Sony Vegas 9 Manual
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VegasQSG.book Page 15 Monday, June16, 2008 10:11 AM Getting Started Chapter 2 Vegas® Movie Studio™ software is a new way of creating multimedia productions. Whether you are an experienced multimedia author or a budding novice, the powerful features and capabilities of Vegas Movie Studio software are organized to increase your creativity and productivity. The following chapter summarizes the software’s basic functions and operations. Creating projects The process of creating a multimedia production can be a complicated undertaking, involving hundreds of shots, takes, voiceovers, music beds, audio tracks, and special effects. Organization is a critical issue in this process. In the software, organization is handled by a small project file (.vf) that saves information about source file locations, edits, cuts, insertion points, transitions, and special effects. This project file is not a multimedia file, but is instead used to create (render) the final file when editing is finished. Because Vegas Movie Studio software edits a project file and not the original source files, you can edit without worrying about corrupting your source files. This not only gives you a strong sense of security, but it also gives you the freedom to experiment. 1. From the Project menu, choose New. The New Project Wizard appears. 2. Set your project name and the location where you want to save it: a. Type a name to identify your project. b. Browse to the folder where you want to store new media files. 3. Click Next. The Video Standard page appears. 4. Select the region where you video will be shown: Americas and Japan or Europe and Asia. 5. Click Next. The Delivery Format page appears. • Choose a video output setting from the Output type drop-down list and click Next. The audio format page appears. The first page of the New Project Wizard. GETTING STARTED | 15
VegasQSG.book Page 16 Monday, June16, 2008 10:11 AM • If you are unsure of the final destination of your project, select the I’m not sure yet; I will choose later radio button and click Next. The Audio Format page appears. 6. Specify the audio format for your project, stereo or 5.1 surround, and click Next. The Done page appears. 5.1-surround audio is available only in Vegas Movie Studio Platinum. 7. Click Finish to start working with your project. Saving a project When you save your work, it is saved in a project file. Project files are not rendered media files. To save a project, choose Save from the Project menu, or press Ctrl+S. Renaming a project (using Save As) After you have been working with your project, you can use the Save As command in the Project menu to save a copy of a project with a new name. This is useful for backing up different versions of a project. Tip: Select the Copy and trim media with project check box to save the project file and copies of the media files to a common location. Getting media files You can add media from a variety of sources to your project. You can add audio and video files, record audio into a track, capture video from a video camera, or extract music from your own CD. You can also create media such as text overlays, backgrounds, and credit rolls from within the software. Note: When you add an ACID loop to the timeline, it is automatically stretched to match the project tempo as specified on the Ruler tab of the Project Properties dialog. If you want to ignore tempo information, clear the Import at project tempo check box on the Audio tab of the Preferences dialog. 16 | GETTING STARTED
VegasQSG.book Page 17 Monday, June16, 2008 10:11 AM Previewing a media file You may preview files before placing them in your project. The Explorer window has a mini-transport bar with Play, Stop, and Auto Preview buttons ( ). When you preview a file, its stream is sent to the Mixer window’s preview bus (for audio files) or to the Video Preview window (for video files). Tip: You can use the same mini-transport bar buttons in the Project Media window to preview files in the Project Media list. 1. Select a file in the Explorer window. 2. Click the Play button ( ) to listen to the file. 3. Click the Stop button ( ) or select a different file to stop previewing the file. Tip: To automatically preview selected files, click the Auto Preview button ( ) on the Explorer window’s transport bar. Using the Project Media window Media files, both video and audio, tend to be the largest files on your hard drive. It is therefore not always easy to move them around and impractical to store multiple copies of these files. You can add media files to the Project Media list to organize them before any editing begins. Once you begin working on a project, all files you add to the timeline are automatically included in the Project Media list. From the View menu, choose Project Media to open this window if it is not already visible. Using Project Media views You can control the information that is displayed in the Project Media window by clicking the Views button ( ) and selecting a view. For more on views, see the online help (from the Vegas Movie Studio Help menu and choose Contents and Index). Adding media to the Project Media list You can add media to the Project Media list without adding it to the timeline by importing the file. For more on importing files, see the online help (from the Vegas Movie Studio Help menu and choose Contents and Index). GETTING STARTED | 17
VegasQSG.book Page 18 Monday, June16, 2008 10:11 AM Adding media to the Project Media list from the Explorer window 1. Navigate to and select a file to add to the Project Media list. You can use Ctrl or Shift to select multiple media files. 2. Right-click the file and choose Add to Project Media list from the shortcut menu. The selected file is added to the Project Media list. Replacing media in the Project Media list You may replace a file in the Project Media list with a different file. When changing the media file that an event contains, every occurrence of the event on the timeline is updated with the new media file contents. 1. Right-click a file in the Project Media window. 2. Choose Replace from the shortcut menu. 3. In the Replace Media File dialog, browse for and select the file with which you want to replace the current file. 4. Click Open. The selected file replaces the old file in the Project Media list, and any events in the timeline containing the old file are updated to contain the new media file. Capturing DV or HDV video You can use the Sony Video Capture application installed with Vegas Movie Studio software to capture video clips from your DV or HDV video camera and add them to the Project Media window. You can also specify a different third-party capture application for video capture. HDV video capture is available only in Vegas Movie Studio Platinum. Tip: To specify the video capture application you want to use with the full version of Vegas software or in Vegas Movie Studio Platinum software, check the Use external video capture application check box on the Video tab of the Preferences window and browse for the program’s executable (.EXE) file. To specify the video capture application you want to use with Vegas Movie Studio Platinum software, browse for the program’s executable using the Browse button next to the Preferred video capture application box on the Video tab of the Preferences window. 1. If you have not already done so, connect your video camera to your video capture card using the cable provided with the card. 2. In the Project Media window, click the Open Video Capture button ( ). The video capture application you specified in the Video tab of the Preference window starts. 18 | GETTING STARTED
VegasQSG.book Page 19 Monday, June16, 2008 10:11 AM 3. Capture your video. For information on capturing video with the Sony Video Capture application, please see the Vegas Movie Studio online help. To access help, choose Contents and Index from the Help menu. Once you have captured your video, Video Capture adds the files to the Project Media window. If any captured clips go offline, you can recapture the clips using your video capture application. Right-click an offline file in the Project Media window and choose Recapture from the shortcut menu. Note: The commands on the Project menu also allow you to import video from a DVD camcorder, memory recording unit, or AVCHD camcorder. For more information about importing video, please see the online help. Getting images You can bring images directly into the software from your scanner, digital camera, or other TWAIN device. The images are added to the Project Media window as JPEG image files. 1. Make sure your device (scanner or digital camera) is on and connected to your computer. 2. In the Project Media window, click the Get Photo button ( ). The software is started for the device. 3. Use the device software to get an image and send it to Vegas Movie Studio software. Once the image has been sent, the Scanned Files dialog appears. • Click Rename to give the new image a more meaningful name. •Click Delete to cancel adding the image. 4. Click Done. The new JPEG file is added to the Project Media list. Tip: If any of the subjects in your captured images have red eyes, you can use the red-eye removal feature to correct the problem. For more information on this feature, please see the online help. GETTING STARTED | 19
VegasQSG.book Page 20 Monday, June16, 2008 10:11 AM ). The Extracting audio from a CD You can extract tracks from a CD and add them to the Project Media window as WAV files. Important: Vegas Movie Studio software is not intended for, and should not be used for, illegal or infringing purposes, such as the illegal copying or sharing of copyrighted materials. Using Vegas Movie Studio software for such purposes is, among other things, against United States and international copyright laws and contrary to the terms and conditions of the End User License Agreement. Such activity may be punishable by law and may also subject you to the breach remedies set forth in the End User License Agreement. 1. Insert the audio CD into your CD/DVD drive. 2. In the Project Media window, click the Extract Audio from CD button ( Extract Audio from CD dialog appears. 3. From the Action drop-down list, choose the method you want to use for extracting the CD audio: • Read by track - Use this option to choose the tracks you want to extract from the CD. • Read entire disc - Use this option to automatically extract all tracks on the disc. The entire CD is extracted into one new file in the Project Media list. • Read by range -Use this option to extract audio from a specified range of time. 4. If you chose either the Read by track or Read by range option, specify the track(s) or range to extract: • For Read by track, select the tracks you want to extract in the Tracks to read list. Use the Ctrl or Shift keys to select more than one track. Each track is extracted into a separate file in the Project Media list. •For Read by range, type a time in the Range start field and either the Range end or Range length fields. The range of audio is extracted into one new file in the Project Media list. Note: If you want to extract multiple tracks to a single file, choose Read by track from the Action drop-down list to select your tracks, and then choose Read by range from the Action drop-down list. The appropriate time range for the tracks you selected will automatically be inserted and the time range will be extracted to a single file. 20 | GETTING STARTED
VegasQSG.book Page 21 Monday, June16, 2008 10:11 AM 5. From the Drive drop-down list, choose the drive containing the audio CD from which you want to extract. 6. From the Speed drop-down list, choose the speed at which you want to extract the audio. If you experience any problems extracting audio, you can try decreasing the selected speed, or you can click Configure to adjust the Audio extract optimization setting. Note: To eject the CD at any time prior to beginning the extraction process, click the Eject button. 7. Click OK. The Save As dialog appears. 8. Select a name and location for the new WAV file. 9. Click Save to begin extracting the audio. The track is extracted and a progress meter is displayed to indicate the percent complete. Once extraction is complete, the new WAV file appears in the Project Media window. The option of automatically naming extracted tracks is provided for you. To enable this option, choose Preferences from the Options menu, and on the CD Settings tab, select the Autoname extracted tracks check box. Sorting media with bins The detailed view of the Project Media window helps you sort your media files using their attributes, but for more control, you can create bins. Bins are folders within projects that you can use to organize your media files. Media bins are virtual folders that are saved with your project. They do not affect the way media is saved on your computer. Creating bins Right-click the parent bin where you want to create a new bin and choose Create New Bin from the shortcut menu. Adding media to a bin 1. Browse your existing bins to find the media file you want to move. The All Media Folder contains all media files in your project. 2. Drag a file from the right-hand pane to a bin. For more information about media bins, see the online help (from the Vegas Movie Studio Help menu, choose Contents and Index). GETTING STARTED | 21
VegasQSG.book Page 22 Monday, June16, 2008 10:11 AM Adding media to the timeline Media files may be added to your project from the Explorer or Project Media windows by double-clicking them or by dragging them. Either method places the media file in an event in its entirety in the timeline. Dragging a media file to the timeline You can create a new track by dragging a media file to a blank area on the timeline and dropping it in place. Tracks can contain multiple events, so you can place different events next to each other on a track. Note: Video and audio events cannot be placed on the same track. 1. Locate a media file in the Explorer or Project Media windows. 2. Drag the media file to the timeline. An event for the media file appears where you released the mouse. Dragging multiple media files to the timeline 1. Select multiple media files in the Explorer or Project Media windows. Select a range of adjacent media files by holding Shift and clicking the first and last files in the range or select files that are not adjacent by pressing Ctrl and clicking individual files. 2. Right-click and drag the files to the track view (timeline). 22 | GETTING STARTED
VegasQSG.book Page 23 Monday, June16, 2008 10:11 AM 3. When you release the mouse, a shortcut menu appears. Select a placement option from the menu. • Add Across Time • Add As Takes You will see one event on the track. The other events are listed as takes “beneath” the topmost event. • Video Only and Audio Only allow you to isolate either the video or audio, and add that stream from a multimedia file either across time or as takes. Tip: A left-click drag-and-drop automatically inserts files across time. However, you can cycle through placement modes by right-clicking (without releasing the left mouse button) while performing the drag-and-drop operation. Double-clicking a media file This method places the event at the cursor’s position in the selected track. If the selected track is a video track, and you double-click an audio event (or vice versa), a new track is created for the event. Once an event is placed, you can move it from one track to another or change its position on the timeline. Inserting a video file with associated audio Media files with video frequently include associated audio. When you insert a media file into the timeline, the associated audio is automatically inserted into a separate audio track below the video track. The two associated events are grouped together and behave as a single unit when moved or otherwise edited. You can ungroup the events to move them independently. Two events that contain video (top) and audio (bottom) streams from a single multimedia video file; each event is inserted on a separate track. GETTING STARTED | 23
VegasQSG.book Page 24 Monday, June16, 2008 10:11 AM Automatically crossfading inserted events When inserting multiple events across time, the events (both video and audio) may be set to automatically crossfade. Two options must be enabled in order to create crossfades automatically when adding multiple events. First, verify that a check mark appears next to Automatic Crossfades in the Options menu. Second, from the Options menu, choose Preferences, and on the Editing tab, select Automatically overlap multiple selected media when added. For more information, see Crossfading events on page 43. Working with events Events are the most basic objects in a project. An event is something that happens in time, has a specific duration, and can be video or audio. Understanding files and events The objects you work with are referred to as media files and events. • Files are objects that are stored on your hard disk. In Vegas Movie Studio software, you will work with media files, such as music and video files. These files are neither operated on nor changed. You can access files from the Vegas Movie Studio Explorer window. • Events are periods of time on the timeline that act as windows into media files, either whole or in part. When you drag a media file onto the timeline, you automatically create an event that contains that file’s contents. An event can contain video, audio, still images, or generated media. The event window may contain only a small portion of a much larger media file. A single media file can be used repeatedly to create any number of different events, since each event can be trimmed independently. The original media file. An event trimmed from the original media file. The event as it appears in Vegas Movie Studio software. Audio events are created from audio files on your computer (for example, WAV or MP3) or can be a part of a video file (for example, AVI). You can change many characteristics of an audio event, such as speed, volume, and equalization. Audio events can be mixed with other audio events. 24 | GETTING STARTED