Steinberg Cubase Ai 5 Manual
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81 The mixer About output busses Cubase AI uses a system of input and output busses which are set up using the VST Connections dialog. This is described in the chapter “VST Connections: Setting up input and output busses” on page 9. Output busses let you route audio from the program to the outputs on your audio hardware. Viewing the output busses in the mixer Output busses are shown as output channels in a sepa- rate pane to the right in the mixer. You show or hide this pane by clicking the Hide...
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82 The mixer Utilities Link/Unlink channels This function is used to “link” selected channels in the mixer so that any change applied to one channel will be mirrored by all channels in that group. You can link as many channels as you like, and you can also create as many groups of linked channels as you like. To link chan- nels in the mixer, proceed as follows: 1.Press [Ctrl]/[Command] and click on all the channels you want to link. [Shift]-clicking allows you to select a continuous range of...
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83 The mixer Saving mixer settings It is possible to save complete mixer settings for all or all selected audio-related channels in the mixer. These can later be loaded into any project. Channel settings are saved as mixer settings files. These have the file extension “.vmx”. Right-clicking somewhere in the mixer panel or in the Channel Settings window brings up the context menu where the following Save options can be found: “Save Selected Channels” will save all channel settings for the selected...
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84 The mixer About the VST Performance window The VST Performance window is opened from the Devices menu. The window shows two meter displays: The ASIO meter, which indicates CPU load, and the Disk meter, which shows the hard disk transfer rate. It is recommended that you check this from time to time, or keep it always open. Even if you have been able to activate a number of audio channels in the project without getting any warning, you may run into performance problems when adding EQ or...
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86 Audio effects About this chapter Cubase AI comes with a number of effect plug-ins in- cluded. This chapter contains general details about how to assign, use and organize effect plug-ins. The effects and their parameters are described in the separate manual “Plug-in Reference”. Overview There are two ways to use audio effects in Cubase AI: As insert effects. An insert effect is inserted into the signal chain of an audio channel, which means that the whole channel signal passes through the effect....
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87 Audio effects About plug-in delay compensation A plug-in effect may have some inherent delay or latency. This means that it takes a brief time for the plug-in to pro- cess the audio fed into it – as a result, the output audio will be slightly delayed. This especially applies to dynam- ics processors featuring “look-ahead” functionality. Cubase AI provides full plug-in delay compensation throughout the entire audio path. All plug-in delays are compensated for, maintaining the sync and timing of...
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88 Audio effects Routing an audio channel or bus through insert effects Insert effect settings are available in the Channel Settings window and the Inspector. The examples below show the Channel Settings window, but the procedures are the same for all the inserts sections: 1.Bring up the Channel Settings window. By default, the inserts are located to the far left. 2.Pull down the effect type pop-up for one of the insert slots, and select an effect. The effect is loaded and automatically activated...
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89 Audio effects Insert effects in the channel overview If the “Channel” section is selected in the Inspector, you will get an overview of which insert effects, EQ modules and ef- fect sends are activated for the channel. You can activate or deactivate individual insert effect slots by clicking the corresponding number (in the top part of the overview). The channel overview in the Inspector Adding insert effects to output busses All output busses have eight insert slots, just like regular audio...
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90 Audio effects 4.Make sure the plug-in is set to dither to the correct resolution. This would be the resolution of your audio hardware (on playback) or the desired resolution for the mixdown file you want to create (as set in the Export Audio Mixdown dialog, see the chapter “Export Audio Mixdown” on page 226). 5.Use the other parameters in the control panel to set up the dithering to your liking. Using group channels for insert effects Like all other channels, group channels can have up to eight...