Steinberg Wavelab Le 8 Manual
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101 Offline Processing Offline processes are useful for a variety of editing purposes and creative effects. For example, when the computer is too slow for real-time processing or when the editing requires more than one pass. After the processing the audio file is permanently altered. Applying Processing Processing can be applied to a selection or to a whole file. For certain operations processing the entire file is necessary. NOTE If Process whole file if there is no selection is activated in the Options > Audio file editing preferences > Editing tab, the whole file is automatically processed if no selection exists. PROCEDURE 1. In the wave window, make a selection 2. Select the type of processing that you want to apply from the Process menu. 3. If a dialog appears, make the settings. 4. Click Apply to render the effect to file.
Offline Processing Gain Dialog 102 Gain Dialog In this dialog, you can apply a gain to change the level of an audio file. In the Audio Files workspace, select Process > Gain. Click Find current peak level to obtain a report on the peak level of the audio selection, or the whole file if there is no selection. This is useful if you want to calculate how much you can increase the overall gain of a file without clipping (exceeding 0 dB), for example. This processor also lets you add clipping. Clipping is when the gain is raised to a point where distortion is added. While this is normally not wanted, mild clipping can add some punch, for example, to accentuate the attack of a drum sound. Normalize Level Dialog In this dialog, you can change the peak level of an audio file. In the Audio Files workspace, select Process > Level Normalizer. Peak level Enter the peak level (in dB) that you want the audio selection to have. Stereo Link Applies the gain to both channels.
Offline Processing Normalize Level Dialog 103 Mix to Mono Mixes the left and the right channel. The resulting mono file will have the specified peak level. This ensures a mix without clipping. Find current peak value Creates a report on the peak level of the current audio selection, or the whole audio file if there is no selection. Basic Envelope Operations By adding points to the envelope curve you can create an envelope curve that changes the volume of the material over time. When you point the mouse in the display or move a point, the current position and level change is shown in the field above the display. •To add a point, double click the envelope curve. • To select a point, click it. • To select several points, click and drag the selection rectangle. • To move a point, click and drag it. If more than one point is selected, all points are moved. • To move the whole curve up or down, click the envelope curve, and drag up or down. • To move the curve segment between selected points, select the points, click the envelope curve between the points, and drag up or down. • To move two points horizontally, press [Shift], click the curve segment between two points, and drag left or right. • To move the segment between 2 points vertically, press [Ctrl]/[Command], click the segment, and drag up or down.
Offline Processing Fades in Audio Files 104 Fades in Audio Files A fade-in is a gradual increase in level and a fade-out is a gradual decrease in level. You can create fades by selecting an individual fading type for each fade-in/fade-out, or by using the Easy Fade function. Creating a Fade-In and Fade-Out PROCEDURE 1.In the Audio Files workspace, make a selection. 2. Depending whether you want to create a fade-in or a fade-out, select one of the following: • To create a fade-in, select Process > Fade-in. • To create a fade-out, select Process > Fade-out. 3. Select the type of fade that you want to create. A graph in the waveform indicates the resulting shape. Applying Easy Fades The Easy Fade function allows you to quickly apply a default fade-in or fade-out to an audio file. The shape of the fade is governed by the default fade/crossfade setting in the Options > Audio file editing preferences > Editing tab, in the Default fade/crossfade section. PROCEDURE 1. In the Audio Files workspace, make one of the following selections:
Offline Processing Crossfades 105 Crossfades A crossfade is a gradual fade between two sounds, where one is faded in and the other faded out. You can automatically create a crossfade when pasting an audio section into another. Creating Crossfades The material that you want to crossfade can either be in two different sections of the same audio file, or in two different audio files. PROCEDURE 1.In the Audio Files workspace, select the section that you want to fade-in. 2. Select Edit > Copy, or press [Ctrl]/[Command]-C. 3. Select the section that you want to fade-out. The length of this selection determines the length of the actual crossfade (check the length on the status bar). The section can be within the selected audio file or in another wave window. However, the selection must not be longer than the selection that you just copied. 4. Select Edit > Paste and crossfade, and select one of the crossfade types. 5. Play back the file and adjust the crossfade if necessary. RESULT The crossfade is created. Any material that originally appeared after the selection in the file into which you paste, is moved so that it now appears after the pasted material. Any excess material in the copied selection appears after the fade at full level. NOTE If both files already have full level sections in the crossfade area (for example, if you have normalized both files), clipping and distortion might occur. If this happens, reduce the amplitude of both files by 3 to 6 dB and try again.
Offline Processing Inverting the Audio Phase 106 Paste and Crossfade Options These options allow you to select a crossfade type for pasting. In the Audio Files workspace, select Edit > Paste and crossfade. Linear (equal gain) Level changes linearly. Sinus (equal power) Level changes according to a sine curve, the power of the mix remains constant. Square-root (equal power) Level changes according to the square-root curve, the power of the mix remains constant. Inverting the Audio Phase Inverting the phase turns the signal upside down. The most common use for this function is to fix a stereo recording where one of the channels has been recorded out of phase with the other. PROCEDURE 1.Optional: If you only want to invert the phase for a certain time range of the audio file, create a selection range in the wave window. 2. In the Audio Files workspace, select Process > Invert phase. An inverted phase is indicated by an icon in the wave window.
Offline Processing Reversing Audio 107 Reversing Audio You can reverse an audio file or a part of an audio file as if playing a tape backwards. PROCEDURE 1.Optional: If you only want to reverse a certain time range of the audio file, create a selection range in the wave window. 2. In the Audio Files workspace, select Process > Reverse. DC Offset A DC offset is when there is too large a DC (direct current) component in the signal. This most often appears due to mismatches between various types of recording equipment. A DC offset is problematic for the following reasons: • It affects where the zero crossing positions. • Certain processing options do not give optimal results when performed on files with a DC offset. Removing DC Offset PROCEDURE 1.In the Audio Files workspace, open the audio file that you want to check for DC offset and fix. 2. Select Process > Remove DC offset. A dialog appears, stating the amount of DC offset in the audio file. You can also create a selection range in the wave window and then select this option, to only show the DC offset in the selection range. NOTE This function should be applied to whole files, since the problem is normally present throughout the entire recording. 3. Click OK to remove the DC offset.
Offline Processing Resample 108 Resample You can change the sample rate of a recording. This is useful if the file that you want to use in a certain audio system was recorded at a sample rate that this system does not support. Note the following: • Sample rate conversion from a low frequency upwards does not improve the sound quality. The high frequencies that were lost cannot be restored by a conversion. • When you resample to a lower frequency, high frequency material is lost. Therefore, converting down and then up again leads to a degradation in sound quality. Converting a Sample Rate NOTE Sample rate conversion is always applied to the entire file. PROCEDURE 1. In the Audio Files workspace, select Process > Resample. 2. In the Sample Rate dialog, select a sample rate from the pop-up menu. 3. Click OK.
109 Audio Montage The audio montage is a multitrack non-destructive editing environment, which allows you to arrange, edit, play back, and record audio clips on multiple tracks. Non-destructive means that when you delete or change a part of an audio file, the audio is not deleted or permanently changed. Instead, a set of pointers keeps track of all the edits, so these can be readily reversed. WaveLab LE provides comprehensive facilities for non-destructive editing. The audio montage is a great tool for mastering, multimedia work, radio spot production, etc. Basic Terminology Audio montages can contain up to 2 stereo or mono audio tracks. You can use them to structure the work graphically, but do not see them as virtual tape tracks. On an audio track, you can place any number of clips. These are containers for the audio, and include a number of settings and functions such as envelope curves, fades, etc. A clip contains a reference to a source audio file on your hard disk, as well as start and end positions in the file (allowing clips to play back smaller sections of their source audio files). Any number of clips can reference the same source file.
Audio Montage Montage Window 110 Montage Window The montage window in the Audio Montage workspace is where you assemble your audio montage. This is where you view, play back, and edit audio montages. The montage window gives you a graphical representation of the tracks and clips. Track Control Area The track control area offers several options regarding the track. Track menu Opens the track menu that contains track-related options. Track gain sliders Allows you to set the gain for the track.