Steinberg Hypersonic User Manual
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HYPERSONIC English 31 ENGLISH Hyperknobs Speed and ease of use are among the most important prerequisites for music production tools. Great ideas are evanescent, so you don’t want to encounter any limitations in the process of turning your ideas into reality. When working with a synthesizer, after finding a patch you almost always have to adapt it to your tune by adjusting the feel, timbre, enveloping, etc. Hyperknobs offer many advantages: No sound design skills required. Good overview, with easy...
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HYPERSONIC 32 English Using Hyperknobs The following properties of a Hyperknob have been carefully set by the sound designer: •Name •Assignment to sound parameters (multiple per patch, individual range per assignment) •Knob Range •Knob Mode (Switch, Control) •Knob default setting. Upon loading a patch, all Hyperknobs are automatically configured and set to a sensible default setting, as defined by the programmer. What’s the point of Hyperknobs and the Hyper display anyway? After loading a patch, we...
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HYPERSONIC English 33 ENGLISH Let’s take a look at another, more exotic example – the “Sad Strings Velo Swell” from the Orchestra bank: Again – look at the info and the Hyperknobs. The display reads that this is a string patch with minor 7th and sus 4 intervals, and that velocity controls attack time. Consequently, the Hyperknobs are set to adjust the levels of the intervals; you can also control overall tone, resonance, attack time, and release time. Now consider what the Hyperknobs do in these...
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HYPERSONIC 34 English Assigning MIDI controls to Hyperknobs You can remote control the Hyperknobs using MIDI continuous con- troller messages. This comes in handy if you use a USB remote key- board with hardware knobs, or any other remote control surface. There are two ways to assign a Hyperknob to a MIDI controller: 1.Right-click (Win)/[Ctrl]-click (Mac) the parameter, then click “CC” and choose a controller number from the drop-down list. 2.Right-click (Win)/[Ctrl]-click (Mac) the parameter, select...
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HYPERSONIC English 35 ENGLISH Sound generation structure To work and make music with Hypersonic 2, you needn’t bother about how the sounds are actually created. Thanks to Hyperknobs, you don’t even have to deal with cryptic synthesizers parameters. However, a basic understanding of the sound generation structure can help you to understand what’s going on inside Hypersonic 2 and what makes it “tick”. Combi The top level in the Hypersonic 2 structure is the combi. A combi is a complete setting or...
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HYPERSONIC 36 English Technical synthesis details If you’re not technically inclined, you can skip this section. You don’t need to learn technical synthesis details to make full use of Hypersonic 2. The voice structure of a synthesis element always consists of a sound generator section (explained in more detail below), a multimode/multi slope filter, three envelopes, and one LFO. Two more LFOs and an ar- peggiator are common to all elements. For the sound generator section, five synthesis methods are...
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HYPERSONIC English 37 ENGLISH Browsing, searching, loading and saving One of the most important requirements in music production is finding the right sounds quickly. So, we’ve put a lot of time and effort into mak- ing the Hypersonic 2 patch browser the fastest and most effective patch accessing tool ever. All patches have been sorted into meaningful banks, extensively tagged as parts of clearly-defined categories, and given attributes for tone, character and effect. As a result, you can search for...
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HYPERSONIC 38 English Loading a patch into a part slot Before loading a patch, make sure the correct destination part is high- lighted, otherwise you might lose a previously edited patch. Within a bank: •Double-click on a patch name to load the patch into the selected part slot, or •Drag-and-drop the patch into the part slot. Patches marked with ≈ are layers of different sounds in one patch, such as piano and strings. This is often more convenient and saves part slots. Selecting patches from within the...
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HYPERSONIC English 39 ENGLISH Loading patches from disk You can load any Hypersonic 2 FXP files (patches) from disk and into the highlighted part slot. •If your host provides a file menu, load the patch from there. •If your host does not provide a file menu, the Setup page provides loading and saving options: Browsing the patch library When you have loaded a patch into a part slot in the Part area and this part slot is highlighted, holding [Shift] and pressing the up-arrow key or the down-arrow key...
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HYPERSONIC 40 English Finding patches The Load page is where you find the search function described previ- ously. You can search for text strings (e.g., parts of names, sound properties), or select attributes from a menu of pre-defined terms. Text search The text search function looks for strings in patch names, categories and attributes. •Type text into the Load page’s top row and hit [Return]. Hypersonic 2 appends a new “temporary bank” called “Search Results” to the patch bank list and displays...