Steinberg Cubase SX/SL 3 Operation Manual
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Page 401
CUBASE SX/SLThe Sample Editor 17 – 401 Delete Selecting Delete from the Edit menu (or pressing [Backspace]) re- moves the selection from the clip. The section to the right of the se- lection is moved to the left to fill out the gap. Processing The functions on the Process submenu on the Audio menu can be applied to selections in the Sample Editor, as can the effects on the Plug-ins submenu. See the chapter “Audio processing and functions”. Creating a new event from the selection You can create a new...
Page 402
CUBASE SX/SL17 – 402 The Sample Editor Working with regions Regions are sections within a clip. One of the main uses for regions is Cycle recording, in which the different “takes” are stored as regions (see page 60). You can also use this feature for marking important sections in the audio clip. Regions can be dragged into the Project window from the Editor or the Pool, to create new audio events. You can also export a region to disk as a new audio file, from the Pool. Regions are best created,...
Page 403
CUBASE SX/SLThe Sample Editor 17 – 403 Editing regions The region selected in the list is displayed in grey in the waveform dis- play and thumbnail. There are two ways to edit the start and end position of a region: •Click and drag its start and end handles in the waveform display (with any tool). When you move the pointer over the handles, it will automatically change to an arrow pointer, to indicate that you can drag the handles. •Edit the Start and End positions numerically in the Regions list. The...
Page 404
CUBASE SX/SL17 – 404 The Sample Editor Making selections from regions If you select a region in the list and click the Select Region button above, the corresponding section of the audio clip is selected (as if you had selected it with the Range Selection tool). This is useful if you want to apply processing to the region only, etc. •Note that you can also double click a region in the Pool, to have its au- dio clip open in the Sample Editor with the area of the region automat- ically selected. Creating...
Page 405
CUBASE SX/SLThe Sample Editor 17 – 405 Drawing in the Sample Editor It is possible to edit the audio clip at sample level, by drawing with the Pencil tool. This can be useful if you need to manually edit out a spike or click, etc. 1.Zoom in to a zoom value lower than 1. This means that there is more than one screen pixel per sample. 2.Select the Pencil tool. 3.Click and draw at the desired position in the waveform display. When you release the mouse button, the edited section is automatically...
Page 406
CUBASE SX/SL17 – 406 The Sample Editor Options and settings Show audio event This is only available if you opened the Sample Editor by double clicking on an audio event in the Project window or the Audio Part Editor. When the option “Audio Event” is activated on the Elements submenu on the Quick menu (or the Show Audio Event button is activated on the toolbar), the section corresponding to the edited event is shown with a white background in the waveform display and Thumbnail. The sections of the...
Page 407
CUBASE SX/SLThe Sample Editor 17 – 407 Snap to Zero Crossing Snap to Zero Crossing activated. When this option is activated, all audio edits are done at zero cross- ings (positions in the audio where the amplitude is zero). This helps you avoid pops and clicks which might otherwise be caused by sud- den amplitude changes. •This setting affects the Sample Editor only. In the Project window and other editors, the Snap to Zero Crossing setting in the Preferences dialog (Editing–Audio page) is used....
Page 410
CUBASE SX/SL18 – 410 The Audio Part Editor Background The Audio Part Editor allows you to view and edit the events inside au- dio parts. Essentially, this is the same type of editing that you do in the Project window, which means that this chapter contains a lot of refe- rences to the chapter “The Project window”. Audio parts are created in the Project window, in one of the following ways: •By selecting one or several audio events on the same track, and se- lecting “Events to Part” from the Audio...