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Steinberg Cubase LE Operation Manual

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Page 121

CUBASE LEFades and Crossfades 6 – 121
Preview, Apply and Process
The buttons in the bottom row are different depending on whether you 
are editing a fade made with the fade handles or applying a fade using 
processing:
The Edit Fade dialogs have the following buttons:
The Process Fade dialogs have the following buttons:
Button Function
OK Applies the set fade curve to the event, and closes the dialog.
Cancel Closes the dialog.
Apply Applies the set fade curve to the event, without closing the dialog....

Page 122

CUBASE LE6 – 122 Fades and Crossfades
Creating Crossfades
Overlapping audio material on the same track can be crossfaded, for 
smooth transitions or special effects. You create a crossfade by select-
ing two consecutive audio events and selecting the Crossfade com-
mand on the Audio menu (or using the corresponding key command, 
by default [X]). The result depends on whether the two events overlap 
or not:
•If the events overlap, a crossfade is created in the overlapping area.
The crossfade will be of...

Page 123

CUBASE LEFades and Crossfades 6 – 123
An example:
The events in themselves do not overlap, but their clips do. Therefore, the events 
can be resized so that they overlap, which is required for a crossfade to be created.
When you select the Crossfade function, the two events are resized so that they 
overlap, and a default crossfade is created in the overlapping section.
•If the events don’t overlap, and cannot be resized enough to overlap, a 
crossfade cannot be created.
•Once you have created a...

Page 124

CUBASE LE6 – 124 Fades and Crossfades
The Crossfade Dialog
The Crossfade dialog contains separate settings for the fade-in and 
fade-out curve in the crossfade, as well as common settings.
The left part of the Crossfade dialog contains two sections with set-
tings for the fade-in and fade-out curves in the crossfade. These two 
sections have identical settings.
Play buttons
The “Play Fade” and “Play Dry” buttons allow you to audition the fade-
in or fade-out part, with or without the crossfade. 
The...

Page 125

CUBASE LEFades and Crossfades 6 – 125
Fade Displays
Shows the shape of the fade-out and fade-in curve, respectively. You 
can click on the curve to add points, and click and drag existing points 
to change the shape. To remove a point from the curve, drag it outside 
the display.
Curve shape buttons
These buttons give you quick access to some common curve shapes.
Crossfade Display
The bottom display shows the shape of the whole crossfade curve 
and the resulting waveform. You cannot edit the curve in...

Page 126

CUBASE LE6 – 126 Fades and Crossfades
Default buttons
Clicking the “As Default” button stores all of the current settings as 
the default crossfade. These settings will then be used whenever you 
create new crossfades.
•The Crossfade Length setting is included in the Default settings. 
However, it is only applied if the events to be crossfaded don’t overlap 
– otherwise the crossfade will be in the overlap area (see page 122).
Clicking the “Recall Default” button copies the curves and settings in 
the...

Page 127

7
The Mixer 

Page 128

CUBASE LE7 – 128 The Mixer
About this chapter
This chapter contains detailed information about the elements used 
when mixing audio and MIDI in the Mixer. Some mixing-related fea-
tures are not described in this chapter. These are the following:
•Setting up and using audio effects.
See page 168.
•Automation of all Mixer parameters.
See page 190.
•How to mix down several audio tracks (complete with automation and 
effects if you wish) to a single audio file.
See page 451. 

Page 129

CUBASE LEThe Mixer 7 – 129
Overview
The Mixer offers a common environment for controlling levels, pan, 
solo/mute status etc. for all channel types.  

Page 130

CUBASE LE7 – 130 The Mixer
Opening the Mixer
•To open the Mixer, select “Mixer” from the Devices menu. 
Each audio, MIDI and group channel track in the Project window is also represented 
by a “channel strip” in the Mixer.
•The order of the audio and MIDI channel strips (from left to right) in 
the Mixer corresponds to the Project window Track list.
If you reorder audio and MIDI tracks in the Track list, this will be reflected in the Mixer 
(if the Mixer is open when reordering tracks it will have to be...
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