Home > Steinberg > Music Production System > Steinberg Cubase Ai 5 Manual

Steinberg Cubase Ai 5 Manual

Here you can view all the pages of manual Steinberg Cubase Ai 5 Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.

Page 121

121
Audio processing and functions
Normalize
The Normalize function allows you to specify the desired 
maximum level of the audio. It then analyzes the selected 
audio and finds the current maximum level. Finally it sub-
tracts the current maximum level from the specified level 
and raises the gain of the audio by the resulting amount (if 
the specified maximum level is lower than the current max-
imum, the gain will be lowered instead). A common use for 
Normalizing is to raise the level of audio that...

Page 122

122
Audio processing and functions
Time Stretch
This function allows you to change the length and “tempo” 
of the selected audio without affecting the pitch. The dia-
log contains the following parameters:
Define Bars section
In this section, you set the length of the selected audio 
and the time signature:
Original Length section
This section contains information and settings regarding 
the audio selected for processing:
Resulting Length section
These settings are used if you want to stretch the audio...

Page 123

123
Audio processing and functions
Freeze Edits
The Freeze Edits function on the Audio menu allows you 
to make all processing and applied effects permanent for 
a clip:
1.Select the clip in the Pool or one of its events in the 
Project window.
2.Select “Freeze Edits…” from the Audio menu.
If there is only one edit version of the clip (no other clips 
refer to the same audio file), the following dialog will appear:
If you select “Replace”, all edits will be applied to the orig-
inal audio file (the one...

Page 124

12
The Sample Editor 

Page 125

125
The Sample Editor
Background
The Sample Editor allows you to view and manipulate audio 
by cutting and pasting, removing or drawing audio data or 
processing audio (see “Audio processing and functions” 
on page 117). This editing can be called “non-destructive”: 
The actual file (if created or imported from outside the 
project) will remain untouched.
The Sample Editor also contains most of the AudioWarp 
related functions, i.e. the realtime time stretching functions 
in Cubase AI. These can be used...

Page 126

126
The Sample Editor
Window overview
The Elements menu
If you hold [Alt]/[Option] and right-click in the Sample Ed-
itor to bring up the context menu, you will find a submenu 
called “Elements”. By activating or deactivating options on 
this submenu, you specify what is shown in the editor win-
dow. Some of these options are also available as icons on 
the toolbar.
ÖProvided that the “Popup Toolbox on Right Click” op-
tion in the Preferences dialog (Editing–Tools page) is ac-
tivated, a right-click...

Page 127

127
The Sample Editor
Selecting “Setup…” from the context menu allows you 
to rearrange sections on the toolbar, store toolbar presets, 
etc., see “Using the Setup options” on page 262.
The info line
If you activate the Show Info button on the toolbar, the info 
line will show information about the edited audio clip:
Initially, length and position values are displayed in the for-
mat specified in the Project Setup dialog. The info line can 
be customized, see “The Setup dialogs” on page 262. 
The Sample...

Page 128

128
The Sample Editor
When the level scale is shown, you can select whether 
the level should be shown as a percentage or in dB.
This is done by right-clicking the level scale and selecting an option from 
the context menu. This also allows you to hide the level scale.
To display the level scale after hiding it, bring up the 
Sample Editor context menu and activate Scale on the 
Elements submenu.
The Elements submenu also allows you to select 
whether you want the zero axis and/or the half level axis...

Page 129

129
The Sample Editor
Using key commands
If you activate the “Playback Toggle triggers Local Preview” 
option in the Preferences (Transport page), you can start/
stop auditioning by pressing [Space]. This is the same as 
clicking the Audition icon on the toolbar.
Using the Audition icon
Clicking the Audition icon on the toolbar plays back the 
edited audio, according to the following rules:
 If you have made a selection, this selection will be played back.
 If there is no selection, but the option “Show...

Page 130

130
The Sample Editor
It is also possible to define a snap point for a clip (for 
which there is no event yet).
To open a clip in the Sample Editor, double-click it in the Pool. After hav-
ing set the snap point using the procedure described above, you can in-
sert the clip into the project from the Pool or the Sample Editor, taking 
the snap point position into account.
Making selections
To select an audio section in the Sample Editor, you click 
and drag with the Range Selection tool.
If Snap to Zero...
Start reading Steinberg Cubase Ai 5 Manual

Related Manuals for Steinberg Cubase Ai 5 Manual

All Steinberg manuals