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Steinberg Hypersonic User Manual

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Page 51

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Preload Mode
The Preload Mode lets you define how much sample content of your 
Combi Chain is preloaded into RAM for quicker access. Click on the 
Preload Mode button and choose:
•“Off” – no preloading of sample content into RAM
•“Next” – only the next Combi in the chain is preloaded
•“Full” – all Combis in the chain are preloaded into RAM
Master Volume
This is the same Hypersonic Master Volume control as featured on the 
setup page.
Panic
This MIDI panic button sends an...

Page 52

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The MIDI page
The MIDI page is where you assign keyboard range, velocity range, 
transposition and tuning to your parts. It’s like a mixing console for 
MIDI parameters.
Key Range
To specify the range of notes over which a part will play, edit the note 
values in the Key Range column. This allows you to create hard key-
board splits or soft keyboard crossfades; anything from a simple key-
board bass/piano split to a complex 16-part zone crossfade is possible.
Setting upper and lower...

Page 53

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Setting a key range crossfade
You can set a part’s crossfade range so that the part fades smoothly 
over the selected range.
1.Click the hyphen between the two values to open the crossfade pop-
up menu.
2.Choose the crossfade note range (values represent semitones).
The crossfade range will be added, and the fade will occur between 
the note limit and crossfade limit. For example, if you set the right note 
limit to C4 and the crossfade range to +12, the part will fade out...

Page 54

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Setting a velocity range crossfade
You can set a Velocity Crossfade for a part, which means that the part 
will fade in and out smoothly outside the set velocity range.
1.Click the hyphen between the two Vel Range values to open the 
crossfade pop-up menu.
2.Choose the crossfade range.
For example, to create a smooth velocity crossfade between part 1 and 
part 2, set part 1 to “0 x 64” and part 2 to “65 x 127” with a crossfade 
range of 36.
Transposing and tuning
Semi
The Semi...

Page 55

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Parameter lock
To prevent MIDI and Mix page parameters from being reset when 
loading a new patch, activate the parameter lock (the lock symbol is 
highlighted).
Usually when loading a new patch you will want transposition or key 
zones to be reset to default. However, when you have a complex key 
split combi and just want to replace patches, lock the split zones so they 
remain unaffected by the new patches you load in.  

Page 56

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The Mix page
The Mix page is the mixer of Hypersonic 2. Here you can set the pan-
ning for each patch, manage the FX sends and select whether the 
patch prefers global or patch FX. You can route patches to single out-
puts and also lock the patch’s mixer settings.
Move the black slider in the blue fields to edit settings. Click the “P” and 
Lock knobs to enable, enabled knobs appear black.
Pan
This determines the part position in the stereo field. Move the slider to 
the right or to...

Page 57

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FX sends
The four FX sends determine the signal level sent to the correspond-
ing FX section. For more information on using and editing FX, see 
“The Edit page” on page 58 and “The Setup Page” on page 90.
“P” – Patch FX switch
Activating this switch causes the part to use its patch FX (if any) 
rather than the global FX. For more details about FX elements, patch 
FX and global FX, refer to the section “The Edit page” on page 58.
Parameter Lock
This function is identical to...

Page 58

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The Edit page
The Edit page is a built-in patch editor that offers in-depth patch ad-
justments. You can edit and mute elements, edit patch parameters, 
and make individual adjustments to the element parameters. The Edit 
page allows you to create your own patches in Hypersonic 2.
The Edit page is the only page in Hypersonic 2 that partly presumes some 
synth programming skills. If your focus is entirely on making music rather 
than sound design, you won’t need it. Yet, it’s a very...

Page 59

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The editing concept of Hypersonic 2 makes it very easy to create great-
sounding patches and to tweak existing ones in less time, with less ef-
fort and less programming skills required, than with conventional synth 
editors or user interfaces. If you haven’t been into editing sounds before, 
we encourage you to get creative and explore the world of synthesis that 
Hypersonic 2 brings to you.
Managing elements
The left column of the Edit page shows the patch structure, i.e.,...

Page 60

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Element type display
The capital letters in the icons indicate the element types used in the 
patch. This makes it easy to analyze which elements make up a patch:
•S: Sample-based. This can either be a Multisample or a Sliced Loop, which 
are equivalent on an element level.
•A: Analog. This is a virtual analog element with up to 3 oscillators.
•F: FM. A classic frequency modulation synthesizer with one carrier and two 
modulators.
•W: Wavetable. A classic wavetable synthesizer with...
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