Steinberg Cubase Le 4 Manual
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11 VST Connections: Setting up input and output busses 5.Click OK to close the Device Setup dialog. ÖIf you open a project created on another computer and the port names don’t match (or the port configuration isn’t the same – e.g. the project is created on a system with multi-channel i/o and you open it on a stereo in/out sys- tem), a Pending Connections dialog will appear. This allows you to manually re-route ports used in the project to ports available in your system. The VST Connections window You add and set up busses in the VST Connections win- dow, opened from the Devices menu. This window contains the Inputs and Output tabs for view- ing input busses or output busses, respectively. Depending on which tab you have selected, the window lists the current input or output busses, with the following columns: Adding a bus 1.Open the Inputs or Outputs tab depending on which you want to add. 2.Click the Add Bus button. A dialog appears. 3.Select the desired (channel) configuration. You can add stereo and mono busses. Alternatively you can right-click in the VST Connections window and add a bus in the desired format directly from the context menu that appears. The new bus appears with the ports visible. 4.Click in the Device Port column to select an input/out- put port for a channel in the bus. The pop-up menu that appears lists the ports with the names you have assigned in the Device Setup dialog. Repeat this for all channels in the bus. Setting the Main Mix bus (the default output bus) The Main Mix is the output bus that each new channel in the mixer will be assigned to when it is created. Any one of the output busses in the VST Connections window can be the default output bus. By right-clicking on the name of an output bus, you can set this bus as the Main Mix bus. Setting the default output bus in the VST Connections window. Column Description Bus Name Lists the busses. You can select busses and rename them by clicking on them in this column. Speakers Indicates the speaker configuration (mono, stereo) of each bus. Audio Device This shows the currently selected ASIO driver. Device Port When you have “opened” a bus (by clicking its + button in the Bus Name column) this column shows which phys- ical input/output on your audio hardware is used by the bus. Click You can route the click to a specific VST output bus.
12 VST Connections: Setting up input and output busses When creating new audio, group or FX channels in the mixer, they will automatically be routed to the default bus. Other bus operations To change the port assignment for a bus, you proceed as when you added it – make sure the channels are visible (by clicking the “+” button next to the bus, or by clicking the “+ All” button at the top of the window) and click in the Device Port column to select ports. To remove a bus you don’t need, select it in the list, right-click and select “Remove Bus” from the pop-up menu, or press [Backspace]. You can store and recall bus presets with the pop-up menu at the top of the window. To store the current configuration as a preset, click the Store “+” button and enter a name for the preset. You can then select the stored configu- ration directly from the Presets pop-up menu at any time. To remove a stored preset, select it and click the “-” button. Using the busses This section describes briefly how to use the input and out- put busses you have created. For details refer to the chap- ters “Recording” on page 44 and “The mixer” on page 75. Routing When you play back an audio track (or any other audio based channel in the mixer), you route it to an output bus. In the same way, when you record on an audio track you select from which input bus the audio should be sent. You can select input and output busses in the Inspec- tor, using the Input and Output Routing pop-up menus.For audio-related channel types other than audio track channels (i.e. Group channels and FX channels), only the Output Routing pop-up menu is available. Select one of its subtracks in the Track list to open it. When selecting an input bus for a track you can only se- lect busses that correspond to the track’s channel config- uration. Here are the details for input busses: Mono tracks can be routed to mono input busses or individual channels within a stereo input bus. Stereo tracks can be routed to stereo or mono input busses. For output busses any assignment is possible. Viewing the busses in the mixer ÖNote that only the output busses are available in the mixer – not the input busses. The available output busses are represented as output channel strips in the mixer (shown in a separate pane to the right). You can show or hide output channels by clicking the corresponding button in the mixer common panel: The output channel strips !The default bus is indicated by an orange speaker icon next to its name in the VST Connections window.
13 VST Connections: Setting up input and output busses The output channels are shown to the right in the mixer. Here you can do the following: Adjust the output level for the busses with the faders. Open the Channel Settings window to add effects or EQ. These will affect the whole bus. Examples of effects you may want to add here include compressors or limiters. See the chapter “Audio effects” in the separate Plug-in Reference manual. About monitoring The Main Mix bus (the default output bus) is used for moni- toring (see “Setting the Main Mix bus (the default output bus)” on page 11). Setting the monitoring level You can adjust the monitoring level in the Mixer. When auditioning or scrubbing in the Sample Editor, you can also set the monitoring level using the small fader on the Sample editor toolbar.
15 The Project window Background The Project window is the main window in Cubase LE. This provides you with an overview of the project, allowing you to navigate and perform large scale editing. Each project has one Project window. About tracks The Project window is divided vertically into tracks, with a timeline running horizontally from left to right. The follow- ing track types are available: About parts and events Events are the basic building blocks in Cubase LE. Differ- ent event types are handled differently in the Project win- dow: Video events and automation events (curve points) are always viewed and rearranged directly in the Project window. MIDI events are always gathered in MIDI parts, containers for one or more MIDI events. MIDI parts are rearranged and ma- nipulated in the Project window. To edit the individual MIDI events in a part, you have to open the part in a MIDI editor (see “About editing MIDI” on page 166). Audio events can be displayed and edited directly in the Project window, but you can also work with audio parts con- taining several events. This is useful if you have a number of events which you want to treat as one unit in the project. An audio event and an audio part. Track type Description Audio For recording and playing back audio events and audio parts. Each audio track has a corresponding audio chan- nel in the mixer. An audio track has an automation track for automating mixer channel parameters, insert effect settings etc. FX Channel FX channel tracks are used for adding send effects. Each FX channel can contain up to eight effect processors – by routing effect sends from an audio channel to an FX channel, you send audio from the audio channel to the ef- fect(s) on the FX channel. Each FX channel has a corre- sponding channel strip in the mixer – in essence an effect return channel. See the chapter “Audio Effects” in the separate Plug-in Reference manual. An FX channel also has an automation track for automat- ing mixer channel parameters, effect settings etc. All FX channel tracks are automatically placed in a special FX channel folder in the Track list, for easy management. Folder Folder tracks function as containers for other tracks, making it easier to organize and manage the track struc- ture. They also allow you to edit several tracks at the same time. See “Folder tracks” on page 66. Group Channel By routing several audio channels to a Group channel, you can submix them, apply the same effects to them, etc. (see “Using group channels” on page 86). A Group channel track contains no events as such, but displays settings and automation curves for the corre- sponding Group channel. Each Group channel track has a corresponding channel strip in the mixer. In the Project window, Group channels are organized as subtracks in a special Group Tracks folder. Instrument This allows you to create a track for a dedicated instru- ment. Instrument tracks have a corresponding channel strip in the mixer. Each instrument track also has an auto- mation track in the Project window. However, Volume and Pan are automated from within the mixer. For more information on instrument tracks, see “VST Instruments and Instrument tracks” on page 141. MIDI For recording and playing back MIDI parts. Each MIDI track has a corresponding MIDI channel strip in the mixer. A MIDI track has an automation track for automating mixer channel parameters, insert and send effect settings etc. Marker The Marker track displays markers which can be moved and renamed directly in the Project window (see “Using the Marker track” on page 72). A project can have only one marker track. Video For playing back video events. A project can only have one video track. Track type Description
16 The Project window Window Overview The Track list The Track list displays all the tracks used in a project. It contains name fields and settings for the tracks. Different track types have different controls in the Track list. To see all the controls you may have to resize the track in the Track list (see “Resizing tracks in the Track list” on page 22). The Track list area for an audio track:The Track list area for an automation track (opened by clicking the Show/Hide Automation button on a track): The Track list area for a MIDI track: The event display, showing audio parts and events, MIDI parts, automation, markers, etc. The Inspector The ruler The info lineThe toolbar The Track list with various track types Mute & SoloRecord Enable & Monitor buttons Track name Lane Display Type Show/hide automation Indicates whether effect sends, EQ or insert effects are activated for the track. Click to bypass.Automation Read/ Write buttons Edit channel settings Track activity indicator Automation Read/ Write buttonsAutomation parameter (click to select parameter)Mute Automation Record Enable & Monitor buttons Track name MIDI Output Bank Patch MIDI channel Read/Write buttons Edit channel settingsMute & Solo Track activity indicator Lane display type Drum Map
17 The Project window The Inspector The area to the left of the Track list is called the Inspector. This shows additional controls and parameters for the track you have selected in the Track list. If several tracks are se- lected (see “Handling tracks” on page 25), the Inspector shows the setting for the first (topmost) selected track. To hide or show the Inspector, click the Inspector icon in the toolbar. The Inspector icon. For most track classes, the Inspector is divided into a number of sections, each containing different controls for the track. You can hide or show sections by clicking on their respective names. Clicking the name for a hidden section brings it into view and hides the other sections. [Ctrl]/[Command]-clicking the section name allows you to hide or show a section without affecting the other sections. Finally, [Alt]/[Option]-clicking a section name shows or hides all sections in the Inspector. You can also use key commands to show different In- spector settings. These are set up in the Key Commands dialog, see “Setting up key com- mands” on page 250. ÖHiding a section does not affect its functionality. In other words, if you have set up a track parameter or activated an effect for example, your settings will still be active even if you hide the respec- tive Inspector section. Which sections are available in the Inspector depends on the selected track.ÖPlease note that not all Inspector tabs are shown by default. You can show/hide Inspector sections by right- clicking on an Inspector tab and activating/deactivating the desired option(s). Make sure you right-click on an inspector tab and not on the empty area below the Inspector, as this will open the Quick context menu instead. The Inspector Setup context menu. Sections The Inspector contains the controls that can be found on the Track list, plus some additional buttons and parame- ters. In the table below, these additional settings and the available sections are listed. Which sections are available for which track type is described in the following sections. Parameter Description Edit Channel settingsOpens the Channel Settings window for the track, allow- ing you to view and adjust effect and EQ settings, etc. See “Using Channel Settings” on page 83. Auto Fades Settings buttonOpens a dialog in which you can make separate Auto Fade settings for the track. See “Making Auto Fade set- tings for a separate track” on page 65. Volume Use this to adjust the level for the track. Changing this setting will move the track’s fader in the mixer window, and vice versa. See “Setting volume in the mixer” on page 80 to learn more about setting levels.
18 The Project window Audio tracks For audio tracks, all settings and sections listed above are available. MIDI tracks When a MIDI track is selected, the Inspector contains a number of different sections and parameters, affecting the MIDI events in real time (e.g. on playback). Marker tracks When the marker track is selected, the Inspector shows the marker list. See “The Marker window” on page 71. Video tracks When a video track is selected, the Inspector contains a Mute button for interrupting video playback. Folder tracks When a folder track is selected, the Inspector shows the folder and its underlying tracks, much like a folder struc- ture in the Windows Explorer or Mac OS X Finder. ÖYou can click one of the tracks shown under the folder in the Inspector to have the Inspector show the settings for that track. This way, you don’t have to “open” a folder track to make settings for tracks within it. Here, an audio track within the folder is selected. FX channel tracks When an FX channel track is selected, the following con- trols and sections are available: Edit button. Volume control. Output routing pop-up menu. Inserts section. Equalizers section. Channel section. Pan Use this to adjust the panning of the track. As with the Volume setting, this corresponds to the Pan setting in the mixer. Delay This adjusts the playback timing of the audio track. Posi- tive values delay the playback while negative values cause the track to play earlier. The values are set in milli- seconds. Input Routing This lets you specify which Input bus or MIDI input the track should use (see “Setting up busses” on page 10 for information about Input busses). Output Routing Here you decide to which output the track should be routed. For audio tracks you select an output bus (see “Setting up busses” on page 10) or Group channel, for MIDI tracks you select a MIDI output. Inserts section Allows you to add insert effects to the track, see the chapter “Audio effects” in the separate Plug-in Refer- ence manual. The Edit button at the top of the section opens the control panels for the added insert effects. Equalizers sectionLets you adjust the EQs for the track. You can have up to four bands of EQ for each track, see “Making EQ set- tings” on page 84. The Edit button at the top of the sec- tion opens the Channel Settings window for the track. Sends section Allows you to route an audio track to one or several FX channels (up to eight), see the chapter “Audio effects” in the separate Plug-in Reference manual. The Edit button at the top of the section opens the control panel for the first effect in each FX channel. Channel section Shows a duplicate of the corresponding mixer channel strip. The channel overview strip to the left lets you acti- vate and deactivate insert effects, EQs and sends. Parameter Description
19 The Project window FX channel folder tracks FX channel tracks are automatically placed in a special folder, for easier management. When this folder track is selected, the Inspector shows the folder and the FX chan- nels it contains. You can click one of the FX channels shown in the folder to have the Inspector show the set- tings for that FX channel – this way you don’t have to “open” a folder track to access the settings for the FX channels in it. Group channel tracks When a Group channel track is selected, the following controls and sections are available: Edit button. Volume control. Pan control. Output routing pop-up menu. Inserts section. Equalizers section. Sends section. Channel section. Group channel folder tracks Just like FX channel tracks, all Group channel tracks are placed in a separate folder – when this is selected, the In- spector shows the folder and the Group channels it con- tains. You can click one of the Group channels shown in the folder to have the Inspector show the settings for that Group channel – this way, you don’t have to “open” a folder track to access the settings for the Group channels in it. The toolbar The toolbar contains tools and shortcuts for opening other windows and various project settings and functions:ÖHow to set up the toolbar and specify which tools should be displayed or hidden is described in the section “The Setup dialogs” on page 244. The info line The info line shows information about the currently se- lected event or part in the Project window. You can edit al- most all values on the info line using regular value editing. Length and position values are displayed in the format cur- rently selected for the ruler (see “The ruler” on page 20). To hide or show the info line, click the Show Event Info- line button on the toolbar. The following elements can be selected for display and editing on the info line: Audio events. MIDI parts. Video events. Automation curve points. When several elements are selected If you have several elements selected, the info line will show information about the first item in the selection. The values will be shown in yellow to indicate that several ele- ments are selected. Active project indicatorShow/hide Inspector Show/hide info lineOpen Mixer Open Pool Constrain delay compensation (see “Constrain Delay Compensation” on page 145). Transport controls (Previous/Next Marker, Cycle, Stop, Play, and Record) Project window tools Nudge palette Snap on/off Snap mode Grid pop-up menu Quantize value Color pop-up menu Autoscroll on/off Snap to Zero Crossings
20 The Project window If you edit a value on the info line, the value change is applied to all selected elements, relatively to the current values. If you have two audio events selected and the first is one bar long and the other two bars long, the info line shows the length of the first event (one bar). If you now edit this value to 3 bars in the info line, the other event will be resized by the same amount – and will thus be 4 bars long. If you press [Ctrl]/[Command] and edit on the info line, the values will be absolute instead. In our example above, both events would be resized to 3 bars. Note that [Ctrl]/ [Command] is the default modifier key for this – you can change this in the Preferences (Editing–Tool Modifiers page, under the Info Line category). Editing Transpose and Velocity for MIDI parts When one or several MIDI parts are selected, the info line contains Transpose and Velocity fields. Adjusting the Transpose field transposes the selected parts in semitone steps. Note that this transposition doesn’t change the actual notes in the part – it’s just a “play parameter”, affecting the notes on playback. The transpo- sition you specify for a part on the info line is added to the transposition set for the whole track with the Transpose track parameter in the Inspec- tor. Adjusting the Velocity field shifts the velocity for the se- lected parts – the value you specify is added to the veloci- ties of the notes in the parts. Again, this velocity shift only affects the notes on playback, and again, the value you specify is added to the Vel.Shift. value set for the whole MIDI track in the Inspector. Getting on-the-fly info with the Arrow tool If the option “Select Tool: Show Extra Info” is activated in the Preferences dialog (Editing–Tools page), a tool tip will be shown for the Arrow tool, displaying information de- pending on where you point it. For example, in the Project window Event display, the tool will show the current pointer position and the name of the track and event you’re pointing at. The ruler The ruler at the top of the event display shows the time- line. Initially, the Project window ruler uses the display for- mat specified in the Project Setup dialog (see “The Project Setup dialog” on page 21), as do all other rulers and position displays in the project. However, you can se- lect an independent display format for the ruler by clicking the arrow button to the right of it and selecting an option from the pop-up menu that appears (you can also bring up this pop-up menu by right-clicking anywhere in the ruler). The selection you make here affects the ruler, the info line and tool tip position values (which appear when you drag an event in the Project window). You can also select independent formats for other rulers and position displays. To set the display format globally (for all windows), use the time display format pop-up on the Transport panel, or hold down [Ctrl]/[Command] and select a display format in any ruler. If you use the “Timecode” option and the option “Show Timecode Subframes” is activated in the Preferences (Transport page), the frames will also display subframes. There are 80 subframes per frame. !Audio events can also be transposed – see “Real- time pitch shifting of audio events” on page 121. Option Positions and lengths displayed as Bars+Beats Bars, beats, sixteenth notes and ticks. There are 120 ticks per sixteenth note. Seconds Hours, minutes, seconds and milliseconds. Timecode This format displays hours, minutes, seconds and frames. The number of frames per second (fps) is set in the Project Setup dialog (see “The Project Setup dialog” on page 21). You can choose between 24, 25, 29.97 and 30 fps or 29.97 and 30 dfps (“drop frame”). Samples Samples. Time Linear When this is selected, the ruler will be linear relative to time. This means that if there are tempo changes on the Tempo track, the distance between the bars will vary in Bars+Beats mode. Bars+Beats LinearWhen this is selected, the ruler will be linear relative to the meter position – bars and beats. This means that if there are tempo changes on the Tempo track, there still will be the same distance between bars in Bars+Beats mode. If the ruler is set to a time-based mode, the dis- tance between seconds will vary depending on the tempo changes.