Home > Sony > DVD Player > Sony Vegas 9 Manual

Sony Vegas 9 Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Sony Vegas 9 Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 980 Sony manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    							
    VegasQSG.book  Page 35  Monday, June16, 2008  10:11 AM
    Editing events 
    Copying events 
    You can copy events, or portions of events, to the clipboard and paste them into your 
    project. You may copy a single event or multiple events. Copying preserves the original 
    event information, edits, and other modifications. 
    1.	Select the events to be copied. For more information, see Selecting multiple events on 
    page 32. 
    2.	Select a time range, if applicable. 
    3.	Click the Copy button ( ). 
    Copying selected events 
    When copied, selected events are reproduced and placed on the clipboard. Time 
    information is also placed on the clipboard. 
    Events before copy Clipboard contents Events after copy 
    The original events 
    are not affected and 
    do not change. 
    Copying a time selection 
    Events within the time selection and across all tracks are reproduced and placed on the 
    clipboard. Time information is also placed on the clipboard. 
    Events before copy Clipboard contents Events after copy 
    The original events 
    are not affected and 
    do not change. 
    BASIC EDITING TECHNIQUES | 35  
    						
    							
    VegasQSG.book  Page 36  Monday, June16, 2008  10:11 AM
    Copying a time selection and events 
    Events and portions of selected events within the time selection are reproduced and 
    placed on the clipboard. Time information is also placed on the clipboard. 
    Events before copy Clipboard contents Events after copy 
    The original events 
    are not affected and 
    do not change. 
    Cutting events 
    Cutting events removes them from their respective tracks, but places the cut 
    information (events and time) on the clipboard. Once on the clipboard, you may paste 
    the information into your project. 
    Tip: You can apply a ripple edit after cutting. For more information, see Crossfading 
    events on page 43. 
    1. Select events or a time range. For more information, see Making selections on page 
    32. 
    2. Click the Cut button ( ). 
    Cutting selected events 
    When cut, selected events are removed from the timeline and placed on the clipboard. 
    Time information is also placed on the clipboard. 
    Events before cut Clipboard contents Events after cut	Events after cut in 
    post-edit ripple 
    mode 
    36 | BASIC EDITING TECHNIQUES  
    						
    							
    VegasQSG.book  Page 37  Monday, June16, 2008  10:11 AM
    Cutting a time selection 
    Events within the time selection are reproduced and placed on the clipboard. Time 
    information is also placed on the clipboard. When cutting a time selection, ripple edit 
    mode affects the position of material on all tracks or affected tracks after the cut. 
    Events before cut Clipboard contents Events after cut	Events after cut in 
    post-edit ripple 
    mode 
    Cutting a time selection and events 
    Events and portions of selected events within the time selection are reproduced and 
    placed on the clipboard. Time information is also placed on the clipboard. When 
    cutting a combination of time selection and event selection, post-edit ripple mode 
    affects the position of material on all tracks or the tracks of selected events after the cut. 
    Events before cut Clipboard contents Events after cut	Events after cut in 
    post-edit ripple mode 
    Pasting events 
    Once information is copied to the clipboard, you may choose a variety of ways to paste 
    the clipboard items. Items are always pasted from the cursor’s position along the 
    timeline. 
    When post-edit ripple mode is enabled, material is pushed down the track to make 
    room for pasted material. The exact behavior of the ripple depends on what is being 
    pasted, and the type of ripple edit you chose to perform. If one or more events are 
    pasted, only those tracks where pasted material appears are ripple edited. 
    Tip: You can apply a ripple edit after pasting. For more information, see Crossfading 
    events on page 43. 
    BASIC EDITING TECHNIQUES | 37  
    						
    							
    VegasQSG.book  Page 38  Monday, June16, 2008  10:11 AM
    1.	Move the cursor to the desired location on the timeline. 
    2.	Click either the track number or within the track where you want to paste the 
    event. This track is the focus track; there can be only one focus track at a time. 
    Note: If you are pasting multiple events from different tracks, new tracks are 
    automatically created as needed. 
    3.	Click the Paste button ( ). 
    Clipboard events are pasted at the cursor position on the track. Existing track 
    events can be overlapped with newly pasted information. 
    Using paste repeat 
    Use paste repeat to specify how many times clipboard events are pasted at the cursor 
    position on the selected track and to specify the space between pasted events. 
    1.	Copy a selection to the clipboard. 
    2.	From the Edit menu, choose Paste 
    Repeat. The Paste Repeat dialog 
    appears. 
    3.	Specify the number of times to paste the 
    clipboard contents and the space 
    between successive copies. 
    4.	Click OK. 
    Using paste insert 
    When using paste insert, clipboard events are placed at the cursor position on the 
    selected track and existing events on all tracks are moved further down the timeline by 
    the total length of pasted information. This action differs from post-edit ripple mode 
    because pasting in post-edit ripple mode affects only the tracks in which material is 
    pasted, while paste insert affects all tracks in the project. 
    1.	Copy a selection to the clipboard. 
    38 | BASIC EDITING TECHNIQUES  
    						
    							
    VegasQSG.book  Page 39  Monday, June16, 2008  10:11 AM
    2. From the Edit menu, choose Paste Insert.
    
    Clipboard contents Events before paste insert Events after paste insert
    
    Events on all tracks (not just tracks with 
    pasted material) are pushed down the 
    timeline. 
    Punching-in and crossfading events 
    You can insert events into the middle of (on top of) existing events without altering the 
    timing of the project. When the inserted event ends, the original event continues 
    playing as if it had never stopped. 
    You can choose the duration of crossfades for punched-in audio events. 
    1. From the Options menu, choose Preferences. The Preferences dialog appears. 
    2. Click the Editing tab. 
    3. Select Quick fade length of audio events. Specify a duration for each transition. 
    Events that have previously been inserted or punched-in are not affected by this 
    change. The concept of punching in and out only applies when you are inserting an 
    event that is shorter than the event that it is being inserted into. In the following 
    illustration, every frame is numbered so that you can see how the original event 
    continues after the inserted event ends, as if it continued to play underneath the 
    original. 
    Punched-in event 
    Duplicating events 
    Duplicating is a combination of copying and pasting in one action. The process is like 
    moving the event to a new position while leaving a copy behind. 
    BASIC EDITING TECHNIQUES | 39  
    						
    							
    VegasQSG.book  Page 40  Monday, June16, 2008  10:11 AM
    (). 
    1.	Press Ctrl. 
    2.	Drag the event you want to duplicate to the place where you want the new event 
    to be positioned. 
    Trimming events 
    This section describes simple ways to trim events. 
    Tip: You can apply a ripple edit after trimming an event. For more information, see 
    Crossfading events on page 43. 
    Trimming an event 
    During the trimming process for a video event, both the last thumbnail image on the 
    event and the Video Preview window show the last frame in the event, allowing you to 
    edit events very accurately. 
    1.	Move the cursor over the edge of the event. 
    The cursor changes when properly positioned 
    Trimming 2.	Drag the edge of the event to trim it. grouped Since a multimedia file often has both a video and events at the an audio component, both events are trimmed (or same time 
    extended) as a group unless you ungroup them or 
    temporarily suspend grouping by clicking the 
    Ignore Event Grouping button ( ). 
    Trimming an event beyond its end 
    You can trim an event beyond its end, extending it as a result. Once extended, the 
    event loops as a default. A notch indicates where the looped event repeats. 
    Alternately, you can turn looping off and make the last frame of an event’s media 
    repeat for the duration of the event (a freeze frame). A notch appears at the point in the 
    event where the video ends and the freeze frame begins. 
    Trimming adjacent events 
    You can trim adjacent events simultaneously. Press Ctrl+Alt while dragging the 
    common edge between two adjacent events. The trim adjacent cursor appears ( 
    Press Ctrl+Alt over the ...and drag left... ...or right to trim both events 
    boundary between two at once. 
    events... 
    ). 
    40 | BASIC EDITING TECHNIQUES  
    						
    							
    VegasQSG.book  Page 41  Monday, June16, 2008  10:11 AM
    Trimming a time selection 
    Trimming events removes all media outside the time selection. The removed 
    information is not placed on the clipboard. Trimming is different from cutting in that 
    the events within the time selection are preserved. 
    1. Select a time range. For more information, see Selecting a time range on page 33. 
    2. Press Ctrl + T or, from the Edit menu, choose Trim. 
    The material outside the time selection (across all tracks) is removed from the project. 
    However, the time information (space) between events is not removed. 
    Events before trim Clipboard contents Events after trim 
    Trimmed information 
    is not placed on the 
    Clipboard. 
    Splitting events 
    You are allowed to create multiple, independently functioning events from a single 
    event by splitting it. Splitting creates a new ending point for the original event and 
    creates a starting point for the newly created event. 
    Splitting an event does not alter the original One event media. The original media file’s information 
    is there, but is omitted for playback based Split positionon where the event’s starting or ending 
    point occurs on the timeline. Two events after 
    splitWhen split, the two new events are flush 
    against one another. The two events can be 
    moved independently. The two new events 
    can be moved 
    independently. Splitting an event 
    1. Select the event(s) to be split. For more information, see Making selections on page 
    32. 
    2. Place the cursor at the timeline position where the split will occur. 
    3. From the Edit menu, choose Split, or press S. 
    BASIC EDITING TECHNIQUES | 41  
    						
    							
    VegasQSG.book  Page 42  Monday, June16, 2008  10:11 AM
    Splitting all events at the cursor 
    All events are split at the cursor’s position (unless an event is locked). The split occurs 
    across all tracks (if no events are selected). 
    Events before Events after 
    
    splitting splitting
    
    Splitting selected events 
    Only the selected events are split at the cursor’s position. 
    Events before Events after 
    splitting splitting 
    Splitting a time selection 
    Unless locked, all events within the time selection are split at the starting and ending 
    points of the time range, meaning that two splits are made. The split occurs across all 
    tracks. 
    Events before Events after 
    
    splitting splitting
    
    42 | BASIC EDITING TECHNIQUES  
    						
    							
    VegasQSG.book  Page 43  Monday, June16, 2008  10:11 AM
    Deleting events 
    Deleting an event removes it from its track. Multiple events can be deleted and time 
    selections can be used to modify the process. Ripple editing also applies to delete 
    actions. Deleting operates exactly like a cutting operation, but the removed 
    information is not placed on the clipboard. For more information, see Cutting events on 
    page 36. 
    1.	Select the events to be deleted. 
    2.	Press Delete. 
    Crossfading events 
    You are allowed to crossfade between 
    two events on the same track. For 
    audio events, crossfading fades out one 
    audio event’s volume while another 
    event’s volume fades in. For video 
    events, crossfading creates a transition 
    between two events, one fading out while the other fades in. Lines appear indicating 
    how and when the event’s volume or transparency is being affected. 
    Using automatic crossfades 
    The automatic crossfade feature turns the overlapping portions of two events into a 
    smooth crossfade. This feature is turned on as a default. Click the Automatic 
    Crossfades button ( ) or press Ctrl+Shift+X to turn automatic crossfades on and off. 
    Event before crossfade	Event after crossfade 
    Fade in 
    volume line 
    Fade out 
    volume line 
    Drag one event 
    to overlap the 
    other 
    An option is provided for creating automatic crossfades when you add multiple media 
    files to a track. For more information, see Using automatic crossfades on page 43. 
    Manually setting a crossfade 
    An automatic crossfade is not inserted if a shorter event is placed on top of and within 
    the same time frame of a longer event. In this case, the longer event begins playing, 
    then the shorter event plays, and then the longer event resumes playing at the timeline 
    position. You can manually create a crossfade to fade in and out of the shorter event. 
    1.	Place the mouse pointer on one of the shorter event’s handles. The envelope cursor 
    appears ( ). 
    2.	Drag the handle to the desired position. 
    BASIC EDITING TECHNIQUES | 43  
    						
    							
    VegasQSG.book  Page 44  Monday, June16, 2008  10:11 AM
    Events without crossfade Events with manual crossfade 
    This is a fast and effective method of inserting a voiceover on top of a background 
    music track (although the music fades out completely) or to replace a bad section of 
    audio. For more information, see Punching-in and crossfading events on page 39. 
    Changing crossfade curves 
    You can change the crossfade curves that are used to fade in and out between two 
    events. 
    Right-click a crossfade to .choose a different 
    crossfade curve 
    1.	Right-click anywhere in the crossfade region to display a shortcut menu. 
    2.	From the shortcut menu, choose Fade Type, and choose the desired fade type 
    from the submenu. 
    Tip: If you use the same crossfade curve frequently, you can set it as a default for all 
    
    new audio or video crossfades on the Editing tab of the Preferences dialog using the 
    
    Audio default type and Video default type drop-down lists.
    
    Using undo
    
    Pressing Ctrl + Z or clicking the Undo button (
    ) reverses the last edit performed. 
    Repeatedly using the keyboard command or toolbar button continues undoing edits in 
    reverse order, from most recent to oldest. In addition, you may undo the last edit by 
    choosing it from the Edit menu. 
    Undoing a series of edits
    
    You can undo a series of edits by using the drop-down list on the Undo button.
    
    1.	Click the arrow to the right of the Undo button ( 
    2.	From the drop-down list, choose the edit that you want to undo. Items above it 
    (subsequent edits) are selected automatically. Your project is restored to the state 
    prior to those edits. 
    ). 
    44 | BASIC EDITING TECHNIQUES  
    						
    All Sony manuals Comments (0)