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Steinberg Hypersonic User Manual

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Page 81

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Vel 
Allows the master depth to be varied by note velocity.
Rand
Adds a random offset to the master depth for each note.
LF
Sets the carrier to a fixed low frequency (displayed in the Hyperdisplay) 
for a subtle “chorus” effect.
Modulator 1 & 2
Depth
Controls the modulation depth applied to the carrier and therefore the 
brightness of the resulting sound.
Vel Sens -> Depth
Allows the depth to be varied according to the velocity of played notes.
Coarse
Sets the pitch of the...

Page 82

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Breakpoint
Allows you to set an axis point on your keyboard from which you can 
control the modulator depth above and below the axis point indepen-
dently. The breakpoint position is displayed in MIDI note values in the 
Hyperdisplay.
Lo
Increases or decreases the depth of modulation below the breakpoint.
Hi
Increases or decreases the depth of modulation above the breakpoint.
Modulator 2 features its own simple envelope with three additional 
controls:
Level
When the level control...

Page 83

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The FX page
Understanding the global/patch FX concept
Hypersonic 2 uses a very flexible FX concept, which can be confusing 
at first. However, once understood, it greatly simplifies working with 
FX. Please read the following sections carefully so you can fully under-
stand how the global/patch FX protocol works.
Global or patch FX
First, you need to know that for each part, four send effects can be ac-
tive at a time. Each of them can either be a global or a patch effect,...

Page 84

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FX selectors
The top area of the FX page is called the FX selector. It has two rows 
with 4 FX sections each. In this FX selector you can:
•View which combination of global and patch FX the selected part uses.
•Select an FX slot for editing.
•Mute or unmute an FX slot by right-clicking ([Ctrl]-clicking on Mac).
On the right there’s the activity switch (“P Active“) that shows 
whether the selected part uses patch FX at all.
Programming FX
To program an FX, click one of the FX...

Page 85

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Editing FX parameters
Depending on the FX you’ve selected, the Edit area shows the avail-
able parameters; tweak them as desired.
Switching an FX slot on/off
To activate/deactivate an FX slot, click the On/Off button or right click 
the FX selector.
Syncing an FX to song tempo
You can sync several FX to the song tempo by activating the Sync 
button in the Edit area (next to the On/Off button).
Any rate-related parameters in the Edit area change to note resolution 
units upon...

Page 86

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Panning the FX signal
Use the Pan control (right next to the volume knob) to place the FX in 
the stereo field.
Using patch FX
Patch FX are similar to element FX and global FX – all parameters and 
types are the same. 
Use patch FX to add a special FX to a part, assuming that particular 
FX is neither in the element nor global FX. 
Example: Assume you’re using a dry electric piano in part 1. You want to 
put a phaser on it, but there’s no phaser in the patch itself, and the glo-
bal...

Page 87

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Switching patch FX on and off
For each part, you can choose whether it uses patch FX or not:
•Click the P button in either the Mix or FX page to switch patch FX on or off.
•By switching off the P button, you force the part to use global FX regardless 
of whether patch FX are programmed for the currently loaded patch.
•By switching on the P button, you enable the use of patch FX. However, if 
there’s no patch FX loaded, or if it is muted, the corresponding global FX is...

Page 88

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•Second, each patch has four FX sections that are exclusive to that patch. These 
are called “patch FX.” They are accessible on the FX page, and typically are 
send effects such as reverb, delay or chorus.
•Finally there are four global FX sections. They are like a built-in FX rack and are 
ideal for mixing the composite sound. Global FX are shared among all patches. 
Patch or global effects
There are two scenarios where you would rather use global FX than 
patch FX:
•Reducing CPU...

Page 89

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FX elements in a patch
FX elements are identical to patch or global FX. Therefore the editor 
for FX elements resembles the parameter area in the FX page. For 
more details on editing FX, see “The FX page” on page 83.
1.Choose a FX element.
2.Click on the “Edit” field to open the FX selection menu.
3.Choose an effect algorithm. Its parameter set will appear in the edit 
window; tweak as desired.
In drumkits, you’ll find a lot of “placeholder” FX elements that have no FX...

Page 90

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The Setup Page
Configuring outputs
Hypersonic 2 offers up to 32 audio output channels, divided into 16 
Slots of 2 channels each. The number and configuration of output slots 
is freely assignable. For example, you could route each Hypersonic 2 
part to a different stereo output, send two linked pads to a quadra-
phonic surround channel, or create any other combination of the above.
•For each output slot, you can select from three options: M (2 mono channels), 
S (1 Stereo Channel)...
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