Steinberg Cubase LE Operation Manual
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Page 111
CUBASE LEUsing Markers 5 – 111 Navigating using cycle markers Cycle markers are not directly used to navigate the position, but rep- resent ranges that you can move the left and right locators to by sim- ply selecting the cycle marker. •If you double click on a cycle marker, or select it from the Cycle pop- up menu in the track list, the left and right locators are moved to en- compass the cycle marker. You can now set the project cursor position to the start or the end of the cycle marker by selecting...
Page 112
CUBASE LE5 – 112 Using Markers Using markers to make range selections in the Project window Besides enabling you to quickly move the locators and the project cursor, cycle markers can be used in conjunction with the Range Se- lection tool to make range selections in the Project window. This is useful if you quickly want to make a selection that spans all tracks in the project. •Double click on a cycle marker to set the left and right locator to the start and end position of the range, then double...
Page 113
CUBASE LEUsing Markers 5 – 113 Moving and Copying parts This is a quick way to move or copy complete sections of the project (on all tracks): 1.Click on a cycle marker with the Range Selection tool. Everything in the project within the cycle marker boundaries is selected. 2.Drag the cycle marker to a new position. The selection in the Project window is moved to the same position. •If you hold down [Alt]/[Option] while you drag the cycle marker, the selection in the Project window is copied instead.
Page 116
CUBASE LE6 – 116 Fades and Crossfades Creating Fades There are two main types of fade-ins and fade-outs in audio events in Cubase LE: Fades created by using the Fade handles Selected audio events have blue handles in the upper left and right cor- ners. These can be dragged to create a fade-in or fade-out respectively. Creating a fade-in. The fade is automatically reflected in the shape of the event’s waveform, giving you a visual feedback of the result when you drag the fade handle. Fades created with...
Page 117
CUBASE LEFades and Crossfades 6 – 117 Creating and adjusting fades with the Range Selection tool “Handle-type” fades can also be created and adjusted with the Range Selection tool, in the following way: 1.Select a section of the audio event with the Range Selection tool. The result depends on your selection, in the following way: • If you select a range from the beginning of the event, a fade-in will be created within the range. • If you select a range that reaches the end of an event, a fade-out will...
Page 118
CUBASE LE6 – 118 Fades and Crossfades Fades created by processing If you have selected an audio event or a section of an audio event (us- ing the Range Selection tool), you can apply a fade-in or fade-out to the selection by using the “Fade In” or “Fade Out” functions on the Process submenu on the Audio menu. These functions open the cor- responding Fade dialog, allowing you to specify a fade curve. ❐Note that the length of the fade area is determined by your selection. In other words, you specify the...
Page 119
CUBASE LEFades and Crossfades 6 – 119 Removing fades To remove a fade, select the event and select “Remove Fades” from the Audio menu. You can also use the Range Selection tool to remove fades and crossfades: 1.Drag the Range Selection tool in the Project window, so that the se- lection encloses all of the fades and crossfades you wish to remove. 2.Select “Remove Fades” from the Audio menu. The Fade Dialogs The Fade dialogs appear when you edit an existing fade or use the “Fade In”/”Fade Out”...
Page 120
CUBASE LE6 – 120 Fades and Crossfades Fade Display Shows the shape of the fade curve. The resulting waveform shape is shown in dark grey, with the current waveform shape in light grey. You can click on the curve to add points, and click and drag existing points to change the shape. To remove a point from the curve, drag it outside the display. Restore button The Restore button (the button to the right above the fade display) is only available when editing fades made by dragging the fade handles....