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Steinberg Cubase SX/SL 3 Operation Manual

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Page 391

CUBASE SX/SLThe Sample Editor 17 – 391
•You can move the blue rectangle in the thumbnail to view other sections 
of the clip.
Click in the lower half of the rectangle and drag it to the left or right to move it.
•You can resize the blue rectangle (by dragging its left or right edge) to 
zoom in or out, horizontally.
•You can define a new viewing area by clicking in the upper half of the 
overview and dragging a rectangle with the pointer.
The ruler
The Sample Editor ruler is located between the thumbnail...

Page 392

CUBASE SX/SL17 – 392 The Sample Editor
•When the level scale is shown, you can select whether the level should 
be shown as a percentage or in dB.
This is done by right-clicking the level scale and selecting an option from the pop-up 
menu that appears. This also allows you to hide the level scale.
•To display the level scale after hiding it, right-click (Win) or [Ctrl]-click 
(Mac) to bring up the Quick menu and activate “Level Scale” on the 
Elements submenu.
This submenu also allows you to select...

Page 393

CUBASE SX/SLThe Sample Editor 17 – 393
The info line
The info line at the bottom of the window shows information about the 
edited audio clip. You cannot edit the values on the info line.
•To hide or show the info line, click the Show Info button on the toolbar.
•Initially, length and position values are displayed in the format specified 
in the Project Setup dialog (see page 105), but you can change this 
by clicking in the middle field of the info line and selecting another dis-
play format from a...

Page 394

CUBASE SX/SL17 – 394 The Sample Editor
Operations
Zooming
Zooming in the Sample Editor is done according to the standard 
zoom procedures, with the following special notes:
•The vertical zoom slider changes the vertical scale relative to the height 
of the editor window, in a way similar to the waveform zooming in the 
Project window (see page 107).
The vertical zoom will also be affected if you drag a rectangle with the Zoom tool and 
the option “Zoom Tool Standard Mode” (Preferences – Editing dialog)...

Page 395

CUBASE SX/SLThe Sample Editor 17 – 395
Auditioning
While you can use the regular play commands to play back audio 
when the Sample Editor is open, it is often useful to listen to the ed-
ited material only. Below are two ways to do this.
• When auditioning in Cubase SX, audio will be routed directly to the 
Audition bus, see page 26.
• You can adjust the auditioning level with the miniature level fader on the 
toolbar.
By using the Speaker tool
If you click somewhere in the waveform display with the...

Page 396

CUBASE SX/SL17 – 396 The Sample Editor
Scrubbing
The Scrub tool allows you to locate positions in the audio by playing 
back, forwards or backwards, at any speed:
1.Select the Scrub tool.
2.Click in the waveform display and keep the mouse button pressed.
The project cursor is moved to the position at which you click.
3.Drag to the left or right.
The project cursor follows the mouse pointer and the audio is played back. The speed 
and pitch of the playback depends on how fast you move the pointer.
•You...

Page 397

CUBASE SX/SLThe Sample Editor 17 – 397
Adjusting the snap point
The snap point is a marker within an audio event (or clip – see below). 
This is used as a reference position when you are moving events with 
snap activated, so that the snap point is “magnetic” to whatever snap 
positions you have selected. 
By default, the snap point is set at the beginning of the audio event, but 
often it is useful to move the snap point to a “relevant” position in the 
event, such as a downbeat, etc.: 
1.Activate the...

Page 398

CUBASE SX/SL17 – 398 The Sample Editor
You can also adjust the snap point by setting the project cursor:
1.Place the cursor at the desired position (intersecting the event).
You may want to do this by scrubbing, to spot the right position exactly.
2.Pull down the Audio menu and select “Snap Point To Cursor”.
The snap point will be set to the position of the cursor. This method can also be used 
in the Project window and the Audio Part Editor.
•It is also possible to define a snap point for a clip (for...

Page 399

CUBASE SX/SLThe Sample Editor 17 – 399
Using the Select submenu
The Select submenu on the Edit menu contains the following selection 
functions:
Editing selection ranges
Selections in the Sample Editor can be manipulated in several ways. 
Please note:
•If you attempt to edit an event that is a shared copy (i.e. the event re-
fers to a clip that is used by other events in the project), you are asked 
whether you want to create a new version of the clip or not (if you ha-
ven’t made a “permanent” choice...

Page 400

CUBASE SX/SL17 – 400 The Sample Editor
Cut, Copy and Paste
The Cut, Copy and Paste commands on the Edit menu work accord-
ing to the following rules:
•Selecting Copy copies the selection to the clipboard.
•Selecting Cut removes the selection from the clip and moves it to the 
clipboard.
The section to the right of the selection is moved to the left to fill out the gap.
•Selecting Paste copies the data on the clipboard into the clip.
If there is a selection in the editor, this will be replaced by the...
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