Audio Files workspace. PROCEDURE
Playback Using the Play Tool 74 Using the Play Tool This tool allows you to play back from any position on one or both stereo channels. PROCEDURE 1.In the Audio Files workspace, select the Play tool from the Edit tools command bar, or press and hold [Alt]/[Option]. 2. In the wave window, click at the position where you want playback to start. The cursor shape indicates whether the left (L), the right channel (R), or both channels are played back. RESULT Playback continues for as long as you keep the mouse button pressed, or until the audio file ends. After playback has stopped, the cursor is moved to the playback start position. Playback Scrubbing Playback scrubbing helps you find a certain position in an audio file, by restarting playback repeatedly when you click and drag on the time ruler during playback or use the Play tool. Scrubbing Using the Play Tool PROCEDURE 1.In the Audio Files workspace, select the Play tool from the Edit tools command bar, or press and hold [Alt]/[Option]. 2. Click in the wave window, or click and drag the time ruler. If you click in the wave window, playback starts at the position where you clicked. If you click and drag in the time ruler, the audio is played back from the edit cursor position and a small section is looped once.
Playback Scroll During Playback 75 Scrubbing Using the Time Ruler PROCEDURE 1. Optional: In the Audio Files workspace, activate Options > Stop after playback scrubbing, to stop playback after scrubbing. The edit cursor then jumps back to the start position. 2. Start playback. 3. Click the time ruler and hold the mouse button pressed, and drag left or right. 4. When you are done scrubbing, release the mouse button. Playback Scrubbing Preferences You can define the behavior of the Play tool in the Audio file editing preferences. In the Audio Files workspace, select Options > Audio file editing preferences > Editing tab. •If Restrict to Play Tool is activated, scrubbing is not available when you click and drag on the time ruler during playback. • The Sensitivity setting determines the length of the audio loop that is played once when click and drang on the time ruler with the Play tool activated. Scroll During Playback You can determine how the view should be scrolled in Play mode. In the Audio Files workspace or the Audio Montage workspace, select View > Scroll during playback. The following options are available: Immobile view Disables scrolling.
Playback About Playback in the Audio Montage Workspace 76 View follows cursor The view automatically changes to keep the playback cursor visible. About Playback in the Audio Montage Workspace Playback in the Audio Montage workspace works the same way as in the Audio Files workspace. However, there are some things to note. Mute and Solo Tracks You can mute or solo tracks in an audio montage by using the corresponding menu in the track control area. Click the number, and select Mute and/or Solo. Playing Back Individual Clips You can play back an individual clip on a track. Overlapping clips or clips on other tracks are muted. PROCEDURE 1.In the Audio Montage workspace, right-click the lower part of the clip that you want to play back. 2. On the menu, select one of the following play options:
77 Audio File Editing Audio file editing refers to opening, editing, and saving audio files. Wave Window The wave window displays audio files graphically. Here, you view, play back, and edit individual audio files. The wave window consists of two displays. You can use one display as an overview to navigate through the project and the other as the main view for editing. You can synchronize the waveform displays so that they display the same part of the audio file, by clicking the Sync with other view button.
Audio File Editing Wave Window 78 Magnetic Bounds in Audio Files Certain positions, such as markers or selection edges, can be defined as magnetic. Dragged elements can snap to these positions. This makes it easier to position items accurately. For example, when you move a marker and it gets close to one of the magnetic bounds, the marker snaps to this position. A label is displayed, indicating the snap position. Magnetic Bounds Menu On this menu, you can specify which positions should be magnetic. When Snap to magnetic items is activated, items that you move snap to these positions. In the Audio Files workspace, select Options > Magnetic bounds. You can let items snap to the following positions: Start/End of file Moved elements snap to the start/end of the file when they are moved near these positions. Time ruler marks Moved elements snap to the time ruler grid when they are moved near these positions. Markers Moved elements snap to marker positions when they are moved near these positions. Selection edges Moved elements snap to the selection edges when they are moved near these positions. Cursor Sets the edit cursor magnetic when moved near this position.
Audio File Editing Wave Window 79 Zero Crossing A zero crossing is a point where the waveform crosses the zero level axis. If you cut out a portion of a wave and paste it in somewhere else, there often is discontinuity where the two waves are joined. This discontinuity results in a transient in the wave, which is perceived as a click or bump in the sound. To avoid this, you must make the splice at a zero crossing, especially if you do not use crossfades. If you activate Options > Snap selection to zero crossings, the selections that you make are always adjusted so that they start and end at the nearest zero crossing. WaveLab LE can automatically search for zero crossings and extend the selection outwards so that it begins and ends at a zero crossing. This helps avoid clicks, pops, and bumps. When you perform editing operations, such as cutting, pasting, or dragging, make sure that the material is inserted at a zero crossing.
Audio File Editing Wave Window 80 Setting Up the Zero Crossing Detection You can let selection edges automatically snap to the nearest zero crossing point when making a selection. In the Audio file editing preferences dialog, you can specify whether to allow snap at high zoom factors, and specify the scan range for the zero crossing detection. PROCEDURE 1.In the Audio Files workspace, select Options > Snap selection to zero crossing. 2. Select Options > Audio file editing preferences. 3. On the Editing tab, fill out the Snap selection to zero crossing options. 4. Click OK. Moving the Cursor Position to the Closest Zero Crossing You can automatically move the cursor position to the closest zero crossing. PROCEDURE 1.In the Audio Files workspace, position the cursor in the waveform. 2. Select View > Move cursor to > Snap position.