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Steinberg Groove Agent 4 Manual

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Page 61

Working With Pads
Common Pad Settings61
Common Pad Settings
• Pads show the associated MIDI note in the top right corner.For pattern pads, you can change the MIDI note assignment. For instrument 
pads
, you can only change this if  Use Hardware Controller Mapping  is 
activated.
• In the lower section, the name of the pad is displayed.
• If samples are assigned to an instrume nt 
 pad, the LED above the pad lights 
up.
• If a MIDI file is mapped to a patter n pad, th
 e LED above the pad lights up.
• A...

Page 62

Working With Pads
Pad Functions62
• You can edit multiple selected pads. The first selected pad shows a yellow 
frame, the rest of the selected pads a lighter yellow frame.
• To select a pad without triggering a sample or pattern, [Alt]/[Option]-click the  pad.
• In Instrument mode, the pads can be used to trigger sounds. You can trigger  the
 m with different velocities. Velocities are lower the further down towards 
the bottom of a pad you click. Clicking  towards the top of the pad results in 
higher...

Page 63

63
Beat Agent
Beat Agent is a full beat production instrument with all the tools and sounds to 
create amazing beats for any electronic or urban music genre.
100 amazing sounding drum kits are included, alongside all the advanced features 
that you
  need to edit existing kits and cr eate your own ones. Beat Agent also excels 
in manipulating samples and loops, with features like automatic loop slicing, 
one-click drum hit replacement, an onboard FX rack and much, much more.
Sound Editing
On the  Edit...

Page 64

Beat Agent
Sound Editing64
Absolute and Relative Editing
When editing multiple samples, you can either change values absolutely for all the 
samples (ABS) or make relative changes ( REL), depending on the setting of the 
corresponding button on the toolbar.
• If you use absolute editing and you change a parameter from 50  % to 60  % for 
one sample, 

all other samp les are also set to 60  %.
• If you use relative editing and you change a parameter from 50  % to 60  % in 
o

ne zone, another selected...

Page 65

Beat Agent
Sound Editing65
When you drag one or more samples onto a pad, the drop icons are shown. These 
determine whether the samples are added to the pad, whether the current sample 
is replaced with the one you are dragging, or whether the samples that you drag are 
assigned to multiple consecutive pads.
• Drag samples to the topmost drop icon to add them to the pad.
You can assign up to 8 samples to a pad.
• Drag one or more samples to the middle  drop icon to replace the currently 
assigned samples...

Page 66

Beat Agent
Sound Editing66
Moving and Copying Samples between Pads
Samples can be moved and copied between pads.
• To move the samples from one pad to an other 
 pad, drag the pad to either the 
top, the middle, or the bottom dr op icon of the destination pad.
NOTE
To copy the samples instead of moving them, keep [Alt]/[Option] pressed when 
dragging the samples.
NOTE
When you copy pads that are part of a sliced loop, they are pasted as normal 
instrument pads, that is, they are no longer related to the...

Page 67

Beat Agent
Sound Editing67
• To see whether the order of the pads differs from the standard sorting, you 
can either check the trigger notes of th e pads to see whether they are mapped 
chromatically or not, or you can click the  Info button to see the pad index of 
all pads.
• To reset the order of all pads to a chrom atic
  order, open the context menu for 
a pad and select  Reset Pad Order .
Mapping View
The mapping view shows the current sa mple mapping of the selected pad.
You can replace and remove...

Page 68

Beat Agent
Sound Editing68
• To change the order of the samples, drag them to a new position.
• To map a sample to another pad, drag it onto the pad.This removes the sample from the curren t pad. To map the sample to another 
pa
 d without losing the current mappin g, hold down [Alt]/[Option] while 
dragging.
Replacing Samples
You can replace individual samples in the Mapping View with other samples on your 
hard disk.
PROCEDURE
1. Right-click the sample and select  Replace Sample from the context menu....

Page 69

Beat Agent
Sound Editing69
•In Layer mode, all samples are played at  the same time, regardless of 
their velocity.
•In  Round Robin  mode, the samples are played repeatedly one after the 
other, from left to right.
•In  Random  mode, samples are played randomly. Repetitions can occur.
•In  Random Exclusive  mode, samples are played randomly, but 
repetitions are not allowed.
Poly
Sets the maximum polyphony of  a
  pad. For example, if this is set to 4, you can 
trigger a pad 4 times before notes are...

Page 70

Beat Agent
Sound Editing70
DistortionSets the amount of distortion. The effect of this parameter depends on the 
sele
cted filter mode.
Output The output to which the samples are routed.
• By default, samples are routed to the  Kit mixer, where they are also sent 
through the insert effects.
• You can route samples to one of the 16 agent busses that are available  on the  Agent submenu. If samples are sent to an agent bus, they are 
also sent through the insert effects of this bus.
• You can route...
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