Namco Ace Driver Deluxe Operators Manual
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Page 16 5-3-5 Motor Test The following screen is displayed when MOTOR is selected on the I/O screen. I/O TEST DIP 2 12345678 3 12345678 LINK ON 2 COUNT O SWITCH MOTOR BASE MOTOR OFF ............... (a) Seat motor test STEERING OFF TORQUE 00 ............... (b) Steering motor test EXIT GAS: TURN SHIFT: CHOOSE (a) Tests the seat roller motor. When BASE MOTOR is selected and the accelerator is pressed the test is ON and the motor starts to operate. Pressing the accelerator again turns the test OFF and the motor stops. (b) Tests the steering feedback motor. When STEERING is selected and the accelerator is pressed the test is \ ON and the motor will start and turn the steering wheel left and right. When performing this test, ensure that test (a) BASE MOTOR is also ON. Pressing the accelerator turns the test OFF and the motor will stop. Select EXIT to return to the I/O test screen. Note:Performing the steering motor test can be dangerous, sit on the seat properly, and take hands off the steering wheel. 5-3-6 Motion Stop Test The Stop Motion Switches will illuminate as soon as the test switch is turned ON. To test the motion stop switches enter motor test (Refer to section 5-3-5\ , Motor T est above .) and select Base Motor ON. Each time a stop motion switch is pressed, the motor will stop and resta\ rt when the switch is released. NOTE: If this switch is pressed during game mode, the seat motion will stop and stay off for the remaining duration of the game
Page 17 5-3-7 Lamp Test The following screen is displayed when LAMP is selected on the I/O screen. (a) Tests the top lamp. (b) Tests the red signal lamp. (c) Tests the green signal lamp. Select EXIT to return to the I/O test screen. 5-3-8 LED Test The following screen appears when LED is selected on the I/O test screen. (a) Tests the finish position LED. Select EXIT to return to the I/O test screen. I/O TEST DIP 2 12345678 3 12345678 LINK ON 2 COUNT 0 LAMP TOP LAMP ........................ (a) SIGNAL LAMP RED ........................ (b) SIGNAL LAMP GREEN ........................ (c) EXIT GAS: LIGHT SHIFT: CHOOSE I/O TEST DIP 2 12345678 3 12345678 LINK ON 2 COUNT 0 LED ................. (a) ÛÛÛÛ ÛÛ ÛÛ ÛÛÛÛ ÛÛ ÛÛ ÛÛÛÛ Û EXIT GAS: LIGHT SHIFT: CHOOSE
Page 18 5-3-9 Sound Test To adjust the sound volume, select SOUND TEST in the menu screen. The following screen will be displayed. SOUND TEST [DEFAULT IN GREEN] VOLUME [MAX 63] LEFT RIGHT (a) Left speaker volume ................. 40 40 ........ (b) Right speaker volume SONG 40 EXIT GAS: ENTER SHIFT: CHOOSE Select (a) or (b) by using the shift lever, the characters will blink in red, when the accelerator is pressed the numbers will start to blink. Moving the shift lever up will increase the number, moving the shift lever down will decrease the number. The volume can be adjusted in 64 steps, with 00 the lowest and 63 the loudest. The factory setting is 40 Select EXIT to return to the menu screen
Page 19 5-4 Linking Two or More Machines. Up to four machines (8 seats) can be linked together. The machines should be linked as described below. NOTE:Each machine can draw up to 8 amps. Make sure that the power supply is adequate. 1) Ensure that the power is OFF. 2) Loosen the two screws (M4x10) on the back of the tower assy, and remove the connector cover. 3) Set the link switches to ON , EXT, and ON. (See Diag.) 4) Use the supplied link cable and connect the machines between IN and OUT sockets (See Diag.) [Examples of Linked Machines] a) 2 Machines (4 Seats) b) 3 Machines (6 Seats) c) 4 Machines (8 Seats)
Page 20 5) Turn the power to each machine ON, and set the PCB ID using the test mo\ de. (Refer to section 5-3-2, Setting the Game Options (p age 11)) Note: Settings other than those described will cause the machine to operate incorrectly . 5-4-1 Setting the Link Switches The link switches are used to set the connection between seats and machi\ nes. 1). Setting only one machine (2 seats)Set the link switches to ON, INT, and ON. Note: Do not use a link cable. 2) Setting two or more machines. Set the link switches to ON, EXT, and ON. 3) Install the connector cover using the two screws (M4x10). The link procedure is now complete. 4) Setting for faulty PCB. If the game PCB of only one side is faulty, set the link on that side to OFF [Example of setting for faulty left side]
Page 21 5-5 Adjustments When Replacing Parts (Initialization) The following adjustments should always be performed after replacing the game PC board, ROM, Steering Assy, Pedal Assy, or Control Pots. The game will not operate correctly if these adjustments are not made. a) Ensure that accelerator and brake pedals are fully returned. b) Place the steering wheel to its centre position and remove hands from the wheel ( The steering wheel does not return to centre by itself.) c) Slide the test switch ON while pressing the service switch. The following screen will be displayed on the monitor. d) Press the service switch to reset all values to 0000 e) Fully depress and release the accelerator, then the brake, then turn the steering wheel fully left and right. f) Slide the test switch OFF to return to normal game mode. * If the above initialization does not perform correctly, repeat two or three times. ADJUST MODE BASE BIAS VALUE STEER:**** **** 0000 GAS:**** **** 0000 BRAKE: **** ****0000 ADJUST WHILE PRESSING SERVICE SWITCH. TO EXIT, TURN OFF TEST SWITCH.
Page 22 6. MAINTENANCE DANGER: In order to prevent injury or electric shock to service personnel,ensure that the MAIN POWER IS OFF before attempting any maintenance. DANGER: Before performing any work not described in this manual, be sure to contact your distributor first to receive instructions or answers to questions. NOTE: This machine has a moving mechanism, and uses a drive castor in the base assy (see section 6-7, Under Base Assy). When the castor wears out, the seat assembly can be moved left to right easily by hand. Turn OFF the motor power switch in the base assy and secure the movable seat assy using the shipping brackets until the castor has been replaced with a new one. (Refer to section 6-9, Handling Drive Castor Wear.) NOTE: As the drive castor wears, worn material is deposited in the base assy and should be removed approximately once a month. (Refer to section 6-1, Cleaning the Under Base.) 6-1 Cleaning the Under Base The worn material from the drive castor should be removed once a month. 1) Switch the power OFF 2) Remove the rear covers (L), (R). (Refer to section 6-7-1 , Removing the Rear Covers (L), (R)) 3) Move the seat assy by hand, and use a vacuum cleaner to remove the worn material that has collected under the rolle r. (Refer to section 6-7 , Under Base Assy.)
Page 23 6-2. Sign Assembly 6-2-1. Replacing the Fluorescent Tube and Reflector Lamp 1) Remove the two security screws (M5x12) and remove the acrylic retainer (B). 2) Remove the four Security screws (M5x12) and remove the acrylic retainer (C). 3) Pull the acrylic sign forward to remove it. 4) Replace the fluorescent lamp 4ft.. 5) Unscrew the reflector lamp (240v 25w E14 only) to the left to remove. Refit by screwing the lamp to the right. ( Warning: Make sure the lamp is not hot before touching it.) 6-2-2. Replacing the LED Drive PCB 6) Remove the four security screws (M6x16), and remove the sign board. 7) Disconnect the connector. 8) Carefully close the support locking ramp with pliers, and gently remove the board from each support in turn. Replace the board by pushing gently pushing the board on to each support.
Page 24 6-3. Main tower Assy. 6-3-1. Replacing Fluorescent Lamp and Reflector Lamp 1) Remove the four security screws (M5x12) and the acrylic support bar, then remove the acrylic board. 2) Replace the fluorescent lamp (12). 3) Unscrew the reflector lamp ( 240v 25w E14 only) to the left to remove. Refit by screwing the lamp to the right. ( Warning: Make sure the lamp is not hot before touching it.) 6-3-2. Removing the Game PCB 1) Remove the rear cover (L). 2) Disconnect the two connectors on the EMI board. Remove the six pozi head screws (M4x10) to remove the shield case door and earth terminal, being very careful of the connector that connects the EMI board and Game PCB, then remove the Game PCB. Note: Be careful not to lose the internal washer (M4).
Page 25 6-3-3. Removing the Shield Case 1) Remove the rear cover (L). 2) Remove the Pozi head screw (M4x10), and remove the earth terminal.( Note: Be careful not to lose the internal washer (M4). 3) Disconnect the two connectors on the EMI board, the AC fan connector, and the four connectors on the I/O PCB. 4) Remove the two Pozi head screws (M5x12), then remove the shield case. 6-3-4. Removing the I/O Board 1) Pull out the shield case until the I/O board can be seen.(Refer to section 6-3-3, above, Removing the Shield Case.) 2) Remove the four Pozi head screws (M3x20). ( Note: Be careful not to lose the four nylon sp acers. 3) Remove the I/O PCB.