Steinberg Cubase Essential 4 Operation Manual
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142 Audio processing and functions Background Audio processing in Cubase Essential can be called “non- destructive”, in the sense that you can always undo changes or revert to the original versions. This is possible because processing affects audio clips rather than the ac- tual audio files, and because audio clips can refer to more than one audio file. This is how it works: 1.If you process an event or a selection range, a new au- dio file is created in the Edits folder, within your project folder....
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143 Audio processing and functions Common settings and features If there are any settings for the selected Audio processing function, these will appear when you select the function from the Process submenu. While most settings are spe- cific for the function, some features and settings work in the same way for several functions: The “More…” button If the dialog has a lot of settings, some options may be hidden when the dialog appears. To reveal these, click the “More…” button. To hide the settings,...
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144 Audio processing and functions Gain Allows you to change the gain (level) of the selected audio. The dialog contains the following settings: Gain This is where you set the desired gain, between -50 and +20 dB. The setting is also indicated below the Gain dis- play as a percentage. Clipping detection text If you use the Preview function before applying the pro- cessing, the text below the slider indicates whether the current settings result in clipping (audio levels above 0 dB). If that is the...
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145 Audio processing and functions Linked Channels This is available for stereo audio only. When it is activated, the Noise Gate is opened for both channels as soon as one or both channels exceed the Threshold level. When Linked Channels is deactivated, the Noise Gate works in- dependently for the left and right channel. Dry/Wet mix Allows you to specify a mix ratio between “dry” and pro- cessed sound. Pre- and Post-CrossFade See “Pre/Post-CrossFade” on page 143. Normalize The Normalize function...
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146 Audio processing and functions Mode This pop-up menu determines what the function does: Time Stretch This function allows you to change the length and “tempo” of the selected audio without affecting the pitch. The dia- log contains the following parameters: Define Bars section In this section you set the length of the selected audio and the time signature: Original Length section This section contains information and settings regarding the audio selected for processing: Resulting Length section...
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147 Audio processing and functions If the “Effect” checkbox is deactivated, the range is 75– 125 %. This is the preferred mode if you want to preserve the character of the sound. If the “Effect” checkbox is activated, you can specify val- ues between 10 and 1000 %. This mode is mainly useful for special effects, etc. Algorithm section Here you can choose a preset for the Realtime algorithm. This is the algorithm used for the realtime time stretching features in Cubase Essential. The Presets pop-up...
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148 Audio processing and functions Restrictions If there are no settings for the processing function, you cannot modify it. If you have applied processing that changes the length of the clip (such as Cut, Insert or Time Stretch), you can only remove this if it is the most recent processing in the Offline Process History (at the bottom of the list in the di- alog). If an operation cannot be removed or modified, this is indicated by an icon in the “Status” column. Also, the corresponding buttons will...
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150 The Sample Editor Background The Sample Editor allows you to view and manipulate audio at the audio clip level, by cutting and pasting, removing or drawing audio data or processing audio (see “Audio pro- cessing and functions” on page 141). This editing can be called “non-destructive”, in the sense that you can undo changes or revert to the original versions at any time, using the Offline Process History (see “The Offline Process His- tory dialog” on page 147), and because the actual audio file...