Steinberg Cubase Essential 4 Operation Manual
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151 The Sample Editor Window overview The Elements menu If you right-click in the Sample Editor to bring up the Quick menu, you will find a submenu called “Elements”. By activating or deactivating options on this submenu, you specify what is shown in the editor window. Some of these options are also available as icons on the toolbar. The toolbar The toolbar contains the tools… … and information about the edited audio clip: The Sample Editor tools Audition, Loop & Volume controlsAutoscroll Show...
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152 The Sample Editor Initially, length and position values are displayed in the for- mat specified in the Project Setup dialog. If you click in the middle field, a pop-up menu opens, where you can select another display format. This selection affects the Sample Editor ruler as well. You can customize the toolbar by right-clicking it and using the pop-up menu to hide or show items. Selecting Setup from the pop-up menu allows you to reorder sections on the toolbar, store presets, etc. See “The Setup...
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153 The Sample Editor The Hitpoints tab In this tab, the transients, i.e. hitpoints of the audio can be marked. Adjust the sensitivity slider to determine how many hit- points should be shown, and edit them with the Edit Hit- points tool, if necessary. If you want to clear all hitpoints, e.g. to re-detect hitpoints, click the Remove All button. Click the Slice & Close button, if you want to slice your audio to quantize the rhythm of the different slices sepa- rately (see “Creating slices” on page...
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154 The Sample Editor When the level scale is shown, you can select whether the level should be shown as a percentage or in dB. This is done by right-clicking the level scale and selecting an option from the pop-up menu that appears. This also allows you to hide the level scale. To display the level scale after hiding it, right-click to bring up the Quick menu and activate “Level Scale” on the Elements submenu. This submenu also allows you to select whether you want the zero axis and/or the half...
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155 The Sample Editor By using key commands If you activate the “Playback Toggle triggers Local Pre- view” option in the Preferences (Transport page), you can use the [Space] bar to audition. This is the same as click- ing the Audition icon on the toolbar. By using the Audition icon Clicking the Audition icon on the toolbar plays back the edited audio, according to the following rules: If you have made a selection, this selection will be played back. If there is no selection, but the option “Show...
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156 The Sample Editor You can also adjust the snap point by setting the project cursor: 1.Place the cursor at the desired position (intersecting the event). You may want to do this by scrubbing, to spot the right position exactly. 2.Right-click to open the Quick menu and select “Snap Point To Cursor” from the Audio submenu. The snap point will be set to the position of the cursor. This method can also be used in the Project window and the Audio Part Editor. It is also possible to define a snap point...
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157 The Sample Editor Cut, Copy and Paste The Cut, Copy and Paste commands (on the Edit menu in the Sample Editor context menu or in the main Edit menu) work according to the following rules: Selecting Copy copies the selection to the clipboard. Selecting Cut removes the selection from the clip and moves it to the clipboard. The section to the right of the selection is moved to the left to fill out the gap. Selecting Paste copies the data on the clipboard into the clip. If there is a selection in...
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158 The Sample Editor Options and settings Show audio event When the Show Audio Event button is activated on the toolbar (or the option “Audio Event” is activated on the Ele- ments submenu on the Quick menu), the section corre- sponding to the edited event is highlighted in the waveform display and Thumbnail. The sections of the audio clip not belonging to the event are shown with a dark gray back- ground. In this mode, you can adjust the start and end of the event in the clip by dragging the event...
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159 The Sample Editor 2.Open the Playback tab in the Sample Editor Inspector and activate the Straighten Up mode. Your loop will automatically adapt to the project tempo. If you want to use an audio file instead, or if the beat of your loop is not straight, further adjustments could be necessary. These are described in the following sections. About the Straighten Up mode The Straighten Up mode is one of the key audio warp fea- tures. It allows you to lock audio clips to the project tempo by using...
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160 The Sample Editor Working with hitpoints and slices Hitpoint detection is a special feature of the Sample Edi- tor. It detects attack transients in an audio file and then adds a type of marker, a “hitpoint”, at each transient. These hitpoints allow you to create “slices”, where each slice ideally represents each individual sound or “beat” in a loop (drum or other rhythmic loops work best with this feature). When you have successfully sliced the audio file, you can do a number of useful things...