Sony Vegas 9 Manual
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VegasQSG.book Page 35 Monday, June16, 2008 10:11 AM Editing events Copying events You can copy events, or portions of events, to the clipboard and paste them into your project. You may copy a single event or multiple events. Copying preserves the original event information, edits, and other modifications. 1. Select the events to be copied. For more information, see Selecting multiple events on page 32. 2. Select a time range, if applicable. 3. Click the Copy button ( ). Copying selected events When copied, selected events are reproduced and placed on the clipboard. Time information is also placed on the clipboard. Events before copy Clipboard contents Events after copy The original events are not affected and do not change. Copying a time selection Events within the time selection and across all tracks are reproduced and placed on the clipboard. Time information is also placed on the clipboard. Events before copy Clipboard contents Events after copy The original events are not affected and do not change. BASIC EDITING TECHNIQUES | 35
VegasQSG.book Page 36 Monday, June16, 2008 10:11 AM Copying a time selection and events Events and portions of selected events within the time selection are reproduced and placed on the clipboard. Time information is also placed on the clipboard. Events before copy Clipboard contents Events after copy The original events are not affected and do not change. Cutting events Cutting events removes them from their respective tracks, but places the cut information (events and time) on the clipboard. Once on the clipboard, you may paste the information into your project. Tip: You can apply a ripple edit after cutting. For more information, see Crossfading events on page 43. 1. Select events or a time range. For more information, see Making selections on page 32. 2. Click the Cut button ( ). Cutting selected events When cut, selected events are removed from the timeline and placed on the clipboard. Time information is also placed on the clipboard. Events before cut Clipboard contents Events after cut Events after cut in post-edit ripple mode 36 | BASIC EDITING TECHNIQUES
VegasQSG.book Page 37 Monday, June16, 2008 10:11 AM Cutting a time selection Events within the time selection are reproduced and placed on the clipboard. Time information is also placed on the clipboard. When cutting a time selection, ripple edit mode affects the position of material on all tracks or affected tracks after the cut. Events before cut Clipboard contents Events after cut Events after cut in post-edit ripple mode Cutting a time selection and events Events and portions of selected events within the time selection are reproduced and placed on the clipboard. Time information is also placed on the clipboard. When cutting a combination of time selection and event selection, post-edit ripple mode affects the position of material on all tracks or the tracks of selected events after the cut. Events before cut Clipboard contents Events after cut Events after cut in post-edit ripple mode Pasting events Once information is copied to the clipboard, you may choose a variety of ways to paste the clipboard items. Items are always pasted from the cursor’s position along the timeline. When post-edit ripple mode is enabled, material is pushed down the track to make room for pasted material. The exact behavior of the ripple depends on what is being pasted, and the type of ripple edit you chose to perform. If one or more events are pasted, only those tracks where pasted material appears are ripple edited. Tip: You can apply a ripple edit after pasting. For more information, see Crossfading events on page 43. BASIC EDITING TECHNIQUES | 37
VegasQSG.book Page 38 Monday, June16, 2008 10:11 AM 1. Move the cursor to the desired location on the timeline. 2. Click either the track number or within the track where you want to paste the event. This track is the focus track; there can be only one focus track at a time. Note: If you are pasting multiple events from different tracks, new tracks are automatically created as needed. 3. Click the Paste button ( ). Clipboard events are pasted at the cursor position on the track. Existing track events can be overlapped with newly pasted information. Using paste repeat Use paste repeat to specify how many times clipboard events are pasted at the cursor position on the selected track and to specify the space between pasted events. 1. Copy a selection to the clipboard. 2. From the Edit menu, choose Paste Repeat. The Paste Repeat dialog appears. 3. Specify the number of times to paste the clipboard contents and the space between successive copies. 4. Click OK. Using paste insert When using paste insert, clipboard events are placed at the cursor position on the selected track and existing events on all tracks are moved further down the timeline by the total length of pasted information. This action differs from post-edit ripple mode because pasting in post-edit ripple mode affects only the tracks in which material is pasted, while paste insert affects all tracks in the project. 1. Copy a selection to the clipboard. 38 | BASIC EDITING TECHNIQUES
VegasQSG.book Page 39 Monday, June16, 2008 10:11 AM 2. From the Edit menu, choose Paste Insert. Clipboard contents Events before paste insert Events after paste insert Events on all tracks (not just tracks with pasted material) are pushed down the timeline. Punching-in and crossfading events You can insert events into the middle of (on top of) existing events without altering the timing of the project. When the inserted event ends, the original event continues playing as if it had never stopped. You can choose the duration of crossfades for punched-in audio events. 1. From the Options menu, choose Preferences. The Preferences dialog appears. 2. Click the Editing tab. 3. Select Quick fade length of audio events. Specify a duration for each transition. Events that have previously been inserted or punched-in are not affected by this change. The concept of punching in and out only applies when you are inserting an event that is shorter than the event that it is being inserted into. In the following illustration, every frame is numbered so that you can see how the original event continues after the inserted event ends, as if it continued to play underneath the original. Punched-in event Duplicating events Duplicating is a combination of copying and pasting in one action. The process is like moving the event to a new position while leaving a copy behind. BASIC EDITING TECHNIQUES | 39
VegasQSG.book Page 40 Monday, June16, 2008 10:11 AM (). 1. Press Ctrl. 2. Drag the event you want to duplicate to the place where you want the new event to be positioned. Trimming events This section describes simple ways to trim events. Tip: You can apply a ripple edit after trimming an event. For more information, see Crossfading events on page 43. Trimming an event During the trimming process for a video event, both the last thumbnail image on the event and the Video Preview window show the last frame in the event, allowing you to edit events very accurately. 1. Move the cursor over the edge of the event. The cursor changes when properly positioned Trimming 2. Drag the edge of the event to trim it. grouped Since a multimedia file often has both a video and events at the an audio component, both events are trimmed (or same time extended) as a group unless you ungroup them or temporarily suspend grouping by clicking the Ignore Event Grouping button ( ). Trimming an event beyond its end You can trim an event beyond its end, extending it as a result. Once extended, the event loops as a default. A notch indicates where the looped event repeats. Alternately, you can turn looping off and make the last frame of an event’s media repeat for the duration of the event (a freeze frame). A notch appears at the point in the event where the video ends and the freeze frame begins. Trimming adjacent events You can trim adjacent events simultaneously. Press Ctrl+Alt while dragging the common edge between two adjacent events. The trim adjacent cursor appears ( Press Ctrl+Alt over the ...and drag left... ...or right to trim both events boundary between two at once. events... ). 40 | BASIC EDITING TECHNIQUES
VegasQSG.book Page 41 Monday, June16, 2008 10:11 AM Trimming a time selection Trimming events removes all media outside the time selection. The removed information is not placed on the clipboard. Trimming is different from cutting in that the events within the time selection are preserved. 1. Select a time range. For more information, see Selecting a time range on page 33. 2. Press Ctrl + T or, from the Edit menu, choose Trim. The material outside the time selection (across all tracks) is removed from the project. However, the time information (space) between events is not removed. Events before trim Clipboard contents Events after trim Trimmed information is not placed on the Clipboard. Splitting events You are allowed to create multiple, independently functioning events from a single event by splitting it. Splitting creates a new ending point for the original event and creates a starting point for the newly created event. Splitting an event does not alter the original One event media. The original media file’s information is there, but is omitted for playback based Split positionon where the event’s starting or ending point occurs on the timeline. Two events after splitWhen split, the two new events are flush against one another. The two events can be moved independently. The two new events can be moved independently. Splitting an event 1. Select the event(s) to be split. For more information, see Making selections on page 32. 2. Place the cursor at the timeline position where the split will occur. 3. From the Edit menu, choose Split, or press S. BASIC EDITING TECHNIQUES | 41
VegasQSG.book Page 42 Monday, June16, 2008 10:11 AM Splitting all events at the cursor All events are split at the cursor’s position (unless an event is locked). The split occurs across all tracks (if no events are selected). Events before Events after splitting splitting Splitting selected events Only the selected events are split at the cursor’s position. Events before Events after splitting splitting Splitting a time selection Unless locked, all events within the time selection are split at the starting and ending points of the time range, meaning that two splits are made. The split occurs across all tracks. Events before Events after splitting splitting 42 | BASIC EDITING TECHNIQUES
VegasQSG.book Page 43 Monday, June16, 2008 10:11 AM Deleting events Deleting an event removes it from its track. Multiple events can be deleted and time selections can be used to modify the process. Ripple editing also applies to delete actions. Deleting operates exactly like a cutting operation, but the removed information is not placed on the clipboard. For more information, see Cutting events on page 36. 1. Select the events to be deleted. 2. Press Delete. Crossfading events You are allowed to crossfade between two events on the same track. For audio events, crossfading fades out one audio event’s volume while another event’s volume fades in. For video events, crossfading creates a transition between two events, one fading out while the other fades in. Lines appear indicating how and when the event’s volume or transparency is being affected. Using automatic crossfades The automatic crossfade feature turns the overlapping portions of two events into a smooth crossfade. This feature is turned on as a default. Click the Automatic Crossfades button ( ) or press Ctrl+Shift+X to turn automatic crossfades on and off. Event before crossfade Event after crossfade Fade in volume line Fade out volume line Drag one event to overlap the other An option is provided for creating automatic crossfades when you add multiple media files to a track. For more information, see Using automatic crossfades on page 43. Manually setting a crossfade An automatic crossfade is not inserted if a shorter event is placed on top of and within the same time frame of a longer event. In this case, the longer event begins playing, then the shorter event plays, and then the longer event resumes playing at the timeline position. You can manually create a crossfade to fade in and out of the shorter event. 1. Place the mouse pointer on one of the shorter event’s handles. The envelope cursor appears ( ). 2. Drag the handle to the desired position. BASIC EDITING TECHNIQUES | 43
VegasQSG.book Page 44 Monday, June16, 2008 10:11 AM Events without crossfade Events with manual crossfade This is a fast and effective method of inserting a voiceover on top of a background music track (although the music fades out completely) or to replace a bad section of audio. For more information, see Punching-in and crossfading events on page 39. Changing crossfade curves You can change the crossfade curves that are used to fade in and out between two events. Right-click a crossfade to .choose a different crossfade curve 1. Right-click anywhere in the crossfade region to display a shortcut menu. 2. From the shortcut menu, choose Fade Type, and choose the desired fade type from the submenu. Tip: If you use the same crossfade curve frequently, you can set it as a default for all new audio or video crossfades on the Editing tab of the Preferences dialog using the Audio default type and Video default type drop-down lists. Using undo Pressing Ctrl + Z or clicking the Undo button ( ) reverses the last edit performed. Repeatedly using the keyboard command or toolbar button continues undoing edits in reverse order, from most recent to oldest. In addition, you may undo the last edit by choosing it from the Edit menu. Undoing a series of edits You can undo a series of edits by using the drop-down list on the Undo button. 1. Click the arrow to the right of the Undo button ( 2. From the drop-down list, choose the edit that you want to undo. Items above it (subsequent edits) are selected automatically. Your project is restored to the state prior to those edits. ). 44 | BASIC EDITING TECHNIQUES